@aequitas-et-veritas
39928-AetV-UK23.tsvg
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Malta to Ukraine
1 infantry moved from Leningrad to Baltic States
Americans take Baltic States from Italians
1 bomber moved from Leningrad to Germany
2 bombers and 7 fighters moved from Norway to Germany
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Americans take Yenisey from Italians
Americans take Evenkiyskiy from Germans
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
6 fighters moved from 43 Sea Zone to Borneo
1 armour moved from Amur to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Amur
1 armour moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour moved from Northern Manchuria to Amur
1 submarine moved from 27 Sea Zone to 9 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 10 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 6 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Borneo, round 2 : 3/8 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
3 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 122 Sea Zone to 115 Sea Zone
3 fighters moved from Germany to Leningrad
2 bombers moved from Germany to Norway
3 fighters moved from Germany to 115 Sea Zone
1 fighter moved from Germany to Norway
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 bomber moved from Ukraine to Crete
1 fighter moved from Morocco to Norway
1 carrier and 4 transports moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
2 fighters moved from Morocco to Egypt
1 armour and 1 mech_infantry moved from Siberia to Amur
6 fighters moved from Borneo to 43 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
2 infantry placed in Eastern United States
2 infantry placed in Norway
1 destroyer placed in 116 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Leningrad
1 armour, 1 fighter and 1 mech_infantry placed in Siberia
1 submarine placed in 11 Sea Zone
Americans undo move 3.
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,2
Americans collect 80 PUs (3 lost to blockades); end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Chahar from Japanese, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
17 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Hunan
1 infantry moved from Hopei to Szechwan
Place Units - Chinese
5 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Western Sinkiang: 3 infantry
EDIT: Adding units owned by Chinese to Northern Sinkiang: 3 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 armour, 4 infantry and 4 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 infantry moved from Shan State to Yunnan
1 bomber and 3 fighters moved from Eastern India to Yunnan
1 fighter moved from Shan State to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 4 fighters and 1 infantry in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters moved from Yunnan to Shan State
1 bomber moved from Yunnan to Eastern India
6 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Western India to Eastern India
1 artillery and 1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Shan State
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 carrier, 3 destroyers, 2 submarines and 3 transports moved from 122 Sea Zone to 115 Sea Zone
3 fighters moved from Union of South Africa to Egypt
1 transport moved from 83 Sea Zone to 73 Sea Zone
Place Units - British
4 submarines placed in 113 Sea Zone
1 armour and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,3,4,6,6,4,3,3,4,3,5,3,4,5,2,1,5,6,6,6,3,4,3,5,1,1,2,5,3,1,4,2,2,2,4,2
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 1.67
Germans AA : 0.33
British regular : 0.33