I’m both busy and not emotionally ready too do the next turn.
barnee vs Panzerstahl-Helm Game 4
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Here we go,
Russia on the edge of the abyss, but still in favor…if I am not mistaking.
Germany should have roughly 33% of winning, if they go all in. :SBR
Game History
Round: 14 Purchase Units - Americans Americans buy 4 TotalWarFighters, 1 air_transport, 1 artillery, 1 carrier, 1 elite, 3 infantry, 1 marine and 6 usa_armours; Remaining resources: 0 PUs; Place Units - Americans Units in French Indo China being upgraded or consumed: 1 infantry 1 marine placed in French Indo China Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 artillery, 1 infantry and 1 marine moved from French Indo China to Yunnan 1 USA_Hvy_Bomber moved from French Indo China to Yunnan 1 submarine moved from 33 Sea Zone to 20 Sea Zone 2 NavyFighters and 2 usa_tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 usa_fighters and 2 usa_tactical_bombers moved from 36 Sea Zone to Yunnan 1 usa_armour moved from Northwest Persia to Rostov 3 usa_armours moved from Northwest Persia to Volgograd 2 USA_Hvy_Bombers moved from Russia to Volgograd 1 USA_Hvy_Bomber and 2 usa_fighters moved from Russia to Rostov 2 usa_fighters moved from Northwest Persia to Volgograd 1 usa_tactical_bomber moved from Kazakhstan to Volgograd 2 usa_fighters moved from 36 Sea Zone to Yunnan 1 usa_fighter moved from 36 Sea Zone to 20 Sea Zone 2 usa_fighters moved from 36 Sea Zone to Yunnan Combat - Americans Battle in Volgograd Americans attack with 2 USA_Hvy_Bombers, 3 usa_armours, 2 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Panzer_Grndrs, 1 armour and 3 mech_infantrys Americans win, taking Volgograd from Germans with 2 USA_Hvy_Bombers, 1 usa_armour, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 usa_armours Casualties for Germans: 1 Panzer_Grndrs, 1 armour and 3 mech_infantrys Battle in Rostov Americans attack with 1 USA_Hvy_Bomber, 1 usa_armour and 2 usa_fighters Germans defend with 1 mech_infantry Americans win with 1 USA_Hvy_Bomber and 2 usa_fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 usa_armour Casualties for Germans: 1 mech_infantry Battle in Yunnan Americans attack with 1 USA_Hvy_Bomber, 1 artillery, 1 infantry, 1 marine, 6 usa_fighters and 2 usa_tactical_bombers Japanese defend with 1 armour and 1 elite Americans win, taking Yunnan from Japanese with 1 USA_Hvy_Bomber, 1 artillery, 6 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry and 1 marine Casualties for Japanese: 1 armour and 1 elite Battle in 20 Sea Zone Americans attack with 2 NavyFighters, 1 submarine, 1 usa_fighter and 2 usa_tactical_bombers Japanese defend with 1 Escort Americans win, taking 20 Sea Zone from Japanese with 2 NavyFighters, 1 submarine, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 2 NavyFighters, 1 usa_fighter and 2 usa_tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 6 usa_fighters and 2 usa_tactical_bombers moved from Yunnan to 36 Sea Zone 1 USA_Hvy_Bomber moved from Yunnan to Russia 2 USA_Hvy_Bombers, 2 usa_fighters and 1 usa_tactical_bomber moved from Volgograd to Russia 1 USA_Hvy_Bomber and 2 usa_fighters moved from Rostov to Russia 1 usa_armour moved from Persia to Caucasus 3 usa_armours moved from Iraq to Northwest Persia 2 usa_armours moved from Northwest Persia to Caucasus 1 usa_fighter moved from Trans-Jordan to Northwest Persia 3 usa_fighters moved from Gibraltar to Trans-Jordan 1 usa_para moved from Trans-Jordan to Northwest Persia 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 usa_tactical_bombers moved from Eastern United States to Gibraltar 1 air_transport and 1 elite moved from Eastern United States to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 usa_fighter moved from 26 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 Escort moved from 42 Sea Zone to 43 Sea Zone 1 Escort moved from 43 Sea Zone to 36 Sea Zone 1 usa_tactical_bomber moved from Eastern United States to 26 Sea Zone 2 usa_armours moved from Persia to Turkmenistan 1 usa_armour moved from Northwest Persia to Caucasus 1 usa_fighter moved from Trans-Jordan to Northwest Persia 1 FighterAceUSA moved from Trans-Jordan to Northwest Persia 1 FighterAceUSA moved from Trans-Jordan to Northwest Persia 1 usa_fighter moved from Trans-Jordan to Northwest Persia Place Units - Americans 1 artillery and 2 infantry placed in French Indo China 3 usa_armours placed in Persia 3 usa_armours placed in Iraq 4 TotalWarFighters, 1 air_transport, 1 elite and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ36Invert: has removed 1 Escort owned by Americans in 36 Sea Zone Trigger Americans RemoveUSAConvoySZ36Invert: Americans has 1 Escort_Convoy placed in 36 Sea Zone Americans collect 57 PUs; end with 57 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs Trigger Americans Loses Philippines Turn14: Americans met a national objective for an additional -3 PUs; end with 68 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Americans Loses Guam Turn14: Americans met a national objective for an additional -1 PUs; end with 70 PUs Trigger USA Controls Hainan Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kansu 1 fighter moved from Szechwan to Kansu 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 4 infantry Japanese defend with 3 infantry Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 UK_Hvy_Bomber, 6 infantry, 1 mech_infantry, 2 uk_armours and 1 uk_para; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 uk_armour moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 1 uk_armour moved from Kansu to Tsinghai 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Volgograd 2 uk_fighters moved from Szechwan to Russia 1 UK_Hvy_Bomber moved from United Kingdom to Russia EDIT: 1 Rail moved from Union of South Africa to Trans-Jordan EDIT: 1 Rail moved from Union of South Africa to India 1 Rail and 1 mech_infantry moved from India to Volgograd 1 Rail and 1 uk_armour moved from Trans-Jordan to Volgograd 1 uk_fighter moved from Trans-Jordan to Volgograd 1 uk_fighter moved from 81 Sea Zone to Caucasus 1 aaGun, 3 artilleries, 3 commandos and 4 infantry moved from French Indo China to Yunnan 4 infantry and 1 mech_infantry moved from Shan State to Yunnan 1 artillery and 4 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 4 infantry moved from India to Burma 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo EDIT: 1 Escort moved from 91 Sea Zone to 109 Sea Zone EDIT: British undo move 16. EDIT: 1 destroyer moved from 101 Sea Zone to 87 Sea Zone Place Units - British 2 infantry, 1 mech_infantry and 2 uk_armours placed in India 3 infantry placed in Union of South Africa 1 UK_Hvy_Bomber, 1 infantry and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,3,5,4,1 British collect 37 PUs (6 lost to blockades); end with 37 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Northwest Persia: 1 FighterAceUSA and 2 usa_fighters EDIT: Adding units owned by Americans to Turkmenistan: 1 FighterAceUSA and 2 usa_fighters EDIT: Turning off Edit Mode
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@Panzerstahl-Helm heh heh yea if they don’t do it now probably won’t be able to swing it. JPN gonna be going down sooner than later lol
Well, I’ll finish mowwing the grass and bust out Italia :)
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hmm … showing considerably less. Wasn’t expecting the stalingrad attack, although in hindsight I should have. Thought you would move strong into Rostov to block AG Center from caucasus.
Well, as Nelson DeMille would say in Wild Fire might have to go to plan B :)
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Game History
Round: 14 Purchase Units - Italians Italians buy 1 Italian_LCV and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Syria from Americans EDIT: Turning off Edit Mode EDIT: 1 Italian_LCV and 1 infantry moved from Southern Italy to Syria Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia 1 air_transport moved from Egypt to Southern Italy EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Ukraine 1 infantry moved from Ukraine to Rostov 1 infantry moved from Bessarabia to Western Ukraine 1 Rail moved from Southern Italy to Southern France 1 Rail and 1 infantry moved from Southern France to Bessarabia Place Units - Italians 3 infantry placed in Egypt 1 Italian_LCV and 2 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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Good morning,
yea, I also had to switch to plan B for the Russians, since they didn´t manage to take Tambov.
Volgograd was necessary, since these units there were in reach to attacke Moscow…
Every Axis unit in reach of Moscow can be the tip of te scale.
I simulated an attack on Moscow with them and the battle was a coinflip.
Japan is with his back to the wall indeed, but still hard to battle.BR
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 air_transport, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries moved from Sumatra to 41 Sea Zone 2 artilleries and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 artilleries moved from 36 Sea Zone to French Indo China 4 artilleries moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 1 air_transport moved from Malaya to Queensland 2 air_transports and 2 infantry moved from Queensland to Malaya 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 Escort moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Queensland to 36 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 air_transport and 1 infantry placed in Queensland 1 fighter placed in Queensland 2 infantry placed in New South Wales 1 Escort and 1 submarine placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 1 Fortification EDIT: Turning off Edit Mode Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ36Invert: has removed 1 Escort owned by ANZAC in 36 Sea Zone Trigger ANZAC RemoveANZACConvoySZ36Invert: ANZAC has 1 Escort_Convoy placed in 36 Sea Zone ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Trigger ANZAC Liberates Celebes Turn14: ANZAC met a national objective for an additional 1 PUs; end with 27 PUs Trigger ANZAC Liberates DNG Turn14: ANZAC met a national objective for an additional 2 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Guten Morgen
Yea, Thought I could pull it off. Now I’m not so sure :) hee hee
Epic Game Panzer ! Love It !
:)
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Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 Atlantic_Walls, 8 TotalWar_Bombers, 1 Waffen_Oberst, 1 Waffen_Para, 1 bomber, 1 elite and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 german_para, 1 infantry and 1 waffen_infantry 1 Waffen_Oberst, 1 Waffen_Para and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 4th Waffen: 1 Waffen_Oberst EDIT: Adding units owned by Germans to 4th Waffen: 1 Waffen_Oberst_4 EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Nenetsia 1 Me_262 moved from Novgorod to Nenetsia 1 armour and 1 elite moved from Vologda to Nenetsia 1 tactical_bomber moved from Bryansk to Nenetsia EDIT: 1 ArmyGroupCentre moved from Bryansk to Army Group Centre EDIT: 1 Panzer_General, 1 Panzer_Grndrs, 3 armour and 1 elite moved from Army Group Centre to Bryansk EDIT: 1 Panzer_General3 and 5 armour moved from 2nd Panzer to Bryansk EDIT: 1 2ndPanzerArmy moved from Army Group Centre to 2nd Panzer EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from 3rd Waffen to Bryansk EDIT: 1 3rdWaffenArmy moved from Army Group Centre to 3rd Waffen EDIT: 1 Waffen_Oberst_4, 2 waffen_infantrys and 1 waffen_panzer moved from 4th Waffen to Volgograd EDIT: 1 armour moved from Bryansk to Volgograd EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Bryansk to Caucasus EDIT: 1 Panzer_General3 and 5 armour moved from Bryansk to Caucasus EDIT: 1 armour moved from Bryansk to Caucasus EDIT: 1 armour moved from Bryansk to Volgograd EDIT: 1 Panzer_Grndrs moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Volgograd 1 German_Hvy_Bmbr and 1 tactical_bomber moved from Bryansk to Caucasus 1 German_Hvy_Bmbr moved from Germany to Caucasus 1 GermanUBoat moved from 113 Sea Zone to 119 Sea Zone Combat - Germans Battle in Caucasus Germans attack with 2 German_Hvy_Bmbrs, 1 Panzer_General3, 1 Panzer_Grndrs, 1 Waffen_Oberst, 6 armour, 1 tactical_bomber, 2 waffen_infantrys and 1 waffen_panzer British defend with 1 uk_fighter; Americans defend with 4 usa_armours; Russians defend with 1 Soviet_Commisar, 1 armour and 1 factory_minor Germans roll dice for 2 German_Hvy_Bmbrs, 1 Panzer_General3, 1 Panzer_Grndrs, 1 Waffen_Oberst, 6 armour, 1 tactical_bomber, 2 waffen_infantrys and 1 waffen_panzer in Caucasus, round 2 : 9/21 hits, 10.83 expected hits Russians roll dice for 1 Soviet_Commisar, 1 armour, 1 uk_fighter and 4 usa_armours in Caucasus, round 2 : 2/7 hits, 3.67 expected hits 1 Panzer_Grndrs owned by the Germans and 1 armour owned by the Germans lost in Caucasus 1 Soviet_Commisar owned by the Russians, 1 armour owned by the Russians, 4 usa_armours owned by the Americans and 1 uk_fighter owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 German_Hvy_Bmbrs, 1 Panzer_General3, 1 Waffen_Oberst, 5 armour, 1 tactical_bomber, 2 waffen_infantrys and 1 waffen_panzer remaining. Battle score for attacker is 30 Casualties for Germans: 1 Panzer_Grndrs and 1 armour Casualties for Russians: 1 Soviet_Commisar and 1 armour Casualties for British: 1 uk_fighter Casualties for Americans: 4 usa_armours Battle in Nenetsia Germans attack with 1 Me_262, 1 armour, 1 elite, 1 infantry and 1 tactical_bomber Russians defend with 1 elite Germans roll dice for 1 Me_262, 1 armour, 1 elite, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 elite in Nenetsia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Nenetsia 1 elite owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 Me_262, 1 armour, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 elite Battle in Volgograd Germans attack with 1 Waffen_Oberst_4, 2 armour, 2 tactical_bombers, 2 waffen_infantrys and 1 waffen_panzer British defend with 1 mech_infantry, 1 uk_armour and 1 uk_fighter; Americans defend with 1 usa_armour Germans roll dice for 1 Waffen_Oberst_4, 2 armour, 2 tactical_bombers, 2 waffen_infantrys and 1 waffen_panzer in Volgograd, round 2 : 5/10 hits, 5.00 expected hits Russians roll dice for 1 mech_infantry, 1 uk_armour, 1 uk_fighter and 1 usa_armour in Volgograd, round 2 : 1/4 hits, 2.00 expected hits 1 armour owned by the Germans lost in Volgograd 1 mech_infantry owned by the British, 1 usa_armour owned by the Americans, 1 uk_fighter owned by the British and 1 uk_armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 Waffen_Oberst_4, 1 armour, 2 tactical_bombers, 2 waffen_infantrys and 1 waffen_panzer remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour Casualties for British: 1 mech_infantry, 1 uk_armour and 1 uk_fighter Casualties for Americans: 1 usa_armour Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Bryansk EDIT: 1 Waffen_Oberst_4, 2 waffen_infantrys and 1 waffen_panzer moved from Volgograd to 4th Waffen EDIT: 1 4thWaffenArmy moved from Army Group Centre to Volgograd EDIT: 1 Panzer_General3 and 5 armour moved from Caucasus to 2nd Panzer EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Caucasus EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Caucasus to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Caucasus 2 German_Hvy_Bmbrs and 1 tactical_bomber moved from Caucasus to Bryansk 2 tactical_bombers moved from Volgograd to Bryansk 1 tactical_bomber moved from Nenetsia to Archangel 1 Me_262 moved from Nenetsia to Belarus 1 Panzer_Grndrs moved from Karelia to Belarus 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Vyborg to Belarus 1 infantry moved from Western Ukraine to Bryansk 1 Panzer_Grndrs moved from Eastern Poland to Bryansk 1 elite moved from Eastern Poland to Belarus 3 armour moved from Belarus to Bryansk 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Eastern Poland to Baltic States 5 mech_infantrys moved from Poland to Belarus EDIT: 1 Waffen_Para moved from Romania to Tambov 1 infantry moved from Eastern Poland to Belarus 2 G_air_transports and 2 armour moved from Western Germany to Bryansk EDIT: 1 1stWaffenArmy moved from Western Germany to 1st Waffen EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer moved from 1st Waffen to Western Germany EDIT: 2 G_air_transports, 1 Waffen_Oberst_4 and 1 waffen_panzer moved from Western Germany to Bryansk 1 Waffen_Oberst moved from Germany to Western Germany 1 waffen_infantry moved from Germany to Western Germany 1 Rail and 1 Waffen_Arty moved from Germany to Bryansk 1 Waffen_Para moved from Germany to Novgorod 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 elite moved from Western Germany to Holland Belgium EDIT: 1 German_LCV and 1 armour moved from Western Germany to Norway EDIT: 1 German_LCV moved from Norway to Western Germany EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Western Germany to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Western Germany 1 elite moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 1 Rail moved from Germany to Western Germany 1 Rail and 1 armour moved from Western Germany to Bryansk 1 fighter moved from Egypt to Southern Italy 2 LuftwaffeAces and 3 fighters moved from Egypt to Ukraine 1 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany 1 infantry moved from Germany to Western Germany 4 G_air_transports moved from Bryansk to Western Germany EDIT: 1 Panzer_General and 5 armour moved from Bryansk to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Bryansk Place Units - Germans 1 Atlantic_Wall placed in Norway 1 Atlantic_Wall placed in Normandy Bordeaux 4 TotalWar_Bombers and 1 elite placed in Germany 4 TotalWar_Bombers and 1 bomber placed in Western Germany Trigger GermansTotalWar BomberPlaceWesternGermany4: has removed 4 TotalWar_Bombers owned by Germans in Western Germany Trigger GermansTotalWar BomberPlaceGermany4: has removed 4 TotalWar_Bombers owned by Germans in Germany Trigger GermansTotalWar BomberPlaceWesternGermany4: Germans has 4 bombers placed in Western Germany Trigger GermansTotalWar BomberPlaceGermany4: Germans has 4 bombers placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 Waffen_Oberst_4 EDIT: Adding units owned by Germans to Bryansk: 1 Waffen_Oberst EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst_3 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Panzer: 1 Panzer_General EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General3 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : -1.17
Kind of a busy turn. I’ll go through it again. Think it’s right :)
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Looks correct surprisingly. Whether it was the correct move remains to be seen lol
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New had to be too good to be true lol Forgot to move W GER Ftr Ace to Bryansk
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I added the flak tower manually, since it did not appear on the purchase screen.
But it seems they do not fire on planes.
In below screenshot only the AAA fired at the planes. -
I fckd something up. There not showing up for Italy, UK or Germany either. I aslo did a poor job of explaining how they work in the Notes.
Here’s the rules link https://www.axisandallies.org/forums/assets/uploads/files/1707897237286-g40-flak-tower.pdf
So, what you’ll need todo for now, is edit in a Tower, deduct the cost. You then have to switch your AA Guns so they can’t shoot at planes. They’ll just take a hit and in this game illegally fire back at D1, so just kill them off after the 1st rd. That’s what usually happens anyway.
Then, since Tower shoots at different numbers, you have to dicebot before combat or in this case the attacker would. D1 for Ftrs and D2 for Bmbrs and Tacs.
Hmm … maybe I should consider making them fire only at Bmbrs and Tacs at 2 in the future. Then you’d only need to roll for the Ftrs.Last thing, is they have 6 hits, only take 5. This is so they won’t be destroyed, when max number of hits. It might end up easier just letting them die at 5 and then edit back in Idk.
I’ll see where I screwed up and put a fix out as well as update the Notes on how they work.
I had kinda forgotten about them to be honest lol Looks like the Luftwaffe gonna have some Heavy Flak to fly through :)
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Actually, since aaGuns are gonna be deactivated, just add in inactive AG flags. They’ll take a hit and not shoot back.
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Updated but won’t work for our game.
Just a reminder they don’t shoot at the Heavy Bombers
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Here we go - the big boy is on the board!
The flak tower crew in Moscow is getting ready for the Luftwaffe and will welcome them with a fancy firework!
I reduced the Russian income by 12 IPC accordingly.BR
Game History
Round: 15 Purchase Units - Russians Russians buy 3 Soviet_Partisans; Remaining resources: 12 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 FighterAce moved from Russia to Vologda 1 tactical_bomber moved from Russia to Samara 1 tactical_bomber moved from Northwest Persia to Samara Combat - Russians Battle in Samara Russians attack with 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry Russians roll dice for 1 infantry and 2 tactical_bombers in Samara, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 2 tactical_bombers in Samara, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 FighterAce and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 FighterAce and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 FighterAce and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 FighterAce moved from Vologda to Russia 2 tactical_bombers moved from Samara to Russia Place Units - Russians 3 Soviet_Partisans placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 Soviet_Partisans EDIT: Adding units owned by Russians to Eastern Poland: 1 Soviet_Partisan EDIT: Adding units owned by Russians to Novosibirsk: 1 Soviet_Partisan EDIT: Adding units owned by Russians to Evenkiyskiy: 1 Soviet_Partisan EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 FlakTower and 1 aaGunNO EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 8 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,33 Russians regular : -0,50
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Hallo
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 2 armour, 1 carrier, 1 demo_harbour, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Timguska to Kansu Japanese take Kansu from Chinese 1 armour moved from Urals to Novosibirsk 1 Japan_destroyer moved from 6 Sea Zone to 19 Sea Zone 1 NavyFighter and 1 fighter moved from 6 Sea Zone to 19 Sea Zone 4 fighters moved from Japan to 19 Sea Zone 1 armour moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 2 infantry moved from Anhwe to Kweichow 1 elite moved from Hunan to Kweichow 2 tactical_bombers moved from Hunan to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 fighter moved from Shantung to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 Japan_destroyer, 1 NavyFighter and 5 fighters ANZAC defend with 2 submarines Japanese roll dice for 1 Japan_destroyer, 1 NavyFighter and 5 fighters in 19 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 Japan_destroyer, 1 NavyFighter and 5 fighters remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Kwangsi Japanese attack with 1 armour, 4 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour Russians defend with 1 Soviet_Partisan Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Soviet_Partisan in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Soviet_Partisan in Novosibirsk, round 3 : 0/1 hits, 0.17 expected hits 1 Soviet_Partisan owned by the Russians lost in Novosibirsk Japanese win with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 1 Soviet_Partisan Battle in Borneo Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 6/8 hits, 3.83 expected hits British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kweichow Japanese attack with 1 elite, 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 elite, 2 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 2/9 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 elite, 2 fighters and 3 tactical_bombers in Kweichow, round 3 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 elite owned by the Japanese lost in Kweichow 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 elite and 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Hopei Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu 1 fighter moved from Kweichow to Shantung 1 fighter moved from Kweichow to Kiangsu 3 tactical_bombers moved from Kweichow to Anhwe 3 armour moved from Hunan to Anhwe 1 aaGun moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone 1 NavyFighter moved from 35 Sea Zone to 6 Sea Zone 1 NavyFighter and 2 fighters moved from 19 Sea Zone to 6 Sea Zone 3 fighters moved from 19 Sea Zone to Japan 1 air_transport and 1 elite moved from Japan to Anhwe 1 air_transport moved from Hunan to Japan 4 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 Escort_Convoy moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Jehol to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 Rail and 1 infantry moved from Kiangsu to Hopei 1 infantry moved from Shantung to Anhwe Place Units - Japanese 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone Units in Kwangtung being upgraded or consumed: 1 harbour 1 demo_harbour placed in Kwangtung 1 armour and 2 infantry placed in Kiangsu 1 armour and 2 infantry placed in Shantung 1 elite and 2 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ20: has removed 1 Escort_Convoy owned by Japanese in 20 Sea Zone Trigger Japanese RemoveConvoySZ20: Japanese has 1 Escort placed in 20 Sea Zone Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,2,2,4,2,6,3,3,3,2,6,2,4,1,2,1,5,1,1,1,3,1,6,1,4,2,2,5,6,6,4,2,6,5,2,6,3,6,2,5,5,1,2,3,5,1,5,3,5,6,5,4,4,1,1,3,6,4,5,3,3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,4 Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Japan Loses CarolineIslands Turn15: Japanese met a national objective for an additional -3 PUs; end with 44 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 48 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 56 PUs Trigger Japan Loses Hainan Turn15: Japanese met a national objective for an additional -1 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.67 ANZAC regular : -0.33 Russians regular : -0.33 British regular : -0.33
COMMENT: Remove 1 PU From JPN for Loss of Celebes
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Argh, forgot to remove the factory in Caucasus.
Can this now be destroyed? I would have done so during your attack on Caucasus.
Honestly I didn’t expect you to move in with a decent part of your army, otherwise I would have removed it right away after my Russian turn last round. -
@Panzerstahl-Helm yea no worries
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That FlakTower pretty BadAss lol Did a test run and well, I hope the Fckrs miss ha ha
ebbe made the image. He close to you and The Captain. Danish :)
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@Panzerstahl-Helm and @The-Captain
Yea that FlakTower is one BadAss MF’er lol
Luftwaffe gonna fly right into it though, as ordered by Goring and the Fuhrer lol
heh heh sorry Already binged on Fallout lol