Scramble from Rome?
GovZ (Allies +41) vs. oysteilo
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 4 tactical_bombers moved from Western Germany to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 125 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 fighters and 4 tactical_bombers moved from 125 Sea Zone to Novgorod 1 aaGun moved from Eastern Poland to Western Ukraine 2 aaGuns, 8 armour, 5 artilleries, 26 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 1 armour and 3 mech_infantrys moved from Poland to Belarus 10 artilleries moved from Poland to Eastern Poland 3 armour moved from Germany to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 110 Sea Zone to 105 Sea Zone 2 mech_infantrys moved from Western Germany to Poland 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Finland to Norway 1 bomber moved from Southern Italy to Novgorod 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 destroyer placed in 105 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Szechwan to Anhwe Chinese take Anhwe from Japanese 1 fighter moved from Russia to Ukraine 1 fighter and 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 4 aaGuns, 3 artilleries and 29 infantry moved from Bryansk to Russia 9 infantry moved from Russia to Samara 2 infantry moved from Vologda to Russia 1 mech_infantry moved from Yunnan to India 2 fighters moved from India to Szechwan 1 armour and 2 fighters moved from Yunnan to Szechwan Place Units - Russians 1 mech_infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
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No rush on your next turn - I probably won’t be able to do the the US turn until next weekend.
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All right, I will post before friday then. From friday i am away for 10 days
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I am sorry about this. I hoped to post today, but it wont happen. I am away for 10 days now. Again, I am sorry
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No worries, I’ve got a bunch of basketball to watch. Plus I should probably do some work. Enjoy your trip!
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 infantry moved from Shantung to Anhwe 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter moved from French Indo China to 43 Sea Zone 2 tactical_bombers moved from French Indo China to Shan State 2 fighters moved from French Indo China to Shan State Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Borneo 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Java Japanese attack with 1 armour and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 armour remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Shantung to Kiangsi 2 mech_infantrys moved from Shantung to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 submarines moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from Yunnan to French Indo China 2 fighters moved from French Indo China to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 3 mech_infantrys placed in Shantung 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Japanese collect 57 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.33 Japanese regular : -0.83 UK_Pacific regular : 0.33
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@oysteilo Sorry for the delay - 80 billable hours last week. I really wanted to attack SZ36, but thought better of it.
Scramble? Submerge? OOL in SZ6?
OOL in SZ92? -
@GovZ said in GovZ (Allies +41) vs. oysteilo:
@oysteilo Sorry for the delay - 80 billable hours last week. I really wanted to attack SZ36, but thought better of it.
Scramble? Submerge? OOL in SZ6?
OOL in SZ92?none
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i mean submerge
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and no scramble, destroyer fights, thats it
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none
Destroyer killed a sub in SZ6, and your tank hit in Java.
All 5 of my bombers hit in SZ92. Keep tipped AC or a cruiser?
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers moved from Western United States to 92 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Caroline Islands to 6 Sea Zone 1 bomber moved from Northern Territory to Java 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 5 fighters and 3 submarines Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 5 fighters and 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Java 1 armour owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Battle in 92 Sea Zone Americans attack with 5 bombers Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Americans roll dice for 5 bombers in 92 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits 3 bombers owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone Americans roll dice for 2 bombers in 92 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 92 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits 2 bombers owned by the Americans lost in 92 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 5 bombers Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer 2 fighters owned by the Italians forced to land in Gibraltar Non Combat Move - Americans 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to Guam 3 fighters moved from 6 Sea Zone to Korea 1 bomber moved from 42 Sea Zone to Queensland 1 bomber moved from Java to Northern Territory Place Units - Americans 2 submarines placed in 10 Sea Zone 3 bombers placed in Western United States 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hunan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 artillery and 2 infantry moved from Szechwan to Sikang 3 infantry moved from Kweichow to Yunnan 2 artilleries and 9 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sikang Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 2 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 12 infantry in Yunnan, round 2 : 1/14 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 3 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 39 Sea Zone to Sumatra 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 submarine moved from 105 Sea Zone to 91 Sea Zone 5 fighters moved from United Kingdom to 92 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Rhodesia 1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 bomber moved from Egypt to Rhodesia Combat - British Battle in 92 Sea Zone British attack with 5 fighters Italians defend with 2 transports 2 transports owned by the Italians lost in 92 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Sumatra British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rhodesia British attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Rhodesia, round 2 : 3/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Rhodesia to Egypt 1 infantry moved from Northwest Persia to Persia 2 fighters moved from Egypt to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone 3 fighters moved from 80 Sea Zone to Persia 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 5 fighters moved from 92 Sea Zone to Morocco 1 fighter moved from Sumatra to 39 Sea Zone 2 aaGuns and 6 infantry moved from India to Burma 4 mech_infantrys moved from India to Yunnan Place Units - British 3 submarines placed in 98 Sea Zone 3 infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -4.67 Americans regular : 3.00 Italians regular : -1.50 Japanese regular : 3.50 British regular : 1.17
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All 5 of my bombers hit in SZ92. Keep tipped AC or a cruiser?
I went max defense and saved your fighters in SZ92. I assumed with a UK wave still to go, that would be what you wanted. Wow, US bombers went 8/8 that turn - plus a transport. Thank you MARTI.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 armour moved from Belarus to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 0/8 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 3 : 4/8 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Gibraltar to Southern Italy 2 fighters moved from Southern Italy to 97 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 43 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 4 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 4 tactical_bombers moved from Novgorod to Ukraine 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Ukraine Germans attack with 2 fighters, 4 mech_infantrys and 4 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 fighters, 4 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 5/10 hits, 4.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Belarus to Smolensk 2 aaGuns, 9 armour, 5 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 aaGun and 1 infantry moved from Western Ukraine to Bryansk 3 armour moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 10 artilleries moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Novgorod to Chahar 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 105 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Western Germany 1 fighter moved from Gibraltar to 112 Sea Zone 2 fighters and 4 tactical_bombers moved from Ukraine to Bryansk Place Units - Germans 3 artilleries placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Belarus: 10 infantry EDIT: Removing units owned by Germans from Novgorod: 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Russia 9 infantry moved from Samara to Russia 4 fighters moved from Szechwan to Russia 4 armour and 7 mech_infantrys moved from Szechwan to Yunnan 1 mech_infantry moved from India to Yunnan 1 tactical_bomber moved from India to Persia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Japanese take 19 Sea Zone from Americans 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 3 fighters moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 6 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 submarines Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 1 mech_infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to 36 Sea Zone 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from French Indo China to 36 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria 1 mech_infantry moved from Shantung to Manchuria 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 fighters moved from 37 Sea Zone to Philippines 2 fighters moved from Kwangsi to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Shantung 1 bomber, 1 fighter and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Adding units owned by Japanese to Chahar: 2 mech_infantrys EDIT: Removing units owned by Japanese from Shantung: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4 Japanese collect 53 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 French regular : -0.33 Japanese regular : 3.33