@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
7 infantry moved from Northern Italy to Southern France
7 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,6,3,4,1,4,5,1,1
Italians collect 0 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_upgrade; Remaining resources: 50 PUs;
Germans buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
5 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to Southern France
2 bombers moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 destroyer, 2 submarines and 1 transport moved from 118 Sea Zone to 116 Sea Zone
1 artillery moved from Southern Belarus to Eastern Poland
3 artilleries and 17 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Kursk to Tambov
Germans take Tambov from Russians
1 infantry moved from Ukraine to Kursk
1 armour moved from Romania to Baltic States
2 artilleries and 4 infantry moved from Romania to Eastern Poland
2 artilleries and 8 infantry moved from Bulgaria to Romania
3 infantry moved from Southern France to France
3 infantry moved from Norway to 116 Sea Zone
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries and 17 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 17 infantry in Baltic States, round 2 : 4/21 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters and 5 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters and 5 infantry in Holland Belgium, round 2 : 4/10 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers and 3 fighters moved from Holland Belgium to Western Germany
3 infantry moved from 116 Sea Zone to Western Germany
Place Units - Germans
2 armour and 2 mech_infantrys placed in Western Germany
4 infantry placed in Germany
1 artillery and 2 infantry placed in Romania
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,4,1,5,2,5,6,6,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
Germans collect 44 PUs (6 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery moved from Hainan to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Shantung to Jehol
3 fighters moved from Kwangtung to Shantung
4 tactical_bombers moved from 37 Sea Zone to Shantung
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 37 Sea Zone
Combat - Japanese
Japanese creates battle in territory 22 Sea Zone
Battle in Anhwe
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Anhwe, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking 22 Sea Zone from Americans, taking Anhwe from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 artillery moved from Hainan to 37 Sea Zone
1 artillery moved from 37 Sea Zone to French Indo China
3 fighters moved from Anhwe to Jehol
Place Units - Japanese
4 destroyers and 1 submarine placed in 7 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.17
Japanese regular : 0.33
UK_Pacific regular : 0.67
@dawgoneit scramble decisions for holland?
@avandoo 1 Italian
@avandoo I’m going to give up on this one. G.G.
@dawgoneit good playin with you, dawg. goodluck in the future
@avandoo thank you kindly. good luck to you also.