L24 BM4 GeneralDisarray (Axis) vs Roboto (Allies+22)
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 107 PUs; Germans buy 1 artillery, 1 factory_minor, 1 fighter, 19 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Russia to Nenetsia Germans take Nenetsia from Russians 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 bomber moved from Volgograd to Persia Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 3 fighters moved from Normandy Bordeaux to Southern Italy 1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 14 armour moved from Russia to Kazakhstan 4 mech_infantrys moved from Bryansk to Caucasus 3 aaGuns, 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 fighter, 2 infantry and 3 tactical_bombers moved from Volgograd to Caucasus 1 mech_infantry moved from Western Ukraine to Rostov 1 artillery and 6 infantry moved from Bryansk to Rostov 7 artilleries moved from Russia to Samara 2 artilleries and 7 infantry moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Novgorod to Bryansk 1 bomber moved from Persia to Caucasus Place Units - Germans 1 factory_minor placed in Rostov 3 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Normandy Bordeaux 9 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 9. 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 British AA : -0.17 Germans regular : -0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Non Combat Move - Russians 1 artillery and 2 infantry moved from Sakha to Amur 1 submarine moved from 91 Sea Zone to 105 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 transports moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kwangsi 1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Manchuria to Kiangsi 1 fighter and 1 tactical_bomber moved from Japan to Kwangtung 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 2 bombers moved from Kiangsu to Kwangsi 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Philippines to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 4 artilleries and 4 infantry moved from Korea to Amur 1 armour moved from Evenkiyskiy to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Korea to Amur Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers British defend with 1 artillery, 2 fighters and 7 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Kwangsi, round 2 : 9/16 hits, 8.17 expected hits Chinese roll dice for 1 artillery, 2 fighters and 8 infantry in Kwangsi, round 2 : 5/11 hits, 4.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese, 1 artillery owned by the British and 7 infantry owned by the British lost in Kwangsi Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Kwangsi, round 3 : 7/11 hits, 6.50 expected hits Chinese roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi 2 fighters owned by the British lost in Kwangsi Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Casualties for British: 1 artillery, 2 fighters and 7 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Amur Japanese attack with 5 artilleries and 4 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 5 artilleries and 4 infantry in Amur, round 2 : 5/9 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Amur 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys; UK_Pacific defend with 1 harbour British roll AA dice in Kwangtung : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships and 2 cruisers in Kwangtung, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 aaGuns owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Kwangtung, round 3 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 2 aaGuns and 2 infantry Non Combat Move - Japanese 1 fighter moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 carriers moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 5 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 2 bombers moved from Kwangsi to Kiangsu 1 aaGun moved from Jehol to Manchuria 2 artilleries moved from Korea to Manchuria Place Units - Japanese 1 fighter and 2 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.50 British AA : -0.33 UK_Pacific regular : 0.67 Russians regular : 1.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Wake Island 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 6 fighters, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Yunnan to 37 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 3 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 carriers, 3 destroyers, 4 fighters, 7 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 7 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Philippines Battle in Normandy Bordeaux Americans attack with 3 artilleries, 7 infantry and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 aaGun Americans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/12 hits, 3,00 expected hits Germans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 aaGun owned by the Italians lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/11 hits, 2,83 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/10 hits, 2,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/9 hits, 2,50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 6 : 2/8 hits, 2,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 4 infantry Casualties for Italians: 1 aaGun Casualties for Germans: 3 infantry Battle in 37 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 6 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/7 hits, 2,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 fighters moved from Caroline Islands to 33 Sea Zone 1 bomber moved from 37 Sea Zone to India 2 submarines moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 2 fighters placed in Western United States 1 submarine and 4 transports placed in 101 Sea Zone 2 artilleries and 6 infantry placed in Eastern United States Americans undo move 1. 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Hopei to Anhwe 1 artillery and 2 infantry moved from Hunan to Anhwe 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 artillery and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 6 infantry and 2 submarines; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 2 mech_infantrys moved from Anhwe to Kiangsi 1 artillery and 2 mech_infantrys moved from Kwangtung to Kiangsi 1 bomber moved from Iraq to Volgograd Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Crete Battle in Kiangsi British attack with 1 artillery and 4 mech_infantrys Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 4 mech_infantrys in Kiangsi, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Kiangsi British roll dice for 1 artillery and 4 mech_infantrys in Kiangsi, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi British roll dice for 1 artillery and 3 mech_infantrys in Kiangsi, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi 1 artillery owned by the Japanese lost in Kiangsi British win, taking Crete from Italians, taking Kiangsi from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 2 mech_infantrys Non Combat Move - British 4 infantry moved from Yunnan to Kwangsi 6 infantry and 2 mech_infantrys moved from India to West India 2 mech_infantrys moved from Eastern Persia to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from West India to Eastern Persia 7 infantry moved from Northwest Persia to Iraq 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 81 Sea Zone to 99 Sea Zone 2 fighters moved from Iraq to 99 Sea Zone 5 aaGuns, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Volgograd to Iraq Place Units - British 2 submarines placed in 81 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery, 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,3,4,4,2,3,1,2,3,6,4,1,4,6,3,4,6,2,1,5,3,3,3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,4,4,2,2,2,1 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -9,33 Japanese regular : 0,00 Japanese AA : 0,50 Germans AA : -0,17 Germans regular : 0,67 British regular : -0,33
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@MrRoboto OOL? 3 hits with the subs. It7 OOL.tsvg
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Oh wow, for real? 3 out of 4? Ugh.
Do you have any Dice mails for those? I haven’t received the sub rolls.
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@MrRoboto they get sent to my spam folder all the time for some reason.
Roboto vs GeneralDisarray:Italians roll dice for 4 submarines in 99 Sea Zone, round 2
MARTI
To: Me & 1 more ^
From:
MARTI
marti@triplea-game.org
To:
arutledge1980@yahoo.com
mrrobototriplea@yahoo.com
Date:
Mar 15 at 8:39 PM
Mar 15
Your dice are: 2,1,2,4
Have a nice day.
This is an automatically created email of the TripleA Ladder.
Please don’t reply to it.
Verification Info: Follow this link to check if your dice are authentic
https://dice.marti.triplea-game.org/MARTI_verify.php?
iv=kic8F4Wx0Awn5%2FhVnay|3zOScpZBkvXzjTSKONeSIn
0%3D&enc=LqY6S6JQbUxNqUD5wArc8azsSMHKgMD68h
E7cOwBJI@eDd1adieleQfasTx00MA3|p04vMVi28eNi%2BA
eMvrOp8gKdViVIcO%2B1h%2BelUgRF5YhwAeetm9w8xJt -
Ah you are right - this one has been sent to my spam folder as well.
Weird, all of the other dice mail in our game are not in the spam.
Okay, I guess I have to pray for the other rolls. Go for max def! This means tip the carrier and use 2 subs against these 3 hits.
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So you had 8 hits with your 31 power. Damn, that’s gonna hurt.
As I said, max defense. So this round should be 3 subs, 2 destroyers.
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@MrRoboto Now its giving me an error sadly. Not sure if you can see it or how to proceed:(
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I suggest we roll the rest here on the forums, you load my last UK save and just edit your Italian move.
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Gonna roll my defense rolls:
3 subs
3 destroyer
1 carrier
3 cruiser
1 battleship
2 fighter[dice 3d6<=1]
[dice 4d6<=2]
[dice 3d6<=3]
[dice 3d6<=4] -
3d6<=1: 5, 3, 6; Hits: 0
4d6<=2: 1, 4, 4, 3; Hits: 1
3d6<=3: 1, 6, 6; Hits: 1
3d6<=4: 3, 5, 5; Hits: 1 -
holy smokes that battle.
you had 3 over average, i have 2 under average. I’m getting blasted here!
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Marshall Islands Battle in Paulau Island Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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