@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
2 fighters moved from New Zealand to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
5 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 1 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 3/10 hits, 3,50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Greece
3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 3 : 3/9 hits, 3,33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser in 109 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
2 artilleries and 3 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
5 armour and 5 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Malta
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Greece to Tobruk
2 bombers moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Bulgaria
2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
5 artilleries and 5 infantry placed in Germany
1 destroyer placed in 116 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0,67
Germans regular : -0,50
British regular : -0,50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Leningrad to Vyborg
2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg
Combat - Russians
Battle in Vyborg
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad
2 infantry moved from Archangel to Leningrad
1 infantry moved from Northern Belarus to Baltic States
2 aaGuns, 1 artillery and 11 infantry moved from Northern Belarus to Smolensk
1 armour and 1 mech_infantry moved from Kursk to Ukraine
2 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Amur
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
6 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
2 infantry moved from Siam to French Indo China
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Kiangsi to Fukien
2 artilleries and 3 infantry moved from Kiangsi to Hunan
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Shansi to Kiangsi
1 infantry moved from Jehol to Anhwe
1 artillery moved from Shansi to Anhwe
1 infantry moved from Jehol to Shansi
3 infantry moved from Korea to Southern Manchuria
1 aaGun, 1 artillery and 3 infantry moved from Northern Manchuria to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 armour and 1 artillery moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 36 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
2 marines moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 7 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 11 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 fighter moved from Davao to Wake Island
1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 destroyer placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
13 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Honan
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 3 armour, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone
2 infantry moved from 78 Sea Zone to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
3 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 126 Sea Zone to 109 Sea Zone
1 bomber moved from Quebec to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to Iraq
Combat - British
Battle in 109 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 5/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Ethiopia
British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/6 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Ethiopia
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Ethiopia to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 carrier moved from 100 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
3 aaGuns, 1 artillery and 11 infantry moved from Eastern India to Burma
1 mech_infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 90 Sea Zone to 104 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
3 armour placed in Union of South Africa
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67
Italians regular : -1.33
Japanese regular : -1.00
Germans regular : 0.83
Neutral_Axis regular : 0.00
British regular : 2.50
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 submarine moved from 97 Sea Zone to 100 Sea Zone
2 fighters moved from Southern Italy to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
2 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
2 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
1 destroyer owned by the British lost in 100 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 4/7 hits, 2,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
2 fighters moved from 100 Sea Zone to Malta
1 bomber moved from 100 Sea Zone to Southern Italy
2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 2,50
British regular : 0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer and 1 transport moved from 55 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Do you want to scramble Baltic States?
@aequitas-et-veritas No thanks
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Eastern Poland
3 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 armour moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
2 bombers moved from Southern Italy to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 tactical_bomber moved from Bulgaria to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 artillery and 2 infantry moved from Poland to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Baltic States to Western Ukraine
3 bombers and 4 tactical_bombers moved from Baltic States to Eastern Poland
1 fighter moved from Tobruk to Alexandria
2 fighters moved from Malta to Western Germany
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
4 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Leningrad to Baltic States
2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
Combat - Russians
Battle in Archangel
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
1 artillery and 11 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad
1 infantry moved from Smolensk to Northern Belarus
4 aaGuns, 2 artilleries and 10 infantry moved from Smolensk to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
8 infantry moved from Russia to Yaroslavl
2 armour and 2 mech_infantrys moved from Kursk to Tula
Place Units - Russians
3 infantry placed in Stalingrad
3 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 0.17
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 bomber moved from Kwangsi to 38 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Davao
1 fighter moved from Caroline Islands to Manilla
1 tactical_bomber moved from 35 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to Davao
1 infantry moved from Hunan to Hopei
1 infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from 21 Sea Zone to Manilla
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
Combat - Japanese
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
British defend with 1 marine
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Davao
Japanese attack with 1 armour, 1 bomber, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 armour, 1 bomber, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Manilla, round 2 : 2/4 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Non Combat Move - Japanese
1 fighter moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 mech_infantry moved from Kiangsi to Kwangsi
1 bomber moved from 38 Sea Zone to Kwangsi
1 bomber moved from Davao to Kwangsi
1 fighter moved from Manilla to 36 Sea Zone
1 tactical_bomber moved from Davao to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Hunan to Kwangtung
1 artillery moved from Anhwe to Kiangsu
1 aaGun, 1 artillery and 6 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kyushu: 1 aaGun and 2 infantry
EDIT: Removing units owned by Japanese from Japan: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 49 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -0,83
Japanese regular : 0,17
UK_Pacific regular : 0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 fighter moved from Wake Island to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 93 Sea Zone
Place Units - Americans
3 infantry placed in Central United States
1 battleship, 1 destroyer and 3 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Honan to Anhwe
14 infantry moved from Honan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Hopei, round 2 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Ethiopia to 78 Sea Zone
1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
2 infantry moved from Iraq to Syria
2 fighters and 1 tactical_bomber moved from Egypt to Syria
1 fighter moved from 82 Sea Zone to Syria
1 tactical_bomber moved from 82 Sea Zone to Syria
3 infantry moved from Malaya to Shan State
2 fighters moved from Eastern India to Shan State
Combat - British
Battle in French Madagascar
Battle in Shan State
British attack with 2 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 3 infantry in Shan State, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking French Madagascar from Neutral_Axis, taking Shan State from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Neutral_Axis defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 : 3/7 hits, 3.17 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Syria to Egypt
1 battleship and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 transport moved from 82 Sea Zone to 74 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 transport moved from 104 Sea Zone to 109 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
3 armour moved from Union of South Africa to Belgian Congo
3 aaGuns, 1 artillery and 10 infantry moved from Burma to Eastern India
2 fighters moved from Shan State to Eastern India
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 airfield placed in Gibraltar
2 submarines placed in 73 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 7 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,6
UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : -1.00
Neutral_Axis regular : -0.33
British regular : -0.67
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 fighters moved from Malta to 100 Sea Zone
1 bomber moved from Southern Italy to 100 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Yugoslavia to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in 100 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 100 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Italians lost in 100 Sea Zone
1 destroyer owned by the French lost in 100 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 100 Sea Zone to Southern Italy
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
1 infantry moved from Yugoslavia to Northern Italy
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery moved from Algeria to Tunisia
2 infantry moved from Romania to Eastern Poland
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : -0,50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
3 artilleries and 10 infantry moved from Eastern Poland to Southern Belarus
5 artilleries and 5 infantry moved from Poland to Baltic States
3 bombers moved from Eastern Poland to Russia
1 bomber and 1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Ukraine to Baltic States
4 tactical_bombers moved from Eastern Poland to Southern Belarus
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0,50 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Southern Belarus
Germans attack with 3 artilleries, 10 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 10 infantry and 4 tactical_bombers in Southern Belarus, round 2 : 5/17 hits, 5,17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 artilleries, 10 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries, 1 bomber, 2 fighters and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 5 artilleries, 1 bomber, 2 fighters and 5 infantry in Baltic States, round 2 : 6/13 hits, 4,83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 bomber and 2 fighters moved from Baltic States to Eastern Poland
4 tactical_bombers moved from Southern Belarus to Eastern Poland
2 bombers moved from Russia to Eastern Poland
1 armour, 3 artilleries and 14 infantry moved from Western Ukraine to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Southern Belarus
3 artilleries and 3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
3 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus
1 armour moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 submarine placed in 116 Sea Zone
3 armour and 2 mech_infantrys placed in Germany
1 fighter placed in France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Germans undo move 2.
1 armour placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 1,00
Russians AA : 0,50
Savegame_40733_Scramble_Option_available.tsvg
I assumed no scramble-
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 49 PUs;
Russians buy 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 artilleries and 13 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 116 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone
1 submarine owned by the Germans lost in 116 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -11
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 submarine
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
4 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber moved from Novgorod to Smolensk
8 infantry moved from Yaroslavl to Smolensk
3 armour and 4 mech_infantrys moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Tula to Smolensk
1 infantry moved from Rostov to Northern Caucasus
1 artillery and 9 infantry moved from Rostov to Stalingrad
1 infantry moved from Northeast Persia to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 113 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Leningrad to Smolensk
1 infantry moved from Archangel to Vologda
6 infantry moved from Leningrad to Novgorod
1 infantry moved from Vyborg to Leningrad
2 aaGuns moved from Amur to Northern Manchuria
1 infantry moved from Amur to Sakha
Place Units - Russians
2 fighters and 1 tactical_bomber placed in Russia
1 artillery and 2 infantry placed in Stalingrad
3 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 fighters
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northern Belarus: 2 infantry
EDIT: Adding units owned by Russians to Smolensk: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 0.33
@aequitas-et-veritas Assumed scramble and sub remain in 116.
Savegame_40733_Scramble_Option_available.tsvg
Scramble to sz56?
@aequitas-et-veritas no thanks