keep in mind that the allies will want to choose OOL in any big sea battles…
Total World War 3.0 7 players
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TripleA Turn Summary: Finland round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 12 PUs Research Technology - Germany Trigger germanaTIL: Germany gains access to ImprovedLogistics Trigger germanaTIDS: Germany gains access to ImprovedDefensiveStructures Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedLogistics Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Murmansk to Kola Penninsula Finland take Kola Penninsula from Russia 1 germanInfantry moved from Western Karelia to Eastern Karelia Germany take Eastern Karelia from Russia 1 germanArtillery moved from Eastern Finland to Leningrad 1 germanInfantry moved from Eastern Finland to Leningrad 3 germanInfantrys moved from Belorussia to Pskov 4 germanFighters, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Lativa Estonia to Pskov 2 germanTanks moved from Hungary Slovakia to Bulgaria 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone 1 germanInfantry moved from Cyrenaica to 51 Sea Zone 1 germanInfantry moved from Western Egypt to 51 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone 2 germanInfantrys moved from 53 Sea Zone to Sinai 2 germanMech.Infantrys and 2 germanTanks moved from Western Egypt to Sinai 1 germanDestroyer moved from 51 Sea Zone to 53 Sea Zone 1 germanAlpineInfantry, 1 germanAntiTankGun, 6 germanArtillerys, 1 germanCombatEngineer, 24 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 7 germanTanks moved from Lativa Estonia to Leningrad 2 germanInfantrys moved from Lithuania to 29 Sea Zone 2 germanInfantrys moved from 29 Sea Zone to Leningrad 6 germanTanks moved from Lithuania to Leningrad Combat - Germany Germany creates battle in territory 69 Sea Zone Battle in Pskov Germany attack with 4 germanFighters, 3 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber Russia defend with 1 Flagpole and 2 russianCombatEngineers Germany roll dice for 4 germanFighters, 3 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber in Pskov, round 2 : 3/1 hits, 2.75 expected hits Russia roll dice for 2 russianCombatEngineers in Pskov, round 2 : 1/1 hits, 0.67 expected hits 1 germanInfantry owned by the Germany lost in Pskov 2 russianCombatEngineers owned by the Russia lost in Pskov Germany win, taking Pskov from Russia with 4 germanFighters, 2 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 5 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianCombatEngineers Battle in Sinai Germany attack with 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 2 britishInfantrys Germany roll dice for 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks in Sinai, round 2 : 2/0 hits, 2.00 expected hits Egypt roll dice for 2 britishInfantrys in Sinai, round 2 : 1/1 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Sinai 2 britishInfantrys owned by the Britain lost in Sinai Germany win, taking Sinai from Egypt with 1 germanInfantry, 2 germanMech.Infantrys and 2 germanTanks remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Britain: 2 britishInfantrys Battle in Leningrad Germany attack with 1 germanAlpineInfantry, 1 germanAntiTankGun, 7 germanArtillerys, 1 germanCombatEngineer, 27 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 13 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianBarracks, 1 russianDocks, 1 russianEntrenchment, 1 russianFortification and 4 russianInfantrys Germany roll dice for 1 germanAlpineInfantry, 1 germanAntiTankGun, 7 germanArtillerys, 1 germanCombatEngineer, 27 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 13 germanTanks in Leningrad, round 2 : 15/1 hits, 15.42 expected hits Russia roll dice for 1 russianEntrenchment, 1 russianFortification and 4 russianInfantrys in Leningrad, round 2 : 3/1 hits, 3.50 expected hits 1 germanInfantry owned by the Germany, 1 germanAntiTankGun owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Leningrad 4 russianInfantrys owned by the Russia, 1 russianEntrenchment owned by the Russia and 1 russianFortification owned by the Russia lost in Leningrad Some non-combat units are destroyed: Germany win, taking Leningrad from Russia with 7 germanArtillerys, 1 germanCombatEngineer, 26 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 13 germanTanks remaining. Battle score for attacker is 19 Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiTankGun and 1 germanInfantry Casualties for Russia: 1 russianEntrenchment, 1 russianFortification and 4 russianInfantrys Battle in 69 Sea Zone Germany attack with 1 germanSubmarine Usa defend with 2 americanDestroyers 1 germanSubmarine owned by the Germany submerged Battle in Bulgaria Germany attack with 2 germanTanks Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanTanks in Bulgaria, round 2 : 0/1 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanTanks in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 germanTank owned by the Germany lost in Bulgaria 1 russianInfantry owned by the Russia lost in Bulgaria Some non-combat units are destroyed: Germany winUsa winUsa win with 2 americanDestroyers remaining with 2 americanDestroyers remaining, taking Bulgaria from Russia with 1 germanTank remaining. Battle score for attacker is -3 Casualties for Germany: 1 germanTank Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 Material, 1 Truck, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanParatrooper moved from Kharkov to Western Ukraine 1 germanArtillery moved from Southern Ukraine to Western Ukraine 1 germanTank moved from Belorussia to Western Ukraine 1 Truck moved from Belorussia to Western Ukraine 1 Material and 1 Truck moved from Eastern Germany to Belorussia 1 Truck moved from Lativa Estonia to Poland 1 Material and 1 Truck moved from Poland to Lithuania 1 Material, 1 Train and 1 germanInfantry moved from Poland to Western Ukraine 1 Material, 1 Train and 1 germanInfantry moved from Western Germany to Eastern Poland 1 germanArtillery moved from Eastern Germany to Poland 4 germanFighters, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber moved from Pskov to Belorussia 2 germanInfantrys moved from Lithuania to Belorussia 8 germanTanks moved from Eastern Germany to Eastern Poland 1 Train moved from Eastern Poland to Western Ukraine 2 germanInfantrys moved from Poland to Eastern Poland 1 germanTank moved from Southern Germany to Poland 3 germanTanks moved from Western Germany to Bohemia Moravia 2 germanTanks moved from Vichy France to Austria 1 germanInfantry moved from Northern Italy to Austria 1 germanAntiAirGun moved from Northern Italy to Austria 1 germanFighter moved from Vichy France to Western Ukraine 3 germanInfantrys moved from Finland to Eastern Finland 1 germanInfantry moved from Murmansk to Western Karelia 1 Truck moved from Northern Finland to Eastern Finland 1 Truck and 1 germanParatrooper moved from Northern Finland to Leningrad 2 germanInfantrys moved from Northern Germany to Eastern Germany 1 germanStrategicBomber moved from Southern Germany to Western Ukraine 1 germanFighter moved from Southern Germany to Western Ukraine 1 germanTacticalBomber moved from Southern Germany to Western Ukraine 1 germanAirTransport moved from Southern Germany to Eastern France 1 germanAirTransport moved from Eastern France to Paris 1 germanAirTransport moved from Western Ukraine to Poland 1 Truck and 1 germanInfantry moved from Western Egypt to Sinai 2 germanArtillerys, 1 germanFighter and 4 germanInfantrys moved from Western Egypt to Cairo 1 germanCombatEngineer and 1 germanInfantry moved from Al Kufrah to Western Egypt 1 germanMech.Infantry moved from Cyrenaica to Western Egypt Purchase Units - Germany Germany buy 4 germanInfantrys, 3 germanStrategicBombers and 4 germanTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 4 germanInfantrys placed in Eastern Germany 4 germanTanks placed in Western Germany 3 germanStrategicBombers placed in Southern Germany Units in Western Ukraine being upgraded or consumed: 2 Materials 1 germanBarracks placed in Western Ukraine Activate Technology - Germany Germany activating ImprovedLogistics Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield Turn Complete - Germany Germany collect 70 PUs; end with 70 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 73 PUs Units generate 3 techTokens; Germany end with 3 techTokens Units Change Ownership Some Units in Northern Finland change ownership: 2 germanCombatEngineers Some Units in Vichy France change ownership: 2 Materials Purchase Units - VichyFrance VichyFrance buy 1 Train; Remaining resources: 2 PUs; Place Units - VichyFrance 1 Train, 1 germanArtillery and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 10 PUs; end with 12 PUs Some Units in Vichy France change ownership: 2 Materials, 1 Train, 1 germanArtillery and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 2 germanTanks; Remaining resources: 1 PUs; Place Units - DanubeAxis 2 germanTanks placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Some Units in Hungary Slovakia change ownership: 2 germanTanks Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Finland change ownership: 3 germanInfantrys Some Units in Northern Finland change ownership: 2 germanCombatEngineers
Combat Hit Differential Summary :
Germany regular : -0.50 Egypt regular : 0.50 Germany rolls : 1.00 Russia regular : 0.17
Territory Summary for DanubeAxis, Finland, Germany and VichyFrance :
13 Sea Zone : 1 flag 15 Sea Zone : 1 flag 27 Sea Zone : 1 germanHull 29 Sea Zone : 1 germanTransport 48 Sea Zone : 2 germanDestroyers and 1 germanSubmarine 53 Sea Zone : 1 germanDestroyer and 1 germanTransport 69 Sea Zone : 1 germanSubmarine Al Kufrah : 1 germanAntiAirGun Austria : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanInfantry and 2 germanTanks Belorussia : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 4 germanFighters, 2 germanInfantrys, 1 germanNavalFighter, 2 germanStrategicBombers and 1 germanTacticalBomber Berlin : 1 Flagpole, 3 Materials, 2 Rails, 1 ResearchCenter, 1 germanAirfield, 1 germanAntiAirGun and 1 germanBarracks Bessarabia : 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanAntiAirGun Bohemia Moravia : 1 Flagpole, 1 Rail, 1 germanAirfield and 3 germanTanks Bulgaria : 1 Flagpole and 1 germanTank Cairo : 2 germanArtillerys, 1 germanFighter and 4 germanInfantrys Central Norway : 1 Flagpole, 1 Rail, 1 germanAntiAirGun, 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry Copenhagen : 1 Flagpole and 1 germanAirfield Corsica : 1 Flagpole Crete : 1 Flagpole, 1 Material, 1 germanAirfield and 1 germanArtillery Crimea : 1 flag, 1 Flagpole Denmark : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 1 germanInfantry Eastern Finland : 1 Flagpole, 1 Rail, 1 Truck, 1 germanAirfield, 2 germanAntiAirGuns, 1 germanEntrenchment, 2 germanFortifications and 3 germanInfantrys Eastern France : 1 Flagpole, 1 Rail, 1 germanAntiTankGun and 5 germanInfantrys Eastern French Africa : 1 Flagpole Eastern Germany : 1 Flagpole, 2 Rails, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 6 germanInfantrys Eastern Karelia : 1 flag, 1 Flagpole and 1 germanInfantry Eastern Poland : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 1 germanAirfield, 3 germanInfantrys and 8 germanTanks Finland : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 3 germanInfantrys French Guyana : 1 Flagpole French Indochina : 1 Flagpole French West Africa : 1 Flagpole and 1 Rail Hungary Slovakia : 1 Flagpole, 2 Rails, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanFactory and 2 germanTanks Kharkov : 1 flag, 1 Flagpole and 1 germanAirfield Kola Penninsula : 1 flag, 1 Flagpole and 1 germanInfantry Lativa Estonia : 1 flag, 1 Flagpole and 1 germanAntiAirGun Leningrad : 1 flag, 1 Flagpole, 1 Truck, 7 germanArtillerys, 1 germanCombatEngineer, 26 germanInfantrys, 2 germanMech.Infantrys, 2 germanParatroopers and 13 germanTanks Lithuania : 1 flag, 1 Flagpole, 1 Material, 1 Rail and 1 Truck Low Countries : 1 Flagpole, 1 UnitsForExiledAllies and 1 germanEntrenchment Madagascar : 1 Flagpole, 1 germanAirfield and 1 germanInfantry Murmansk : 1 flag, 1 Flagpole Northern Finland : 1 Flagpole, 1 Rail, 2 germanAlpineInfantrys, 2 germanCombatEngineers, 2 germanEntrenchments and 1 germanNavalFighter Northern France : 1 Flagpole, 1 Material, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Northern Germany : 1 Flagpole, 2 Rails, 2 germanAirfields, 1 germanBarracks, 1 germanDocks and 1 germanFortification Northern Norway : 1 Flagpole, 1 Rail and 1 germanAirfield Northern Yugoslavia : 1 Flagpole and 1 Rail Norway : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Paris : 1 Flagpole, 2 Rails, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanAirfield, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMarines and 1 germanMech.Infantry Pinsk Marshes : 1 flag, 1 Flagpole Poland : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanAirfield, 1 germanArtillery and 1 germanTank Pskov : 1 flag, 1 Flagpole and 2 germanInfantrys Romania : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanBarracks and 1 germanDocks Sinai : 1 flag, 1 Flagpole, 1 Rail, 1 Truck, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Southern Germany : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun, 1 germanEntrenchment and 3 germanStrategicBombers Southern Ukraine : 1 flag, 1 Flagpole and 1 Rail Tobruk : 1 Material Tripolitania : 1 Material Tunisia : 1 Flagpole, 1 Rail, 1 Train, 1 UnitsForExiledAllies and 1 germanAntiAirGun Vichy France : 1 Flagpole, 2 Materials, 1 Occupation, 1 Rail, 1 Train, 1 germanAircraftPlant, 1 germanAirfield, 1 germanArtillery, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 2 germanInfantrys West Africa : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies and 1 germanAirfield Western Egypt : 1 germanCombatEngineer, 1 germanInfantry and 1 germanMech.Infantry Western France : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanDocks and 1 germanEntrenchment Western Germany : 1 Flagpole, 1 Rail, 2 germanAirfields, 2 germanAntiAirGuns, 1 germanArtillery, 1 germanEntrenchment, 1 germanFactory, 5 germanInfantrys and 4 germanTanks Western Karelia : 1 flag, 1 Flagpole and 1 germanInfantry Western Ukraine : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 2 Trains, 2 Trucks, 1 germanAntiTankGun, 1 germanArtillery, 1 germanBarracks, 1 germanCombatEngineer, 2 germanFighters, 1 germanInfantry, 1 germanMech.Infantry, 1 germanParatrooper, 1 germanStrategicBomber, 1 germanTacticalBomber and 1 germanTank
Production/PUs Summary :
Germany : 70 / 73 VichyFrance : 10 / 12 DanubeAxis : 12 / 13 Finland : 10 / 10 Russia : 59 / 66 Brazil : 7 / 0 Japan : 84 / 88 Manchuria : 10 / 10 Thailand : 9 / 9 China : 10 / 12 Spain : 8 / 0 Britain : 39 / 44 Canada : 15 / 17 ExiledAllies : 27 / 23 Egypt : 4 / 0 SouthAfrica : 7 / 7 India : 13 / 13 Australia : 17 / 17 Sweden : 7 / 0 Italy : 31 / 35 Usa : 68 / 68 Turkey : 7 / 0
Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 35 times 3 was rolled 31 times 4 was rolled 35 times 5 was rolled 33 times 6 was rolled 39 times 7 was rolled 38 times 8 was rolled 39 times 9 was rolled 43 times 10 was rolled 34 times 11 was rolled 45 times 12 was rolled 29 times Average roll : 6.553 Median : 7.000 Variance : 0.569 Standard Deviation : 0.754 Total rolls : 441 Null / Other 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 8 times 6 was rolled 5 times 7 was rolled 9 times 8 was rolled 6 times 9 was rolled 5 times 10 was rolled 2 times 11 was rolled 4 times 12 was rolled 6 times Average roll : 6.262 Median : 6.000 Variance : 0.764 Standard Deviation : 0.874 Total rolls : 65 Manchuria Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral Combat 3 was rolled 2 times 4 was rolled 1 times 7 was rolled 3 times 8 was rolled 1 times 9 was rolled 2 times 11 was rolled 1 times Average roll : 6.800 Median : 7.000 Variance : 1.296 Standard Deviation : 1.139 Total rolls : 10 Usa Combat 1 was rolled 1 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times 8 was rolled 2 times 9 was rolled 2 times 10 was rolled 5 times 11 was rolled 4 times Average roll : 6.423 Median : 7.000 Variance : 1.987 Standard Deviation : 1.409 Total rolls : 26 ExiledAllies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 7 was rolled 1 times 10 was rolled 1 times Average roll : 5.200 Median : 4.000 Variance : 0.729 Standard Deviation : 0.854 Total rolls : 5 VichyFrance Combat 1 was rolled 1 times 10 was rolled 2 times 11 was rolled 1 times Average roll : 8.000 Median : 10.000 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 4 Japan Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 11 times 7 was rolled 6 times 8 was rolled 9 times 9 was rolled 8 times 10 was rolled 9 times 11 was rolled 8 times 12 was rolled 4 times Average roll : 6.616 Median : 7.000 Variance : 0.608 Standard Deviation : 0.780 Total rolls : 86 Egypt Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 2 times 7 was rolled 1 times 8 was rolled 1 times 9 was rolled 1 times Average roll : 5.857 Median : 6.000 Variance : 0.819 Standard Deviation : 0.905 Total rolls : 7 Britain Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 4 times 8 was rolled 2 times 9 was rolled 9 times 10 was rolled 4 times 11 was rolled 9 times 12 was rolled 4 times Average roll : 6.727 Median : 8.000 Variance : 1.647 Standard Deviation : 1.283 Total rolls : 55 Russia Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 5 times 7 was rolled 4 times 8 was rolled 7 times 9 was rolled 5 times 10 was rolled 2 times 11 was rolled 7 times 12 was rolled 4 times Average roll : 6.450 Median : 6.000 Variance : 0.915 Standard Deviation : 0.957 Total rolls : 60 China Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times 7 was rolled 4 times 8 was rolled 2 times 9 was rolled 4 times 10 was rolled 5 times 11 was rolled 5 times 12 was rolled 3 times Average roll : 7.222 Median : 8.000 Variance : 0.629 Standard Deviation : 0.793 Total rolls : 36 Finland Combat 7 was rolled 1 times 11 was rolled 1 times Average roll : 9.000 Median : 9.000 Variance : 1.667 Standard Deviation : 1.291 Total rolls : 2 Italy Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 6 was rolled 4 times 8 was rolled 3 times 9 was rolled 2 times 10 was rolled 2 times 11 was rolled 1 times 12 was rolled 2 times Average roll : 7.211 Median : 8.000 Variance : 1.051 Standard Deviation : 1.025 Total rolls : 19 Germany Combat 1 was rolled 7 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 8 times 6 was rolled 5 times 7 was rolled 9 times 8 was rolled 6 times 9 was rolled 5 times 10 was rolled 2 times 11 was rolled 4 times 12 was rolled 6 times Average roll : 6.262 Median : 6.000 Variance : 0.764 Standard Deviation : 0.874 Total rolls : 65
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Game History
Round: 6 Research Technology - Russia Trigger russianaTAM: Russia gains access to AdvancedMechanization Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Some non-combat units are destroyed: Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Orel Kursk to Pskov 1 russianInfantry moved from Novgorod to Eastern Karelia 1 russianInfantry moved from Novgorod to Eastern Karelia 1 russianInfantry moved from Novgorod to Pskov 1 russianFighter moved from Novgorod to Pskov 1 russianNavalFighter moved from Novgorod to Pskov 1 russianFighter moved from Novgorod to Eastern Karelia 1 russianInfantry moved from Voronezh to Kharkov Russia take Kharkov from Germany 1 russianTank moved from Eastern Ukraine to Crimea Russia take Southern Ukraine from Germany Russia take Crimea from Germany 3 russianInfantrys moved from Western Evenki to Eastern Evenki 1 russianInfantry moved from Irkutsk to Lake Baikal 1 russianInfantry moved from Irkutsk to Lake Baikal 1 russianInfantry moved from Lake Baikal to Eastern Evenki 1 russianInfantry moved from Lake Baikal to Eastern Evenki Combat - Russia Battle in Pskov Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianNavalFighter Germany defend with 1 Flagpole and 2 germanInfantrys Russia win, taking Pskov from Germany with 1 russianFighter, 1 russianInfantry and 1 russianNavalFighter remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Casualties for Germany: 2 germanInfantrys Battle in Eastern Evenki Russia attack with 5 russianInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Russia win, taking Eastern Evenki from Japan with 5 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Eastern Karelia Russia attack with 1 russianFighter and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia win, taking Eastern Karelia from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia2: China takes ownership of territory Altay 1 russianNavalFighter moved from Pskov to Novgorod 1 russianFighter moved from Pskov to Novgorod 1 russianTank moved from Archangel to Novgorod 1 russianTank moved from Moscow to Novgorod 1 russianArtillery moved from Moscow to Novgorod 1 russianTank moved from Moscow to Novgorod 1 russianAntiTankGun moved from Moscow to Novgorod 1 russianAntiTankGun moved from Archangel to Vologda 1 russianArtillery moved from Archangel to Vologda 1 russianNavalFighter moved from Urals to Novgorod 1 Truck moved from Novgorod to Moscow 1 Truck and 1 russianAntiAirGun moved from Moscow to Novgorod 1 russianFighter moved from Eastern Karelia to Novgorod 1 russianInfantry moved from Caucasus to Eastern Ukraine 1 russianInfantry moved from Caucasus to Eastern Ukraine 1 russianInfantry moved from Eastern Ukraine to Southern Ukraine 1 Train and 1 russianTank moved from Novosibirsk to Yakut 1 Train moved from Yakut to Novosibirsk 1 russianInfantry moved from Volgarod to Moscow 1 Train moved from Moscow to Omsk 1 Train and 1 russianAntiAirGun moved from Omsk to Volgarod 3 russianInfantrys moved from Stalingrad to Voronezh 1 russianTransport moved from 55 Sea Zone to 56 Sea Zone 1 russianDestroyer moved from 55 Sea Zone to 56 Sea Zone Purchase Units - Russia Russia buy 3 Materials, 1 russianFighter, 1 russianFortification, 5 russianInfantrys, 1 russianTacticalBomber and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Novgorod being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification placed in Novgorod 2 Materials and 1 russianTank placed in Stalingrad 1 russianFighter and 1 russianTacticalBomber placed in Urals 1 russianInfantry placed in Vologda 2 russianInfantrys placed in Irkutsk 1 Material and 1 russianTank placed in Novosibirsk 2 russianInfantrys placed in Moscow Activate Technology - Russia Russia activating Production Turn Complete - Russia Russia collect 66 PUs; end with 66 PUs Units generate 6 techTokens; Russia end with 6 techTokens
The loss of Cairo is very serious…
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TripleA Turn Summary: Thailand round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan rolls : 2/1 hits, 0.00 expected hits Japan removing all Technology Tokens after successful research. Japan discover Logistics Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 3 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Far Eastern Republic to Yakut 3 japaneseArtillerys, 1 japaneseCombatEngineer, 6 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 1 japaneseTank moved from Northern Manchuria to Yakut 1 japaneseTacticalBomber moved from Suiyuan to Yakut 2 japaneseAlpineInfantrys moved from Tsinghai to Singkiang 1 japaneseInfantry moved from Kansu to Ningsia 2 japaneseAlpineInfantrys moved from Northern China to Ningsia 1 japaneseInfantry moved from Burma to Bengal 2 japaneseFighters moved from French Indochina to Bengal 1 japaneseStrategicBomber moved from Hupeh to Bengal 4 japaneseMarines moved from Phillippines to 128 Sea Zone 4 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 148 Sea Zone 4 japaneseMarines moved from 148 Sea Zone to Sumatra 4 japaneseNavalFighters moved from 128 Sea Zone to Sumatra 1 japaneseBattleship and 1 japaneseCruiser moved from 128 Sea Zone to 148 Sea Zone 2 japaneseCarriers and 2 japaneseDestroyers moved from 128 Sea Zone to 148 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 102 Sea Zone to 103 Sea Zone 2 japaneseMarines moved from 103 Sea Zone to Aleutian Islands 2 japaneseFighters moved from Hupeh to Ningsia Combat - Japan Battle in Aleutian Islands Battle in Sumatra Japan attack with 4 japaneseMarines and 4 japaneseNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys, 1 britishMarine and 1 britishTank Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Sumatra, round 2 : 1/1 hits, 1.08 expected hits Japan roll dice for 4 japaneseMarines and 4 japaneseNavalFighters in Sumatra, round 2 : 3/0 hits, 3.00 expected hits ExiledAllies roll dice for 2 britishInfantrys, 1 britishMarine and 1 britishTank in Sumatra, round 2 : 1/1 hits, 1.75 expected hits 1 japaneseMarine owned by the Japan lost in Sumatra 2 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain and 1 britishTank owned by the Britain lost in Sumatra Japan win, taking Aleutian Islands from Usa, taking Sumatra from ExiledAllies with 3 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 12 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 2 britishInfantrys, 1 britishMarine and 1 britishTank Battle in Bengal Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Bengal, round 2 : 1/1 hits, 0.83 expected hits Britain roll dice for 1 britishInfantry in Bengal, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Bengal Japan win, taking Bengal from Britain with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Ningsia Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 Rail and 1 chineseAlpineInfantry Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseFighters and 1 japaneseInfantry in Ningsia, round 2 : 1/1 hits, 1.42 expected hits China roll dice for 1 chineseAlpineInfantry in Ningsia, round 2 : 0/1 hits, 0.42 expected hits 1 chineseAlpineInfantry owned by the China lost in Ningsia Japan win, taking Ningsia from China with 2 japaneseAlpineInfantrys, 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAlpineInfantry Battle in Singkiang Japan attack with 2 japaneseAlpineInfantrys China defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 chineseAirfield, 1 chineseAntiAirGun and 1 chineseBarracks Japan roll dice for 2 japaneseAlpineInfantrys in Singkiang, round 2 : 1/1 hits, 0.83 expected hits China roll dice for 1 chineseAntiAirGun in Singkiang, round 2 : 0/1 hits, 0.25 expected hits 1 chineseAntiAirGun owned by the China lost in Singkiang Japan captures one of China capitals Some non-combat units are destroyed: Japan converts chineseBarracks into different units Japan win, taking Singkiang from China with 2 japaneseAlpineInfantrys remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAntiAirGun Battle in Yakut Japan attack with 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 2 japaneseTacticalBombers and 3 japaneseTanks Russia defend with 1 Flagpole, 1 Rail, 1 Train, 2 Trucks, 1 russianAirfield, 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks Russia roll AntiAircraftGun dice in Yakut : 0/1 hits, 0.17 expected hits Russia roll AntiTankGun dice in Yakut : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 2 japaneseTacticalBombers and 3 japaneseTanks in Yakut, round 2 : 7/1 hits, 6.58 expected hits Russia roll dice for 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks in Yakut, round 2 : 6/1 hits, 5.92 expected hits 6 japaneseInfantrys owned by the Japan lost in Yakut 4 russianTanks owned by the Russia, 1 russianAntiTankGun owned by the Russia and 2 russianAntiAirGuns owned by the Russia lost in Yakut Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 1 japaneseCombatEngineer, 4 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 2 japaneseTacticalBombers and 3 japaneseTanks in Yakut, round 3 : 5/1 hits, 5.58 expected hits Russia roll dice for 1 russianAlpineInfantry, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys and 1 russianMech.Infantry in Yakut, round 3 : 5/1 hits, 4.92 expected hits 1 japaneseArtillery owned by the Japan, 3 japaneseInfantrys owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Yakut 2 russianInfantrys owned by the Russia, 2 russianArtillerys owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Yakut Japan roll dice for 2 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry, 3 japaneseMech.Infantrys, 2 japaneseTacticalBombers and 3 japaneseTanks in Yakut, round 4 : 5/1 hits, 4.58 expected hits Russia roll dice for 1 russianAlpineInfantry, 2 russianCombatEngineers, 1 russianFortification and 1 russianInfantry in Yakut, round 4 : 3/1 hits, 3.08 expected hits 2 japaneseArtillerys owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Yakut 1 russianInfantry owned by the Russia, 2 russianCombatEngineers owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 1 russianFortification owned by the Russia lost in Yakut Some non-combat units are destroyed: Japan win, taking Yakut from Russia with 2 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseMech.Infantrys, 2 japaneseTacticalBombers and 3 japaneseTanks remaining. Battle score for attacker is 27 Casualties for Japan: 3 japaneseArtillerys, 10 japaneseInfantrys and 1 japaneseStrategicBomber Casualties for Russia: 1 russianAlpineInfantry, 2 russianAntiAirGuns, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianCombatEngineers, 1 russianFortification, 3 russianInfantrys, 1 russianMech.Infantry and 4 russianTanks Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseTacticalBomber moved from Yakut to Suiyuan 1 japaneseTacticalBomber moved from Yakut to Northern Manchuria 1 japaneseBattleship-damaged moved from 102 Sea Zone to 100 Sea Zone 1 japaneseAntiAirGun moved from Japan to 98 Sea Zone 1 Material moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone 3 japaneseMarines moved from Tokyo to 99 Sea Zone 1 Material, 1 japaneseAntiAirGun and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone 1 japaneseCombatEngineer, 3 japaneseMarines and 2 japaneseTransports moved from 99 Sea Zone to 127 Sea Zone 1 japaneseTransport moved from 103 Sea Zone to 101 Sea Zone 2 japaneseInfantrys moved from Kamchatka to 101 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 101 Sea Zone to 103 Sea Zone 2 japaneseInfantrys moved from 103 Sea Zone to Alaska 1 japaneseNavalFighter moved from 103 Sea Zone to Alaska 2 japaneseTransports moved from 127 Sea Zone to 99 Sea Zone 1 japaneseCombatEngineer moved from 127 Sea Zone to Luzon 1 Material moved from 127 Sea Zone to Luzon 3 japaneseMarines moved from 127 Sea Zone to Luzon 1 japaneseAntiAirGun moved from 127 Sea Zone to Luzon 2 japaneseFighters moved from Ningsia to Hupeh 2 japaneseFighters moved from Bengal to French Indochina 1 japaneseStrategicBomber moved from Bengal to French Indochina 1 Material and 1 Truck moved from Northern China to Singkiang 1 Material and 1 Truck moved from Shensi to Hupeh 3 japaneseAlpineInfantrys moved from Shensi to Hupeh 1 japaneseArtillery moved from Shensi to Hupeh 2 Trains, 3 japaneseAlpineInfantrys and 1 japaneseArtillery moved from Shantung to Eastern Szechwan 1 Truck moved from Shantung to Inner Mongolia 1 japaneseCombatEngineer moved from Hupeh to Inner Mongolia 1 Material and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria 1 japaneseTank moved from Korea to Northern Manchuria 2 japaneseAlpineInfantrys moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Northern Manchuria 2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone 3 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseArtillery moved from Japan to 98 Sea Zone 3 japaneseAlpineInfantrys, 1 japaneseArtillery and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 3 japaneseAlpineInfantrys moved from 100 Sea Zone to Far Eastern Republic 1 japaneseArtillery moved from 100 Sea Zone to Far Eastern Republic 1 japaneseCruiser moved from 99 Sea Zone to 102 Sea Zone 1 japaneseInfantry moved from Western Szechwan to Kansu 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys and 1 japaneseParatrooper moved from Burma to Eastern Szechwan 3 japaneseInfantrys moved from Thailand to Burma 1 Material and 1 Truck moved from Peking to Inner Mongolia 1 Truck moved from Shantung to Hupeh 4 japaneseNavalFighters moved from Sumatra to 148 Sea Zone Purchase Units - Japan Japan buy 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseDestroyer, 1 japaneseHull, 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 1 japaneseTank; Remaining resources: 1 PUs; 0 techTokens; Place Units - Japan Units in Hupeh being upgraded or consumed: 1 Material 1 Rail placed in Hupeh 2 japaneseAlpineInfantrys placed in Hupeh 2 japaneseMech.Infantrys and 1 japaneseTank placed in Korea 1 japaneseArtillery and 1 japaneseStrategicBomber placed in Japan 1 japaneseDestroyer placed in 99 Sea Zone placed in 99 Sea Zone 1 japaneseHull placed in 99 Sea Zone Units in Luzon being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Luzon 2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Kyushu Shikoku 2 japaneseInfantrys and 1 japaneseMarine placed in Tokyo Japan undo move 5. 1 japaneseMarine placed in Tokyo 1 japaneseDestroyer placed in 99 Sea Zone Activate Technology - Japan Japan activating Logistics Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 91 PUs; end with 92 PUs Units generate 12 techTokens; Japan end with 12 techTokens Units Change Ownership Some Units in Northern Manchuria change ownership: 1 Material Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria repair damage of 2x Train; Remaining resources: 8 PUs; Manchuria buy 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 13 PUs Units Change Ownership Some Units in Manchuria change ownership: 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 Material Some Units in Yakut change ownership: 1 Train, 2 Trucks and 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Japan regular : 0.08 China regular : -0.67 ExiledAllies regular : -0.75 Russia AntiAircraftGun : -0.17 Japan rolls : 2.00 Russia AntiTankGun : -0.17 Russia regular : 0.08 Britain regular : -0.33
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I think we can identify Cairo as being a very important place on the map.
theres something strange about the battle calculator. When it calculates average TUV swing, I think it doesnt add the surviving planes, which leads you to believe it is very non beneficial to attack with planes.
protip:
you can only build 3 research centers, but they can be captured. This way you can have 4 -
I’m honest, I would have preferred to play without the LL
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@Avner Lend&Lease?
why? does it make much of a difference? -
@Guderian1 said in Total World War 3.0 7 players:
@Avner Lend&Lease?
why? does it make much of a difference?Low Luck :)
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@mainah it would be nice if the file name was something more specific than savegame
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who is playing the USA?
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@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right? -
We need to publish the right shift… china6…
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So who is playing now?
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i thought my turn was done. the latest save i had went to the USA but honestly if It is china, I am just turtling building mountain infantry until all my troops are dead
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@Grinchveld said in Total World War 3.0 7 players:
i thought my turn was done. the latest save i had went to the USA but honestly if It is china, I am just turtling building mountain infantry until all my troops are dead
Looks like you loaded China5 instead of China6…
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I would like to continue
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@dawgoneit I agree
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@Caesar1 sorry i lost the file, this thread is not easy for me to find the most current saves, naming them better would help
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@Grinchveld said in Total World War 3.0 7 players:
@Caesar1 sorry i lost the file, this thread is not easy for me to find the most current saves, naming them better would help
you could take the turn again