@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 making a habit of hanging my capitals
That is helpful for me!
Nothing at all built in London UK1!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry, 3 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
3 infantry moved from Karelia to Finland
1 bomber moved from Western Germany to Rostov
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
6 armour moved from Turkmenistan to Eastern Persia
10 mech_infantrys moved from Turkmenistan to Eastern Persia
1 bomber moved from Caroline Islands to 49 Sea Zone
1 fighter moved from Western Germany to Finland
3 mech_infantrys moved from Turkmenistan to Eastern Persia
Combat - Germans
Battle in 49 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Germans attack with 6 armour and 13 mech_infantrys
British defend with 3 infantry
Germans roll dice for 6 armour and 13 mech_infantrys in Eastern Persia, round 2 : 3/19 hits, 5.17 expected hits
British roll dice for 3 infantry in Eastern Persia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 6 armour and 13 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Finland, round 2 : 4/7 hits, 2.83 expected hits
Americans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Americans lost in Rostov
Germans win, taking Rostov from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
5 artilleries, 17 infantry and 4 mech_infantrys moved from Novgorod to Karelia
2 mech_infantrys moved from Baltic States to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 armour and 3 mech_infantrys moved from Vologda to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter moved from Ukraine to Russia
1 bomber moved from Rostov to Russia
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Volgograd to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 armour and 6 mech_infantrys moved from Turkmenistan to Volgograd
1 bomber moved from 49 Sea Zone to Caroline Islands
4 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 armour and 3 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Western Germany to Denmark
3 mech_infantrys moved from Denmark to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Yugoslavia to Poland
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Western Germany
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
4 mech_infantrys moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Volgograd
1 infantry placed in Yugoslavia
3 mech_infantrys placed in Novgorod
2 infantry and 4 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,2,1,5,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkmenistan: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Combat Move - Russians
17 artilleries and 61 infantry moved from Caucasus to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 17 artilleries and 61 infantry
Germans defend with 1 infantry
Russians roll dice for 17 artilleries and 61 infantry in Kazakhstan, round 2 : 24/78 hits, 18.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 17 artilleries and 61 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Caucasus to Kazakhstan
2 armour and 3 mech_infantrys moved from Persia to Turkey
4 fighters and 1 tactical_bomber moved from Syria to Greece
1 fighter moved from Hawaiian Islands to Johnston Island
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 5.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Combat Move - Russians
17 artilleries and 61 infantry moved from Caucasus to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 17 artilleries and 61 infantry
Germans defend with 1 infantry
Russians roll dice for 17 artilleries and 61 infantry in Kazakhstan, round 2 : 24/78 hits, 18.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 17 artilleries and 61 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Caucasus to Kazakhstan
2 armour and 3 mech_infantrys moved from Persia to Turkey
4 fighters and 1 tactical_bomber moved from Syria to Greece
1 fighter moved from Hawaiian Islands to Johnston Island
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkey: 1 mech_infantry
EDIT: Adding units owned by Russians to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 5.33
plz use latest, i edited to leave mech in persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
15 fighters and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
1 infantry owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 63 Sea Zone
Japanese win, taking 63 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 15 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 15 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
15 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to India
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 submarine moved from 75 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Kansu
1 armour, 2 artilleries, 24 infantry and 3 mech_infantrys moved from Hopei to Anhwe
1 infantry moved from Anhwe to Shantung
1 aaGun and 1 infantry moved from Manchuria to Amur
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from India to Sumatra
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in India
1 infantry placed in French Indo China
1 infantry placed in India
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 1.67
If you wanted to scramble in sz54, we can roll on the forum. My NCM may change depending on the result.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Purchase Units - Americans
Americans buy 1 carrier, 2 factory_minors, 3 fighters, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 18 carriers, 2 cruisers, 32 fighters, 15 submarines and 6 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
2 bombers, 7 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone
8 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Caucasus to Rostov
5 fighters moved from Caucasus to Rostov
1 bomber moved from Norway to Southern France
3 fighters moved from Norway to Finland
1 artillery moved from Norway to Finland
2 infantry moved from Norway to Finland
going in on your navy. do this round by round?
Yeah, scramble of course.
you got 9 sub hits and i got 5. damage bb and cvs ?
No, kill my subs before anything else.
also plz assume i moved boats through 32 and 48 to give me max retreat options
@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
No, kill my subs before anything else.
ah yah true. ok
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Purchase Units - Americans
Americans buy 1 carrier, 2 factory_minors, 3 fighters, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 18 carriers, 2 cruisers, 32 fighters, 15 submarines and 6 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
2 bombers, 7 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone
8 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Caucasus to Rostov
5 fighters moved from Caucasus to Rostov
1 bomber moved from Norway to Southern France
3 fighters moved from Norway to Finland
1 artillery moved from Norway to Finland
2 infantry moved from Norway to Finland
Combat - Americans
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in New Guinea
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking New Guinea from Japanese with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
Americans attack with 1 battleship, 2 bombers, 18 carriers, 2 cruisers, 39 fighters, 15 submarines and 19 tactical_bombers
Japanese defend with 2 battleships, 20 carriers, 13 destroyers, 32 fighters, 2 infantry, 3 marines, 38 submarines, 8 tactical_bombers and 3 transports
Japanese roll dice for 38 submarines in 33 Sea Zone, round 2 : 9/38 hits, 6.33 expected hits
Units damaged: 8 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 15 submarines in 33 Sea Zone, round 2 : 5/15 hits, 5.00 expected hits
Americans roll dice for 2 bombers, 39 fighters and 19 tactical_bombers in 33 Sea Zone, round 2 : 34/60 hits, 33.50 expected hits
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 2.67
34 hits, casualties?
Damage 2 BBs and 19 carriers. Kill 7 DDs and 6 tacs.
Your surface ship hits go on subs.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 31
Purchase Units - Americans
Americans buy 1 carrier, 2 factory_minors, 3 fighters, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 18 carriers, 2 cruisers, 32 fighters, 15 submarines and 6 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
2 bombers, 7 fighters and 5 tactical_bombers moved from Queensland to 33 Sea Zone
8 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Caucasus to Rostov
5 fighters moved from Caucasus to Rostov
1 bomber moved from Norway to Southern France
3 fighters moved from Norway to Finland
1 artillery moved from Norway to Finland
2 infantry moved from Norway to Finland
Combat - Americans
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in New Guinea
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking New Guinea from Japanese with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
Americans attack with 1 battleship, 2 bombers, 18 carriers, 2 cruisers, 39 fighters, 15 submarines and 19 tactical_bombers
Japanese defend with 2 battleships, 20 carriers, 13 destroyers, 32 fighters, 2 infantry, 3 marines, 38 submarines, 8 tactical_bombers and 3 transports
Japanese roll dice for 38 submarines in 33 Sea Zone, round 2 : 9/38 hits, 6.33 expected hits
Units damaged: 8 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 15 submarines in 33 Sea Zone, round 2 : 5/15 hits, 5.00 expected hits
Americans roll dice for 2 bombers, 39 fighters and 19 tactical_bombers in 33 Sea Zone, round 2 : 34/60 hits, 33.50 expected hits
Units damaged: 19 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 18 carriers and 2 cruisers in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 20 carriers, 13 destroyers, 32 fighters, 8 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 41/75 hits, 37.67 expected hits
13 submarines owned by the Americans and 18 carriers owned by the Americans lost in 33 Sea Zone
6 tactical_bombers owned by the Japanese, 7 destroyers owned by the Japanese and 7 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 31 submarines in 33 Sea Zone, round 3 : 5/31 hits, 5.17 expected hits
2 submarines owned by the Americans, 2 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Americans roll dice for 2 bombers, 39 fighters and 19 tactical_bombers in 33 Sea Zone, round 3 : 34/60 hits, 33.50 expected hits
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 5.83
34 more hits
Can’t load the game with a battle in progress. Can you send a screenshot of the battle screen please?