@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Daraas vs Mikawaguinichi
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 factory_minor, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 artillery and 12 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Honan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Yunnan to Burma 1 infantry moved from Kwangsi to Kweichow 1 artillery moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Chahar 1 bomber moved from Anhwe to Chahar 3 fighters and 1 tactical_bomber moved from Anhwe to Chahar 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone 1 submarine moved from 132 Sea Zone to 56 Sea Zone 1 submarine moved from 11 Sea Zone to 1 Sea Zone 1 marine moved from Scotland to Eire Japanese take Eire from Neutral_Allies 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 18 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 56 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Chahar Japanese attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 3/9 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 2 fighters moved from Chahar to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 aaGun moved from Honan to Tsinghai 1 bomber moved from Chahar to Japan 1 bomber moved from Chahar to Anhwe 3 fighters and 2 tactical_bombers moved from Kwangsi to Japan 1 artillery and 4 infantry moved from Japan to Kyushu 6 battleships and 2 submarines moved from 132 Sea Zone to 20 Sea Zone 2 artilleries moved from Shan State to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 132 Sea Zone to 56 Sea Zone 1 battleship moved from 132 Sea Zone to 56 Sea Zone 1 cruiser moved from 132 Sea Zone to 56 Sea Zone 1 carrier moved from 132 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Dutch New Guinea 2 artilleries and 2 infantry moved from 56 Sea Zone to Dutch New Guinea 3 transports moved from 132 Sea Zone to 20 Sea Zone 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Fukien 3 infantry moved from Shantung to Kiangsu 1 submarine moved from 132 Sea Zone to 56 Sea Zone 1 fighter moved from 18 Sea Zone to Japan 1 artillery and 1 infantry moved from Scotland to 112 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway Place Units - Japanese 1 carrier placed in 20 Sea Zone 2 tactical_bombers placed in Japan 1 factory_minor placed in French Indo China 2 artilleries and 1 infantry placed in Kwangtung 2 armour and 1 infantry placed in Shantung 2 infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,5,6,4,2,4,5,2,1,6,1,3,4,1,6,4,1,6,5,4,2,6,3,6,1,4,1,4,4,6,6,6 Japanese collect 53 PUs (9 lost to blockades); end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -2.33 ANZAC regular : -0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 destroyer, 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone 1 bomber moved from United Kingdom to 107 Sea Zone 1 artillery, 4 battleships, 2 carriers, 7 destroyers, 5 infantry and 3 transports moved from 93 Sea Zone to 106 Sea Zone 1 artillery, 4 battleships, 2 carriers, 7 destroyers, 5 infantry and 3 transports moved from 106 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Eire 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 submarine moved from 7 Sea Zone to 19 Sea Zone Americans take 7 Sea Zone from Japanese 5 fighters and 2 tactical_bombers moved from 7 Sea Zone to 19 Sea Zone 2 destroyers moved from 11 Sea Zone to 1 Sea Zone 8 destroyers moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 24 Sea Zone 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 32 Sea Zone Combat - Americans Battle in French West Africa Battle in 19 Sea Zone Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking French West Africa from Italians with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 4 battleships, 2 carriers, 7 destroyers and 3 transports Italians defend with 1 submarine Americans roll dice for 4 battleships, 2 carriers, 7 destroyers and 3 transports in 112 Sea Zone, round 2 : 5/11 hits, 5.00 expected hits Italians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 112 Sea Zone Americans win, taking 112 Sea Zone from Neutral with 4 battleships, 2 carriers, 7 destroyers and 3 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 1 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 submarine Americans roll dice for 2 destroyers in 1 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 1 Sea Zone 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Eire Americans attack with 1 artillery and 5 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery and 5 infantry in Eire, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 marine in Eire, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Eire Americans win, taking Eire from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 107 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 107 Sea Zone 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Iwo Jima to 7 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 7 Sea Zone to 24 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 24 Sea Zone to Wake Island 5 fighters and 2 tactical_bombers moved from 19 Sea Zone to 24 Sea Zone 1 bomber moved from 107 Sea Zone to United Kingdom 2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 armour and 1 mech_infantry placed in Central United States 1 artillery and 1 infantry placed in Eastern United States 1 battleship, 1 carrier and 1 destroyer placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 infantry Japanese roll AA dice in Tsinghai : 1/1 hits, 0.17 expected hits 1 fighter owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 2 infantry owned by the Chinese retreated to Kansu Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 fighter Non Combat Move - Chinese 12 infantry moved from Kansu to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_minor; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 72 Sea Zone 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from French Central Africa to Gold Coast British take Gold Coast from Italians 1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa 3 artilleries and 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Iraq to Southern Persia 1 artillery and 2 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Eastern India to Burma 3 fighters and 2 tactical_bombers moved from Central India to Burma 1 fighter moved from Ukraine to Southern Persia 1 infantry moved from Sardinia to 97 Sea Zone 1 cruiser, 6 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 4 submarines moved from 99 Sea Zone to 95 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from 99 Sea Zone to Greece 1 transport moved from 99 Sea Zone to 100 Sea Zone Combat - British Battle in 72 Sea Zone British attack with 1 bomber Germans defend with 1 transport; Italians defend with 1 infantry 1 transport owned by the Germans and 1 infantry owned by the Italians lost in 72 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 transport Casualties for Italians: 1 infantry Battle in Burma British attack with 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Greece British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Scotland from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Greece to 99 Sea Zone 1 transport moved from 93 Sea Zone to 84 Sea Zone EDIT: 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from United Kingdom to Scotland 3 fighters and 2 tactical_bombers moved from Burma to Eastern India 1 bomber moved from 72 Sea Zone to Anglo-Egyptian Sudan Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 2 artilleries and 1 infantry placed in Southern Persia 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,4 British collect 41 PUs (1 lost to blockades); end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Italians regular : -0.17 Japanese regular : 0.50 Japanese AA : 0.83 Germans regular : 0.33 British regular : 1.33 -
@mikawagunichi I believe wake is safe, but I don’t remember the carrier rule. so if you can build carriers for more planes I have the blockers. Where are the rules posted on the forums?
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - Germans Germans buy 2 submarines; 0 PU unused Bid Placement - Germans 1 submarine placed in 111 Sea Zone 1 submarine placed in 106 Sea Zone Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 2 submarines moved from 111 Sea Zone to 113 Sea Zone 2 submarines moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 tactical_bomber moved from Germany to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - GermansCombat Hit Differential Summary :
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@Daaras Why is there a G1 save here?
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@Daaras Scotland only
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - Germans Germans buy 2 submarines; 0 PU unused Bid Placement - Germans 1 submarine placed in 111 Sea Zone 1 submarine placed in 106 Sea Zone Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 2 submarines moved from 111 Sea Zone to 113 Sea Zone 2 submarines moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 tactical_bomber moved from Germany to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone Battle in France Germans attack with 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys in France, round 2 : 6/17 hits, 6.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 1 infantry and 5 mech_infantrys in France, round 3 : 3/13 hits, 5.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in France 1 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour and 5 mech_infantrys in France, round 4 : 5/11 hits, 4.67 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 0/3 hits, 1.67 expected hits 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 34 Casualties for Germans: 1 artillery and 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 113 Sea Zone Germans attack with 3 fighters, 4 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 4 submarines in 113 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 submarines owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 114 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 submarines owned by the Germans lost in 114 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 114 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits British roll dice for 1 battleship in 114 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 114 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 9/13 hits, 4.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 battleship moved from 116 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 2 bombers moved from 114 Sea Zone to Western Germany 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany 2 infantry moved from Romania to Slovakia Hungary 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Poland 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 40 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
French regular : -1.33 Neutral_Allies regular : -1.67 Germans regular : 2.67 British regular : 0.17 -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 infantry moved from Amur to Siberia 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Buryatia to Amur 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Archangel to Leningrad 2 infantry moved from Karelia to Archangel 3 infantry moved from Vyborg to Leningrad 3 infantry moved from Baltic States to Leningrad 2 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 armour and 1 mech_infantry moved from Russia to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 1 submarine placed in 5 Sea Zone 1 bomber placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 4 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/8 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Shansi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 infantry moved from Iwo Jima to 7 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 23 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Formosa to 21 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 destroyer moved from 34 Sea Zone to 7 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Korea to Southern Manchuria 1 fighter moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Jehol to Fukien 1 artillery and 3 infantry moved from Japan to Kyushu 1 infantry moved from Hokkaido to Japan 1 cruiser moved from 21 Sea Zone to 20 Sea Zone Place Units - Japanese 2 transports placed in 7 Sea Zone 1 factory_minor and 1 infantry placed in Japan Japanese undo move 2. 1 infantry placed in Japan 1 factory_minor placed in Southern Manchuria Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -1.17 -
TripleA Manual Gamesave Post: UK_Pacific round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 27 Sea Zone to 66 Sea Zone 1 battleship moved from 11 Sea Zone to 91 Sea Zone 1 submarine moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 artillery moved from 28 Sea Zone to Hawaiian Islands 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Southeast Mexico 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 destroyer moved from 27 Sea Zone to 28 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone Place Units - Americans 1 marine placed in Central United States 3 carriers placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Hopei to Szechwan 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 100 Sea Zone to 78 Sea Zone 1 cruiser moved from 40 Sea Zone to 78 Sea Zone Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 113 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 113 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 98 Sea Zone British attack with 1 cruiser, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the British lost in 98 Sea Zone British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 98 Sea Zone British roll dice for 1 fighter in 98 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 cruiser and 1 tactical_bomber Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 carrier moved from 100 Sea Zone to 83 Sea Zone 1 fighter moved from 98 Sea Zone to 83 Sea Zone 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 fighter moved from 83 Sea Zone to Egypt 1 fighter moved from Eastern India to 83 Sea Zone 1 battleship moved from 132 Sea Zone to 42 Sea Zone 1 infantry moved from Western India to Baluchistan 2 infantry moved from Eastern India to 40 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 3 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Burma to Eastern India 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 bomber and 3 fighters moved from 113 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 transport placed in 73 Sea Zone 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 carrier placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Some Units in 40 Sea Zone change ownership: 1 carrierCombat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 1.00 Japanese regular : 0.00 Germans regular : -0.33 British regular : -0.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 submarine moved from 97 Sea Zone to 100 Sea Zone 2 fighters moved from Southern Italy to 100 Sea Zone 1 bomber moved from Northern Italy to 100 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 armour and 1 infantry moved from Albania to Greece 1 artillery moved from Libya to Tobruk Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 100 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Italians attack with 1 armour, 2 artilleries and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Greece, round 3 : 1/4 hits, 1.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 fighters moved from 100 Sea Zone to Tobruk 1 bomber moved from 100 Sea Zone to Southern Italy 4 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis Place Units - Italians 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2 Italians collect 12 PUs (1 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Italians regular : -2.00 Neutral_Allies regular : 0.33 British regular : -0.33 -
TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 115 Sea Zone to 122 Sea Zone 1 submarine moved from 122 Sea Zone to 112 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 2 bombers moved from Western Germany to 113 Sea Zone 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary 6 armour and 5 mech_infantrys moved from France to Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone Germans win, taking 112 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 bombers, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 artillery moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 1 carrier and 2 destroyers placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 3 artilleries and 7 infantry placed in Germany 1 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans regular : -1.50 British regular : -0.67 -
TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Kursk to Bessarabia 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 2 aaGuns, 1 bomber and 12 infantry moved from Siberia to Amur 1 submarine moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from Archangel to Karelia 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 2 aaGuns, 1 artillery and 16 infantry moved from Leningrad to Northern Belarus Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 2 infantry placed in Stalingrad 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 2 factory_minors and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 armour and 2 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 destroyer and 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 55 Sea Zone 2 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone 1 carrier moved from 34 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 2 bombers moved from Kwangsi to Manilla 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 cruiser and 1 marine moved from 34 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 2 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 cruiser and 1 submarine moved from 20 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Guam Battle in 55 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 55 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers and 1 transport in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Guam from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 28 Casualties for Americans: 1 destroyer and 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in Solomon Islands Battle in Davao Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Solomon Islands from ANZAC, taking Davao from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 2 bombers and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers and 2 infantry in Manilla, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 2 infantry in Manilla, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in New Guinea Japanese attack with 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by British from Kwangtung: 2 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese EDIT: Turning off Edit Mode 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Jehol to Southern Manchuria 2 infantry moved from Jehol to Shansi 1 artillery, 1 infantry and 1 mech_infantry moved from Shansi to Anhwe 1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 2 fighters and 1 tactical_bomber moved from Kwangsi to Fukien 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to Hainan 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 cruiser moved from 34 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from Fukien to Kiangsu 2 bombers moved from Manilla to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kiangsu 2 artilleries and 1 infantry placed in Southern Manchuria 1 artillery, 1 factory_minor and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 factory_minor EDIT: Adding units owned by Japanese to 7 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.50 UK_Pacific regular : -0.33 ANZAC regular : 0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 3 carriers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 4 fighters moved from Hawaiian Islands to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Southeast Mexico to 66 Sea Zone 1 cruiser and 1 marine moved from 66 Sea Zone to 104 Sea Zone 1 marine moved from 104 Sea Zone to Eastern United States 1 battleship and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 65 Sea Zone to 27 Sea Zone Place Units - Americans 1 infantry placed in Western United States 1 transport placed in 11 Sea Zone 3 destroyers placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery placed in Tsinghai 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Eastern India to French Indo China 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 cruiser moved from 78 Sea Zone to 74 Sea Zone 1 artillery moved from Ethiopia to 78 Sea Zone 1 artillery and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 cruiser moved from 78 Sea Zone to 74 Sea Zone 1 artillery moved from 74 Sea Zone to French Madagascar 1 bomber moved from United Kingdom to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Air Battle in Normandy Bordeaux British attacks with 4 units heading to Normandy Bordeaux Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in French Madagascar Battle in Kenya British attack with 2 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Kenya, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China British attack with 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits 1 tactical_bomber owned by the British retreated 1 infantry owned by the British retreated to Shan State Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - British 1 tactical_bomber moved from French Indo China to Yunnan 3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 battleship and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 fighter moved from 83 Sea Zone to Egypt 1 fighter moved from Eastern India to 83 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 bomber and 3 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 transport moved from 109 Sea Zone to 104 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,2 British collect 28 PUs (4 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 destroyer and 1 fighter placed in 40 Sea Zone UK_Pacific undo move 1. 1 destroyer placed in 40 Sea Zone 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 fighter and 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.67 Germans AA : -0.17 British regular : -1.83 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Albania 1 artillery moved from Greece to 99 Sea Zone 3 infantry moved from Northern Italy to 99 Sea Zone 1 marine moved from Southern Italy to 99 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Malta 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 fighters moved from Tobruk to Southern Italy Combat - Italians Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 2 infantry in Malta, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Malta, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 100 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 marine moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 5 infantry moved from Bulgaria to Romania EDIT: 1 armour moved from Albania to Romania 1 armour moved from Greece to Romania Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : -2.67 British regular : -0.33 -
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 59 Sea Zone 1 marine moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,6,2,6,2,2,1,2,2,1,3,2,4,6,4 ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters EDIT: Adding units owned by ANZAC to 40 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 7 infantry moved from Finland to Karelia 1 destroyer moved from 113 Sea Zone to 128 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 128 Sea Zone 2 bombers moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar EDIT: 2 fighters moved from Southern Italy to 97 Sea Zone 2 artilleries and 6 infantry moved from Slovakia Hungary to Romania 3 artilleries and 17 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 6 armour, 3 artilleries, 7 infantry and 5 mech_infantrys moved from Germany to Poland 6 armour and 5 mech_infantrys moved from Poland to Baltic States 3 armour moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 3 armour moved from Eastern Poland to Baltic States 1 artillery moved from Southern France to France Combat - Germans Battle in Gibraltar Battle in 128 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking Gibraltar from British, taking 128 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 7 infantry Russians defend with 1 infantry Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Poland to Baltic States 2 fighters and 2 tactical_bombers moved from 128 Sea Zone to Western Germany Place Units - Germans 3 artilleries and 7 infantry placed in Germany 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -0.83 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 armour moved from Bessarabia to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans Combat - Russians Non Combat Move - Russians 3 infantry moved from Leningrad to Novgorod 4 aaGuns, 2 artilleries and 20 infantry moved from Northern Belarus to Novgorod 2 armour and 2 mech_infantrys moved from Russia to Novgorod 2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 infantry moved from Stalingrad to Rostov 2 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 3 infantry placed in Stalingrad 7 infantry placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :





