Good game! You kept it scary until the end.
Till next time ;).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 108 Sea Zone to 110 Sea Zone
7 artilleries moved from Western Germany to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
4 fighters and 6 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in United Kingdom
Germans attack with 7 artilleries, 2 bombers, 8 fighters, 7 infantry and 6 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
British roll AA dice in United Kingdom : 3/15 hits, 2.50 expected hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 7 artilleries, 2 bombers, 5 fighters, 7 infantry and 6 tactical_bombers in United Kingdom, round 2 : 17/27 hits, 12.33 expected hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 21 infantry and 2 mech_infantrys in United Kingdom, round 2 : 13/26 hits, 9.17 expected hits
6 artilleries owned by the Germans and 7 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British, 2 infantry owned by the Americans and 10 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers in United Kingdom, round 3 : 6/14 hits, 8.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys in United Kingdom, round 3 : 7/14 hits, 5.17 expected hits
5 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom
2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 artillery, 2 bombers and 4 tactical_bombers in United Kingdom, round 4 : 4/7 hits, 3.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in United Kingdom, round 4 : 4/8 hits, 3.17 expected hits
4 tactical_bombers owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 artillery and 2 bombers in United Kingdom, round 5 : 2/3 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in United Kingdom, round 5 : 2/4 hits, 1.83 expected hits
2 bombers owned by the Germans lost in United Kingdom
1 artillery owned by the British and 1 mech_infantry owned by the Americans lost in United Kingdom
Germans roll dice for 1 artillery in United Kingdom, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 fighter in United Kingdom, round 6 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in United Kingdom, round 7 : 1/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 fighter in United Kingdom, round 7 : 1/2 hits, 1.17 expected hits
1 artillery owned by the Germans lost in United Kingdom
1 armour owned by the Americans lost in United Kingdom
British win with 1 fighter remaining. Battle score for attacker is -117
Casualties for Germans: 7 artilleries, 2 bombers, 8 fighters, 7 infantry and 6 tactical_bombers
Casualties for British: 5 aaGuns, 1 artillery, 17 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Belarus
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter could not land in 110 Sea Zone and was removed
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : 0.50
Russians regular : 1.00
Germans regular : 3.33
British regular : 5.33
@WindowWasher welp congrats on the win there. it was a good game, that move never seems to work and the dice seem to punish anyone who ever tries it. I don’t seem to have luck with it ever.
@WindowWasher wouldn’t mind going back and playing it more conventional if you’re interested. Otherwise I’d be up for a rematch.
@cwglee51 I’m up for a rematch, or going back and playing conventionally, or both honestly. Just let me know what you’d like to do.
@WindowWasher Lets play this out from Ger 5 turn…no risk to either of us. I already posted you won on the league results.
Then lets look to switch sides and rematch?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Archangel to Smolensk
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
35 infantry moved from Western Ukraine to Ukraine
8 artilleries moved from Western Ukraine to Ukraine
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 8 artilleries and 35 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 artilleries and 35 infantry in Ukraine, round 2 : 12/43 hits, 9.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 8 artilleries and 35 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
1 bomber moved from Smolensk to Novgorod
12 mech_infantrys moved from Western Ukraine to Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
4 armour moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Bessarabia
5 armour and 4 mech_infantrys moved from Archangel to Eastern Poland
2 infantry moved from Novgorod to Belarus
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
5 mech_infantrys placed in Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 3.17
@cwglee51 yep sounds good!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
10 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun; Italians defend with 2 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 3/3 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Western Ukraine
2 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 aaGun, 2 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 2.67 expected hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Italians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 6/6 hits, 2.50 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Belarus
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
6 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
9 artilleries placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Germans regular : 1.67
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Kwangsi to Java
4 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in Java
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
2 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
2 bombers moved from Java to Malaya
4 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Yunnan to French Indo China
3 infantry moved from Kweichow to Yunnan
2 fighters moved from Japan to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to French Indo China
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
Japanese undo move 3.
1 artillery and 2 infantry placed in Malaya
1 fighter placed in Japan
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -0.50
UK_Pacific regular : -0.67
@WindowWasher - I should be able to play pretty fast later today and Mon/Tues this week.
Going into office though W-F so that slows me down.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from India to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in French Indo China
Bombing raid in French Indo China causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
2 transports moved from 94 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 4 submarines moved from 94 Sea Zone to 97 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from Iraq to 97 Sea Zone
2 mech_infantrys moved from Egypt to Tobruk
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Iraq
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from India to Burma
Combat - British
Battle in 91 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 submarine and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gibraltar
1 artillery owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Tunisia
British attack with 2 artilleries and 2 infantry
Italians defend with 2 artilleries and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Tunisia
British roll dice for 2 artilleries and 2 infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 artilleries in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Tunisia
1 artillery owned by the Italians lost in Tunisia
British roll dice for 2 artilleries and 1 infantry in Tunisia, round 4 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 97 Sea Zone
British attack with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 5 fighters and 6 submarines
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
British roll dice for 6 submarines in 97 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 2 battleships, 2 carriers, 3 cruisers, 2 destroyers and 5 fighters in 97 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the British
1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 5 fighters and 6 submarines remaining. Battle score for attacker is 52
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Syria
1 fighter moved from Burma to India
1 fighter moved from 97 Sea Zone to Syria
1 fighter moved from 92 Sea Zone to 97 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Iraq
2 mech_infantrys placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,6
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : -1.83
Japanese regular : 1.00
Japanese AA : 0.83
Germans regular : 0.50
British regular : 4.50
I assumed no scramble, it would have been a masacre and you’d have been trading planes for subs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 92 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
1 transport owned by the British lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
1 submarine placed in 95 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,1,2,2,1,6,1,6,6,4,1,6,4,6,3,2,1,2,6,5,2,5,3,5
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from French West Africa to French Central Africa
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from Queensland to South Australia
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 armour placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to Belarus
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 4/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Western Germany
1 bomber moved from Belarus to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Northern Italy to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Normandy Bordeaux
5 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
Place Units - Germans
1 airfield placed in Normandy Bordeaux
1 submarine placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,6,1,6,2,3,1,3,4,2,3,4,1,5,5,1,2,3,4,1,6,6,3,1,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to Belarus
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 4/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Western Germany
1 bomber moved from Belarus to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Northern Italy to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Normandy Bordeaux
5 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
Place Units - Germans
1 airfield placed in Normandy Bordeaux
1 submarine placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,6,1,6,2,3,1,3,4,2,3,4,1,5,5,1,2,3,4,1,6,6,3,1,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 4 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 3.83
@WindowWasher - use 2nd version pls =) small NCM change.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
6 infantry moved from Kazakhstan to Caucasus
9 artilleries moved from Russia to Bryansk
1 artillery and 1 infantry moved from Bryansk to Tambov
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 4 mech_infantrys
Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/9 hits, 2.67 expected hits
Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Caucasus
1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Caucasus, round 3 : 3/8 hits, 2.50 expected hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Germans: 4 mech_infantrys
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Yunnan to Burma
4 artilleries moved from French Indo China to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
4 artilleries and 4 infantry moved from 38 Sea Zone to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Burma, round 2 : 7/12 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from French Indo China to Shan State
3 artilleries moved from French Indo China to Shan State
1 marine moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
2 bombers moved from Malaya to Kwangsi
Place Units - Japanese
3 transports placed in 36 Sea Zone
1 fighter and 1 tactical_bomber placed in Malaya
3 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Japanese undo move 3.
1 infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : 3.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Kansu to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 0.00