@Avner Still need your email to put into the game to get dice rolls
L24 BM4 Cwglee51 X vs WindowWasher L+18
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@WindowWasher - just making sure you saw my reply =)
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@cwglee51 yep, got bogged down with work, ill do all my moves tonight hopefully
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 4 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 3 artilleries and 3 infantry moved from 125 Sea Zone to Norway 3 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Norway 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in Holland Belgium Americans attack with 1 armour, 1 artillery and 3 fighters Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway Americans attack with 3 artilleries, 1 fighter and 3 infantry Germans defend with 3 infantry Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Norway, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 2 carriers, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 carrier and 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Holland Belgium to Normandy Bordeaux Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 carriers and 3 submarines placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 3 fighters moved from United Kingdom to 113 Sea Zone 1 submarine moved from 98 Sea Zone to 76 Sea Zone 2 tactical_bombers moved from Belgian Congo to 76 Sea Zone 2 fighters moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 armour moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Japanese 1 armour and 2 infantry moved from Normandy Bordeaux to Southern France Combat - British Battle in 72 Sea Zone British attack with 2 destroyers Japanese defend with 1 destroyer British roll dice for 2 destroyers in 72 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 destroyers in 72 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 72 Sea Zone British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 76 Sea Zone British attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese British roll dice for 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 76 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 tactical_bomber owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 76 Sea Zone 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 76 Sea Zone 1 submarine owned by the Japanese submerged British roll dice for 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 76 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 76 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British lost in 76 Sea Zone 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 76 Sea Zone 3 transports owned by the Japanese lost in 76 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 28 Casualties for British: 1 fighter, 1 submarine and 2 tactical_bombers Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Battle in Southern France British attack with 1 armour and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 armour and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France British roll dice for 1 armour and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Southern France, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Southern France, round 5 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 113 Sea Zone British attack with 7 fighters Germans defend with 1 cruiser, 1 destroyer, 8 submarines and 1 transport 8 submarines owned by the Germans submerged British roll dice for 7 fighters in 113 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the British lost in 113 Sea Zone 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone British win with 6 fighters remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in 119 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 6 fighters moved from 113 Sea Zone to Norway 1 battleship moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 76 Sea Zone to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 8 mech_infantrys moved from Iraq to Egypt 3 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 carrier moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 2 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.83 Italians regular : -1.67 Japanese regular : 1.67 Germans regular : -1.33 British regular : -3.50
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I assumed no scramble in 113 and max d off the coast of africa, im cool to reroll if you want something diffirent
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 3 fighters and 3 infantry British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 3 fighters and 3 infantry in Southern France, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 1 armour and 2 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the British and 1 armour owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 armour and 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Cyprus from British to Italians EDIT: Turning off Edit Mode 1 bomber moved from Southern France to Southern Italy 3 fighters moved from Southern France to Southern Italy 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Italians to Cyprus: 1 infantry EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -1.17
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 14 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 3 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Rostov to Tambov 1 armour and 1 mech_infantry moved from Kazakhstan to Timguska Germans take Novosibirsk from Russians 2 mech_infantrys moved from Kazakhstan to Samara 3 bombers moved from Novgorod to Samara 1 bomber moved from Novgorod to Tambov 1 fighter moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 submarine Americans defend with 3 transports 3 transports owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Timguska Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 armour and 1 artillery Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 artillery Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 bombers and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Samara, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Samara 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 3 bombers moved from Samara to Novgorod 1 bomber moved from Tambov to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Tambov to Novgorod 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 2 artilleries moved from Volgograd to Rostov 2 armour and 3 mech_infantrys moved from Kazakhstan to Volgograd 1 mech_infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Archangel to Karelia 2 mech_infantrys moved from Novgorod to Karelia 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 6 infantry moved from Germany to Western Germany 2 fighters moved from Germany to Western Germany Place Units - Germans 1 artillery and 2 mech_infantrys placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Rostov 3 mech_infantrys placed in Novgorod 3 infantry placed in France 7 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Russians regular : 2.00 Germans regular : -0.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 14 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 125 Sea Zone 3 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Rostov to Tambov 1 armour and 1 mech_infantry moved from Kazakhstan to Timguska Germans take Novosibirsk from Russians 2 mech_infantrys moved from Kazakhstan to Samara 3 bombers moved from Novgorod to Samara 1 bomber moved from Novgorod to Tambov 1 fighter moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 submarine Americans defend with 3 transports 3 transports owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Timguska Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 armour and 1 artillery Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 artillery Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 bombers and 2 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 bombers and 2 mech_infantrys in Samara, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Samara 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 3 bombers moved from Samara to Novgorod 1 bomber moved from Tambov to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Tambov to Novgorod 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 2 artilleries moved from Volgograd to Rostov 2 armour and 3 mech_infantrys moved from Kazakhstan to Volgograd 1 mech_infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Archangel to Karelia 2 mech_infantrys moved from Novgorod to Karelia 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 6 infantry moved from Germany to Western Germany 2 fighters moved from Germany to Western Germany Place Units - Germans 1 artillery and 2 mech_infantrys placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Rostov 3 mech_infantrys placed in Novgorod 3 infantry placed in France 7 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17 Russians regular : 2.00 Germans regular : -0.50
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@WindowWasher - Pls use 2nd ver
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Non Combat Move - Russians Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 submarine moved from 76 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia Japanese take Persia from British 1 mech_infantry moved from Malaya to Yunnan 2 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Yunnan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Yunnan to Hopei 1 armour and 1 mech_infantry moved from Yenisey to Olgiy 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 3 artilleries and 2 infantry moved from Ethiopia to Kenya 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from India to 72 Sea Zone 2 fighters moved from India to Kwangsi Combat - Japanese Battle in 72 Sea Zone Japanese attack with 1 bomber and 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 72 Sea Zone Japanese win, taking 72 Sea Zone from British with 1 bomber and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Olgiy Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Olgiy, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Olgiy Japanese win, taking Olgiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tanganyika Territory Japanese attack with 1 artillery and 1 infantry British defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Tanganyika Territory Japanese roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tanganyika Territory, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tanganyika Territory, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Tanganyika Territory, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Tanganyika Territory, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Tanganyika Territory, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 armour in Tanganyika Territory, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tanganyika Territory Japanese win, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 bomber moved from 72 Sea Zone to Eastern Persia 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 2 fighters placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 3 infantry placed in West India 1 infantry and 2 mech_infantrys placed in India 2 mech_infantrys placed in Malaya 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Japanese collect 77 PUs (2 lost to blockades); end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.33 British regular : -1.83
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 91 Sea Zone to Southern France 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Battle in 6 Sea Zone Americans attack with 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 4 fighters and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.50 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Southern France 2 infantry owned by the Italians lost in Southern France Americans roll dice for 4 fighters and 1 infantry in Southern France, round 3 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Normandy Bordeaux 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 10 Sea Zone to 6 Sea Zone 2 carriers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 factory_minor placed in Norway 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Americans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 1.67 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 91 Sea Zone to Southern France 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Battle in 6 Sea Zone Americans attack with 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 7 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 4 fighters and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.50 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Southern France 2 infantry owned by the Italians lost in Southern France Americans roll dice for 4 fighters and 1 infantry in Southern France, round 3 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Normandy Bordeaux 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 10 Sea Zone to 6 Sea Zone 2 carriers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 factory_minor placed in Norway 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Americans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 6 fighters moved from Norway to Holland Belgium 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from Egypt to Anglo Egyptian Sudan 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Iraq to Persia 2 infantry moved from Iraq to Persia 1 carrier moved from 83 Sea Zone to 91 Sea Zone Combat - British Battle in Persia British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Persia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 3 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 infantry and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Japanese with 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 8 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in 110 Sea Zone British attack with 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 battleships, 2 carriers, 3 cruisers, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 91 Sea Zone 1 artillery moved from Iraq to Northwest Persia 1 fighter moved from Persia to Iraq Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2,1 British collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.00 Italians regular : 1.67 Japanese regular : -0.33 Germans regular : 0.17 British regular : 4.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Southern France 1 mech_infantry moved from Northern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Gibraltar Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Italians win, taking Gibraltar from British with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 3 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 fighter moved from Holland Belgium to Northern Italy 1 bomber moved from Holland Belgium to Northern Italy 2 fighters moved from Southern France to Northern Italy Place Units - Italians 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 mech_infantrys; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 mech_infantrys; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 119 Sea Zone Germans take 119 Sea Zone from British 1 submarine moved from 113 Sea Zone to 125 Sea Zone 4 mech_infantrys moved from Karelia to Finland 3 fighters and 2 tactical_bombers moved from Novgorod to Finland 4 bombers moved from Novgorod to Norway 8 fighters and 4 tactical_bombers moved from Western Germany to Norway 1 armour moved from Urals to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Rostov to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Kazakhstan 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 4 mech_infantrys moved from Volgograd to Novosibirsk 1 armour moved from Timguska to Kazakhstan 6 mech_infantrys moved from Volgograd to Kazakhstan 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from British Combat - Germans Battle in Norway Germans attack with 4 bombers, 8 fighters and 4 tactical_bombers Americans defend with 3 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 4 bombers, 8 fighters and 4 tactical_bombers in Norway, round 2 : 8/16 hits, 9.33 expected hits Americans roll dice for 3 artilleries and 1 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits 2 fighters owned by the Germans lost in Norway 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Norway Germans win with 4 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 2 fighters Casualties for Americans: 3 artilleries and 1 infantry Battle in Finland Germans attack with 3 fighters, 4 mech_infantrys and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 2/9 hits, 3.50 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Finland 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 4 tactical_bombers moved from Norway to Western Germany 3 fighters moved from Norway to Western Germany 3 fighters moved from Norway to Germany 3 fighters moved from Finland to Germany 2 tactical_bombers moved from Finland to Germany 4 bombers moved from Norway to Germany 10 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 airfield placed in Germany 3 mech_infantrys placed in Volgograd 3 infantry placed in Rostov 3 infantry placed in Ukraine 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in Western Germany 3 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Germans regular : -2.83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 6 aaGuns, 23 artilleries, 2 fighters, 88 infantry and 1 tactical_bomber moved from Russia to Smolensk Place Units - Russians 2 aaGuns and 1 infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :