@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 bomber moved from India to Anhwe
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 22 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 bomber moved from Anhwe to Amur
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 carrier and 6 submarines moved from 101 Sea Zone to 108 Sea Zone
4 destroyers and 5 submarines moved from 106 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to 108 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
4 infantry moved from Shensi to Hopei
1 infantry moved from Hunan to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 4 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from Iraq to 99 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 bomber moved from Iraq to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber owned by the British killed by AA in Volgograd
Bombing raid in Volgograd causes 0 damage total.
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
4 infantry moved from Alexandria to Egypt
5 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 99 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
1 mech_infantry moved from Burma to Hunan
3 aaGuns, 12 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from India to Burma
Place Units - British
3 infantry placed in Iraq
British undo move 1.
3 infantry placed in Persia
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : -0,50
Japanese regular : -1,00
Italians regular : -0,17
Germans AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Malta
Italians attack with 1 marine
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
1 aaGun and 2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Rostov to Caucasus
2 armour moved from Volgograd to Caucasus
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns, 1 artillery and 5 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Tobruk to Tunisia
1 armour moved from Libya to Tunisia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 destroyer, 7 mech_infantrys and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Greece to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Evenkiyskiy to Kansu
Germans take Kansu from Chinese
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 3,3,3 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from Southern Italy to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Yugoslavia to Southern France
1 infantry moved from France to Southern France
1 bomber moved from Northwest Persia to Romania
5 mech_infantrys moved from Yugoslavia to Western Germany
1 fighter and 1 tactical_bomber moved from Greece to Normandy Bordeaux
1 artillery and 5 infantry moved from France to Normandy Bordeaux
1 fighter moved from Greece to Normandy Bordeaux
2 tactical_bombers moved from Greece to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
4 artilleries and 9 infantry moved from Rostov to Caucasus
3 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 5 submarines placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 70 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
British AA : 0.33
Germans regular : 1.00
British regular : -0.33
Nothing with Russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Chahar to Anhwe
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
3 fighters moved from Japan to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from Manchuria to Anhwe
Combat - Japanese
Battle in New Guinea
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Kwangtung
3 fighters moved from 19 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 tactical_bombers moved from Shan State to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Yunnan to French Indo China
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Chahar
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from Manchuria to Jehol
1 fighter moved from 20 Sea Zone to Manchuria
1 tactical_bomber moved from 20 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Manchuria
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -1.33
UK_Pacific regular : -0.33
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Amur to Kansu
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC loiter and taunt; Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kansu
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Kansu
1 mech_infantry owned by the Germans lost in Kansu
Germans win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 submarine moved from 23 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 11 submarines and 2 transports moved from 108 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 carriers, 1 destroyer and 3 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 2,67
Japanese regular : -0,83
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Amur to Kansu
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC loiter and taunt; Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kansu
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Kansu
1 mech_infantry owned by the Germans lost in Kansu
Germans win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 submarine moved from 23 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 11 submarines and 2 transports moved from 108 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 carriers, 1 destroyer and 3 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 3/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kansu from Germans, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 34 PUs;
British buy 11 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
2 mech_infantrys moved from Egypt to Tobruk
2 fighters and 2 tactical_bombers moved from Egypt to Tobruk
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Tobruk
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Tobruk, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British roll dice for 1 artillery and 4 infantry in Northwest Persia, round 3 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 infantry moved from Persia to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 96 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Tobruk to Egypt
1 destroyer moved from 108 Sea Zone to 106 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
5 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2,67
Americans regular : 2,67
Italians regular : -0,67
Japanese regular : -0,83
Germans regular : 0,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Southern Italy
1 aaGun and 2 infantry moved from Bulgaria to Greece
2 artilleries and 2 infantry moved from Yugoslavia to Albania
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 marine in New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
1 marine owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 1 infantry, 6 mech_infantrys and 4 transports; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour moved from Caucasus to Turkmenistan
4 armour, 5 artilleries, 14 infantry and 15 mech_infantrys moved from Caucasus to Northwest Persia
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Northwest Persia
Germans attack with 6 armour, 5 artilleries, 14 infantry and 18 mech_infantrys
British defend with 1 artillery and 3 infantry
Germans roll dice for 6 armour, 5 artilleries, 14 infantry and 18 mech_infantrys in Northwest Persia, round 2 : 13/43 hits, 10.83 expected hits
British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 6 armour, 5 artilleries, 14 infantry and 18 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Yenisey to Novosibirsk
1 aaGun moved from Germany to Western Germany
1 artillery moved from Western Germany to Northern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Greece
1 bomber moved from Romania to Western Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Greece
5 mech_infantrys moved from Western Germany to Yugoslavia
2 bombers moved from United Kingdom to Western Germany
1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 carrier and 1 transport placed in 97 Sea Zone
1 infantry placed in Yugoslavia
3 transports placed in 93 Sea Zone
Germans undo move 5.
1 infantry placed in Yugoslavia
Turn Complete - Germans
Germans collect 69 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
British AA : -0.33
Germans regular : 2.17
British regular : -1.33
i wont drag this out any more.
gg!
@MrRoboto GG! Your pressure on Japan had effectively broken Japan quite early. If you would have been able to delay Germany a couple of more turns, this game would have been yours I think. I think one mistake you might have made was having the soviet units too forward as it gave me the opportunity to rush past them.
Yes, the Soviets are my biggest weakness. Or to be more precies: the eastern front.
I fail to conquer moscow with germany.
I fail to hold it with the Allies.