I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Cwglee51 X v Govz L+40 G40
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries moved from Poland to Eastern Poland 3 armour moved from Poland to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 12 infantry moved from Romania to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 20 infantry moved from Poland to Eastern Poland 6 armour and 13 mech_infantrys moved from Germany to Eastern Poland Non Combat Move - Germans 1 mech_infantry moved from Holland Belgium to Germany 1 artillery moved from Holland Belgium to France 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from France to Western Germany 1 transport moved from 114 Sea Zone to 113 Sea Zone 3 fighters and 3 tactical_bombers moved from Western Germany to Eastern Poland 3 aaGuns moved from Poland to Eastern Poland 4 infantry moved from Finland to Norway 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Norway Place Units - Germans 1 armour and 8 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 18 infantry moved from Amur to Manchuria 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Kweichow Combat - Russians Battle in Kweichow Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Manchuria Russians attack with 18 infantry Japanese defend with 4 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 2/18 hits, 3.00 expected hits Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians roll dice for 18 infantry in Manchuria, round 3 : 1/18 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 18 infantry in Manchuria, round 4 : 4/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 3 mech_infantrys moved from Sikang to Szechwan 2 fighters and 1 tactical_bomber moved from Kweichow to India 1 armour and 5 mech_infantrys moved from Kazakhstan to Szechwan 2 aaGuns, 2 artilleries and 12 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : -2.67 Russians regular : -2.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from Japan to 6 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 35 Sea Zone to 45 Sea Zone 2 bombers moved from French Indo China to Kweichow 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 submarine moved from 43 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 mech_infantrys Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Java Japanese attack with 1 armour, 1 artillery and 2 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 3 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 armour and 1 artillery in Java, round 4 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 55 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 2/13 hits, 6.33 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 6/11 hits, 6.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 2 bombers moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 3 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Kwangsi 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 mech_infantrys moved from Kiangsu to Kwangsi 1 aaGun moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung Place Units - Japanese 3 infantry placed in French Indo China 1 airfield placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Japanese collect 48 PUs (3 lost to blockades); end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -6.17 UK_Pacific regular : 0.33 ANZAC regular : 0.00 -
@GovZ as if japan didn’t have enough problems
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 factory_minor and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers and 3 fighters moved from Siberia to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Combat - Americans Battle in Marianas Battle in 6 Sea Zone Americans attack with 4 bombers, 6 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Marianas from Japanese with 4 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 17 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 5 fighters moved from 6 Sea Zone to Korea 4 bombers moved from 6 Sea Zone to Midway 4 bombers moved from Western United States to Queensland 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand Place Units - Americans 1 factory_minor placed in Korea 2 bombers placed in Western United States 1 destroyer and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,1 Americans collect 55 PUs (1 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Kweichow 4 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Manchuria Place Units - Chinese 1 artillery and 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 4 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to 99 Sea Zone 2 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 2 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 39 Sea Zone to Sumatra Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Sumatra British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 0/6 hits, 2.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 1/5 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Iraq, round 5 : 1/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 3 infantry Casualties for British: 2 infantry Battle in Alexandria British attack with 1 artillery and 4 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 4 infantry in Alexandria, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 101 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 101 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 101 Sea Zone British win, taking 101 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 89 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 89 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone British win, taking 89 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from Sumatra to 39 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from 99 Sea Zone to Egypt 2 fighters moved from French West Africa to Egypt 1 bomber moved from French West Africa to United Kingdom 2 fighters moved from 91 Sea Zone to United Kingdom 1 carrier and 2 transports moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,1,4,3,2,4,3,2,1,3,6,5,3,6,5,2 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : 0.33 Italians regular : -0.33 Japanese regular : 0.67 Germans regular : -0.33 Neutral_Axis regular : -0.67 British regular : -2.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to Morocco 1 bomber moved from Southern France to Morocco 1 armour moved from Eastern Poland to Archangel Italians take Belarus from Russians Italians take Archangel from Russians 1 mech_infantry moved from Romania to Baltic States Italians take Baltic States from Russians 2 armour moved from Romania to Belarus Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Morocco to Southern France 1 artillery and 2 infantry moved from Tobruk to Libya 1 artillery and 1 infantry moved from Italian Somaliland to British Somaliland Place Units - Italians 1 transport placed in 95 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 46 Sea Zone to 44 Sea Zone 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland 2 submarines moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 cruiser moved from 91 Sea Zone to 106 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 33 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 2 bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 fighters moved from 114 Sea Zone to Western Germany 2 bombers moved from 114 Sea Zone to Western Germany 11 artilleries moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 9 armour, 3 fighters, 11 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 3 fighters and 3 tactical_bombers moved from Western Ukraine to Eastern Poland 1 battleship moved from 113 Sea Zone to 114 Sea Zone Place Units - Germans 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Russia to Ukraine 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 9 infantry moved from Russia to Samara 4 aaGuns, 3 artilleries and 34 infantry moved from Bryansk to Russia 3 armour and 8 mech_infantrys moved from Szechwan to Kazakhstan 2 fighters moved from India to Kazakhstan Place Units - Russians 10 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 bombers, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Kweichow 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 55 Sea Zone to 62 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 2 bombers moved from French Indo China to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra 6 fighters and 6 tactical_bombers moved from French Indo China to Kweichow 2 mech_infantrys moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Kwangsi to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from French Indo China to Yunnan 3 artilleries and 4 infantry moved from Kwangsi to Yunnan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese Combat - Japanese Battle in Kweichow Japanese attack with 6 fighters, 3 mech_infantrys and 6 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 6 fighters, 3 mech_infantrys and 6 tactical_bombers in Kweichow, round 2 : 8/15 hits, 7.50 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 6 fighters, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 artillery Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer, 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone 1 destroyer owned by the ANZAC lost in 62 Sea Zone ANZAC win with 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Sumatra to 37 Sea Zone 2 bombers moved from 44 Sea Zone to French Indo China 6 fighters and 6 tactical_bombers moved from Kweichow to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 2 bombers and 1 fighter placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3 Japanese collect 49 PUs (4 lost to blockades); end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.17 ANZAC regular : -0.17 UK_Pacific regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 2 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Marianas to 22 Sea Zone 1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 4 bombers moved from Queensland to Java Combat - Americans Battle in Java Americans attack with 4 bombers Japanese defend with 1 armour and 1 artillery Americans roll dice for 4 bombers in Java, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Java 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Java Americans win with 3 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour and 1 artillery Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 5 fighters moved from Korea to Yenisey 2 bombers moved from Western United States to Queensland 4 bombers moved from Midway to Queensland 3 bombers moved from Java to Dutch New Guinea 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 3 submarines placed in 6 Sea Zone 2 bombers placed in Western United States 2 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Manchuria to Jehol 1 fighter moved from Manchuria to Kweichow 4 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Jehol Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Morocco 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 39 Sea Zone to Sumatra Combat - British Battle in Borneo Battle in Sumatra British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Morocco 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Morocco to French West Africa 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Kenya to Ethiopia 3 mech_infantrys moved from Belgian Congo to Ethiopia 3 fighters and 1 tactical_bomber moved from Egypt to Persia 1 artillery moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery moved from Alexandria to Egypt 1 fighter moved from Sumatra to 39 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 31 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.17 Italians regular : 0.33 Japanese regular : -2.17 British regular : 1.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 armour moved from Archangel to Urals Italians take Urals from Russians 1 mech_infantry moved from Baltic States to Archangel 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 2 artilleries moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 armour and 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 39 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Java Battle in 41 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to 39 Sea Zone 2 submarines moved from 63 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Combat - French French creates battle in territory 106 Sea Zone Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 4 bombers moved from Western Germany to 115 Sea Zone 3 mech_infantrys moved from Eastern Poland to Ukraine 9 armour and 9 mech_infantrys moved from Western Ukraine to Rostov Germans take Bryansk from Russians Germans take Rostov from Russians 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 33 infantry moved from Western Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine Combat - Germans Battle in 115 Sea Zone Germans attack with 4 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 4 bombers and 1 destroyer in 115 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 4 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 3/9 hits, 4.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 11 artilleries moved from Western Ukraine to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 1 aaGun moved from Belarus to Novgorod 4 bombers moved from 115 Sea Zone to Novgorod 1 armour moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Ukraine to Belarus 4 fighters moved from Western Germany to Novgorod 2 tactical_bombers moved from Western Germany to Novgorod 1 fighter moved from Southern Italy to Belarus 1 battleship moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany Place Units - Germans 4 bombers and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 0.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 armour, 2 fighters and 8 mech_infantrys moved from Kazakhstan to Russia 9 infantry moved from Samara to Russia 1 armour moved from Volgograd to Russia 2 aaGuns and 18 infantry moved from Manchuria to Jehol Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Kweichow 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 7 fighters and 6 tactical_bombers moved from French Indo China to Kweichow 3 artilleries, 6 infantry and 2 mech_infantrys moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Shan State to Burma 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 7 fighters, 3 mech_infantrys and 6 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 7 fighters, 3 mech_infantrys and 6 tactical_bombers in Kweichow, round 2 : 7/16 hits, 8.00 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 3/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Japanese lost in Kweichow 4 infantry owned by the Chinese lost in Kweichow Japanese win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 4 infantry Non Combat Move - Japanese 7 fighters and 6 tactical_bombers moved from Kweichow to French Indo China 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to French Indo China 3 mech_infantrys moved from French Indo China to Burma 1 aaGun and 1 infantry moved from Shantung to Kiangsu Place Units - Japanese 3 infantry placed in Kiangsu 1 bomber and 2 fighters placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,4,3,6,6,2 Japanese collect 32 PUs (9 lost to blockades); end with 38 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 battleship, 3 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 bombers moved from Dutch New Guinea to Burma 6 bombers moved from Queensland to Burma 1 destroyer and 5 submarines moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Americans creates battle in territory 19 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Philippines Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking 19 Sea Zone from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Burma Americans attack with 9 bombers Japanese defend with 3 artilleries, 6 infantry and 6 mech_infantrys Americans roll dice for 9 bombers in Burma, round 2 : 3/9 hits, 6.00 expected hits Japanese roll dice for 3 artilleries, 6 infantry and 6 mech_infantrys in Burma, round 2 : 5/15 hits, 5.00 expected hits 5 bombers owned by the Americans lost in Burma 3 infantry owned by the Japanese lost in Burma Americans roll dice for 4 bombers in Burma, round 3 : 3/4 hits, 2.67 expected hits Japanese roll dice for 3 artilleries, 3 infantry and 6 mech_infantrys in Burma, round 3 : 2/12 hits, 4.00 expected hits 2 bombers owned by the Americans lost in Burma 3 infantry owned by the Japanese lost in Burma Americans roll dice for 2 bombers in Burma, round 4 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 artilleries and 6 mech_infantrys in Burma, round 4 : 2/9 hits, 3.00 expected hits 2 bombers owned by the Americans lost in Burma 1 mech_infantry owned by the Japanese lost in Burma Japanese win with 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -86 Casualties for Americans: 9 bombers Casualties for Japanese: 6 infantry and 1 mech_infantry Battle in 6 Sea Zone Americans attack with 7 submarines Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 destroyer and 5 submarines Italians defend with 1 destroyer Americans roll dice for 5 submarines in 92 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer and 5 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 2 bombers moved from Western United States to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 submarines moved from 101 Sea Zone to 91 Sea Zone 5 fighters moved from Yenisey to Russia Place Units - Americans 3 submarines placed in 6 Sea Zone 2 bombers placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery and 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter and 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs Purchase Units - British British buy 1 airfield, 1 armour and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 8 infantry and 1 tactical_bomber moved from India to Burma 1 fighter moved from 39 Sea Zone to Burma 3 infantry and 3 mech_infantrys moved from Ethiopia to British Somaliland 1 bomber moved from French West Africa to British Somaliland 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria British take Algeria from Italians Combat - British Battle in Algeria Battle in Burma British attack with 2 fighters, 8 infantry and 1 tactical_bomber Japanese defend with 3 artilleries and 5 mech_infantrys British roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Burma, round 2 : 2/11 hits, 3.00 expected hits Japanese roll dice for 3 artilleries and 5 mech_infantrys in Burma, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Burma 2 mech_infantrys owned by the Japanese lost in Burma British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Burma, round 3 : 2/9 hits, 2.67 expected hits Japanese roll dice for 3 artilleries and 3 mech_infantrys in Burma, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the British lost in Burma 2 mech_infantrys owned by the Japanese lost in Burma British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 4 : 1/6 hits, 2.17 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Burma, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Burma 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 5 : 3/4 hits, 1.83 expected hits Japanese roll dice for 3 artilleries in Burma, round 5 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 7 infantry Casualties for Japanese: 3 artilleries and 5 mech_infantrys Battle in British Somaliland British attack with 1 bomber, 3 infantry and 3 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 1 bomber, 3 infantry and 3 mech_infantrys in British Somaliland, round 2 : 0/7 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in British Somaliland British roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in British Somaliland, round 3 : 1/6 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in British Somaliland 1 infantry owned by the Italians lost in British Somaliland British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in British Somaliland, round 4 : 0/5 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in British Somaliland British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 5 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in British Somaliland British roll dice for 1 bomber and 2 mech_infantrys in British Somaliland, round 6 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber and 2 mech_infantrys in British Somaliland, round 7 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 7 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in British Somaliland 1 bomber owned by the British retreated 1 mech_infantry owned by the British retreated to Ethiopia Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14 Casualties for British: 3 infantry and 2 mech_infantrys Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from British Somaliland to Ethiopia 4 infantry moved from Tobruk to Alexandria 3 artilleries and 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Persia to Iraq 3 fighters and 1 tactical_bomber moved from Persia to Russia 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 4 submarines moved from 39 Sea Zone to 44 Sea Zone 1 fighter moved from Burma to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Egypt 1 armour placed in Union of South Africa 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 British collect 32 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Americans regular : -2.17 Italians regular : 0.00 Japanese regular : -2.67 British regular : -8.33Dice Statistics:
Total 1 was rolled 129 times 2 was rolled 132 times 3 was rolled 135 times 4 was rolled 143 times 5 was rolled 154 times 6 was rolled 159 times Average roll : 3.631 Median : 4.000 Variance : 0.884 Standard Deviation : 0.940 Total rolls : 852 Null / Other 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.588 Median : 4.000 Variance : 0.310 Standard Deviation : 0.557 Total rolls : 51 Germans Combat 1 was rolled 16 times 2 was rolled 15 times 3 was rolled 12 times 4 was rolled 24 times 5 was rolled 17 times 6 was rolled 13 times Average roll : 3.515 Median : 4.000 Variance : 0.946 Standard Deviation : 0.973 Total rolls : 97 British Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 21 times 4 was rolled 18 times 5 was rolled 18 times 6 was rolled 26 times Average roll : 3.701 Median : 4.000 Variance : 0.547 Standard Deviation : 0.740 Total rolls : 117 Italians Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.588 Median : 4.000 Variance : 0.310 Standard Deviation : 0.557 Total rolls : 51 Americans Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 14 times 4 was rolled 9 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.368 Median : 3.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 57 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 1 times Average roll : 3.250 Median : 3.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Japanese Combat 1 was rolled 35 times 2 was rolled 43 times 3 was rolled 43 times 4 was rolled 39 times 5 was rolled 50 times 6 was rolled 51 times Average roll : 3.686 Median : 4.000 Variance : 0.737 Standard Deviation : 0.858 Total rolls : 261 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 10 times Average roll : 4.207 Median : 5.000 Variance : 1.601 Standard Deviation : 1.265 Total rolls : 29 ANZAC Combat 1 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.800 Median : 4.500 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.778 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Chinese Combat 1 was rolled 20 times 2 was rolled 7 times 3 was rolled 11 times 4 was rolled 14 times 5 was rolled 13 times 6 was rolled 21 times Average roll : 3.651 Median : 4.000 Variance : 1.686 Standard Deviation : 1.299 Total rolls : 86 UK_Pacific Combat 1 was rolled 3 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 3.444 Median : 3.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 Russians Combat 1 was rolled 10 times 2 was rolled 13 times 3 was rolled 11 times 4 was rolled 10 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.507 Median : 3.000 Variance : 0.104 Standard Deviation : 0.322 Total rolls : 67 -
British regular : -8.33The faulty UK bomber was 1/6 in Somaliland. The battle calculator called it a 100% chance of victory - that’ll show it.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Combat Move - Italians 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 armour moved from Urals to Russia 2 armour moved from Nenetsia to Russia 1 mech_infantry moved from Archangel to Russia Combat - Italians Battle in Syria Battle in Russia Italians attack with 3 armour and 1 mech_infantry British defend with 3 fighters and 1 tactical_bomber; Americans defend with 5 fighters; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 4 fighters, 61 infantry and 8 mech_infantrys Italians roll dice for 3 armour and 1 mech_infantry in Russia, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 4 aaGuns, 4 armour, 4 artilleries, 12 fighters, 61 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 45/90 hits, 34.83 expected hits 1 mech_infantry owned by the Italians and 3 armour owned by the Italians lost in Russia 3 aaGuns owned by the Russians lost in Russia Russians win, taking Syria from French with 1 aaGun, 4 armour, 4 artilleries, 12 fighters, 61 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Italians: 3 armour and 1 mech_infantry Casualties for Russians: 3 aaGuns Non Combat Move - Italians 1 armour moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 10.17 -
@GovZ - I didn’t bother to counter attack that lameness…
I select 3 AA as losses in Russia, if you want something different please edit as needed…I think you know what happens next =).
You’re a better player than I, so I’ll risk it all on dice knowing I won’t outplay you in a longer game =).





