Hi Markus
Enjoy your game with crockett :)
well the combat worked right at least lol I’m high af
Idky it didn’t work. The save.
Well I will go from last one as i can’t find the other. Won’t really be different
OK finally pulled my head out of my ass. Here it is the first one
good morning
Game History
Round: 13
Research Technology - Americans
Purchase Units - Americans
Americans buy 4 TotalWarTacBmbrs, 2 UndergroundMinrs, 2 air_transports, 1 artillery, 1 elite, 2 infantry, 1 submarine and 6 usa_armours; Remaining resources: 0 PUs;
Place Units - Americans
Units in Persia being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Persia
Units in Iraq being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Iraq
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
2 usa_tactical_bombers moved from Russia to Timguska
3 USA_Hvy_Bombers moved from Russia to Timguska
1 usa_fighter moved from Kazakhstan to Caucasus
1 usa_fighter moved from Kazakhstan to Caucasus
1 ArmoredInfantry and 2 usa_armours moved from Iraq to Caucasus
2 usa_fighters moved from Trans-Jordan to Caucasus
1 artillery and 1 marine moved from French Indo China to Yunnan
1 NavyFighter moved from 36 Sea Zone to Kwangsi
1 NavyFighter moved from 36 Sea Zone to 20 Sea Zone
1 usa_fighter moved from 36 Sea Zone to Kwangsi
1 usa_fighter moved from 36 Sea Zone to 20 Sea Zone
2 usa_tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 usa_tactical_bombers moved from 36 Sea Zone to Kwangsi
3 usa_fighters and 2 usa_tactical_bombers moved from 36 Sea Zone to Yunnan
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 marine moved from 44 Sea Zone to Celebes
1 USA_Hvy_Bomber moved from Queensland to Celebes
Combat - Americans
Battle in Timguska
Americans attack with 3 USA_Hvy_Bombers and 2 usa_tactical_bombers
Japanese defend with 2 bombers, 1 elite and 2 infantry
Americans roll dice for 3 USA_Hvy_Bombers and 2 usa_tactical_bombers in Timguska, round 2 : 6/8 hits, 5,00 expected hits
Japanese roll dice for 2 bombers, 1 elite and 2 infantry in Timguska, round 2 : 1/6 hits, 1,67 expected hits
1 usa_tactical_bomber owned by the Americans lost in Timguska
2 infantry owned by the Japanese, 2 bombers owned by the Japanese and 1 elite owned by the Japanese lost in Timguska
Americans win with 3 USA_Hvy_Bombers and 1 usa_tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 1 usa_tactical_bomber
Casualties for Japanese: 2 bombers, 1 elite and 2 infantry
Battle in 20 Sea Zone
Americans attack with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers
Japanese defend with 1 Escort
Americans roll dice for 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 Escort in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Escort owned by the Japanese lost in 20 Sea Zone
Americans win with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 Escort
Battle in Celebes
Changer loiter and taunt; Americans attack with 1 USA_Hvy_Bomber, 1 artillery and 1 marine
Changer defend; Japanese defend with 1 Japanese_LCV, 1 elite, 1 harbour and 1 infantry
Americans roll dice for 1 USA_Hvy_Bomber, 1 artillery and 1 marine in Celebes, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 Japanese_LCV, 1 elite and 1 infantry in Celebes, round 2 : 2/3 hits, 1,00 expected hits
1 marine owned by the Americans and 1 artillery owned by the Americans lost in Celebes
1 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Celebes
Americans roll dice for 1 USA_Hvy_Bomber in Celebes, round 3 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 Japanese_LCV in Celebes, round 3 : 0/0 hits, 0,00 expected hits
1 Japanese_LCV owned by the Japanese lost in Celebes
Americans win with 1 USA_Hvy_Bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 marine
Casualties for Japanese: 1 Japanese_LCV, 1 elite and 1 infantry
Battle in Yunnan
Americans attack with 1 artillery, 1 marine, 3 usa_fighters and 2 usa_tactical_bombers
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 1 marine, 3 usa_fighters and 2 usa_tactical_bombers in Yunnan, round 2 : 6/7 hits, 3,67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 artillery, 1 marine, 3 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 1 infantry
Battle in Kwangsi
Americans attack with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers
Japanese defend with 1 armour
Americans roll dice for 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kwangsi
Americans win with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Caucasus
Americans attack with 1 ArmoredInfantry, 2 usa_armours and 4 usa_fighters
Germans defend with 1 Panzer_Grndrs, 1 armour and 1 factory_minor
Americans roll dice for 1 ArmoredInfantry, 2 usa_armours and 4 usa_fighters in Caucasus, round 2 : 3/7 hits, 3,33 expected hits
Germans roll dice for 1 Panzer_Grndrs and 1 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
1 ArmoredInfantry owned by the Americans lost in Caucasus
1 Panzer_Grndrs owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 2 usa_armours and 4 usa_fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 ArmoredInfantry
Casualties for Germans: 1 Panzer_Grndrs and 1 armour
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
2 usa_fighters moved from Caucasus to Russia
3 USA_Hvy_Bombers moved from Timguska to Russia
1 usa_tactical_bomber moved from Timguska to Kazakhstan
2 usa_fighters moved from Caucasus to Northwest Persia
1 USA_TankGeneral and 1 usa_armour moved from Iraq to Northwest Persia
3 usa_armours moved from Persia to Northwest Persia
1 usa_para moved from Syria to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers moved from Kwangsi to 36 Sea Zone
3 usa_fighters moved from Yunnan to 36 Sea Zone
2 usa_tactical_bombers moved from Yunnan to 36 Sea Zone
1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 pacific_destroyer moved from 42 Sea Zone to 36 Sea Zone
1 Escort moved from 54 Sea Zone to 43 Sea Zone
1 Escort_Convoy moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
2 usa_fighters moved from Queensland to 36 Sea Zone
1 Escort and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 Escort and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 usa_fighters moved from Eastern United States to Gibraltar
1 FighterAceUSA moved from Gibraltar to Trans-Jordan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 usa_fighter moved from Eastern United States to 26 Sea Zone
1 USA_Hvy_Bomber moved from Celebes to French Indo China
1 Escort moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
4 TotalWarTacBmbrs, 2 air_transports and 1 elite placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 usa_armours placed in Iraq
3 usa_armours placed in Persia
1 artillery and 2 infantry placed in French Indo China
Trigger AmericansTotalWarTacBmbrPlaceEUS: has removed 4 TotalWarTacBmbrs owned by Americans in Eastern United States
Trigger AmericansTotalWarTacBmbrPlaceEUS: Americans has 4 usa_tactical_bombers placed in Eastern United States
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ42: has removed 1 Escort_Convoy owned by Americans in 42 Sea Zone
Trigger Americans RemoveUSAConvoySZ42: Americans has 1 Escort placed in 42 Sea Zone
Americans collect 57 PUs; end with 57 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
Trigger Americans Loses Philippines Turn13: Americans met a national objective for an additional -3 PUs; end with 68 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs
Trigger Americans Loses Guam Turn13: Americans met a national objective for an additional -1 PUs; end with 70 PUs
Trigger Americans Loses Celebes Turn13: Americans met a national objective for an additional -1 PUs; end with 69 PUs
Trigger USA Controls Hainan Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Sikang, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Sikang, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
Place Units - Chinese
1 artillery and 2 infantry placed in Szechwan
1 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in Sikang
Chinese undo move 1.
1 artillery placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 UK_Hvy_Bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
2 mech_infantrys moved from Shan State to Kweichow
2 uk_fighters moved from Szechwan to Kweichow
1 uk_armour moved from Szechwan to Suiyuyan
Chinese take Suiyuyan from Japanese
1 uk_armour moved from French Indo China to Kwangtung
Chinese take Kwangsi from Japanese
British take Kwangtung from Japanese
Combat - British
Battle in Kweichow
British attack with 2 mech_infantrys and 2 uk_fighters
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys and 2 uk_fighters in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 mech_infantrys and 2 uk_fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
2 uk_fighters moved from Kweichow to Szechwan
1 bomber moved from India to Russia
1 aaGun, 2 artilleries, 2 commandos and 3 infantry moved from Shan State to French Indo China
4 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 artillery and 4 infantry moved from India to Burma
1 infantry moved from Syria to Trans-Jordan
2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan
2 artilleries, 1 commando and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries, 1 commando and 1 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
4 infantry and 2 mech_infantrys placed in India
2 infantry and 1 mech_infantry placed in Union of South Africa
1 UK_Hvy_Bomber and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 40 PUs (6 lost to blockades); end with 40 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -3,83
Americans regular : 2,83
Japanese regular : -2,00
Germans regular : 0,00
British regular : 0,67
Guten Morgen
Gentlemen, do you play with the Flak Tower rule ?
yes our first game with it
GD those Fckn Hvy Bmbrs lol
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 Italian_LCV, 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Bryansk to Caucasus
EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry
Americans defend with 2 usa_armours; Russians defend with 1 factory_minor
Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 usa_armours in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
1 Italian_LCV owned by the Italians lost in Caucasus
2 usa_armours owned by the Americans lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 Italian_LCV
Casualties for Americans: 2 usa_armours
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
1 bomber moved from Caucasus to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 Rail moved from Southern Italy to Southern France
1 Rail and 1 infantry moved from Southern France to Bessarabia
EDIT: 1 Italian_LCV and 1 armour moved from Southern Italy to Greece
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 Italian_LCV, 1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.00
yes, this Heavy Bombers are brutal! Always looking for pray…
Anzac wikl follow soon
ha ha ha :)
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 air_transport, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 19 Sea Zone
ANZAC attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 Japan_destroyer
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Japanese roll dice for 1 Japan_destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 19 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 19 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Non Combat Move - ANZAC
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 Escort moved from 62 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 air_transport moved from Malaya to Queensland
1 air_transport and 1 infantry moved from Queensland to Malaya
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 air_transport, 1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Trigger ANZAC Liberates Celebes Turn13: ANZAC met a national objective for an additional 1 PUs; end with 27 PUs
Trigger ANZAC Liberates DNG Turn13: ANZAC met a national objective for an additional 2 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
uggh watched the sun come up again lol
be a bit before I can function properly lol
just noticed I sent you your IT13 again.
Here ANZ13
Gentlemen - what is the economic IPC level at the Expanded National Production Chart for each Nation at this point ?
Hi Captain
Start of “Late 1946”
Axis 177
Allies 207
This includes all objectives and the Pacific Bonuses.
Economic Victory, I think triplea does it right but would double check to be certain
Axis 115
Allies 150
Units
Axis 371
Allies 428
TUV
Axis 1944
Allies 2608
Units and TUV are a little skewed because of the Changer units but are consistent so you can still get an idea of where you’re at. Usually it seems if you’re within 50 units and 500 TUV with the Axis, you should be doing pretty good.
Oh yea, heard back from @crockett36 said the 29th maybe. Just a heads up schedule wise. I don’t know for certain but he implied it :) Obviously that’d be between you guys to figure out :)
Just mentioning it now before I forget lol Aging is fun lol
Almost forgot the LMs lol
1 Elite
2 Inf
2 Mech
Cross Bryansk to Tambov Minefield
3 LMs defend
[dice 3d6<=2]
3d6<=2: 6, 6, 6; Hits: 0
I fckd up and didn’t get the turn report. I guess it goes away if you click to far sorry :(
JFC did the whole turn in local mode. Save won’t work. I’ll redo turn wtf