L24 BM4 GeneralDisarray (Axis) vs Roboto (Allies+22)
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Rostov 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Russia 4 armour and 1 mech_infantry moved from Volgograd to Russia 1 armour moved from Caucasus to Rostov 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from Gibraltar to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 8 armour, 12 artilleries, 1 bomber, 1 fighter, 10 infantry, 1 mech_infantry and 3 tactical_bombers moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia Combat - Germans Battle in Russia Germans attack with 14 armour, 12 artilleries, 1 bomber, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 28 infantry Germans roll dice for 14 armour, 12 artilleries, 1 bomber, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 18/45 hits, 18.50 expected hits Russians roll dice for 2 artilleries and 28 infantry in Russia, round 2 : 14/30 hits, 10.00 expected hits 2 artilleries owned by the Germans and 12 infantry owned by the Germans lost in Russia 18 infantry owned by the Russians lost in Russia Germans roll dice for 14 armour, 10 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 15/31 hits, 14.17 expected hits Russians roll dice for 2 artilleries and 10 infantry in Russia, round 3 : 3/12 hits, 4.00 expected hits 3 artilleries owned by the Germans lost in Russia 10 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 7 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 5 artilleries and 12 infantry Casualties for Russians: 2 artilleries and 28 infantry Battle in Rostov Germans attack with 2 armour and 2 mech_infantrys Russians defend with 2 armour Germans roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Rostov 2 armour owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 transports moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 tactical_bombers moved from Russia to Volgograd 3 aaGuns moved from Bryansk to Rostov 1 artillery and 6 infantry moved from Belarus to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 7 infantry moved from Novgorod to Belarus Place Units - Germans 1 fighter placed in Western Germany 3 mech_infantrys placed in Novgorod 2 armour placed in Volgograd Germans undo move 2. Germans undo move 2. 3 infantry placed in Volgograd 3 armour placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 4 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 6. 3 mech_infantrys placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 63 PUs (2 lost to blockades); end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Russians regular : 3.00 Germans regular : 1.50 British regular : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 artillery and 2 infantry moved from Amur to Sakha 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Sakha Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Amur to Korea 1 submarine moved from 106 Sea Zone to 91 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 0,17
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 bomber moved from Kiangsu to Korea 2 fighters and 1 tactical_bomber moved from Manchuria to Korea 6 artilleries and 5 infantry moved from Manchuria to Korea 1 tactical_bomber moved from Chahar to Korea 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi 1 fighter moved from 35 Sea Zone to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 armour moved from Kansu to Evenkiyskiy Japanese take Timguska from Russians Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 7 artilleries, 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers Russians defend with 2 aaGuns and 13 infantry Russians roll AA dice in Korea : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 7 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers in Korea, round 2 : 10/20 hits, 7.83 expected hits Russians roll dice for 2 aaGuns and 13 infantry in Korea, round 2 : 4/13 hits, 4.33 expected hits 4 infantry owned by the Japanese lost in Korea 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 7 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 3 : 6/16 hits, 6.67 expected hits Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 7 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter and 4 infantry Casualties for Russians: 2 aaGuns and 13 infantry Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Shensi to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 fighter moved from Korea to Kiangsu 1 bomber moved from Korea to Kiangsu 1 tactical_bomber moved from Korea to Manchuria 1 aaGun moved from Chahar to Jehol Place Units - Japanese 1 destroyer placed in 6 Sea Zone 4 infantry placed in Japan 1 artillery and 2 infantry placed in Manchuria 2 artilleries and 1 infantry placed in Kiangsu Japanese undo move 4. Japanese undo move 2. 1 artillery and 3 infantry placed in Japan 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.50 UK_Pacific regular : -0.33 Russians regular : -2.00 Russians AA : 0.00
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Please use this file J6.tsvg
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 108 Sea Zone to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 artilleries and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from Yunnan to Chahar 1 infantry moved from 91 Sea Zone to Morocco 7 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 3 artilleries, 7 infantry and 2 mech_infantrys Germans defend with 1 artillery; Italians defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/12 hits, 3,00 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Italians: 1 aaGun and 1 infantry Casualties for Germans: 1 artillery Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Chahar to Yunnan 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 3 submarines and 2 transports placed in 101 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 artillery and 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kansu Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 5 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 6 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 7 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Shensi from Japanese, taking Kansu from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 3 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 artillery, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Kwangsi to Kwangtung 1 artillery and 2 infantry moved from Kwangsi to Kiangsi 1 fighter, 2 infantry and 2 mech_infantrys moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 infantry moved from Kwangsi to Kwangtung 2 mech_infantrys moved from Yunnan to Kwangtung Combat - British Battle in Algeria Battle in Kwangtung British attack with 1 artillery, 4 infantry and 2 mech_infantrys Japanese defend with 1 harbour and 2 infantry British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung British win, taking Algeria from Italians, taking Kwangtung from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in Kiangsi British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsi 1 artillery owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Alexandria British attack with 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 marine British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/7 hits, 2,67 expected hits Italians roll dice for 1 armour and 1 marine in Alexandria, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the British lost in Alexandria 1 marine owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 marine Battle in Trans-Jordan British attack with 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys Italians defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/8 hits, 2,17 expected hits Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Trans-Jordan 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries and 1 infantry Battle in Anhwe British attack with 2 fighters, 2 infantry and 2 mech_infantrys Japanese defend with 3 infantry British roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/6 hits, 1,67 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Anhwe 2 infantry owned by the Japanese lost in Anhwe British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Anhwe, round 3 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Yunnan to Kwangsi 2 aaGuns moved from Kwangsi to Kwangtung 4 infantry moved from French Indo China to Kwangsi 4 infantry moved from Burma to Yunnan 1 infantry and 2 mech_infantrys moved from India to West India 2 mech_infantrys moved from West India to Eastern Persia 1 aaGun moved from Kweichow to Anhwe 2 fighters moved from Anhwe to Kwangsi 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 3 fighters and 1 tactical_bomber moved from Alexandria to Iraq 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from British Somaliland to Ethiopia 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from Trans-Jordan to Iraq Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,3,1,1,5,6,5,4 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 6 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,3,2 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 6 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -3,83 Americans regular : 0,33 Japanese regular : 1,33 Italians regular : -0,50 British regular : 2,67
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter moved from 98 Sea Zone to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 fighter and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports moved from 98 Sea Zone to 95 Sea Zone 8 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Ukraine to Rostov 4 infantry moved from Western Germany to Northern Italy 1 fighter moved from Caucasus to Rostov Place Units - Italians 1 fighter placed in 95 Sea Zone 3 submarines placed in 95 Sea Zone 3 infantry placed in Southern Italy Italians undo move 3. 3 infantry placed in Northern Italy Italians undo move 3. 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 107 PUs; Germans buy 1 artillery, 1 factory_minor, 1 fighter, 19 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Russia to Nenetsia Germans take Nenetsia from Russians 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 bomber moved from Volgograd to Persia Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 3 fighters moved from Normandy Bordeaux to Southern Italy 1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 14 armour moved from Russia to Kazakhstan 4 mech_infantrys moved from Bryansk to Caucasus 3 aaGuns, 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 fighter, 2 infantry and 3 tactical_bombers moved from Volgograd to Caucasus 1 mech_infantry moved from Western Ukraine to Rostov 1 artillery and 6 infantry moved from Bryansk to Rostov 7 artilleries moved from Russia to Samara 2 artilleries and 7 infantry moved from Belarus to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Novgorod to Bryansk 1 bomber moved from Persia to Caucasus Place Units - Germans 1 factory_minor placed in Rostov 3 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Normandy Bordeaux 9 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 9. 2 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 British AA : -0.17 Germans regular : -0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Non Combat Move - Russians 1 artillery and 2 infantry moved from Sakha to Amur 1 submarine moved from 91 Sea Zone to 105 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 transports moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kwangsi 1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Manchuria to Kiangsi 1 fighter and 1 tactical_bomber moved from Japan to Kwangtung 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 2 bombers moved from Kiangsu to Kwangsi 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Philippines to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 4 artilleries and 4 infantry moved from Korea to Amur 1 armour moved from Evenkiyskiy to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Korea to Amur Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers British defend with 1 artillery, 2 fighters and 7 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Kwangsi, round 2 : 9/16 hits, 8.17 expected hits Chinese roll dice for 1 artillery, 2 fighters and 8 infantry in Kwangsi, round 2 : 5/11 hits, 4.33 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese, 1 artillery owned by the British and 7 infantry owned by the British lost in Kwangsi Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Kwangsi, round 3 : 7/11 hits, 6.50 expected hits Chinese roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi 2 fighters owned by the British lost in Kwangsi Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Casualties for British: 1 artillery, 2 fighters and 7 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Amur Japanese attack with 5 artilleries and 4 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 5 artilleries and 4 infantry in Amur, round 2 : 5/9 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Amur 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys; UK_Pacific defend with 1 harbour British roll AA dice in Kwangtung : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships and 2 cruisers in Kwangtung, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 aaGuns owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Kwangtung, round 3 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 2 aaGuns and 2 infantry Non Combat Move - Japanese 1 fighter moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 carriers moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 5 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 2 bombers moved from Kwangsi to Kiangsu 1 aaGun moved from Jehol to Manchuria 2 artilleries moved from Korea to Manchuria Place Units - Japanese 1 fighter and 2 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.50 British AA : -0.33 UK_Pacific regular : 0.67 Russians regular : 1.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Wake Island 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 6 fighters, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Yunnan to 37 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 3 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 carriers, 3 destroyers, 4 fighters, 7 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 7 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Philippines Battle in Normandy Bordeaux Americans attack with 3 artilleries, 7 infantry and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 aaGun Americans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/12 hits, 3,00 expected hits Germans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 aaGun owned by the Italians lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/11 hits, 2,83 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/10 hits, 2,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/9 hits, 2,50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 6 : 2/8 hits, 2,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 4 infantry Casualties for Italians: 1 aaGun Casualties for Germans: 3 infantry Battle in 37 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 6 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/7 hits, 2,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 fighters moved from Caroline Islands to 33 Sea Zone 1 bomber moved from 37 Sea Zone to India 2 submarines moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 2 fighters placed in Western United States 1 submarine and 4 transports placed in 101 Sea Zone 2 artilleries and 6 infantry placed in Eastern United States Americans undo move 1. 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Hopei to Anhwe 1 artillery and 2 infantry moved from Hunan to Anhwe 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 artillery and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 6 infantry and 2 submarines; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 2 mech_infantrys moved from Anhwe to Kiangsi 1 artillery and 2 mech_infantrys moved from Kwangtung to Kiangsi 1 bomber moved from Iraq to Volgograd Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Crete Battle in Kiangsi British attack with 1 artillery and 4 mech_infantrys Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 4 mech_infantrys in Kiangsi, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Kiangsi British roll dice for 1 artillery and 4 mech_infantrys in Kiangsi, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi British roll dice for 1 artillery and 3 mech_infantrys in Kiangsi, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi 1 artillery owned by the Japanese lost in Kiangsi British win, taking Crete from Italians, taking Kiangsi from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 2 mech_infantrys Non Combat Move - British 4 infantry moved from Yunnan to Kwangsi 6 infantry and 2 mech_infantrys moved from India to West India 2 mech_infantrys moved from Eastern Persia to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from West India to Eastern Persia 7 infantry moved from Northwest Persia to Iraq 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 81 Sea Zone to 99 Sea Zone 2 fighters moved from Iraq to 99 Sea Zone 5 aaGuns, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Volgograd to Iraq Place Units - British 2 submarines placed in 81 Sea Zone 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery, 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,3,4,4,2,3,1,2,3,6,4,1,4,6,3,4,6,2,1,5,3,3,3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,4,4,2,2,2,1 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -9,33 Japanese regular : 0,00 Japanese AA : 0,50 Germans AA : -0,17 Germans regular : 0,67 British regular : -0,33
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@MrRoboto OOL? 3 hits with the subs. It7 OOL.tsvg
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Oh wow, for real? 3 out of 4? Ugh.
Do you have any Dice mails for those? I haven’t received the sub rolls.
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@MrRoboto they get sent to my spam folder all the time for some reason.
Roboto vs GeneralDisarray:Italians roll dice for 4 submarines in 99 Sea Zone, round 2
MARTI
To: Me & 1 more ^
From:
MARTI
marti@triplea-game.org
To:
arutledge1980@yahoo.com
mrrobototriplea@yahoo.com
Date:
Mar 15 at 8:39 PM
Mar 15
Your dice are: 2,1,2,4
Have a nice day.
This is an automatically created email of the TripleA Ladder.
Please don’t reply to it.
Verification Info: Follow this link to check if your dice are authentic
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Ah you are right - this one has been sent to my spam folder as well.
Weird, all of the other dice mail in our game are not in the spam.
Okay, I guess I have to pray for the other rolls. Go for max def! This means tip the carrier and use 2 subs against these 3 hits.