TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 1 Combat Move - YamamotoCombat Hit Differential Summary :
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 Japan_destroyers, 1 NavyFighter, 2 armour, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 armour moved from Anhwe to Shensi
1 elite moved from Anhwe to Hunan
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 fighter moved from Shantung to Hunan
1 fighter moved from Kiangsu to Hunan
1 armour moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
5 NavyFighters moved from 35 Sea Zone to 20 Sea Zone
1 Escort_Convoy moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 Escort_Convoy, 5 NavyFighters and 2 fighters
Americans defend with 1 Escort and 1 submarine
Japanese roll dice for 1 Escort_Convoy, 5 NavyFighters and 2 fighters in 20 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Escort in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 Escort owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 Escort_Convoy, 5 NavyFighters and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 Escort and 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 Japan_destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 3 submarines
Japanese roll dice for 1 Japan_destroyer, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Americans lost in 33 Sea Zone
Japanese win with 1 Japan_destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Shensi
Japanese attack with 2 armour and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour and 2 infantry in Shensi, round 3 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 4 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.83 expected hits
British roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour, 1 elite, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 elite, 2 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 4/9 hits, 4.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
1 artillery owned by the British and 2 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 elite, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kazakhstan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Suiyuyan
5 NavyFighters moved from 20 Sea Zone to 35 Sea Zone
1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 aaGun moved from Anhwe to Shantung
1 infantry moved from Shantung to Anhwe
1 Rail and 1 infantry moved from Kiangsu to Kazakhstan
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 infantry moved from Shantung to Suiyuyan
1 infantry moved from Timguska to Urals
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Korea to Amur
1 air_transport and 1 elite moved from Japan to Philippines
1 air_transport moved from Anhwe to Japan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Hunan to Shantung
1 tactical_bomber moved from Hunan to Shantung
1 fighter moved from Hunan to Shantung
1 fighter moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
Place Units - Japanese
2 Japan_destroyers and 1 NavyFighter placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
1 armour and 2 infantry placed in Shantung
1 elite and 3 infantry placed in Japan
Turn Complete - Japanese
Trigger Japanese RemoveConvoySZ20: has removed 1 Escort_Convoy owned by Japanese in 20 Sea Zone
Trigger Japanese RemoveConvoySZ20: Japanese has 1 Escort placed in 20 Sea Zone
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Japan Loses Hainan Turn16: Japanese met a national objective for an additional -1 PUs; end with 41 PUs
Trigger Japan Loses CarolineIslands Turn16: Japanese met a national objective for an additional -3 PUs; end with 38 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 42 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.00
Japanese regular : 2.00
British regular : -0.33
I moved the Panzer to Berlin. Don’t think there was anything else.
Idk. I’m pretty fried all nighter again lol Was almost back to a normal schedule and then I binged on the twisted Fallout show lol
oh yea, you had 1st Corps instead of Tank EXP Game 4 Stahl J 16.tsvg
Now I remember. I didn’t scramble your Tac in Carolines. Can reroll if needed :) I figured you wouldn’t want to battle all those IJN Ftrs tho :)
forgot to deduct a buck for losing celebes. I’ll do it on Italia or you can on the yanks if you want :)
good morning (or afternoon?) Are you about going to bed or did you just woke up?
I am also confused by your time schedule :D
And were is that Fallout Show running? Somewhere on Netflix or some other streaming platform?
You are right - no scrambel at Carolines. My poor subs… :(
And actually I had both - the 1st Corp and 1st Tank army activated (hence I replaced 1 fighter against 1 tank from the Moscow battle)
I will adjust that on my US turn.
right arm I didn’t think you had enough Tanks for both ? Had 4 left after battle, oh my bad the Guards are in 1st Corps :)
Yea is morning time for normal people lol
yea it was on amazon for us. Pretty twisted. I don’t normally watch those type of shows :)
I hate those fckn Partisans too lol
@barnee said in barnee vs Panzerstahl-Helm Game 4:
I hate those fckn Partisans too lol
I like them, but only when I am playing the Russians. :-)
@Panzerstahl-Helm heh heh
it’s kinda cool to scroll in for a closeup once in a while. Shows how badass everything is :)

Good morning :-)
I adjusted the -1 IPC for Japan for Celebes.
The Brits had their finest hour in Egypt. :-)
Patton and Bradley gangig up in the Middle East to kick some Axis butt…hopefully!
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 ArmoredInfantrys, 1 Escort, 1 Heavy_Transport, 1 artillery, 1 carrier, 1 elite, 1 infantry, 1 marine, 1 submarine and 6 usa_armours; Remaining resources: 0 PUs;
Place Units - Americans
Units in French Indo China being upgraded or consumed: 1 infantry
1 marine placed in French Indo China
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 artillery and 1 marine moved from Kwangsi to Kwangtung
1 usa_fighter and 1 usa_tactical_bomber moved from 36 Sea Zone to Kwangtung
2 NavyFighters and 1 usa_tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
2 usa_armours moved from Turkmenistan to Kazakhstan
3 usa_fighters moved from Turkmenistan to Kazakhstan
3 usa_fighters moved from Sikang to Kazakhstan
1 usa_armour moved from Northwest Persia to Caucasus
1 usa_armour moved from Iraq to Caucasus
3 usa_tactical_bombers moved from Trans-Jordan to Caucasus
2 USA_Hvy_Bombers moved from Russia to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 USA_Hvy_Bomber moved from Russia to 109 Sea Zone
1 Escort and 1 usa_fighter moved from 26 Sea Zone to 33 Sea Zone
1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 36 Sea Zone to Kwangtung
1 USA_Hvy_Bomber moved from Russia to Caucasus
1 FighterAceUSA moved from Russia to Ukraine
1 FighterAceUSA moved from Russia to Ukraine
Combat - Americans
Battle in Ukraine
Americans attack with 2 FighterAceUSAs
Italians defend with 1 Italian_LCV
Americans roll dice for 2 FighterAceUSAs in Ukraine, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 Italian_LCV in Ukraine, round 2 : 0/0 hits, 0,00 expected hits
1 Italian_LCV owned by the Italians lost in Ukraine
Americans win with 2 FighterAceUSAs remaining. Battle score for attacker is 3
Casualties for Italians: 1 Italian_LCV
Battle in Kwangtung
Americans attack with 1 artillery, 1 marine, 2 usa_fighters and 2 usa_tactical_bombers
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 1 marine, 2 usa_fighters and 2 usa_tactical_bombers in Kwangtung, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits
1 marine owned by the Americans lost in Kwangtung
1 armour owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 2 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 marine
Casualties for Japanese: 1 armour
Battle in 33 Sea Zone
Americans attack with 1 Escort, 1 usa_fighter and 1 usa_tactical_bomber
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 Escort, 1 usa_fighter and 1 usa_tactical_bomber in 33 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 Japan_destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 Escort owned by the Americans lost in 33 Sea Zone
1 Japan_destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 Escort
Casualties for Japanese: 1 Japan_destroyer
Battle in 20 Sea Zone
Americans attack with 2 NavyFighters, 1 submarine, 1 usa_fighter and 2 usa_tactical_bombers
Japanese defend with 1 Escort
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 Escort in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
1 Escort owned by the Japanese lost in 20 Sea Zone
Americans win with 2 NavyFighters, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 Escort
Battle in 109 Sea Zone
Americans attack with 3 USA_Hvy_Bombers and 1 destroyer
Germans defend with 3 GermanUBoats and 1 Wolfpack
Americans roll dice for 3 USA_Hvy_Bombers and 1 destroyer in 109 Sea Zone, round 2 : 5/7 hits, 4,33 expected hits
Germans roll dice for 3 GermanUBoats and 1 Wolfpack in 109 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
3 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 3 USA_Hvy_Bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
Battle in Kazakhstan
Americans attack with 2 usa_armours and 6 usa_fighters
Japanese defend with 1 infantry
Americans roll dice for 2 usa_armours and 6 usa_fighters in Kazakhstan, round 2 : 4/8 hits, 4,00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Americans win, taking Kazakhstan from Germans with 2 usa_armours and 6 usa_fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Americans attack with 1 USA_Hvy_Bomber, 2 usa_armours and 3 usa_tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 1 USA_Hvy_Bomber, 2 usa_armours and 3 usa_tactical_bombers in Caucasus, round 2 : 4/7 hits, 4,17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 usa_armour owned by the Americans lost in Caucasus
1 infantry owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Germans with 1 USA_Hvy_Bomber, 1 usa_armour and 3 usa_tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 usa_armour
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 USA_Hvy_Bomber moved from Caucasus to Russia
3 usa_tactical_bombers moved from Caucasus to Northwest Persia
6 usa_fighters moved from Kazakhstan to Russia
2 FighterAceUSAs moved from Ukraine to Russia
3 usa_fighters moved from Persia to Russia
3 USA_Hvy_Bombers moved from 109 Sea Zone to United Kingdom
1 Escort moved from 91 Sea Zone to 92 Sea Zone
3 usa_fighters moved from Gibraltar to Trans-Jordan
1 Escort moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 air_transports, 1 elite and 1 infantry moved from Gibraltar to Trans-Jordan
1 1stUSTank moved from Trans-Jordan to Iraq
1 ArmoredInfantry moved from Trans-Jordan to Iraq
1 elite moved from Trans-Jordan to Iraq
1 ArmoredInfantry and 1 air_transport moved from Eastern United States to Gibraltar
3 usa_tactical_bombers moved from Eastern United States to Gibraltar
1 usa_tactical_bomber moved from Eastern United States to 26 Sea Zone
1 air_transport moved from Trans-Jordan to Gibraltar
1 artillery, 1 infantry and 1 marine moved from French Indo China to Kwangsi
2 NavyFighters, 1 usa_fighter and 2 usa_tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 usa_fighters and 2 usa_tactical_bombers moved from Kwangtung to 36 Sea Zone
1 Escort moved from 41 Sea Zone to 36 Sea Zone
1 usa_tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 usa_fighter moved from 33 Sea Zone to Caroline Islands
1 elite moved from Iraq to Northwest Persia
1 usa_fighter moved from Gibraltar to 98 Sea Zone
2 usa_fighters moved from Gibraltar to Trans-Jordan
Place Units - Americans
3 usa_armours placed in Persia
3 usa_armours placed in Iraq
1 ArmoredInfantry, 1 artillery and 1 infantry placed in French Indo China
1 Heavy_Transport and 1 carrier placed in 101 Sea Zone
Americans undo move 4.
1 Heavy_Transport and 1 carrier placed in 101 Sea Zone
1 Escort and 1 submarine placed in 10 Sea Zone
3 ArmoredInfantrys and 1 elite placed in Eastern United States
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ36Invert: has removed 1 Escort owned by Americans in 36 Sea Zone
Trigger Americans RemoveUSAConvoySZ36Invert: Americans has 1 Escort_Convoy placed in 36 Sea Zone
Americans collect 56 PUs; end with 56 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs
Trigger Americans Loses Philippines Turn16: Americans met a national objective for an additional -3 PUs; end with 67 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 70 PUs
Trigger Americans Loses Guam Turn16: Americans met a national objective for an additional -1 PUs; end with 69 PUs
Trigger USA Controls Hainan Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Kweichow to Anhwe
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Suiyuyan to Kweichow
Place Units - Chinese
2 artilleries and 3 infantry placed in Kweichow
Chinese undo move 1.
2 infantry placed in Kansu
2 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 UK_Hvy_Bomber, 7 infantry, 1 mech_infantry and 2 uk_armours; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
2 infantry moved from Syria to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 uk_fighter moved from 98 Sea Zone to Egypt
4 infantry moved from Trans-Jordan to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
7 artilleries, 2 commandos, 11 infantry, 1 uk_armour and 3 uk_fighters moved from Trans-Jordan to Egypt
2 UK_Hvy_Bombers moved from Russia to Egypt
1 UK_Hvy_Bomber moved from United Kingdom to Egypt
2 artilleries, 2 commandos and 2 infantry moved from Kweichow to Shensi
1 artillery, 1 commando and 3 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
4 infantry moved from Yunnan to Hunan
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hunan
Combat - British
Battle in Hunan
British attack with 1 artillery, 1 commando and 8 infantry
Japanese defend with 1 elite
British roll dice for 1 artillery, 1 commando and 8 infantry in Hunan, round 2 : 1/10 hits, 2,17 expected hits
Japanese roll dice for 1 elite in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 elite owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery, 1 commando and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 elite
Battle in Shensi
British attack with 2 artilleries, 2 commandos and 5 infantry
Japanese defend with 2 armour and 2 infantry
British roll dice for 2 artilleries, 2 commandos and 5 infantry in Shensi, round 2 : 2/9 hits, 2,50 expected hits
Japanese roll dice for 2 armour and 2 infantry in Shensi, round 2 : 2/4 hits, 1,67 expected hits
2 infantry owned by the British lost in Shensi
2 infantry owned by the Japanese lost in Shensi
British roll dice for 2 artilleries, 2 commandos and 3 infantry in Shensi, round 3 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 2 armour in Shensi, round 3 : 1/2 hits, 1,00 expected hits
1 infantry owned by the British lost in Shensi
2 armour owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 artilleries, 2 commandos and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 2 armour and 2 infantry
Battle in Egypt
British attack with 3 UK_Hvy_Bombers, 7 artilleries, 2 commandos, 18 infantry, 1 uk_armour and 4 uk_fighters
Germans defend with 1 aaGun, 1 elite and 4 infantry; Italians defend with 1 UndergroundMinr, 1 air_transport, 10 armour, 1 harbour and 19 infantry
Germans roll AA dice in Egypt : 0/3 hits, 0,50 expected hits
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 3 UK_Hvy_Bombers, 7 artilleries, 2 commandos, 18 infantry, 1 uk_armour and 4 uk_fighters in Egypt, round 2 : 16/38 hits, 13,67 expected hits
Italians roll dice for 1 aaGun, 1 air_transport, 10 armour, 1 elite and 23 infantry in Egypt, round 2 : 13/36 hits, 13,50 expected hits
13 infantry owned by the British lost in Egypt
1 aaGun owned by the Germans and 17 infantry owned by the Italians lost in Egypt
British roll dice for 3 UK_Hvy_Bombers, 7 artilleries, 2 commandos, 5 infantry, 1 uk_armour and 4 uk_fighters in Egypt, round 3 : 19/25 hits, 11,50 expected hits
Italians roll dice for 1 air_transport, 10 armour, 1 elite and 6 infantry in Egypt, round 3 : 7/18 hits, 7,67 expected hits
2 artilleries owned by the British and 5 infantry owned by the British lost in Egypt
1 elite owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Italians, 1 air_transport owned by the Italians and 10 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 UK_Hvy_Bombers, 5 artilleries, 2 commandos, 1 uk_armour and 4 uk_fighters remaining. Battle score for attacker is 69
Casualties for British: 2 artilleries and 18 infantry
Casualties for Germans: 1 aaGun, 1 elite and 4 infantry
Casualties for Italians: 1 air_transport, 10 armour and 19 infantry
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Tanganyika Territory
1 uk_fighter moved from Egypt to 98 Sea Zone
2 UK_Hvy_Bombers moved from Egypt to Iraq
1 UK_Hvy_Bomber and 3 uk_fighters moved from Egypt to Trans-Jordan
1 mech_infantry moved from French Indo China to Hunan
1 aaGun and 2 infantry moved from Burma to Yunnan
1 mech_infantry and 2 uk_armours moved from India to Yunnan
2 infantry moved from India to Burma
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Rhodesia to Tanganyika Territory
2 Rails, 1 artillery and 1 infantry moved from Union of South Africa to Tanganyika Territory
Place Units - British
1 UK_Hvy_Bomber placed in United Kingdom
2 infantry, 1 mech_infantry and 2 uk_armours placed in India
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
British collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 2,67
Italians regular : -1,17
Japanese regular : 1,83
Germans AA : -0,50
Germans regular : -0,17
British regular : 8,33
@Panzerstahl-Helm said in barnee vs Panzerstahl-Helm Game 4:
The Brits had their finest hour in Egypt. :-)
uh oh That doesn’t sound good lol. maybe i shoulda sent 1st Waffen there after all lol
and it’s not good. Not good at all lol
well 1st Waffen woulda just got slaughtered too lol. Hmm … think I’m gonna have to have the axis execute a couple commanders. Motivate there guys to fight harder :)
Guten Morgen
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Italians take Ethiopia from Russians
Italians take Italian Somaliland from Russians
4 armour, 5 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 4 armour, 5 artilleries and 3 infantry
British defend with 1 UndergroundMinr, 5 artilleries, 2 commandos, 1 harbour and 1 uk_armour
Italians roll dice for 4 armour, 5 artilleries and 3 infantry in Egypt, round 2 : 6/12 hits, 4.67 expected hits
British roll dice for 5 artilleries, 2 commandos and 1 uk_armour in Egypt, round 2 : 4/8 hits, 2.83 expected hits
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Egypt
4 artilleries owned by the British and 2 commandos owned by the British lost in Egypt
Italians roll dice for 4 armour and 4 artilleries in Egypt, round 3 : 5/8 hits, 3.33 expected hits
British roll dice for 1 artillery and 1 uk_armour in Egypt, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians lost in Egypt
1 artillery owned by the British and 1 uk_armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 4 armour and 3 artilleries remaining. Battle score for attacker is 16
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for British: 5 artilleries, 2 commandos and 1 uk_armour
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 Rail and 1 infantry moved from Southern Italy to Bulgaria
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,4,3
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
British regular : 1.33
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
2 fighters moved from Sikang to Russia
1 fighter moved from Queensland to 36 Sea Zone
4 infantry moved from Shan State to Yunnan
3 artilleries moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
3 artilleries and 1 infantry moved from Yunnan to Hunan
2 air_transports and 2 infantry moved from Queensland to Shan State
2 air_transports moved from Shan State to Queensland
1 Escort moved from 57 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
3 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 tactical_bomber placed in Queensland
2 artilleries and 2 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 25 PUs
Trigger ANZAC Liberates Celebes Turn16: ANZAC met a national objective for an additional 1 PUs; end with 26 PUs
Trigger ANZAC Liberates DNG Turn16: ANZAC met a national objective for an additional 2 PUs; end with 28 PUs
Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :

This brings joy to my heart :) Sadly, I don’t think the reich has enough power to pull it off :(
Hee hee Just finished test rd. I’ll do G directly
forgot todo caucasus Need to redo entire turn
I’m just gonna redo caucasus. The other battles would probably play out the same.
I’ll roll for the caucasus battle
uggh I’,'m all fucked up here. Imjust gonna redo the battle phase
Sorry :(