Game 2-PTV ArtofWar (Ax+12) v mikawagunichi (Al)


  • @ArtofWar1947

    Please put 1 of the Japanese DDs in 47 in 50.


  • @ArtofWar1947 I just finished about 5 tests attacking 47 lol. Honestly wasn’t sure if it was bait or not, because if I play it out to completion you easily annihilate the remaining fleet. Tried a strategy of retreating to 50 after a couple rounds, but that throws an illegal state error that would have forced me to edit the entire turn after the fact. Your blocker makes things much easier.

  • 2025 2024

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 71 PUs; 
            Americans buy 4 artilleries, 2 destroyers, 5 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 47 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine moved from 7 Sea Zone to 21 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 65 Sea Zone to 55 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @ArtofWar1947 scramble to 55?


  • @mikawagunichi

    Tempting, but with the way the dice have been running, NO thanks.

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 71 PUs; 
            Americans buy 4 artilleries, 2 destroyers, 5 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 47 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine moved from 7 Sea Zone to 21 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 65 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 21 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 21 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 21 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 21 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 3 transports in 21 Sea Zone, round 9 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 2 destroyers, 4 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 destroyers, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 55 Sea Zone from Neutral with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Fukien
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 1 cruiser and 16 destroyers moved from 65 Sea Zone to 64 Sea Zone
            4 fighters and 3 tactical_bombers moved from 55 Sea Zone to 64 Sea Zone
            1 submarine moved from 31 Sea Zone to 27 Sea Zone
            2 battleships and 1 transport moved from 28 Sea Zone to 91 Sea Zone
            6 infantry moved from Western United States to 11 Sea Zone
            6 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone
            6 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            2 destroyers moved from 111 Sea Zone to 93 Sea Zone
            1 submarine moved from 108 Sea Zone to 93 Sea Zone
            1 battleship moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            4 transports placed in 104 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
            2 destroyers placed in 128 Sea Zone
            1 infantry placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,3
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Hopei to Kiangsi
            1 infantry moved from Hopei to Kiangsi
            12 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Kiangsi, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 fighter and 4 infantry in Kiangsi, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Kiangsi, round 4 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 fighter and 4 infantry in Kiangsi, round 5 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Anhwe
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Anhwe, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 9 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Tsinghai to Honan
            1 fighter moved from Kiangsi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            2 fighters moved from Southern Persia to Northwest Persia
            3 bombers and 6 fighters moved from Norway to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
    
        Place Units - British
            1 artillery and 2 infantry placed in Southern Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4,6
            British collect 19 PUs; end with 19 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -3.33
    Japanese regular : -1.67
    

    Savegame


  • @mikawagunichi

    40618-mika#215.tsvg

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
            1 armour moved from Germany to Eastern Poland
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 4 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 4 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians lost in Eastern Poland
                    1 aaGun owned by the Russians lost in Eastern Poland
                    Italians roll dice for 4 armour and 1 mech_infantry in Eastern Poland, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Romania to Bessarabia
            1 aaGun and 2 infantry moved from Romania to Eastern Poland
            1 armour moved from Western Germany to Germany
            3 artilleries and 3 infantry moved from Morocco to Algeria
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from 94 Sea Zone to Algeria
            1 fighter moved from Southern Italy to Northern Italy
            1 tactical_bomber moved from Egypt to Southern Italy
            1 fighter moved from Iraq to Southern Italy
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Anglo-Egyptian Sudan to French Central Africa
    
        Place Units - Italians
            1 artillery placed in Southern Italy
            1 tactical_bomber placed in 97 Sea Zone
            2 fighters placed in Northern Italy
            2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    Russians regular : -0.33
    
  • 2025 2024

    TripleA Manual Gamesave Post: French round 15

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 transports moved from 65 Sea Zone to 64 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 aaGun, 2 artilleries and 22 infantry moved from New South Wales to Queensland
            3 artilleries and 1 infantry moved from South Australia to New South Wales
            1 infantry moved from Northern Australia to Western Australia
            1 infantry moved from Queensland to Northern Australia
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @ArtofWar1947 I forgot to note earlier, when I damaged your sub in 21 I landed your planes on Fukien, but you can edit to any legal territory of course.


  • @mikawagunichi

    Fukien was a good choice, thanks.


  • @mikawagunichi

    40618-mika#2-G16.tsvg

    Intercept SBR on Norway?

    Scramble to defend 128?



  • @mikawagunichi

    40618-mika#2-G16.tsvg

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
            5 fighters moved from Western Germany to 128 Sea Zone
            1 bomber and 3 fighters moved from Western Germany to Norway
            1 tactical_bomber moved from Germany to Norway
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
    
        Combat - Germans
            Air Battle in Norway
                Germans attacks with 5 units heading to Norway
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Norway causes 10 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 4
            Battle in 128 Sea Zone
                Germans attack with 5 fighters and 2 submarines
                Americans defend with 2 destroyers
                    Germans roll dice for 2 submarines in 128 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 5 fighters in 128 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 2 destroyers in 128 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 128 Sea Zone
                    2 destroyers owned by the Americans lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Americans with 5 fighters and 1 submarine remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for Americans: 2 destroyers
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 armour moved from Bessarabia to Eastern Poland
            3 armour and 4 mech_infantrys moved from Bessarabia to Poland
            1 armour moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            1 aaGun, 15 artilleries and 50 infantry moved from Poland to Eastern Poland
            1 aaGun, 1 artillery and 9 infantry moved from Germany to Poland
            1 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Western Germany to France
            1 aaGun, 1 artillery and 9 infantry moved from Western Germany to Germany
            5 fighters moved from 128 Sea Zone to Western Germany
            1 fighter moved from Norway to Germany
            1 bomber, 2 fighters and 1 tactical_bomber moved from Norway to Western Germany
            1 fighter, 5 infantry and 2 tactical_bombers moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            2 destroyers and 1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 aaGun moved from Germany to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            1 fighter and 1 infantry placed in Iraq
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Americans AA : -0.33
    Germans regular : -0.17
    
  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            5 artilleries and 14 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 armour and 1 mech_infantry moved from Buryatia to Northern Manchuria
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 armour and 6 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Vyborg to Leningrad
            11 artilleries and 8 infantry moved from Northern Belarus to Leningrad
            1 aaGun, 9 artilleries and 32 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Northern Belarus to Southern Belarus
            2 aaGuns moved from Amur to Northern Manchuria
    
        Place Units - Russians
            3 infantry placed in Siberia
            2 artilleries, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1,4,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Russians collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi

    40618-mika#2-J16.tsvg

    Did not scramble to defend 55, because if was not a fair fight.

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 transports moved from 21 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries and 2 infantry moved from 5 Sea Zone to Siberia
            1 fighter and 1 tactical_bomber moved from Japan to Siberia
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            3 infantry moved from Kwangtung to Kiangsi
            1 artillery moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Fukien to Kiangsi
            1 fighter and 2 tactical_bombers moved from French Indo China to Kiangsi
            1 battleship, 3 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports moved from 47 Sea Zone to 55 Sea Zone
            1 destroyer moved from 50 Sea Zone to 55 Sea Zone
            1 fighter moved from Caroline Islands to 55 Sea Zone
            1 fighter moved from Guam to 55 Sea Zone
            2 fighters moved from French Indo China to 55 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Hunan to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Siberia
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 4/6 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Siberia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Siberia
                    3 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Kiangsi, round 2 : 6/9 hits, 3.83 expected hits
                    Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    4 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 8 destroyers, 10 fighters, 2 submarines, 4 tactical_bombers and 3 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win, taking 55 Sea Zone from Americans with 2 battleships, 6 carriers, 1 cruiser, 8 destroyers, 10 fighters, 2 submarines, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Korea
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 artillery and 10 infantry moved from Southern Manchuria to Jehol
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol
            4 armour and 4 mech_infantrys moved from Hunan to Kiangsu
            3 infantry moved from Shan State to 132 Sea Zone
            3 infantry moved from Malaya to 132 Sea Zone
            6 infantry and 3 transports moved from 132 Sea Zone to 20 Sea Zone
            6 infantry moved from 20 Sea Zone to Kiangsu
            1 marine moved from Dutch New Guinea to 56 Sea Zone
            1 cruiser and 1 marine moved from 56 Sea Zone to 55 Sea Zone
            1 marine moved from New Guinea to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 55 Sea Zone
            2 marines moved from 55 Sea Zone to Solomon Islands
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 carrier moved from 21 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            1 submarine moved from 7 Sea Zone to 20 Sea Zone
            1 destroyer moved from 7 Sea Zone to 20 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            3 infantry moved from Eastern India to Western India
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Kweichow
            1 infantry moved from Kwangsi to Kwangtung
            8 infantry moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Eastern India
            2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            1 destroyer and 2 submarines placed in 132 Sea Zone
            1 carrier placed in 6 Sea Zone
            3 artilleries and 5 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Solomon Islands: 1 artillery and 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from New Guinea: 1 artillery and 5 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 3.67
    Russians regular : -0.33
    
  • 2025 2024

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 66 PUs; 
            Americans buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 89 Sea Zone
            4 artilleries and 4 infantry moved from 89 Sea Zone to French West Africa
            3 artilleries and 3 infantry moved from Hawaiian Islands to 28 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 28 Sea Zone to 50 Sea Zone
            3 artilleries and 3 infantry moved from 50 Sea Zone to Solomon Islands
            1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Solomon Islands
            3 fighters and 2 tactical_bombers moved from 64 Sea Zone to Solomon Islands
    

    Combat Hit Differential Summary :

    Savegame


  • @ArtofWar1947 Scramble to Solomons?


  • @mikawagunichi

    Scramble 3 fighters.

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 66 PUs; 
            Americans buy 1 armour, 4 artilleries, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 89 Sea Zone
            4 artilleries and 4 infantry moved from 89 Sea Zone to French West Africa
            3 artilleries and 3 infantry moved from Hawaiian Islands to 28 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 28 Sea Zone to 50 Sea Zone
            3 artilleries and 3 infantry moved from 50 Sea Zone to Solomon Islands
            1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Solomon Islands
            3 fighters and 2 tactical_bombers moved from 64 Sea Zone to Solomon Islands
    
        Combat - Americans
            Japanese scrambles 3 units out of 55 Sea Zone to defend against the attack in Solomon Islands
            Battle in French West Africa
            Battle in Solomon Islands
                Americans attack with 3 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
                Japanese defend with 1 artillery, 3 fighters, 5 infantry and 2 marines
                    Americans roll dice for 3 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Solomon Islands, round 2 : 10/14 hits, 6.67 expected hits
                    Japanese roll dice for 1 artillery, 3 fighters, 5 infantry and 2 marines in Solomon Islands, round 2 : 5/11 hits, 4.67 expected hits
                    2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Solomon Islands
                    2 fighters owned by the Japanese, 5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 marines owned by the Japanese lost in Solomon Islands
                    Americans roll dice for 3 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Solomon Islands, round 3 : 7/9 hits, 4.17 expected hits
                    Japanese roll dice for 1 fighter in Solomon Islands, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Solomon Islands
                    1 fighter owned by the Japanese lost in Solomon Islands
                Americans win, taking French West Africa from Italians, taking Solomon Islands from Japanese with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Americans: 1 fighter, 3 infantry and 2 tactical_bombers
                Casualties for Japanese: 1 artillery, 3 fighters, 5 infantry and 2 marines
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Solomon Islands to Queensland
            1 battleship, 5 carriers, 1 cruiser, 16 destroyers, 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 59 Sea Zone
            1 submarine moved from 27 Sea Zone to 23 Sea Zone
            1 battleship and 2 destroyers moved from 93 Sea Zone to 89 Sea Zone
            1 submarine moved from 93 Sea Zone to 84 Sea Zone
            2 battleships moved from 91 Sea Zone to 89 Sea Zone
            1 transport moved from 91 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            1 armour and 1 artillery placed in Eastern United States
            2 destroyers and 2 transports placed in 11 Sea Zone
            2 artilleries and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            14 infantry moved from Anhwe to Shansi
            1 infantry moved from Honan to Shansi
            1 fighter moved from Tsinghai to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 15 infantry in Shansi, round 2 : 6/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Honan
            2 artilleries and 9 infantry moved from Tsinghai to Honan
    
        Place Units - Chinese
            4 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone
            1 artillery and 1 infantry moved from 84 Sea Zone to French Equatorial Africa
    
        Combat - British
            Battle in French Equatorial Africa
    
        Non Combat Move - British
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in Southern Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3,4
            British collect 18 PUs (2 lost to blockades); end with 18 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Americans regular : 6.17
    Japanese regular : 1.33
    

    Savegame


  • @mikawagunichi

    40618-mika#2-IT16.tsvg

    Scramble to 94 or the Baltic States?

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