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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Combat Move - Russians
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 armour moved from Novosibirsk to Tsinghai
2 infantry moved from Anhwe to Kiangsi
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
3 infantry moved from Novosibirsk to Kansu
1 armour moved from Timguska to Kansu
1 armour moved from Novosibirsk to Tsinghai
1 artillery and 8 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Caucasus to Tsinghai
Combat - Russians
Battle in Kansu
Russians attack with 2 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Kansu, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 2 armour, 1 artillery, 1 fighter and 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 8 infantry in Tsinghai, round 2 : 5/12 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Germans with 2 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
8 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 fighter moved from Tsinghai to Volgograd
1 infantry moved from Kazakhstan to Novosibirsk
2 fighters moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 infantry moved from Kazakhstan to Tsinghai
3 mech_infantrys moved from Novosibirsk to Kansu
3 mech_infantrys moved from Novosibirsk to Tsinghai
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -1.33
Germans regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 2 battleships, 7 infantry, 2 marines and 4 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 7 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Jehol to Shantung
3 fighters and 1 tactical_bomber moved from Japan to Shantung
2 fighters and 1 tactical_bomber moved from French Indo China to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
2 bombers moved from French Indo China to Shantung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Shantung
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 6/7 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shantung
2 infantry owned by the Chinese lost in Shantung
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery, 9 infantry and 2 marines
ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry; Americans defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 9 infantry and 2 marines in Caroline Islands, round 2 : 2/12 hits, 2.67 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
1 infantry owned by the ANZAC, 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 1 artillery, 7 infantry and 2 marines in Caroline Islands, round 3 : 2/10 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 7 infantry and 2 marines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
16 carriers, 11 destroyers and 17 submarines moved from 31 Sea Zone to 33 Sea Zone
1 aaGun, 3 artilleries and 18 infantry moved from Eastern Persia to West India
1 submarine moved from 23 Sea Zone to 33 Sea Zone
21 fighters and 8 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
2 bombers moved from Shantung to Japan
3 fighters and 1 tactical_bomber moved from Shantung to Manchuria
1 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Manchuria
3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Burma to Yunnan
1 infantry moved from India to West India
1 mech_infantry moved from Szechwan to Yunnan
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 infantry placed in French Indo China
2 infantry placed in India
1 fighter placed in Japan
Japanese undo move 1.
1 fighter placed in Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 2.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to Spain
1 armour moved from Northwest Persia to Saudi Arabia
2 fighters and 1 tactical_bomber moved from Syria to Saudi Arabia
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
5 artilleries moved from France to Southern France
10 infantry moved from France to Southern France
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
3 armour and 3 mech_infantrys moved from France to Spain
1 armour moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
1 mech_infantry moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
5 artilleries moved from France to Southern France
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from France to Venezuela
1 bomber moved from France to Saudi Arabia
2 fighters moved from Western United States to Venezuela
Combat - Americans
Battle in Greece
Battle in Sumatra
Battle in Saudi Arabia
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Saudi Arabia, round 2 : 3/5 hits, 2.83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Greece from Italians, taking Sumatra from Japanese, taking Saudi Arabia from Neutral_True with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Venezuela
Americans attack with 1 bomber, 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Venezuela, round 2 : 1/5 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Venezuela, round 3 : 2/4 hits, 1.83 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 10 artilleries and 10 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 10 artilleries and 10 infantry in Southern France, round 2 : 6/20 hits, 6.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Spain
Americans attack with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 4 armour, 3 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 7/19 hits, 6.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Spain
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 4 armour, 3 artilleries, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
7 infantry moved from France to Southern France
1 marine moved from New Guinea to 46 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 46 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 46 Sea Zone to 31 Sea Zone
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
13 fighters and 2 tactical_bombers moved from 46 Sea Zone to Queensland
9 carriers moved from 46 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 52 Sea Zone
2 destroyers moved from 46 Sea Zone to 26 Sea Zone
11 submarines moved from 46 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to Central United States
4 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Central United States
3 fighters moved from Western United States to Central United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to Central United States
8 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Saudi Arabia to Trans-Jordan
2 fighters moved from Venezuela to British Guiana
1 bomber moved from Venezuela to British Guiana
2 fighters moved from Spain to Gibraltar
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Saudi Arabia to 98 Sea Zone
1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Spain to Gibraltar
1 fighter moved from 26 Sea Zone to Queensland
Place Units - Americans
1 airfield placed in Central United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
4 infantry placed in Central United States
2 infantry placed in Western United States
2 fighters placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by French to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : -0.67
Neutral_True regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to Spain
1 armour moved from Northwest Persia to Saudi Arabia
2 fighters and 1 tactical_bomber moved from Syria to Saudi Arabia
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
5 artilleries moved from France to Southern France
10 infantry moved from France to Southern France
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
3 armour and 3 mech_infantrys moved from France to Spain
1 armour moved from Normandy Bordeaux to Spain
1 mech_infantry moved from France to Spain
1 mech_infantry moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
5 artilleries moved from France to Southern France
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from France to Venezuela
1 bomber moved from France to Saudi Arabia
2 fighters moved from Western United States to Venezuela
Combat - Americans
Battle in Greece
Battle in Sumatra
Battle in Saudi Arabia
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Saudi Arabia, round 2 : 3/5 hits, 2.83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Greece from Italians, taking Sumatra from Japanese, taking Saudi Arabia from Neutral_True with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Venezuela
Americans attack with 1 bomber, 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Venezuela, round 2 : 1/5 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Venezuela, round 3 : 2/4 hits, 1.83 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 10 artilleries and 10 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 10 artilleries and 10 infantry in Southern France, round 2 : 6/20 hits, 6.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 10 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Spain
Americans attack with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 4 armour, 3 artilleries, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 7/19 hits, 6.67 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Spain
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 4 armour, 3 artilleries, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
7 infantry moved from France to Southern France
1 marine moved from New Guinea to 46 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 46 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 46 Sea Zone to 31 Sea Zone
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
13 fighters and 2 tactical_bombers moved from 46 Sea Zone to Queensland
9 carriers moved from 46 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 52 Sea Zone
2 destroyers moved from 46 Sea Zone to 26 Sea Zone
11 submarines moved from 46 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to Central United States
4 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Central United States
3 fighters moved from Western United States to Central United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to Central United States
8 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Saudi Arabia to Trans-Jordan
2 fighters moved from Venezuela to British Guiana
1 bomber moved from Venezuela to British Guiana
2 fighters moved from Spain to Gibraltar
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Saudi Arabia to 98 Sea Zone
1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Spain to Gibraltar
1 fighter moved from 26 Sea Zone to Queensland
Place Units - Americans
1 airfield placed in Central United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
4 infantry placed in Central United States
2 infantry placed in Western United States
2 fighters placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by French to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 tactical_bomber
EDIT: Adding units owned by Americans to Syria: 1 tactical_bomber
EDIT: Turning off Edit Mode
British buy 9 infantry and 4 marines; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from 110 Sea Zone to Portugal
4 marines moved from Normandy Bordeaux to 110 Sea Zone
1 battleship, 4 cruisers and 4 marines moved from 110 Sea Zone to 91 Sea Zone
4 marines moved from 91 Sea Zone to Portugal
7 artilleries and 10 infantry moved from France to Southern France
6 infantry moved from Normandy Bordeaux to Southern France
7 fighters and 1 tactical_bomber moved from France to Turkey
2 fighters and 1 tactical_bomber moved from Syria to Turkey
2 infantry moved from Persia to Eastern Persia
1 bomber moved from Syria to Eastern Persia
4 fighters and 1 tactical_bomber moved from Novosibirsk to Turkey
1 infantry moved from Caucasus to Rostov
British take Rostov from Italians
2 infantry moved from Iraq to Turkey
2 armour and 8 mech_infantrys moved from Persia to Turkey
1 fighter moved from Persia to Turkey
2 infantry moved from Caucasus to Turkey
Combat - British
Battle in Turkey
British attack with 2 armour, 14 fighters, 4 infantry, 8 mech_infantrys and 3 tactical_bombers
Neutral_True defend with 8 infantry
British roll dice for 2 armour, 14 fighters, 4 infantry, 8 mech_infantrys and 3 tactical_bombers in Turkey, round 2 : 11/31 hits, 12.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits
1 mech_infantry owned by the British and 4 infantry owned by the British lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 2 armour, 14 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 4 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Eastern Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
1 mech_infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Portugal
British attack with 2 fighters, 6 infantry and 4 marines
Neutral_True defend with 2 infantry
British roll dice for 1 battleship and 4 cruisers in Portugal, round 2 : 1/5 hits, 2.67 expected hits
British roll dice for 2 fighters, 6 infantry and 4 marines in Portugal, round 2 : 7/12 hits, 3.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 2 fighters, 5 infantry and 4 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
14 fighters and 3 tactical_bombers moved from Turkey to Greece
2 infantry moved from Caucasus to Kazakhstan
1 aaGun, 10 artilleries and 14 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Iraq to Greece
1 mech_infantry moved from Iraq to Greece
2 armour and 2 mech_infantrys moved from Northwest Persia to Greece
1 bomber moved from Eastern Persia to Volgograd
1 infantry moved from Trans-Jordan to Syria
3 mech_infantrys moved from Egypt to Syria
1 infantry moved from Persia to Northwest Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 carriers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Portugal to Southern France
1 aaGun moved from Normandy Bordeaux to Spain
1 aaGun moved from France to Southern France
1 armour and 1 mech_infantry moved from France to Southern France
1 fighter moved from Anhwe to Novosibirsk
Place Units - British
6 infantry and 4 marines placed in United Kingdom
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.00
Japanese regular : -0.33
Germans regular : -0.67
Neutral_True regular : 2.00
British regular : 1.00
that was a super complicated turn. so much so that i made a glaring error and forgot to leave a land unit in n.africa and lost my bonus :(
overall the rolls/luck was really good in crushing the neutrals, except for turkey ufff that hurt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Southern Italy to Western Germany
1 artillery and 10 infantry moved from Northern Italy to Yugoslavia
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
10 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
1 armour and 1 artillery moved from Bryansk to Russia
7 infantry moved from Denmark to Western Germany
1 armour and 2 mech_infantrys moved from Denmark to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,1,6,5,6,6
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Combat - ANZAC
Battle in Wake Island
Non Combat Move - ANZAC
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 46 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 mech_infantrys moved from Queensland to New South Wales
3 armour moved from Queensland to New South Wales
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from New Guinea to 26 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kiangsu to Tsinghai
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - French
French buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Northwest Persia
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Greece
1 fighter moved from Normandy Bordeaux to Greece
1 infantry moved from France to Southern France
1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
Place Units - French
1 fighter, 1 infantry and 1 mech_infantry placed in Southern France
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 7 infantry, 1 marine and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
11 artilleries and 11 infantry moved from Western Germany to France
2 infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
2 bombers moved from Western Germany to United Kingdom
9 artilleries and 13 infantry moved from Samara to Novosibirsk
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Germans attack with 9 artilleries and 13 infantry
British defend with 1 fighter; Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 13 infantry in Novosibirsk, round 2 : 6/22 hits, 6.67 expected hits
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novosibirsk
1 infantry owned by the Russians and 1 fighter owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 9 artilleries and 12 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in France
Germans attack with 11 artilleries and 11 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans roll dice for 11 artilleries and 11 infantry in France, round 2 : 8/22 hits, 7.33 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in France
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 11 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
12 artilleries and 9 infantry moved from Western Germany to France
1 artillery and 4 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 aaGun, 4 artilleries and 10 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Samara to Novosibirsk
2 armour moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Rostov to Russia
1 bomber moved from French Indo China to Philippines
1 armour and 6 mech_infantrys moved from Northern Italy to Yugoslavia
11 armour and 21 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun moved from Denmark to Western Germany
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western Germany
2 infantry moved from Finland to 115 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 artillery moved from Finland to Sweden
2 armour and 4 mech_infantrys moved from Samara to Bryansk
5 armour and 17 mech_infantrys moved from Samara to Novosibirsk
1 fighter moved from Western Germany to Southern Italy
10 infantry moved from Finland to Karelia
1 mech_infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Romania to Yugoslavia
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry and 8 mech_infantrys placed in Western Germany
1 marine placed in Germany
Germans undo move 5.
Germans undo move 4.
1 infantry placed in Germany
1 marine and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,1,6,1,3,5
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
French regular : -0.33
British AA : -0.33
Russians regular : 0.00
Germans regular : -1.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Volgograd to Sikang
2 armour and 1 mech_infantry moved from Anhwe to Hopei
1 fighter moved from Kiangsu to Hopei
1 artillery and 5 infantry moved from Tsinghai to Shensi
3 infantry moved from Kansu to Suiyuyan
1 armour moved from Kansu to Suiyuyan
Combat - Russians
Battle in Suiyuyan
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 2 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
1 fighter owned by the Russians retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Shensi
Russians attack with 1 artillery and 5 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 5 infantry in Shensi, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shensi
1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 armour and 4 mech_infantrys moved from Kansu to Hopei
2 armour and 3 mech_infantrys moved from Tsinghai to Hopei
1 fighter moved from Sikang to Volgograd
1 aaGun and 6 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter moved from Hopei to Anhwe
1 aaGun moved from Anhwe to Hopei
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 2.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 5 fighters, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
2 submarines moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Manchuria to Jehol
3 fighters and 1 tactical_bomber moved from Manchuria to Jehol
2 infantry moved from Kwangsi to Kiangsi
2 bombers moved from Japan to Kiangsi
1 submarine moved from 39 Sea Zone to 41 Sea Zone
3 artilleries and 19 infantry moved from West India to Eastern Persia
Combat - Japanese
Battle in Kiangsu
Battle in Shantung
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Japanese attack with 3 artilleries and 19 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 19 infantry in Eastern Persia, round 2 : 6/22 hits, 4.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 3 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kiangsi
Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 31 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
1 transport owned by the ANZAC lost in 31 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 marines moved from Caroline Islands to 33 Sea Zone
2 battleships and 2 marines moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 7 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 7 infantry moved from 42 Sea Zone to Java
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 19 Sea Zone
10 fighters and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
7 carriers moved from 33 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
11 fighters and 4 tactical_bombers moved from 33 Sea Zone to French Indo China
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Jehol to 19 Sea Zone
2 bombers moved from Kiangsi to French Indo China
3 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to French Indo China
2 fighters and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from West India to Eastern Persia
2 infantry moved from India to West India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Kwangsi to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
3 submarines moved from 33 Sea Zone to 42 Sea Zone
12 submarines moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 19 Sea Zone
8 carriers and 8 destroyers moved from 33 Sea Zone to 36 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
5 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from Gibraltar to Holland Belgium
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
4 fighters moved from 26 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
1 destroyer moved from 52 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
3 fighters moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to 31 Sea Zone
3 submarines moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from British Guiana to Holland Belgium
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 factory_major
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 6 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 3 fighters and 4 submarines
Japanese defend with 2 submarines
Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
2 submarines owned by the Japanese lost in 31 Sea Zone
Americans win with 1 battleship, 1 destroyer, 3 fighters and 4 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Midway
Americans attack with 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Midway, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 3/10 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 62 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from Spain to Normandy Bordeaux
4 armour and 5 mech_infantrys moved from Spain to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Trans-Jordan to Normandy Bordeaux
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
4 fighters moved from Central United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Greece to Turkey
1 armour moved from Saudi Arabia to Persia
1 mech_infantry moved from Turkey to Northwest Persia
2 fighters moved from Central United States to 91 Sea Zone
2 fighters moved from 1 Sea Zone to Central United States
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Central United States
3 fighters moved from Hawaiian Islands to Central United States
1 tactical_bomber moved from Syria to Persia
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to 91 Sea Zone
14 infantry moved from Southern France to Normandy Bordeaux
9 artilleries moved from Southern France to Normandy Bordeaux
6 fighters and 2 tactical_bombers moved from 62 Sea Zone to Queensland
1 destroyer moved from 30 Sea Zone to 50 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 fighter moved from British Guiana to 91 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
4 fighters moved from Queensland to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 factory_minor placed in Spain
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
2 infantry placed in Western United States
5 fighters placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Americans collect 69 PUs (3 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Shantung
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 44 PUs;
British buy 10 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kazakhstan to Samara
1 bomber moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Greece to Rostov
2 infantry moved from Volgograd to Rostov
Combat - British
Battle in Rostov
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Samara
1 infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 infantry moved from Volgograd to Kazakhstan
1 aaGun, 10 artilleries and 10 infantry moved from Volgograd to Caucasus
1 infantry moved from Northwest Persia to Persia
2 armour and 7 mech_infantrys moved from Turkey to Persia
3 mech_infantrys moved from Syria to Persia
5 infantry moved from Portugal to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 marines moved from Portugal to 91 Sea Zone
1 battleship, 4 cruisers and 4 marines moved from 91 Sea Zone to 110 Sea Zone
4 marines moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 fighters moved from Greece to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 armour and 4 mech_infantrys moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
1 infantry moved from Syria to Iraq
1 bomber moved from Samara to Turkey
15 infantry moved from Southern France to Normandy Bordeaux
7 artilleries moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
2 tactical_bombers moved from Greece to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 fighter moved from Greece to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
2 carriers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
2 transports placed in 110 Sea Zone
1 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -3.50
Japanese regular : -0.67
Italians regular : -0.67
Germans regular : 0.00
British regular : 1.50
let me know if i can make a small adjustment with uk
Go for it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from Gibraltar to Holland Belgium
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
4 fighters moved from 26 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
1 destroyer moved from 52 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
3 fighters moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to 31 Sea Zone
3 submarines moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from British Guiana to Holland Belgium
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun and 1 factory_major
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 6 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 3 fighters and 4 submarines
Japanese defend with 2 submarines
Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
2 submarines owned by the Japanese lost in 31 Sea Zone
Americans win with 1 battleship, 1 destroyer, 3 fighters and 4 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Midway
Americans attack with 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Midway, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 3/10 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 62 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from Spain to Normandy Bordeaux
4 armour and 5 mech_infantrys moved from Spain to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Trans-Jordan to Normandy Bordeaux
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
4 fighters moved from Central United States to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Greece to Turkey
1 armour moved from Saudi Arabia to Persia
1 mech_infantry moved from Turkey to Northwest Persia
2 fighters moved from Central United States to 91 Sea Zone
2 fighters moved from 1 Sea Zone to Central United States
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Central United States
3 fighters moved from Hawaiian Islands to Central United States
1 tactical_bomber moved from Syria to Persia
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from 98 Sea Zone to 91 Sea Zone
14 infantry moved from Southern France to Normandy Bordeaux
9 artilleries moved from Southern France to Normandy Bordeaux
6 fighters and 2 tactical_bombers moved from 62 Sea Zone to Queensland
1 destroyer moved from 30 Sea Zone to 50 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 fighter moved from British Guiana to 91 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
4 fighters moved from Queensland to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 factory_minor placed in Spain
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
2 infantry placed in Western United States
5 fighters placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Americans collect 69 PUs (3 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Shantung
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 44 PUs;
British buy 10 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kazakhstan to Samara
1 bomber moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Greece to Rostov
2 infantry moved from Volgograd to Rostov
Combat - British
Battle in Rostov
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Samara
1 infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 infantry moved from Volgograd to Kazakhstan
1 aaGun, 10 artilleries and 10 infantry moved from Volgograd to Caucasus
1 infantry moved from Northwest Persia to Persia
2 armour and 7 mech_infantrys moved from Turkey to Persia
3 mech_infantrys moved from Syria to Persia
5 infantry moved from Portugal to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 marines moved from Portugal to 91 Sea Zone
1 battleship, 4 cruisers and 4 marines moved from 91 Sea Zone to 110 Sea Zone
4 marines moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 fighters moved from Greece to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 armour and 4 mech_infantrys moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
1 infantry moved from Syria to Iraq
1 bomber moved from Samara to Turkey
15 infantry moved from Southern France to Normandy Bordeaux
7 artilleries moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
2 tactical_bombers moved from Greece to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 fighter moved from Greece to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
2 carriers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
2 transports placed in 110 Sea Zone
1 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -3.50
Japanese regular : -0.67
Italians regular : -0.67
Germans regular : 0.00
British regular : 1.50
thanks. it was really late and the turn was complicated. was so tired i almost decided to not finish the uk turn
good to go now i think. go for it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 4 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 4 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 8 infantry moved from Yugoslavia to Bulgaria
5 infantry moved from Southern Italy to Northern Italy
4 infantry and 1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Yugoslavia to Romania
6 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,1,2,2,3,2
Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Tsinghai to Persia
1 submarine moved from 10 Sea Zone to 89 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 artillery and 3 infantry moved from Spain to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
5 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber, 8 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Rostov
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
13 artilleries and 21 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Russia to Samara
1 bomber moved from Russia to Samara
3 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Normandy Bordeaux