Also, my bad - I had to Edit out USA inf to make an aircraft carrier. hopefully that was obvious.
And the UK AA gun needed to be in Libya from last turn. Can’t move AA guns in CM phase and forgot to move it in NCM…
howdy,
thanks for correcting the placement of the 2 conscript puppets.
I moved 1 Elite from Tambov to Volgograd.
Rostov was a shit show. Execution orders for the responsible Commisars were just sent by mail.
br
Game History
Round: 6
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
Trigger AlliesFtrAce: buyFighterAce added to productionRussians
Russians buy 1 FighterAce, 1 elite, 3 guard_infantrys and 4 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Russians takes Poland from Germans
EDIT: Changing ownership of Poland from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar
EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_2
EDIT: Russians takes Poland from Germans
EDIT: Changing ownership of Poland from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Poland from Germans
EDIT: Chinese takes Kansu from Japanese
EDIT: Chinese takes Suiyuyan from Japanese
EDIT: Chinese takes Chahar from Japanese
EDIT: Chinese takes Jehol from Japanese
EDIT: Russians takes Poland from Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Poland from Russians to Germans
EDIT: Turning off Edit Mode
1 elite and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 elite and 3 infantry moved from Tambov to Rostov
1 fighter moved from Tambov to Caucasus
1 guard_infantry moved from Russia to Rostov
2 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
EDIT: 1 Tank_General3 and 5 armour moved from 1st Tank to Bryansk
15 infantry moved from Russia to Bryansk
1 elite moved from Russia to Bryansk
EDIT: 1 Soviet_Commisar_2 and 3 artilleries moved from 3rd Corps to Bryansk
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Manchuria
EDIT: Russians undo move 11.
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Buryatia
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Buryatia to Manchuria
1 2ndCorps and 16 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry in Manchuria, round 2 : 5/22 hits, 5,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 Soviet_Commisar_2, 1 Tank_General3, 5 armour, 3 artilleries, 1 elite and 15 infantry
Germans defend with 2 armour and 5 infantry
Russians roll dice for 1 Soviet_Commisar_2, 1 Tank_General3, 5 armour, 3 artilleries, 1 elite and 15 infantry in Bryansk, round 2 : 8/33 hits, 10,50 expected hits
Germans roll dice for 2 armour and 5 infantry in Bryansk, round 2 : 2/7 hits, 2,67 expected hits
2 infantry owned by the Russians lost in Bryansk
5 infantry owned by the Germans and 2 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 Soviet_Commisar_2, 1 Tank_General3, 5 armour, 3 artilleries, 1 elite and 13 infantry remaining. Battle score for attacker is 19
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 5 infantry
Battle in Persia
Russians attack with 2 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/4 hits, 1,50 expected hits
2 infantry owned by the Russians lost in Persia
2 infantry owned by the Italians lost in Persia
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Persia, round 3 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 armour and 1 artillery in Persia, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Persia
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in Rostov
Russians attack with 1 elite, 1 guard_infantry and 4 infantry
Germans defend with 1 German_LCV, 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 elite, 1 guard_infantry and 4 infantry in Rostov, round 2 : 0/7 hits, 1,33 expected hits
Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 elite, 1 guard_infantry and 4 infantry in Rostov, round 3 : 0/7 hits, 1,33 expected hits
Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 elite, 1 guard_infantry and 2 infantry in Rostov, round 4 : 0/5 hits, 1,00 expected hits
Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 4 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 elite, 1 guard_infantry and 2 infantry in Rostov, round 5 : 0/5 hits, 1,00 expected hits
Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 5 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 elite, 1 guard_infantry and 2 infantry in Rostov, round 6 : 1/5 hits, 1,00 expected hits
Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 1 infantry in Rostov, round 6 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 elite, 1 guard_infantry and 1 infantry in Rostov, round 7 : 0/4 hits, 0,83 expected hits
Germans roll dice for 1 German_LCV, 1 armour and 1 artillery in Rostov, round 7 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Russians and 1 elite owned by the Russians lost in Rostov
1 guard_infantry owned by the Russians retreated to Tambov
Germans win with 1 German_LCV, 1 armour and 1 artillery remaining. Battle score for attacker is -12
Casualties for Russians: 1 elite and 4 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 elite, 1 fighter and 1 infantry
Germans defend with 1 german_para
Russians roll dice for 1 elite, 1 fighter and 1 infantry in Caucasus, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 german_para in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
1 german_para owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 elite and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 german_para
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Kazakhstan to Samara
1 russian_minor moved from Vologda to Urals
1 armour and 1 guard_infantry moved from Urals to Vologda
1 russian_minor moved from Volgograd to Vologda
1 russian_minor moved from Tambov to Samara
1 aaGun moved from Tambov to Bryansk
EDIT: 5 armour moved from Bryansk to Tambov
EDIT: Russians undo move 8.
EDIT: 1 Tank_General3 and 5 armour moved from Bryansk to 1st Tank
EDIT: 1 Soviet_Commisar_2 and 3 artilleries moved from Bryansk to Russia
EDIT: Russians undo move 9.
EDIT: 1 Soviet_Commisar_2 and 3 artilleries moved from Bryansk to 3rd Corps
EDIT: 1 1stTankArmy, 1 3rdCorps and 10 infantry moved from Bryansk to 1st Army Group
EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
1 infantry placed in Samara
1 infantry placed in Urals
1 FighterAce, 1 elite, 3 guard_infantrys and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Japanese regular : -0,33
Germans regular : -1,67
Russians regular : -6,33
@Panzerstahl-Helm said in barnee vs Panzerstahl-Helm Game 4:
Rostov was a shit show. Execution orders for the responsible Commisars were just sent
ha ha ha ! Too much vodka can do that lol
Hallo
Game History
Round: 6
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body>
Japanese buy 1 Escort, 2 Fortifications, 1 Japan_destroyer, 3 armour, 1 carrier, 1 demo_harbour, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
3 fighters moved from Philippines to 43 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 armour moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Philippines to Kweichow
1 armour moved from Anhwe to Yunnan
2 infantry moved from Anhwe to Kweichow
3 armour moved from Shantung to Kweichow
2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Yunnan
Japanese attack with 7 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 7 armour and 1 infantry in Yunnan, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 7 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Changer loiter and taunt; Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Changer defend; ANZAC defend with 1 Fortification and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 7/10 hits, 5.00 expected hits
ANZAC roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Celebes
1 Fortification owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 Fortification and 1 infantry
Battle in Kweichow
Japanese attack with 3 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/10 hits, 4.83 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Chinese: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 bomber, 3 fighters, 1 infantry and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Japan_destroyer, 1 bomber and 3 fighters in 43 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 Japan_destroyer, 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Jehol
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Timguska
3 fighters moved from 43 Sea Zone to Philippines
4 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone
1 Escort_Convoy moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from 43 Sea Zone to Anhwe
1 fighter moved from Kweichow to Malaya
1 infantry moved from Japan to 6 Sea Zone
1 Japan_destroyer, 1 carrier, 1 fighter, 1 infantry, 1 pacific_cruiser, 1 pacific_submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 Escort_Convoy, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 air_transport and 1 elite moved from Japan to Philippines
1 air_transport moved from Philippines to Japan
1 bomber moved from Kweichow to Anhwe
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
1 Rail and 1 infantry moved from Kiangsu to Timguska
1 Rail and 1 infantry moved from Kiangsu to Jehol
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from 19 Sea Zone to Jehol
1 infantry moved from 43 Sea Zone to Borneo
Place Units - Japanese
1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
3 armour placed in Kiangsu
3 infantry placed in Shantung
1 elite and 3 infantry placed in Japan
Units in Caroline Islands being upgraded or consumed: 1 harbour
1 demo_harbour placed in Caroline Islands
1 Fortification placed in Borneo
1 Fortification placed in Philippines
Turn Complete - Japanese
Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
Trigger Japanese RemoveConvoySZ42: has removed 1 Escort_Convoy owned by Japanese in 42 Sea Zone
Trigger Japanese RemoveConvoySZ42: Japanese has 1 Escort placed in 42 Sea Zone
Japanese collect 58 PUs; end with 58 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 59 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : 2.67
ANZAC regular : 0.33
Deactivated 3rd Corps as he’s part of AG 1 now and removed the Fctry in London.
Think that’s it :)
just noticed you moved your soviet Fctrys a total of 4 spaces. You can only move 3 as they cost 1 Rail per space to move. They will auto die if captured.
I will see if I can make them require the Rail for movement.
Ah ok. In this case the factory in Vologda (coming from Tambov if I rememver correct) will only to Samara as well as the units in Vologda (they came from Ural and Russia I believe)
I will adjust in my US turn… if I remember it. 😉
@Panzerstahl-Helm right arm No worries :)
Game History
Round: 6
Purchase Units - Americans
Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
Americans buy 1 Escort, 1 Heavy_BB, 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Caroline Islands
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 usa_fighter and 1 usa_tactical_bomber moved from Norway to 127 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 3 transports, 4 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 5 infantry, 4 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 Escort_Convoy, 1 carrier, 3 infantry, 1 mech_infantry, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Changer loiter and taunt; Americans attack with 1 artillery, 8 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber
Changer defend; Japanese defend with 6 Fortifications, 2 aaGuns, 1 airfield and 6 infantry
Japanese roll AA dice in Caroline Islands : 0/5 hits, 0,83 expected hits
Americans roll dice for 1 Heavy_BB, 1 battleship and 2 cruisers in Caroline Islands, round 2 : 5/5 hits, 3,33 expected hits
Americans roll dice for 1 artillery, 8 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 4/15 hits, 4,67 expected hits
Japanese roll dice for 6 Fortifications, 2 aaGuns and 6 infantry in Caroline Islands, round 2 : 5/8 hits, 3,33 expected hits
5 infantry owned by the Americans lost in Caroline Islands
6 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 Fortification owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 3 : 4/10 hits, 3,83 expected hits
Japanese roll dice for 5 Fortifications in Caroline Islands, round 3 : 0/0 hits, 0,00 expected hits
4 Fortifications owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 4 : 6/10 hits, 3,83 expected hits
Japanese roll dice for 1 Fortification in Caroline Islands, round 4 : 0/0 hits, 0,00 expected hits
1 Fortification owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry, 1 mech_infantry, 4 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 5 infantry
Casualties for Japanese: 6 Fortifications, 2 aaGuns and 6 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber
Germans defend with 1 Escort
Americans roll dice for 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Escort owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 Escort
Battle in 127 Sea Zone
Americans attack with 1 usa_fighter and 1 usa_tactical_bomber
Germans defend with 1 transport
Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 127 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 transport in 127 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Germans lost in 127 Sea Zone
Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 usa_fighter and 1 usa_tactical_bomber moved from 127 Sea Zone to Norway
1 bomber and 1 usa_fighter moved from 110 Sea Zone to United Kingdom
1 usa_tactical_bomber moved from 110 Sea Zone to United Kingdom
3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours moved from Eastern United States to 101 Sea Zone
3 ArmoredInfantrys, 1 USA_TankGeneral, 2 destroyers, 3 transports and 2 usa_armours moved from 101 Sea Zone to 102 Sea Zone
3 ArmoredInfantrys, 1 USA_TankGeneral, 2 destroyers, 3 transports and 2 usa_armours moved from 102 Sea Zone to 91 Sea Zone
3 ArmoredInfantrys, 1 USA_TankGeneral and 2 usa_armours moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 Escort, 1 carrier, 1 pacific_cruiser, 1 pacific_submarine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 usa_fighters and 1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 Escort, 1 Heavy_BB, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 50 PUs; end with 50 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 61 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Kweichow
2 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 commando and 5 infantry; Remaining resources: 12 PUs;
Place Units - British
Units in Union of South Africa being upgraded or consumed: 1 infantry
1 commando placed in Union of South Africa
Politics - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
3 artilleries, 3 commandos, 4 infantry and 1 mech_infantry moved from Burma to Yunnan
1 uk_fighter and 1 uk_tactical_bomber moved from India to Yunnan
2 infantry moved from French Equatorial Africa to Belgian Congo
2 uk_fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from India to Yunnan
Combat - British
Battle in Belgian Congo
British attack with 2 infantry and 2 uk_fighters
Italians defend with 1 italian_para
British roll dice for 2 infantry and 2 uk_fighters in Belgian Congo, round 2 : 3/4 hits, 1,33 expected hits
Italians roll dice for 1 italian_para in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 italian_para owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 italian_para
Battle in Yunnan
British attack with 3 artilleries, 1 bomber, 3 commandos, 4 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 7 armour
British roll dice for 3 artilleries, 1 bomber, 3 commandos, 4 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 5/14 hits, 5,17 expected hits
Japanese roll dice for 7 armour in Yunnan, round 2 : 4/7 hits, 3,50 expected hits
4 infantry owned by the British lost in Yunnan
5 armour owned by the Japanese lost in Yunnan
British roll dice for 3 artilleries, 1 bomber, 3 commandos, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 3 : 2/10 hits, 4,50 expected hits
Japanese roll dice for 2 armour in Yunnan, round 3 : 2/2 hits, 1,00 expected hits
1 mech_infantry owned by the British and 1 commando owned by the British lost in Yunnan
2 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries, 1 bomber, 2 commandos, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 commando, 4 infantry and 1 mech_infantry
Casualties for Japanese: 7 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 2 AirLLs
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Kenya
1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
2 aaGuns moved from Burma to Yunnan
2 artilleries and 4 infantry moved from India to Burma
1 uk_fighter and 1 uk_tactical_bomber moved from Northwest Persia to Bryansk
1 infantry moved from Northwest Persia to Persia
3 uk_fighters moved from Anglo Egyptian Sudan to Persia
2 uk_fighters moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 Rails, 1 artillery and 1 commando moved from Union of South Africa to Kenya
1 transport moved from 87 Sea Zone to 91 Sea Zone
Place Units - British
2 artilleries and 4 infantry placed in India
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,4,4,1
British collect 29 PUs (4 lost to blockades); end with 41 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : 3,33
Italians regular : -0,33
Japanese regular : 4,17
Japanese AA : -0,83
Germans regular : -0,50
British regular : -1,00
Guten Morgen
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 armour, 2 infantry and 1 italian_para; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Tanganyika Territory from British
EDIT: Turning off Edit Mode
1 italian_para moved from Eastern Persia to West India
Italians take West India from British
EDIT: 1 italian_para moved from Ethiopia to Tanganyika Territory
2 armour and 2 infantry moved from Iraq to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
1 armour and 1 infantry moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
EDIT: 1 artillery and 1 infantry moved from Greece to Syria
EDIT: 1 italian_para moved from Southern Italy to Syria
1 Rail moved from Southern Italy to Northern Italy
1 Rail and 1 infantry moved from Northern Italy to Greece
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 air_transport and 1 infantry moved from Southern Italy to Egypt
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 armour placed in Egypt
2 armour and 1 italian_para placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,3,5,2
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.33
hi,
I adjusted the Russian factories and left the factory in Tambov (and I produced the 2 inf there instead of in Moscow)
I also turned on Technology development.
BR
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
Changer defend; Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
ANZAC collect 19 PUs (2 lost to blockades); end with 27 PUs
Trigger ANZAC Liberates DNG Turn6: ANZAC met a national objective for an additional 2 PUs; end with 29 PUs
Trigger ANZAC Liberates Celebes Turn6: ANZAC met a national objective for an additional 1 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Purchase Units - French
Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
Politics - French
Combat Move - French
Turn Complete - French
Hallo
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body>
Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body>
Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body>
Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
Trigger Rockets: buyGerman_Rockets added to productionGermans
Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
Trigger WaffenPara: buyWaffen_Para added to productionGermans
triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
Germans buy 2 Atlantic_Walls, 1 GermanUBoat, 10 German_Rocketss, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 UndergroundMinr, 1 Waffen_Oberst, 2 Waffen_Paras, 1 Wolfpack, 1 elite, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Normandy Bordeaux
Units in Germany being upgraded or consumed: 2 german_paras, 1 infantry and 1 waffen_infantry
1 Waffen_Oberst, 2 Waffen_Paras and 1 waffen_infantry placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 german_para moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 German_LCV, 1 armour and 1 artillery moved from Rostov to Caucasus
2 bombers moved from Eastern Poland to Caucasus
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Caucasus
Germans attack with 1 German_LCV, 1 armour, 1 artillery and 2 bombers
Russians defend with 1 elite
Germans roll dice for 1 German_LCV, 1 armour, 1 artillery and 2 bombers in Caucasus, round 2 : 4/4 hits, 2.17 expected hits
Russians roll dice for 1 elite in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 German_LCV owned by the Germans lost in Caucasus
1 elite owned by the Russians lost in Caucasus
Germans win, taking 109 Sea Zone from Americans, taking Caucasus from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 German_LCV
Casualties for Russians: 1 elite
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Western Ukraine
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
2 bombers moved from Caucasus to Romania
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Bessarabia to Western Ukraine
1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_General and 1 waffen_panzer moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Germany to Eastern Poland
1 LuftwaffeAce moved from Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Romania
1 tactical_bomber moved from Southern Italy to Romania
2 Waffen_Paras moved from Germany to Western Ukraine
1 Panzer_Grndrs moved from Germany to Eastern Poland
1 Rail moved from Germany to Western Germany
1 Rail and 1 artillery moved from Western Germany to Western Ukraine
1 Rail moved from Germany to Western Germany
1 Rail and 1 infantry moved from Western Germany to Western Ukraine
1 G_air_transport and 1 infantry moved from Western Germany to Egypt
1 G_air_transport moved from Egypt to Western Germany
1 infantry moved from Western Germany to Denmark
1 elite moved from Germany to Western Germany
EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Western Ukraine to Army Group South
EDIT: 1 Panzer_General, 2 Waffen_Paras, 2 artilleries and 1 waffen_panzer moved from Western Ukraine to Army Group South
EDIT: 1 ArmyGroupSouth moved from Army Group South to Western Ukraine
EDIT: 1 infantry moved from Western Ukraine to Bessarabia
EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Eastern Poland to 4th Waffen
EDIT: 1 4thWaffenArmy moved from 4th Waffen to Eastern Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 4th Waffen: 1 Waffen_Oberst
EDIT: Adding units owned by Germans to 4th Waffen: 1 Waffen_Oberst_4
EDIT: Turning off Edit Mode
2 Atlantic_Walls and 2 infantry placed in Normandy Bordeaux
1 Panzer_Grndrs and 2 infantry placed in Eastern Poland
6 TotalWar_Tanks and 1 infantry placed in Western Germany
10 German_Rocketss, 1 elite and 1 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 Wolfpack placed in 112 Sea Zone
1 GermanUBoat placed in 112 Sea Zone
Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.83
Since it’s new :) make sure to buy two LL Air tokens and place first place. Then you will need to edit in the planes in either Politics or before CM. The Tokens will auto remove, including the ones already there.
This will charge you a buck a piece per token and you can only buy 3 total, so gives a record of how many have been lended.
Although I don’t think they actually lended or leased them to the commie bastards. They just gave them to them lol
Guten Abend sir,
I wish you a nice Sunday evening.
BR
Game History
Round: 7
Purchase Units - Russians
Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
Russians buy 2 AirLLs, 3 Mass_Tankss, 1 Soviet_Partisan and 3 guard_infantrys; Remaining resources: 0 PUs; 1 AirLendLease; 3 TankLendLease;
Place Units - Russians
2 AirLLs placed in Bryansk
Combat Move - Russians
Trigger Russians RemoveLendLeaseFee: has removed 4 AirLLs owned by Russians in Bryansk
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by British from Bryansk: 1 uk_fighter and 1 uk_tactical_bomber
EDIT: Adding units owned by Russians to Bryansk: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Poland from Germans
EDIT: Chinese takes Kansu from Japanese
EDIT: Chinese takes Suiyuyan from Japanese
EDIT: Chinese takes Chahar from Japanese
EDIT: Russians takes Poland from Germans
EDIT: Turning off Edit Mode
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 infantry moved from Tambov to Volgograd
1 armour and 1 infantry moved from Urals to Timguska
1 fighter and 2 infantry moved from Samara to Novosibirsk
1 FighterAce moved from Russia to Volgograd
1 armour, 1 guard_infantry and 2 infantry moved from Vologda to Archangel
1 armour and 1 guard_infantry moved from Urals to Archangel
1 guard_infantry moved from Tambov to Rostov
1 guard_infantry moved from Russia to Rostov
2 armour and 1 mech_infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Italians
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Jehol
EDIT: Russians undo move 15.
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Yakut S.S.R.
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Yakut S.S.R. to Jehol
1 2ndCorps and 16 infantry moved from Manchuria to Jehol
1 elite moved from Bryansk to Rostov
1 Soviet_Commisar, 1 armour and 1 artillery moved from Norway to Finland
Combat - Russians
Battle in Timguska
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Timguska
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 Soviet_Commisar, 1 armour and 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 Soviet_Commisar, 1 armour and 1 artillery in Finland, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 Soviet_Commisar, 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Jehol
Russians attack with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry in Jehol, round 2 : 8/22 hits, 5,33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 0/2 hits, 0,50 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 2ndCorps, 1 Soviet_Commisar_3, 3 armour and 16 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Volgograd
Russians attack with 1 FighterAce and 2 infantry
Germans defend with 1 german_para
Russians roll dice for 1 FighterAce and 2 infantry in Volgograd, round 2 : 4/4 hits, 1,33 expected hits
Germans roll dice for 1 german_para in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 german_para owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 FighterAce and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 german_para
Battle in Archangel
Russians attack with 2 armour, 2 guard_infantrys and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 guard_infantrys and 2 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 2 guard_infantrys and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 elite and 2 guard_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 elite and 2 guard_infantrys in Rostov, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 elite and 2 guard_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Poland from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
2 aaGuns moved from Manchuria to Jehol
1 fighter moved from Novosibirsk to Russia
2 guard_infantrys moved from Russia to Archangel
1 russian_minor moved from Urals to Nenetsia
1 FighterAce moved from Volgograd to Russia
1 russian_minor moved from Samara to Volgograd
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Tambov
1 1stSovietAG moved from Bryansk to Tambov
1 tactical_bomber moved from Belarus to Russia
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Jehol to 2nd Corps
Place Units - Russians
3 Mass_Tankss, 1 Soviet_Partisan and 3 guard_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 Soviet_Partisan
EDIT: Adding units owned by Russians to Sakha: 1 Soviet_Partisan
EDIT: Turning off Edit Mode
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0,83
Germans regular : -1,00
Russians regular : 7,00
Guten Morgen
Game History
Round: 7
Purchase Units - Japanese
Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 NavyFighters, 4 armour, 1 carrier, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Chinese takes Chahar from Japanese
EDIT: Chinese takes Suiyuyan from Japanese
EDIT: Chinese takes Kansu from Japanese
EDIT: Russians takes Poland from Germans
EDIT: Changing ownership of Chahar from Chinese to Japanese
EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 elite moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Buryatia to Amur
Japanese take Amur from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 pacific_submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 elite moved from Borneo to 43 Sea Zone
1 elite and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 elite moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 battleships and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
EDIT: 1 2ndCorps moved from Jehol to 2nd Corps
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Jehol
3 fighters moved from Philippines to Jehol
3 infantry moved from Shantung to Jehol
2 infantry moved from 19 Sea Zone to Jehol
3 armour moved from Kiangsu to Jehol
2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers moved from Anhwe to Jehol
EDIT: 1 Japanese_LCV moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 elite moved from Japan to 6 Sea Zone
1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 19 Sea Zone
1 elite and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
2 NavyFighters, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 pacific_carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to Jehol
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 pacific_submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese roll dice for 1 pacific_submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC lost in 44 Sea Zone
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 pacific_submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Celebes
Changer loiter and taunt; Japanese attack with 1 elite, 3 fighters and 3 tactical_bombers
Japanese win, taking Celebes from ANZAC with 1 elite, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Jehol
Japanese attack with 1 Japanese_LCV, 2 NavyFighters, 3 armour, 2 bombers, 1 elite, 8 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 1 Soviet_Commisar_3, 2 aaGuns, 3 armour and 16 infantry
Russians roll AA dice in Jehol : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in Jehol, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 Japanese_LCV, 2 NavyFighters, 3 armour, 2 bombers, 1 elite, 8 fighters, 8 infantry and 4 tactical_bombers in Jehol, round 2 : 17/29 hits, 12.17 expected hits
Chinese roll dice for 1 Soviet_Commisar_3, 2 aaGuns, 3 armour and 16 infantry in Jehol, round 2 : 6/24 hits, 8.67 expected hits
1 Japanese_LCV owned by the Japanese and 5 infantry owned by the Japanese lost in Jehol
1 Soviet_Commisar_3 owned by the Russians, 16 infantry owned by the Russians, 1 armour owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol
Japanese roll dice for 2 NavyFighters, 3 armour, 2 bombers, 1 elite, 8 fighters, 3 infantry and 4 tactical_bombers in Jehol, round 3 : 14/24 hits, 11.33 expected hits
Chinese roll dice for 2 armour in Jehol, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 NavyFighters, 3 armour, 2 bombers, 1 elite, 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Japanese: 1 Japanese_LCV and 5 infantry
Casualties for Russians: 1 Soviet_Commisar_3, 2 aaGuns, 3 armour and 16 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kansu
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Hopei
2 bombers moved from Jehol to Anhwe
2 NavyFighters moved from Jehol to 19 Sea Zone
1 fighter moved from Jehol to Japan
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to Japan
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from Jehol to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 Escort moved from 42 Sea Zone to 34 Sea Zone
1 Escort_Convoy moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from Celebes to 35 Sea Zone
3 tactical_bombers moved from Celebes to 35 Sea Zone
1 Japan_destroyer and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
4 fighters moved from Jehol to Anhwe
1 air_transport and 1 infantry moved from Japan to Anhwe
1 air_transport moved from Philippines to Japan
1 Rail moved from Kiangsu to French Indo China
1 Rail and 1 infantry moved from French Indo China to Kansu
1 Rail moved from Kiangsu to French Indo China
1 Rail and 1 infantry moved from French Indo China to Hopei
1 infantry moved from Soviet Far East to Siberia
1 Japanese_LCV moved from Siberia to Soviet Far East
1 Escort moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Jehol to Anhwe
Place Units - Japanese
1 Fortification placed in Iwo Jima
1 Escort, 1 Japan_destroyer, 2 NavyFighters and 1 carrier placed in 6 Sea Zone
1 elite and 1 infantry placed in Japan
3 armour placed in Kiangsu
1 armour and 2 infantry placed in Shantung
Turn Complete - Japanese
Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
Trigger Japanese RemoveConvoySZ21: has removed 1 Escort_Convoy owned by Japanese in 21 Sea Zone
Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
Trigger Japanese RemoveConvoySZ21: Japanese has 1 Escort placed in 21 Sea Zone
Japanese collect 59 PUs; end with 59 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Japan Loses CarolineIslands Turn7: Japanese met a national objective for an additional -3 PUs; end with 60 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67
Japanese regular : 8.83
Russians AA : -1.00
I found a bug. The Clebes Arty dies when the Trprt dies. I will roll for Arty with dicebot and adjust if he hits.
I’ll do some more testing and then report the bug.
1 Elite [dice 2d6<=1]
3 Ftrs [dice 3d6<=3]
3 Tacs [dice 3d6<=4]
1 Arty [dice 1d6<=2]
2d6<=1: 1, 1; Hits: 2
3d6<=3: 5, 2, 6; Hits: 1
3d6<=4: 3, 6, 3; Hits: 2
1d6<=2: 6; Hits: 0
Arty missed so no adjustment needed.
That battle against 2nd Corps sure went my way. I tested a couple times and lost, so had to send practically everything :)
Dice are a fickle lot :)
Holy macaroni! That Japanese boys slaughtered the Russians completely! 😜Oh boy!
@Panzerstahl-Helm yea that was pretty brutal for uncle joe. :)
@Panzerstahl-Helm maybe darken them up too ?
heh heh this is what happens when I stay up all night lol
I like the KW version better. 😉
Or perhaps profil pictures of the real tank general from WW2? (Zhukov, Guderian, Patton…)