@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
barnee vs Panzerstahl-Helm Game 4
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2d6<=1: 5, 5; Hits: 0
3d6<=3: 2, 6, 1; Hits: 2
2d6<=4: 6, 1; Hits: 1
1d6<=2: 5; Hits: 0 -
ok no hits for arty. I always forget how todo dicebot and have to go back to last time i used it lol
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Game History
Round: 10 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br />Refer to Game Notes for Usage.<b></body> Japanese buy 1 Heavy_BB, 2 Japan_destroyers, 2 armour, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 Japan_destroyer moved from 16 Sea Zone to 17 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone 2 NavyFighters moved from 6 Sea Zone to 17 Sea Zone 3 fighters moved from Japan to 17 Sea Zone 4 NavyFighters moved from 35 Sea Zone to 44 Sea Zone 2 NavyFighters moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 Japan_destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 JPN_Pacific_DD moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Celebes 3 fighters moved from Philippines to 44 Sea Zone 2 fighters moved from 35 Sea Zone to Celebes 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 elite moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 bombers, 1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 JPN_Pacific_DD, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 JPN_Pacific_DD, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from British with 1 JPN_Pacific_DD, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 Japan_destroyer, 6 NavyFighters, 3 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 6 NavyFighters, 3 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/11 hits, 5.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone 1 artillery owned by the Americans lost in Celebes Japanese win, taking 44 Sea Zone from British with 1 Japan_destroyer, 6 NavyFighters, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 Japan_destroyer, 2 NavyFighters and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 2 NavyFighters and 3 fighters in 17 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 Japan_destroyer, 2 NavyFighters and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 2 bombers, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Shensi 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from 44 Sea Zone to Philippines 3 tactical_bombers moved from Celebes to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 6 NavyFighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 17 Sea Zone to Japan 2 NavyFighters moved from 17 Sea Zone to 6 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 19 Sea Zone 1 air_transport and 1 elite moved from Japan to Philippines 1 air_transport moved from Philippines to Japan 1 Japanese_LCV moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Japanese_LCV, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 Japanese_LCV and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 elite moved from Amur to Manchuria 1 aaGun moved from Korea to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 Rail and 1 infantry moved from Kiangsu to Shensi 1 Rail moved from Kiangsu to Shantung 1 Rail and 1 infantry moved from Shantung to Kweichow 1 fighter and 2 tactical_bombers moved from Yunnan to Hunan 1 fighter moved from Anhwe to Shantung 1 fighter moved from Anhwe to Kiangsu 2 bombers moved from Yunnan to Hunan 1 armour moved from Kiangsu to Anhwe 1 armour moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 3 armour moved from Anhwe to Hunan Place Units - Japanese 1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone 1 armour and 2 infantry placed in Kiangsu 1 armour and 2 infantry placed in Shantung 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ19: has removed 1 Escort_Convoy owned by Japanese in 19 Sea Zone Trigger Japanese RemoveConvoySZ19: Japanese has 1 Escort placed in 19 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2 Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 61 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Trigger Japan Loses CarolineIslands Turn10: Japanese met a national objective for an additional -3 PUs; end with 61 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Japanese regular : -4.50 ANZAC regular : -0.17
Went ahead and just took the 3 dollar hit, so added 7 back to G. Karelia Partisan took over, so I changed back to G and minus a buck for r.
Think that’s it :)
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Oh boy, I complete forgot about the US Fighter Aces :-)
Here we go! Move, move, move!BR and good night
Game History
Round: 10 Purchase Units - Americans Americans buy 2 Escorts, 1 FighterAceUSA, 1 USA_Hvy_Bomber, 1 artillery, 1 factory_minor, 1 infantry, 2 marines, 3 submarines and 3 usa_armours; Remaining resources: 2 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 2 infantry 2 marines placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 USA_Hvy_Bomber moved from Trans-Jordan to Northern Italy 1 mech_infantry moved from Trans-Jordan to Northwest Persia Americans take Northwest Persia from Italians 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 Escort moved from 54 Sea Zone to 42 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 Escort_Convoys, 2 Heavy_BBs, 2 NavyFighters, 2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 mech_infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport, 2 transports, 2 usa_fighters and 5 usa_tactical_bombers moved from 33 Sea Zone to 44 Sea Zone 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 7,3 and causes: 10 damage to unit: factory_major Bombing raid in Northern Italy causes 10 damage total. Battle in 44 Sea Zone Americans attack with 2 Escort_Convoys, 2 Heavy_BBs, 2 NavyFighters, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport, 2 transports, 2 usa_fighters and 5 usa_tactical_bombers Japanese defend with 1 Japan_destroyer and 1 transport Americans roll dice for 2 Escort_Convoys, 2 Heavy_BBs, 2 NavyFighters, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport, 2 transports, 2 usa_fighters and 5 usa_tactical_bombers in 44 Sea Zone, round 2 : 12/22 hits, 12,33 expected hits Japanese roll dice for 1 Japan_destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits 1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 Escort_Convoys, 2 Heavy_BBs, 2 NavyFighters, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport, 2 transports, 2 usa_fighters and 5 usa_tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 Japan_destroyer and 1 transport Battle in 42 Sea Zone Americans attack with 1 Escort, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 JPN_Pacific_DD Americans roll dice for 1 Escort, 1 usa_fighter and 1 usa_tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Escort owned by the Americans lost in 42 Sea Zone 1 JPN_Pacific_DD owned by the Japanese lost in 42 Sea Zone Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 Escort Casualties for Japanese: 1 JPN_Pacific_DD Battle in Celebes Changer loiter and taunt; Americans attack with 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry Changer defend; Japanese defend with 2 infantry Americans roll dice for 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry in Celebes, round 2 : 0/6 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry in Celebes, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Celebes 2 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 2 artilleries, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 carrier moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 marines moved from Western United States to 10 Sea Zone 2 artilleries, 2 marines, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 artilleries and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 usa_para moved from Persia to Trans-Jordan 2 usa_fighters moved from Gibraltar to Trans-Jordan 1 usa_fighter moved from 91 Sea Zone to Gibraltar 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to Trans-Jordan 2 usa_fighters and 1 usa_tactical_bomber moved from Norway to Archangel 2 pacific_destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 usa_fighters moved from Western United States to Wake Island 2 usa_fighters moved from Western United States to Hawaiian Islands 1 USA_Hvy_Bomber moved from Northern Italy to Trans-Jordan Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 factory_minor placed in Persia 3 usa_armours placed in Iraq 2 Escorts and 3 submarines placed in 10 Sea Zone 1 FighterAceUSA and 1 USA_Hvy_Bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 Russian_Rocketss EDIT: Adding units owned by Russians to Russia: 2 Russian_Rocketss EDIT: Turning off Edit Mode Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 57 PUs; end with 59 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs Trigger Americans Liberates Celebes Turn10: Americans met a national objective for an additional 1 PUs; end with 74 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 77 PUs Trigger Americans Loses Philippines Turn10: Americans met a national objective for an additional -3 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 artillery moved from Szechwan to Shensi 1 artillery moved from Szechwan to Kweichow 2 infantry moved from Szechwan to Kweichow 1 fighter and 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 elite and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 elite and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 elite in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 elite in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 elite owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite and 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 Escort, 1 commando, 5 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; Place Units - British Units in India being upgraded or consumed: 1 infantry 1 commando placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Szechwan to Kansu 1 mech_infantry moved from Szechwan to Sikang 1 bomber moved from Szechwan to Kansu 1 uk_tactical_bomber moved from Szechwan to Sikang 1 uk_armour moved from Trans-Jordan to Syria British take Syria from Italians 1 uk_armour moved from Syria to Trans-Jordan EDIT: 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 uk_para moved from Norway to Finland 6 uk_fighters moved from Norway to Finland EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium 1 uk_tactical_bomber moved from United Kingdom to Holland Belgium Combat - British British creates battle in territory 106 Sea Zone Battle in Kansu British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kansu 1 infantry owned by the Japanese lost in Kansu British win with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Sikang British attack with 1 mech_infantry and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 mech_infantry and 1 uk_tactical_bomber in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 mech_infantry and 1 uk_tactical_bomber in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Sikang 1 uk_tactical_bomber owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Holland Belgium British attack with 1 UK_LCV, 1 elite, 1 infantry and 1 uk_tactical_bomber Germans defend with 1 infantry British roll dice for 1 UK_LCV, 1 elite, 1 infantry and 1 uk_tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 elite, 1 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 UK_LCV Casualties for Germans: 1 infantry Battle in Finland British attack with 6 uk_fighters and 1 uk_para Germans defend with 1 infantry British roll dice for 6 uk_fighters and 1 uk_para in Finland, round 2 : 3/7 hits, 3,17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 6 uk_fighters and 1 uk_para remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 usa_fighter EDIT: Adding units owned by Americans to Gibraltar: 1 usa_fighter EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Northwest Persia Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan 6 uk_fighters moved from Finland to Archangel 1 uk_tactical_bomber moved from Holland Belgium to United Kingdom 1 uk_tactical_bomber moved from Sikang to Szechwan 1 bomber moved from Kansu to Burma 1 commando, 2 infantry and 2 mech_infantrys moved from India to Burma 1 uk_tactical_bomber moved from Szechwan to Burma 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 uk_fighter moved from Trans-Jordan to Northwest Persia EDIT: 1 Rail moved from Union of South Africa to Trans-Jordan 1 Rail and 1 infantry moved from Trans-Jordan to Northwest Persia 1 artillery and 1 commando moved from Belgian Congo to Anglo Egyptian Sudan 1 Rail moved from Union of South Africa to Rhodesia 1 Rail and 1 artillery moved from Rhodesia to Anglo Egyptian Sudan 1 artillery moved from Rhodesia to Belgian Congo 1 elite moved from Scotland to United Kingdom 1 artillery, 2 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone 1 artillery, 2 infantry, 2 transports and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco 4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 4 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 1 Escort placed in 110 Sea Zone 3 infantry and 2 uk_armours placed in India 2 infantry placed in Union of South Africa 2 uk_paras placed in United Kingdom British undo move 3. 2 infantry placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -2,67 Japanese regular : -0,17 Germans regular : 0,33 British regular : -1,17 Italians AA : -0,17
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I did some edits and I moved the Russian rockets back to Moscow. They were all alone in Samara, which was complete nonsense.
BR
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who won the game last night ? :)
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Nice to see the Celebes battle worked correctly. What triplea version are you on ?
I’ve tried to recreate the bug with mixed results and don’t know which version I started the game with
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Looks as if you forgot to move the yanks in F W AF. I’ll move them to F E Q AF as I don’t see any other move u can make with them if they stay as is.
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Oh that yank sub been hanging off East Africa too. Go ahead and move him on ANZAC if u want
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Game History
Round: 10 Purchase Units - Italians Italians buy 2 UndergroundMinrs, 1 armour and 5 infantry; Remaining resources: 0 PUs; Place Units - Italians Units in Southern Italy being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Southern Italy Units in Egypt being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Egypt Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Italians takes Syria from British EDIT: Turning off Edit Mode EDIT: 1 ArmoredInfantry and 1 USA_TankGeneral moved from French West Africa to French Equatorial Africa EDIT: 1 italian_para moved from Southern Italy to Syria Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Caucasus EDIT: 1 italian_para moved from Southern Italy to Greece 1 air_transport and 1 infantry moved from Southern Italy to Egypt 1 bomber moved from Greece to Egypt 1 fighter moved from Greece to Southern Italy 1 armour moved from Yugoslavia to Greece EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece 2 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 armour moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus Place Units - Italians 1 armour and 2 infantry placed in Egypt 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Moved those Yanks to FEQ
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So the German HB isn’t very visible. It’s also 48x48. I can make it darker and bigger
or go with this
anyway, if you missed it and wanted to leave a yank Ftr to protect Iraq Fctry, that’s fine with me.
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I’m just gonna go with the darker one. Didn’t know if saw it or not, as it was easy to miss.
Took me a minute to find it. Thought for sure i bought one lol
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@Panzerstahl-Helm well actually you’d wanna go undg as G has a shit load of Escorts in Cairo. :)
Well, w/e you wanna do. Just in case you didn’t see it was/is my point lol
:)
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Persia too :)
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Howdy,
I am using TripleA version 2.6.14477
I moved the Yanks back to F W AF, becaus they booked the cruise and will take a different route. ;-) In F E Q AF (took me a while to figure out what you meant when I only read your post) they are vulnerable to the German Luftwaffe. ( you may have not planned to attack them anyways, but I know what I would do, hence I moved them back and out of the way of any enamy ;-) )
I leave the factories in Iraq and Persia as it is. Persia factory was just purchased, hence I cant transform them yet.Note 3:
The Industrial Complex must be controlled by the
owner from the start of the turn before it can be
transformed or destroyed.You may very likely bomb one of them, but I prefer that over you use the hvy bomber in an attack. ;-)
Besides that, I bombed Northern Italy in exchange :-)
But thanks for asking and bringing that up.BR
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 ArmoredInfantry and 1 USA_TankGeneral moved from French Equatorial Africa to French West Africa 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 Fortification and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Borneo, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Borneo 1 infantry owned by the Japanese lost in Borneo ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 Fortification in Borneo, round 3 : 0/0 hits, 0,00 expected hits 1 Fortification owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 Fortification and 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone EDIT: 1 submarine moved from 76 Sea Zone to 81 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC Liberates DNG Turn10: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to Archangel Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,50 ANZAC regular : -0,33
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That’s what I get for over achieving late night lol.
Oh boy, I been playing the undg Fctrys wrong all this time. I thought they could get bought and transform same turn. I’ll have to update the notes for that :)
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Hey Panzer only one more game to go and you qualify for some free dudes :)
https://www.axisandallies.org/forums/topic/40751/g40-award-winning-free-units/3
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Game History
Round: 11 Research Technology - Germans Purchase Units - Germans triggerAttachmenLate1944: has removed 1 Late1944_red owned by Changer in Late 1944 triggerAttachmenLate1944: Changer has 1 Late1944 placed in Late 1944 Germans buy 1 Me_262, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 Waffen_Para, 1 elite, 1 factory_minor, 1 infantry and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 King_Tiger, 1 german_para and 3 infantry 1 Waffen_Hvy_Tank, 1 Waffen_Para and 3 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Norway from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Samara from Russians EDIT: Turning off Edit Mode 1 Type_XXI_UBoat moved from 112 Sea Zone to 110 Sea Zone 3 GermanUBoats and 1 Wolfpack moved from 112 Sea Zone to 119 Sea Zone 3 GermanUBoats and 1 Wolfpack moved from 119 Sea Zone to 109 Sea Zone Germans take 109 Sea Zone from Americans 1 GermanUBoat moved from 125 Sea Zone to 119 Sea Zone 2 LuftwaffeAces moved from Western Germany to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 waffen_infantry moved from Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium EDIT: 2 German_LCVs, 2 Panzer_Grndrss, 1 elite and 1 mech_infantry moved from Western Germany to Norway 1 Panzer_Grndrs and 1 armour moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Bryansk 1 elite moved from Belarus to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 Panzer_Grndrs moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk EDIT: 1 Waffen_Para moved from Novgorod to Samara EDIT: 1 1stWaffenArmy moved from Caucasus to 1st Waffen EDIT: 2 Waffen_Artys, 1 Waffen_Oberst and 1 waffen_panzer moved from 1st Waffen to Caucasus EDIT: 1 1stPanzerArmy moved from Caucasus to 1st Panzer EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Caucasus EDIT: 1 Waffen_Arty and 2 armour moved from Caucasus to Volgograd 1 German_Hvy_Bmbr moved from Germany to Volgograd Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone Turning on Edit Mode EDIT: Battle in 110 Sea Zone EDIT: Germans attack with 1 Type_XXI_UBoat EDIT: British defend with 1 Escort and 1 uk_tactical_bomber EDIT: 1/1 hits, 0.67 expected hits EDIT: 0/2 hits, 0.83 expected hits EDIT: 1 Escort owned by the British lost in 110 Sea Zone EDIT: British and Germans reach a stalemate EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Battle in Finland EDIT: Germans attack with 1 Panzer_Grndrs, 1 armour and 1 tactical_bomber EDIT: British defend with 1 uk_para EDIT: 0/3 hits, 1.50 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 2/3 hits, 1.50 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 Panzer_Grndrs owned by the Germans lost in Finland EDIT: 1 uk_para owned by the British lost in Finland EDIT: Germans takes Finland from British EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0 EDIT: Turning off Edit Mode Battle in Volgograd Germans attack with 1 German_Hvy_Bmbr, 1 Waffen_Arty and 2 armour Russians defend with 1 armour and 1 infantry Germans roll dice for 1 German_Hvy_Bmbr, 1 Waffen_Arty and 2 armour in Volgograd, round 2 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans lost in Volgograd 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 German_Hvy_Bmbr, 1 Waffen_Arty and 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 1 armour and 1 infantry Battle in Bryansk Germans attack with 1 Panzer_Grndrs, 1 elite, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 elite Germans roll dice for 1 Panzer_Grndrs, 1 elite, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 elite in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Bryansk 1 artillery owned by the Russians lost in Bryansk Germans roll dice for 1 Panzer_Grndrs, 1 elite, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 elite in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Bryansk 1 elite owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 1 elite Battle in Holland Belgium Germans attack with 2 LuftwaffeAces, 1 artillery, 3 infantry and 1 waffen_infantry British defend with 1 elite and 1 infantry Germans roll dice for 2 LuftwaffeAces, 1 artillery, 3 infantry and 1 waffen_infantry in Holland Belgium, round 2 : 4/9 hits, 3.33 expected hits British roll dice for 1 elite and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 LuftwaffeAces, 1 artillery, 3 infantry and 1 waffen_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 elite and 1 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Caucasus Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 LuftwaffeAces moved from Holland Belgium to Western Germany EDIT: 1 Type_XXI_UBoat moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Bryansk to Caucasus 1 German_Hvy_Bmbr moved from Volgograd to Caucasus 1 tactical_bomber moved from Finland to Novgorod 2 fighters moved from Southern Italy to Caucasus 1 aaGun moved from Ukraine to Rostov 1 Rail moved from Germany to Western Ukraine 1 Rail and 1 armour moved from Western Ukraine to Caucasus 1 G_air_transport and 1 armour moved from Western Germany to Caucasus 1 armour moved from Western Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Ukraine 1 Rail and 1 Waffen_Hvy_Tank moved from Germany to Caucasus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Baltic States to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 1 elite moved from Poland to Baltic States 2 waffen_infantrys moved from Germany to Eastern Poland 1 elite moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 German_LCV moved from Germany to Western Germany 1 infantry moved from Germany to Poland 4 mech_infantrys moved from Western Germany to Poland 1 Panzer_Grndrs moved from Yugoslavia to Bessarabia 1 G_air_transport moved from Egypt to Western Germany EDIT: 1 Panzer_General3 and 5 armour moved from Caucasus to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Caucasus 1 Waffen_Para moved from Germany to Novgorod Place Units - Germans 1 factory_minor placed in Caucasus 6 TotalWar_Tanks and 1 elite placed in Germany 1 Panzer_Grndrs and 1 infantry placed in Eastern Poland 1 Me_262 and 6 TotalWarMechInfs placed in Western Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Russians regular : 1.50 Germans regular : 1.83 EDIT: : -1.17 British regular : -1.00
Sorry for moving your guys last night. I shouldn’t have done that :)
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Good morning and happy Easter. I will only be able to do my R11 later on today. We go visit my family until Tuesday.
No worries about “moving” my units. I appreciate that you keep an eye on them and check, if I somewhere shot myself in the knee.
I hope below screenshot with the new Egypt flow is from another game. Italy in Egypt already would be a desaster… 😳