Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
“In the event that you purchased more units than you can actually mobilize due to production limitations, you must return the over-produced units to the box (your choice of units), and the cost of the units is reimbursed to you.”
Russia should have 10 more IPC and no pending fighter. If you want, I can edit Russia’s cash from 13 to 23 IPC. But the fighter cannot be mobilized.
@Martin Yeh that’s fine, I realized I had damage after the combat round and just said oh well my mistake I’ll lose the 10.
No, you will not use 10. Next round, TripleA will offer again to place that fighter and so on…
Please let me know your OOL for SZ35
40665 OOB Round 08 Japan - combat.tsvg
typo: No, you will not lose 10
@Martin Max Defense on the naval combat.
Damage Carriers and BB, then DD, then Cruiser, then Tacs, then fighters last.
@Martin BB Last…after fighters.
I prefer to ask again. Is the choice OK?
Sorry, the dice were quite nice for Japan.
40665 OOB Round 08 Japan - combat 2.tsvg
@Martin Yep thats good.
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Manchuria to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from Borneo to 35 Sea Zone
1 bomber moved from Borneo to Java
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 14 fighters, 2 submarines, 8 tactical_bombers and 1 transport
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 tactical_bombers; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 14 fighters, 8 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 11/28 hits, 15,50 expected hits
Units damaged: 1 carrier owned by the ANZAC and 4 carriers owned by the Americans
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 8 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 10/26 hits, 12,50 expected hits
Units damaged: 2 battleships owned by the Japanese
2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
2 destroyers owned by the ANZAC and 4 destroyers owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 14 fighters, 8 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 18/26 hits, 14,83 expected hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 9/20 hits, 10,50 expected hits
6 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 4 carriers owned by the Americans and 5 fighters owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 8 fighters, 6 tactical_bombers and 1 transport in 35 Sea Zone, round 4 : 7/17 hits, 10,00 expected hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
2 tactical_bombers owned by the Japanese lost in 35 Sea Zone
1 transport owned by the ANZAC, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 1 bomber, 1 carrier, 8 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 125
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
1 bomber owned by the Japanese retreated
ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 armour in Hunan, round 4 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Hunan, round 5 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from Java to Borneo
6 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 aaGun moved from Kiangsi to Kiangsu
1 mech_infantry moved from Jehol to Korea
1 armour moved from Jehol to Amur
Place Units - Japanese
4 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Kiangsu
Japanese undo move 4.
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,5
Japanese collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -4,00
Japanese regular : -4,83
UK_Pacific regular : -0,67
ANZAC regular : 1,33
In case Russia never places the fighter and Germany manages to take Moscow, we must pay attention that Germany does not get 10 IPCs too little :-)
@Martin 40665-oob-round-08-US COmbat.tsvg
Kami Orders?
Three for each destroyer please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 bombers moved from Eastern United States to Holland Belgium
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to France
French take France from Germans
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
6 bombers moved from Caroline Islands to 35 Sea Zone
1 bomber moved from India to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1,6
1 destroyer owned by the Americans lost in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,4,1
1 destroyer owned by the Americans lost in 35 Sea Zone
Battle in Holland Belgium
Americans attack with 2 artilleries, 2 bombers and 3 infantry
Germans defend with 1 artillery and 4 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 2 bombers and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 2 bombers and 3 infantry in Holland Belgium, round 3 : 1/7 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Holland Belgium, round 4 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 6 bombers and 1 fighter
Japanese defend with 2 battleships, 1 carrier, 2 fighters and 1 transport
Americans roll dice for 6 bombers and 1 fighter in 35 Sea Zone, round 2 : 5/7 hits, 4.50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 5 bombers in 35 Sea Zone, round 3 : 2/5 hits, 3.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 61
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 2 battleships, 1 carrier, 2 fighters and 1 transport
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
5 bombers moved from 35 Sea Zone to Caroline Islands
1 bomber moved from 42 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Eastern United States to 10 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Guam
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Szechwan to Hunan
10 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Hunan
1 armour owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
1 infantry placed in Shensi
2 artilleries and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
British buy 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
British converts factory_major into different units
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 armour moved from Malaya to Shan State
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from India to Russia
2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to France
21 infantry moved from Normandy Bordeaux to France
3 artilleries moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to France
5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour moved from Burma to Hunan
1 infantry moved from Kwangsi to Yunnan
3 artilleries moved from Kwangsi to Kiangsi
1 aaGun moved from Kwangsi to Kiangsi
1 aaGun moved from Kwangsi to Yunnan
Place Units - British
3 infantry placed in Egypt
9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.67
Japanese regular : -1.67
Germans regular : -2.00
British regular : 1.67
@martin - Forgot to edit Russia to 23, if you can pls do =)
I edited Russia’s IPC.
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
1 bomber moved from Bryansk to France
1 artillery and 10 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Greece to Northern Italy
Combat - Italians
Strategic bombing raid in France
French roll AA dice in France : 1/1 hits, 0,17 expected hits
1 bomber owned by the Italians killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 11 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 fighter and 11 infantry in Northern Italy, round 2 : 4/14 hits, 3,33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns moved from Southern France to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Bryansk to Southern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Caucasus to Iraq
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry placed in Southern France
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern France: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Changing PUs for Russians from 13 to 23
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : -0,33
French AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Dutch New Guinea to Java
1 fighter moved from Queensland to Java
1 bomber moved from Western Australia to Java
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
ANZAC collect 11 PUs (3 lost to blockades); end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
2 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
I should get to the turn with Germany on Friday, the latest on Saturday
Thank you for your patience! I should now be back on track.
40665 OOB Round 09 Germany.tsvg
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Denmark to Holland Belgium
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Vologda to Samara
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
2 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Tambov
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 mech_infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 mech_infantry moved from Caucasus to Samara
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4,33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Suiyuyan
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 1 infantry moved from Norway to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from Holland Belgium to Denmark
1 bomber, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
2 mech_infantrys moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Samara to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Western Germany
1 fighter and 2 tactical_bombers moved from Northwest Persia to Albania
1 aaGun moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 armour moved from Volgograd to Bryansk
1 bomber moved from Tambov to Western Germany
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Western Germany to Denmark
1 artillery moved from Finland to Norway
Place Units - Germans
3 armour and 7 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -1,33
Russians regular : -0,67
Germans regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 11 PUs;
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
3 fighters and 2 tactical_bombers moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Samara to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00