@SuperbattleshipYamato Shocked your not going aggressive with Italy.
barnee vs Panzerstahl-Helm Game 4
-
well it would help if I post the right save lol
the CM was for the LMs lol
-
Just because lol
Ok I’ll stop
Actually thinking about chating UHD UHD UHD !!!
Sorry. I’m not at my best in the wee hours :)
-
Too bad they don’t have a self ban I can hit for 12 hours lol
-
Good morning :-)
Game History
Round: 13 Purchase Units - Russians Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 1 elite and 2 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 1stCorps, 1 1stTankArmy, 2 armour, 1 elite, 5 guard_infantrys and 2 infantry moved from 1st Army Group to Russia EDIT: 1 1stSovietAG moved from Russia to 1st Army Group EDIT: 2 infantry moved from Russia to Tambov EDIT: 2 guard_infantrys moved from Russia to Tambov EDIT: 1 guard_infantry moved from Russia to Volgograd EDIT: 2 armour moved from Russia to Volgograd EDIT: 1 guard_infantry moved from Kazakhstan to Volgograd EDIT: 1 guard_infantry moved from Russia to Volgograd EDIT: 2 tactical_bombers moved from Russia to Volgograd EDIT: 1 FighterAce moved from Russia to Tambov Combat - Russians Russians creates battle in territory Vyborg Battle in Tambov Changer loiter and taunt; Russians attack with 1 FighterAce, 2 guard_infantrys and 2 infantry Germans defend with 1 Waffen_Para, 1 infantry and 1 mech_infantry; Changer defend Russians roll dice for 1 FighterAce, 2 guard_infantrys and 2 infantry in Tambov, round 2 : 0/6 hits, 2,00 expected hits Germans roll dice for 1 Waffen_Para, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 FighterAce, 2 guard_infantrys and 1 infantry in Tambov, round 3 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 Waffen_Para, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 1,33 expected hits 1 Waffen_Para owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Vyborg from Germans, taking Tambov from Germans with 1 FighterAce, 2 guard_infantrys and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 Waffen_Para, 1 infantry and 1 mech_infantry Battle in Volgograd Russians attack with 2 armour, 3 guard_infantrys and 2 tactical_bombers Germans defend with 1 Panzer_Grndrs, 2 armour and 1 mech_infantry Russians roll dice for 2 armour, 3 guard_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 3,33 expected hits Germans roll dice for 1 Panzer_Grndrs, 2 armour and 1 mech_infantry in Volgograd, round 2 : 3/4 hits, 1,83 expected hits 3 guard_infantrys owned by the Russians lost in Volgograd 1 Panzer_Grndrs owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 2 armour and 2 tactical_bombers in Volgograd, round 3 : 1/4 hits, 2,33 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 3 guard_infantrys Casualties for Germans: 1 Panzer_Grndrs, 2 armour and 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 2 tactical_bombers moved from Volgograd to Russia 1 FighterAce moved from Tambov to Russia 1 armour moved from Urals to Russia 1 elite moved from Vologda to Nenetsia EDIT: 1 elite moved from Russia to Vologda EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Russia EDIT: 1 1stCorps moved from Russia to 1st Corps EDIT: 1 Soviet_Commisar_3 moved from Russia to Kazakhstan 1 armour moved from Novosibirsk to Kazakhstan 1 armour moved from Kazakhstan to Russia 1 guard_infantry moved from Urals to Kazakhstan Place Units - Russians 3 Mass_Tankss, 1 Soviet_Commisar and 1 elite placed in Russia 2 infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -2,50
-
wow another massive jag on last night lol Just got to thinking, I should be able to make those Partisans auto change into an Inf the way the Escorts do in Convoy mode.
Be one less thing for us to edit. Be easier than Escorts, as it’s just for russia, in russia.
Be nice to take Escorts another step, so when 3 Trprts are present and 2 Escrts, they auto change, but the number of triggers just jumps immensely.
Anyway, at least they work a lot better than they did :)
-
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 Escorts, 1 armour, 1 carrier, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Evenkiyskiy to Urals 2 bombers moved from Hunan to Urals 1 armour moved from Novosibirsk to Urals 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Philippines to Celebes 2 NavyFighters moved from 35 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from Hunan to Yunnan 1 armour moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 2 infantry moved from Anhwe to Kweichow 1 fighter moved from Shantung to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 2 fighters moved from Philippines to 43 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 19 Sea Zone 2 NavyFighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 NavyFighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 3 NavyFighters moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 Japan_destroyer, 2 NavyFighters and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 2 NavyFighters and 2 fighters in 19 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 Japan_destroyer, 2 NavyFighters and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 Japan_destroyer, 4 NavyFighters and 1 tactical_bomber Americans defend with 1 Escort and 1 submarine Japanese roll dice for 1 Japan_destroyer, 4 NavyFighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Escort in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 20 Sea Zone 1 submarine owned by the Americans and 1 Escort owned by the Americans lost in 20 Sea Zone Japanese win with 4 NavyFighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 Japan_destroyer Casualties for Americans: 1 Escort and 1 submarine Battle in 43 Sea Zone Japanese attack with 2 NavyFighters and 2 fighters Americans defend with 1 Escort; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 2 NavyFighters and 2 fighters in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 Escort in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 43 Sea Zone Japanese win with 2 NavyFighters and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Kwangsi Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers Americans defend with 1 marine Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2.83 expected hits Chinese roll dice for 1 marine in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 marine Battle in Yunnan Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Celebes Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers Changer defend; ANZAC defend with 2 infantry; Americans defend with 1 harbour Japanese roll dice for 1 Japanese_LCV, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from Americans with 1 Japanese_LCV, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Urals Japanese attack with 2 armour and 2 bombers French defend with 1 fighter; Russians defend with 1 guard_infantry and 1 russian_minor Japanese roll dice for 2 armour and 2 bombers in Urals, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 fighter and 1 guard_infantry in Urals, round 2 : 1/2 hits, 1.17 expected hits 1 armour owned by the Japanese lost in Urals 1 guard_infantry owned by the Russians and 1 fighter owned by the French lost in Urals Some non-combat units are destroyed: Japanese win, taking Urals from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 armour Casualties for French: 1 fighter Casualties for Russians: 1 guard_infantry Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 uk_armour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 uk_armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 uk_armour owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 uk_armour Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Novosibirsk Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Timguska 1 Escort_Convoy moved from 6 Sea Zone to 20 Sea Zone 4 NavyFighters moved from 20 Sea Zone to 35 Sea Zone 2 NavyFighters moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 NavyFighters moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to 35 Sea Zone 1 air_transport and 1 elite moved from Japan to Hunan 1 air_transport moved from Hunan to Japan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Manchuria to Amur 1 Rail and 1 infantry moved from Kiangsu to Novosibirsk 1 elite moved from Kansu to Timguska 2 bombers moved from Urals to Timguska 1 Rail moved from Kiangsu to Shantung 1 Rail and 1 infantry moved from Shantung to Timguska 2 armour moved from Shantung to Hunan 2 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 aaGun and 1 infantry moved from Jehol to Anhwe 1 fighter moved from Kweichow to Shantung 1 fighter moved from Kweichow to Kiangsu 1 tactical_bomber moved from Kweichow to Hunan 1 fighter moved from Philippines to Japan 3 fighters moved from Celebes to 35 Sea Zone 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from Yunnan to Hunan Place Units - Japanese 2 Escorts and 1 carrier placed in 6 Sea Zone 1 armour and 2 infantry placed in Kiangsu 3 infantry placed in Shantung 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ20: has removed 1 Escort_Convoy owned by Japanese in 20 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Trigger Japanese RemoveConvoySZ20: Japanese has 1 Escort placed in 20 Sea Zone Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,2,1,2,5,2,1,6,2,3,6,4,2,6,3,5,1,5,2,5,1,2,3,4,2,1,6,6,5,1,6,2,2,5,6,2,4,3,2,3,2,2,2,1,5,3,2,3,2,1 Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 50 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 54 PUs Trigger Japan Loses CarolineIslands Turn13: Japanese met a national objective for an additional -3 PUs; end with 51 PUs Trigger Japan Loses Hainan Turn13: Japanese met a national objective for an additional -1 PUs; end with 50 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.50 Japanese regular : -4.33 ANZAC regular : -0.17 Russians regular : -0.17
Kinda fckd up my ncm but w/e lol
-
hmm something fckd up with the save. Its all fckd up actually lol
See if I can fix it
Overacheiving once again lol
-
well the combat worked right at least lol I’m high af
Idky it didn’t work. The save.
Well I will go from last one as i can’t find the other. Won’t really be different
-
OK finally pulled my head out of my ass. Here it is the first one
-
good morning
Game History
Round: 13 Research Technology - Americans Purchase Units - Americans Americans buy 4 TotalWarTacBmbrs, 2 UndergroundMinrs, 2 air_transports, 1 artillery, 1 elite, 2 infantry, 1 submarine and 6 usa_armours; Remaining resources: 0 PUs; Place Units - Americans Units in Persia being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Persia Units in Iraq being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Iraq Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 2 usa_tactical_bombers moved from Russia to Timguska 3 USA_Hvy_Bombers moved from Russia to Timguska 1 usa_fighter moved from Kazakhstan to Caucasus 1 usa_fighter moved from Kazakhstan to Caucasus 1 ArmoredInfantry and 2 usa_armours moved from Iraq to Caucasus 2 usa_fighters moved from Trans-Jordan to Caucasus 1 artillery and 1 marine moved from French Indo China to Yunnan 1 NavyFighter moved from 36 Sea Zone to Kwangsi 1 NavyFighter moved from 36 Sea Zone to 20 Sea Zone 1 usa_fighter moved from 36 Sea Zone to Kwangsi 1 usa_fighter moved from 36 Sea Zone to 20 Sea Zone 2 usa_tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 usa_tactical_bombers moved from 36 Sea Zone to Kwangsi 3 usa_fighters and 2 usa_tactical_bombers moved from 36 Sea Zone to Yunnan 1 artillery and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from 44 Sea Zone to Celebes 1 USA_Hvy_Bomber moved from Queensland to Celebes Combat - Americans Battle in Timguska Americans attack with 3 USA_Hvy_Bombers and 2 usa_tactical_bombers Japanese defend with 2 bombers, 1 elite and 2 infantry Americans roll dice for 3 USA_Hvy_Bombers and 2 usa_tactical_bombers in Timguska, round 2 : 6/8 hits, 5,00 expected hits Japanese roll dice for 2 bombers, 1 elite and 2 infantry in Timguska, round 2 : 1/6 hits, 1,67 expected hits 1 usa_tactical_bomber owned by the Americans lost in Timguska 2 infantry owned by the Japanese, 2 bombers owned by the Japanese and 1 elite owned by the Japanese lost in Timguska Americans win with 3 USA_Hvy_Bombers and 1 usa_tactical_bomber remaining. Battle score for attacker is 23 Casualties for Americans: 1 usa_tactical_bomber Casualties for Japanese: 2 bombers, 1 elite and 2 infantry Battle in 20 Sea Zone Americans attack with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers Japanese defend with 1 Escort Americans roll dice for 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 Escort in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 20 Sea Zone Americans win with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in Celebes Changer loiter and taunt; Americans attack with 1 USA_Hvy_Bomber, 1 artillery and 1 marine Changer defend; Japanese defend with 1 Japanese_LCV, 1 elite, 1 harbour and 1 infantry Americans roll dice for 1 USA_Hvy_Bomber, 1 artillery and 1 marine in Celebes, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 Japanese_LCV, 1 elite and 1 infantry in Celebes, round 2 : 2/3 hits, 1,00 expected hits 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Celebes 1 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Celebes Americans roll dice for 1 USA_Hvy_Bomber in Celebes, round 3 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 Japanese_LCV in Celebes, round 3 : 0/0 hits, 0,00 expected hits 1 Japanese_LCV owned by the Japanese lost in Celebes Americans win with 1 USA_Hvy_Bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 marine Casualties for Japanese: 1 Japanese_LCV, 1 elite and 1 infantry Battle in Yunnan Americans attack with 1 artillery, 1 marine, 3 usa_fighters and 2 usa_tactical_bombers Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 artillery, 1 marine, 3 usa_fighters and 2 usa_tactical_bombers in Yunnan, round 2 : 6/7 hits, 3,67 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 artillery, 1 marine, 3 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 armour and 1 infantry Battle in Kwangsi Americans attack with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers Japanese defend with 1 armour Americans roll dice for 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kwangsi Americans win with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Caucasus Americans attack with 1 ArmoredInfantry, 2 usa_armours and 4 usa_fighters Germans defend with 1 Panzer_Grndrs, 1 armour and 1 factory_minor Americans roll dice for 1 ArmoredInfantry, 2 usa_armours and 4 usa_fighters in Caucasus, round 2 : 3/7 hits, 3,33 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits 1 ArmoredInfantry owned by the Americans lost in Caucasus 1 Panzer_Grndrs owned by the Germans and 1 armour owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 2 usa_armours and 4 usa_fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 ArmoredInfantry Casualties for Germans: 1 Panzer_Grndrs and 1 armour Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 2 usa_fighters moved from Caucasus to Russia 3 USA_Hvy_Bombers moved from Timguska to Russia 1 usa_tactical_bomber moved from Timguska to Kazakhstan 2 usa_fighters moved from Caucasus to Northwest Persia 1 USA_TankGeneral and 1 usa_armour moved from Iraq to Northwest Persia 3 usa_armours moved from Persia to Northwest Persia 1 usa_para moved from Syria to Trans-Jordan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers moved from Kwangsi to 36 Sea Zone 3 usa_fighters moved from Yunnan to 36 Sea Zone 2 usa_tactical_bombers moved from Yunnan to 36 Sea Zone 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 pacific_destroyer moved from 42 Sea Zone to 36 Sea Zone 1 Escort moved from 54 Sea Zone to 43 Sea Zone 1 Escort_Convoy moved from 54 Sea Zone to 42 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 2 usa_fighters moved from Queensland to 36 Sea Zone 1 Escort and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 Escort and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 usa_fighters moved from Eastern United States to Gibraltar 1 FighterAceUSA moved from Gibraltar to Trans-Jordan 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 usa_fighter moved from Eastern United States to 26 Sea Zone 1 USA_Hvy_Bomber moved from Celebes to French Indo China 1 Escort moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 4 TotalWarTacBmbrs, 2 air_transports and 1 elite placed in Eastern United States 1 submarine placed in 101 Sea Zone 3 usa_armours placed in Iraq 3 usa_armours placed in Persia 1 artillery and 2 infantry placed in French Indo China Trigger AmericansTotalWarTacBmbrPlaceEUS: has removed 4 TotalWarTacBmbrs owned by Americans in Eastern United States Trigger AmericansTotalWarTacBmbrPlaceEUS: Americans has 4 usa_tactical_bombers placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ42: has removed 1 Escort_Convoy owned by Americans in 42 Sea Zone Trigger Americans RemoveUSAConvoySZ42: Americans has 1 Escort placed in 42 Sea Zone Americans collect 57 PUs; end with 57 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs Trigger Americans Loses Philippines Turn13: Americans met a national objective for an additional -3 PUs; end with 68 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs Trigger Americans Loses Guam Turn13: Americans met a national objective for an additional -1 PUs; end with 70 PUs Trigger Americans Loses Celebes Turn13: Americans met a national objective for an additional -1 PUs; end with 69 PUs Trigger USA Controls Hainan Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Tsinghai 1 fighter moved from Szechwan to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Sikang, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Sikang, round 7 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 1 infantry placed in Shensi Chinese undo move 2. 1 infantry placed in Sikang Chinese undo move 1. 1 artillery placed in Szechwan 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 UK_Hvy_Bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 2 mech_infantrys moved from Shan State to Kweichow 2 uk_fighters moved from Szechwan to Kweichow 1 uk_armour moved from Szechwan to Suiyuyan Chinese take Suiyuyan from Japanese 1 uk_armour moved from French Indo China to Kwangtung Chinese take Kwangsi from Japanese British take Kwangtung from Japanese Combat - British Battle in Kweichow British attack with 2 mech_infantrys and 2 uk_fighters Japanese defend with 1 infantry British roll dice for 2 mech_infantrys and 2 uk_fighters in Kweichow, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 mech_infantrys and 2 uk_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 2 uk_fighters moved from Kweichow to Szechwan 1 bomber moved from India to Russia 1 aaGun, 2 artilleries, 2 commandos and 3 infantry moved from Shan State to French Indo China 4 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 1 artillery and 4 infantry moved from India to Burma 1 infantry moved from Syria to Trans-Jordan 2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan 2 artilleries, 1 commando and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries, 1 commando and 1 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 4 infantry and 2 mech_infantrys placed in India 2 infantry and 1 mech_infantry placed in Union of South Africa 1 UK_Hvy_Bomber and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 40 PUs (6 lost to blockades); end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -3,83 Americans regular : 2,83 Japanese regular : -2,00 Germans regular : 0,00 British regular : 0,67
-
Guten Morgen
-
Gentlemen, do you play with the Flak Tower rule ?
-
yes our first game with it
-
GD those Fckn Hvy Bmbrs lol
-
Game History
Round: 13 Purchase Units - Italians Italians buy 1 Italian_LCV, 2 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Bryansk to Caucasus EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry Americans defend with 2 usa_armours; Russians defend with 1 factory_minor Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 usa_armours in Caucasus, round 2 : 1/2 hits, 1.00 expected hits 1 Italian_LCV owned by the Italians lost in Caucasus 2 usa_armours owned by the Americans lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 Italian_LCV Casualties for Americans: 2 usa_armours Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia 1 bomber moved from Caucasus to Southern Italy 1 infantry moved from Bessarabia to Ukraine 1 Rail moved from Southern Italy to Southern France 1 Rail and 1 infantry moved from Southern France to Bessarabia EDIT: 1 Italian_LCV and 1 armour moved from Southern Italy to Greece Place Units - Italians 1 armour and 2 infantry placed in Egypt 1 Italian_LCV, 1 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Italians collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.00
-
yes, this Heavy Bombers are brutal! Always looking for pray…
-
Anzac wikl follow soon
-
ha ha ha :)
-
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 air_transport, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in Celebes Battle in 19 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Japanese roll dice for 1 Japan_destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win, taking Celebes from Japanese, taking 19 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Non Combat Move - ANZAC 4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 Escort moved from 62 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Queensland to 36 Sea Zone 1 infantry moved from Malaya to Shan State 1 air_transport moved from Malaya to Queensland 1 air_transport and 1 infantry moved from Queensland to Malaya 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 air_transport, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Trigger ANZAC Liberates Celebes Turn13: ANZAC met a national objective for an additional 1 PUs; end with 27 PUs Trigger ANZAC Liberates DNG Turn13: ANZAC met a national objective for an additional 2 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
-
uggh watched the sun come up again lol
be a bit before I can function properly lol