As your proxy, this made the most sense once I thought about it. Keeping the wounded UK BB would have given the German sub a preemptive attack.
L24 BM4 Cwglee51 X vs WindowWasher L+18
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from Kwangsi to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 6 fighters and 4 tactical_bombers moved from Kwangsi to Burma 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Burma Japanese attack with 6 fighters, 1 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 4/11 hits, 5.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Java Japanese attack with 2 bombers and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Philippines Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Philippines to 36 Sea Zone 2 tactical_bombers moved from Philippines to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 6 fighters and 4 tactical_bombers moved from Burma to Kwangsi 1 mech_infantry moved from Kweichow to Yunnan 3 infantry moved from Kweichow to Yunnan 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to French Indo China 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 bombers moved from Java to Malaya Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in Malaya Japanese undo move 2. Japanese undo move 2. 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 infantry placed in Malaya 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -3.67 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico 2 fighters moved from Western United States to 89 Sea Zone 1 bomber moved from India to Russia 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 2 artilleries, 2 fighters and 2 infantry placed in Eastern United States 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 31 PUs; British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from 94 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Iraq to India 2 fighters and 2 tactical_bombers moved from Bryansk to Persia 1 infantry moved from Syria to Trans-Jordan 2 artilleries and 2 infantry moved from Tobruk to Alexandria 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 94 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 4 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from India to Burma Combat - British Battle in 92 Sea Zone British attack with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 3 transports Italians defend with 1 submarine and 1 transport British roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 3 transports in 92 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone British win with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine and 1 transport Battle in Gibraltar British attack with 1 armour, 4 fighters and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 4 fighters and 1 infantry in Gibraltar, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 4 fighters moved from Gibraltar to 92 Sea Zone Place Units - British 1 artillery and 9 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.83 Japanese regular : 0.00 British regular : -1.83
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was thinking about putting 2 carriers in 110, it would take your odds from 85% down to 65-70% overall but if i didnt win the sealion then it was game over
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico 2 fighters moved from Western United States to 89 Sea Zone 1 bomber moved from India to Russia 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 2 artilleries, 2 fighters and 2 infantry placed in Eastern United States 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 31 PUs; British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from 94 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 2 transports moved from 94 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Iraq to India 2 fighters and 2 tactical_bombers moved from Bryansk to Persia 1 infantry moved from Syria to Trans-Jordan 2 artilleries and 2 infantry moved from Tobruk to Alexandria 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 94 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 4 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from India to Burma Combat - British Battle in 92 Sea Zone British attack with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 3 transports Italians defend with 1 submarine and 1 transport British roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 3 transports in 92 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone British win with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine and 1 transport Battle in Gibraltar British attack with 1 armour, 4 fighters and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 4 fighters and 1 infantry in Gibraltar, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 4 fighters moved from Gibraltar to 92 Sea Zone Place Units - British 1 artillery and 9 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.83 Japanese regular : 0.00 British regular : -1.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 infantry moved from Tunisia to Algeria Italians take Algeria from British Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 mech_infantrys; Remaining resources: 6 PUs; Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 3 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 mech_infantrys; Remaining resources: 6 PUs; Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 3 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Activate Technology - French Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@WindowWasher - Scramble order?
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@cwglee51 i cant see the file, what are you attacking with?
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@WindowWasher triplea_40763_6ger.tsvg
Probably would help if i attached the game =(
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@cwglee51 no scramble! kill away
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 108 Sea Zone to 110 Sea Zone 7 artilleries moved from Western Germany to 113 Sea Zone 5 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 7 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone 7 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 4 fighters and 6 tactical_bombers moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 3 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 2 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Belarus Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in United Kingdom Germans attack with 7 artilleries, 2 bombers, 8 fighters, 7 infantry and 6 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry British roll AA dice in United Kingdom : 3/15 hits, 2.50 expected hits 3 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 7 artilleries, 2 bombers, 5 fighters, 7 infantry and 6 tactical_bombers in United Kingdom, round 2 : 17/27 hits, 12.33 expected hits British roll dice for 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 21 infantry and 2 mech_infantrys in United Kingdom, round 2 : 13/26 hits, 9.17 expected hits 6 artilleries owned by the Germans and 7 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 2 infantry owned by the Americans and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers in United Kingdom, round 3 : 6/14 hits, 8.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys in United Kingdom, round 3 : 7/14 hits, 5.17 expected hits 5 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 1 artillery, 2 bombers and 4 tactical_bombers in United Kingdom, round 4 : 4/7 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in United Kingdom, round 4 : 4/8 hits, 3.17 expected hits 4 tactical_bombers owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 1 artillery and 2 bombers in United Kingdom, round 5 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in United Kingdom, round 5 : 2/4 hits, 1.83 expected hits 2 bombers owned by the Germans lost in United Kingdom 1 artillery owned by the British and 1 mech_infantry owned by the Americans lost in United Kingdom Germans roll dice for 1 artillery in United Kingdom, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 fighter in United Kingdom, round 6 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery in United Kingdom, round 7 : 1/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 fighter in United Kingdom, round 7 : 1/2 hits, 1.17 expected hits 1 artillery owned by the Germans lost in United Kingdom 1 armour owned by the Americans lost in United Kingdom British win with 1 fighter remaining. Battle score for attacker is -117 Casualties for Germans: 7 artilleries, 2 bombers, 8 fighters, 7 infantry and 6 tactical_bombers Casualties for British: 5 aaGuns, 1 artillery, 17 infantry and 1 mech_infantry Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in Belarus Germans attack with 1 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter could not land in 110 Sea Zone and was removed Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : 0.50 Russians regular : 1.00 Germans regular : 3.33 British regular : 5.33
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@WindowWasher welp congrats on the win there. it was a good game, that move never seems to work and the dice seem to punish anyone who ever tries it. I don’t seem to have luck with it ever.
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@WindowWasher wouldn’t mind going back and playing it more conventional if you’re interested. Otherwise I’d be up for a rematch.
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@cwglee51 I’m up for a rematch, or going back and playing conventionally, or both honestly. Just let me know what you’d like to do.
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@WindowWasher Lets play this out from Ger 5 turn…no risk to either of us. I already posted you won on the league results.
Then lets look to switch sides and rematch? -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Smolensk 1 mech_infantry moved from Archangel to Smolensk 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 35 infantry moved from Western Ukraine to Ukraine 8 artilleries moved from Western Ukraine to Ukraine 1 submarine moved from 110 Sea Zone to 91 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 8 artilleries and 35 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 artilleries and 35 infantry in Ukraine, round 2 : 12/43 hits, 9.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 8 artilleries and 35 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 bomber moved from 109 Sea Zone to Western Germany 1 bomber moved from Smolensk to Novgorod 12 mech_infantrys moved from Western Ukraine to Ukraine 2 aaGuns moved from Western Ukraine to Ukraine 4 armour moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Bessarabia 5 armour and 4 mech_infantrys moved from Archangel to Eastern Poland 2 infantry moved from Novgorod to Belarus Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber and 1 fighter placed in Western Germany 5 mech_infantrys placed in Germany 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 3.17
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@cwglee51 yep sounds good!
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 2 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 artilleries and 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 10 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun; Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 3/3 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Western Ukraine 2 artilleries owned by the Russians retreated to Bryansk Germans win with 1 aaGun, 2 armour and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Belarus Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry; Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 2.67 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Italians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 6/6 hits, 2.50 expected hits Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk 6 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk Place Units - Russians 9 artilleries placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 1.67 Russians regular : 2.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 bombers moved from Kwangsi to Java 4 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Battle in Java Japanese attack with 2 bombers and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Philippines Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Philippines to 36 Sea Zone 2 tactical_bombers moved from Philippines to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 2 bombers moved from Java to Malaya 4 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 mech_infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Yunnan to French Indo China 3 infantry moved from Kweichow to Yunnan 2 fighters moved from Japan to French Indo China 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to French Indo China Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China Japanese undo move 2. Japanese undo move 1. 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya Japanese undo move 3. 1 artillery and 2 infantry placed in Malaya 1 fighter placed in Japan 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.50 UK_Pacific regular : -0.67