@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
L24 BM4 - BombsAway (axis) vs surfer (Allies +25)
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 4 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai 3 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 infantry moved from Brazil to French Guiana 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 4 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Tsinghai 3 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Iraq to Syria 1 bomber moved from Egypt to 99 Sea Zone 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from India to Shan State 1 tactical_bomber moved from India to 41 Sea Zone 1 fighter moved from India to Shan State Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Syria British attack with 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Syria, round 4 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Syria, round 5 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 bomber moved from 99 Sea Zone to Gibraltar 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 carrier and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from 76 Sea Zone to India 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter moved from Shan State to India 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 81 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.83 Japanese regular : -1.00 Neutral_Axis regular : -1.67 British regular : -2.00 -
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 submarines moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns moved from Queensland to South Australia 1 fighter moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Western Germany to France 3 aaGuns, 10 armour, 5 artilleries, 1 fighter, 27 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 artillery and 9 infantry moved from Vyborg to Novgorod 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Poland to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Southern Italy to Western Ukraine 1 fighter moved from Southern Italy to Western Ukraine Place Units - Germans 3 infantry placed in France 2 infantry placed in Germany 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 armour owned by the Italians lost in Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Kazakhstan to Tambov 3 infantry moved from Timguska to Novosibirsk 5 infantry moved from Vologda to Russia 27 infantry moved from Bryansk to Tambov 1 armour moved from Bryansk to Russia 1 armour moved from Bryansk to Tambov 2 mech_infantrys moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 4 artilleries moved from Bryansk to Tambov 3 artilleries moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 8 infantry moved from Bryansk to Russia 1 aaGun and 2 infantry moved from Archangel to Vologda 2 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 13 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia 1 infantry and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.17 -
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Sikang to Shensi 3 infantry moved from Tsinghai to Shensi 1 fighter moved from Hopei to Shensi 6 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 98 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Algeria 3 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Algeria, round 2 : 4/9 hits, 2.50 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 1 cruiser Americans roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in 98 Sea Zone 1 cruiser owned by the Italians lost in 98 Sea Zone Italians win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/7 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 carriers, 2 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Sikang to Shensi 3 infantry moved from Tsinghai to Shensi 1 fighter moved from Hopei to Shensi 6 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from 81 Sea Zone to Cyprus 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Gibraltar to Northern Italy Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Greece Battle in Cyprus British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Cyprus to 99 Sea Zone 1 carrier and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Northwest Persia to Syria 1 tactical_bomber moved from Gibraltar to 99 Sea Zone 1 fighter moved from Gibraltar to Syria 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Syria 1 armour, 3 artilleries and 6 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 artillery moved from Morocco to Algeria 1 mech_infantry moved from Eire to United Kingdom 1 bomber moved from Northern Italy to Malta Place Units - British 1 airfield placed in Syria 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.17 Japanese regular : -1.00 Italians regular : -1.00 Japanese AA : 0.50 British regular : 0.50 Italians AA : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Yugoslavia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 3 infantry placed in Ukraine 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to New South Wales 1 cruiser and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 aaGun and 1 artillery moved from South Australia to New South Wales 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 armour placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns, 2 armour, 4 artilleries, 28 infantry and 4 mech_infantrys moved from Tambov to Russia 2 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Volgograd to Samara 3 infantry moved from Novosibirsk to Samara 1 aaGun moved from Vologda to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Vologda to Russia 2 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 13 infantry moved from Amur to Buryatia Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Guam Battle in 16 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Guam from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 14 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Hopei, round 2 : 4/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 3 artilleries and 5 infantry moved from Alexandria to Tobruk 1 armour moved from Alexandria to Tobruk 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 infantry and 1 mech_infantry moved from Syria to Iraq 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Malta to Gibraltar 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 4 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone 1 infantry placed in Egypt 1 destroyer placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 British collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : 0.67 Japanese regular : -0.33 -
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 2 fighters moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 armour, 11 artilleries, 68 infantry and 6 mech_infantrys moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 armour, 11 artilleries, 68 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 11 artilleries, 68 infantry and 6 mech_infantrys in Tambov, round 2 : 20/87 hits, 18.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 11 artilleries, 68 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Volgograd to Russia 1 aaGun and 3 infantry moved from Samara to Tambov 2 infantry moved from Yenisey to Timguska 2 aaGuns and 13 infantry moved from Buryatia to Amur 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 6 artilleries, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.17 -
@BombsAway Edit move 2 inf from Samara to Moscow.





