ich nehme die Flugzeugträger vom Feld
Mainah (Allies+19) vs Simon33 (X) BM4
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to 39 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Burma to India 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 infantry moved from Anhwe to Jehol 1 fighter moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from French Indo China to Philippines 2 fighters moved from 37 Sea Zone to Philippines 1 armour moved from Burma to Szechwan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Japanese attack with 1 armour, 5 artilleries, 16 infantry and 1 mech_infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 5 artilleries, 16 infantry and 1 mech_infantry in India, round 2 : 6/23 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 artillery owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 39 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine British defend with 3 submarines Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits British roll dice for 3 submarines in 39 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits British roll dice for 3 submarines in 39 Sea Zone, round 4 : 1/3 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 2 submarines owned by the British lost in 39 Sea Zone Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Japanese: 1 submarine Casualties for British: 3 submarines triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to India 2 fighters moved from Burma to Anhwe 1 infantry moved from Hunan to Anhwe 1 armour, 5 artilleries and 12 infantry moved from Kiangsu to Anhwe 2 artilleries and 1 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kwangsi to Hunan 1 mech_infantry moved from Yunnan to Anhwe 1 aaGun moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 2 bombers moved from 39 Sea Zone to French Indo China 2 battleships, 2 carriers, 1 cruiser, 1 fighter and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 3 carriers and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 2 tactical_bombers moved from 6 Sea Zone to Japan Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -4.50 UK_Pacific regular : 0.67 British regular : -0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Gibraltar to Northern Italy 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 mech_infantry moved from 21 Sea Zone to Guam Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in Guam Battle in Southern France Battle in 99 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Italians defend with 1 submarine Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone 1 submarine owned by the Italians lost in 99 Sea Zone Americans win, taking Guam from Japanese, taking Southern France from Germans, taking 99 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Battle in Greece Non Combat Move - Americans 1 fighter moved from 99 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 4 transports moved from 91 Sea Zone to 92 Sea Zone 3 artilleries moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Algeria to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 bomber moved from Northern Italy to Tunisia 1 fighter moved from 99 Sea Zone to 93 Sea Zone 2 tactical_bombers moved from Gibraltar to 93 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 artillery, 1 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 2 marines, 7 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 2 marines moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,3 Americans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 6 artilleries and 20 infantry moved from Chahar to Jehol 1 fighter moved from Kansu to Jehol Place Units - Chinese 4 infantry placed in Jehol Turning on Edit Mode EDIT: Removing units owned by Chinese from Manchuria: 2 infantry EDIT: Adding units owned by Chinese to Jehol: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 5 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 battleship and 3 cruisers moved from 96 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 2 battleships, 1 bomber, 4 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 battleships, 1 bomber, 4 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 7/15 hits, 7.83 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 2 transports owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 bomber, 4 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 66 Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Non Combat Move - British 1 armour and 1 marine moved from Libya to 96 Sea Zone 1 armour, 1 carrier, 1 marine and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 marine moved from 97 Sea Zone to Greece 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 aaGun moved from Algeria to Tunisia 1 mech_infantry moved from Northwest Persia to Eastern Persia 3 aaGuns, 2 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber moved from West India to Eastern Persia 1 infantry moved from Persia to Northwest Persia 3 fighters moved from Persia to Trans-Jordan 3 fighters moved from 97 Sea Zone to Greece 1 tactical_bomber moved from 97 Sea Zone to Greece 1 bomber moved from 97 Sea Zone to Greece Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.17 British regular : -1.17 Italians AA : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour moved from Caucasus to Tsinghai Italians take Kazakhstan from Russians Italians take Tsinghai from Chinese 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Rostov to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 3 infantry moved from Bulgaria to Romania 1 aaGun and 1 artillery moved from Southern Italy to Northern Italy 1 aaGun moved from Belarus to Bryansk Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,2,1,1,2,2,6,5,3,5,1,1 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Tunisia to Libya 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Belarus to Archangel Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel 1 artillery moved from Novgorod to Archangel 3 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Western Germany to Persia 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 2 bombers moved from Novgorod to Persia Combat - Germans Battle in Persia Germans attack with 3 bombers and 3 mech_infantrys British defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 bombers and 3 mech_infantrys in Persia, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Persia 1 infantry owned by the British lost in Persia Germans roll dice for 3 bombers and 2 mech_infantrys in Persia, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Persia 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 artilleries moved from Novgorod to Belarus 8 artilleries, 2 infantry and 4 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 fighter moved from Novgorod to Northwest Persia 3 bombers moved from Persia to Northwest Persia 8 mech_infantrys moved from Rostov to Northwest Persia 4 artilleries and 4 infantry moved from Ukraine to Bryansk 9 artilleries and 7 infantry moved from Rostov to Caucasus 10 armour and 7 mech_infantrys moved from Caucasus to Iraq 1 infantry moved from Bulgaria to Romania 9 mech_infantrys moved from Poland to Belarus 1 artillery and 1 infantry moved from Poland to Eastern Poland 2 fighters and 2 tactical_bombers moved from Volgograd to Northwest Persia 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 124 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 3 aaGuns moved from Western Germany to Northern Italy 1 armour and 5 mech_infantrys moved from Germany to Northern Italy 2 infantry moved from Germany to Poland Place Units - Germans 1 bomber and 3 infantry placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -4.50 British regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Szechwan to Sikang Japanese take Shensi from Chinese Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Anhwe to Suiyuyan Japanese take Hopei from Chinese Japanese take Suiyuyan from Chinese 2 bombers moved from French Indo China to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 battleships and 2 cruisers moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 armour, 5 artilleries, 15 infantry and 2 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 bombers moved from 42 Sea Zone to French Indo China 1 carrier and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 4 carriers and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Shan State to Yunnan 1 aaGun and 1 artillery moved from Hunan to Anhwe 1 mech_infantry moved from Anhwe to Shensi 1 artillery and 2 infantry moved from Yunnan to Hunan 1 artillery moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 artilleries placed in Kiangsu 3 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 infantry placed in India Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 1.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Americans Battle in Cyprus Non Combat Move - Americans 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone 1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 99 Sea Zone 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 bomber moved from Tunisia to Gibraltar 1 infantry and 1 mech_infantry moved from Algeria to Morocco 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 91 Sea Zone 3 submarines moved from 92 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 2 marines moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 2 marines, 7 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 infantry placed in Central United States 2 bombers placed in Eastern United States 1 battleship and 1 transport placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone 1 factory_minor placed in Greece Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Americans Battle in Cyprus Non Combat Move - Americans 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone 1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 99 Sea Zone 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 bomber moved from Tunisia to Gibraltar 1 infantry and 1 mech_infantry moved from Algeria to Morocco 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 91 Sea Zone 3 submarines moved from 92 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 2 marines moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 infantry, 2 marines, 7 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 infantry placed in Central United States 2 bombers placed in Eastern United States 1 battleship and 1 transport placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone 1 factory_minor placed in Greece Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 3 armour and 1 harbour; Remaining resources: 5 PUs; Combat Move - British 2 fighters moved from 97 Sea Zone to Iraq 1 bomber, 3 fighters and 1 tactical_bomber moved from Greece to Iraq 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq 1 armour, 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 1 marine moved from Greece to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 2 artilleries, 15 infantry and 1 mech_infantry moved from Eastern Persia to Persia Combat - British Battle in Crete Battle in Persia British attack with 2 artilleries, 15 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 2 artilleries, 15 infantry and 1 mech_infantry in Persia, round 2 : 6/18 hits, 3.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia 1 mech_infantry owned by the Germans lost in Persia British win, taking Crete from Italians, taking Persia from Germans with 2 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Iraq British attack with 1 armour, 1 artillery, 1 bomber, 9 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers Germans defend with 10 armour and 8 mech_infantrys British roll dice for 1 armour, 1 artillery, 1 bomber, 9 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 10/20 hits, 8.50 expected hits Germans roll dice for 10 armour and 8 mech_infantrys in Iraq, round 2 : 10/18 hits, 7.67 expected hits 3 mech_infantrys owned by the British, 1 artillery owned by the British, 3 fighters owned by the British and 3 infantry owned by the British lost in Iraq 2 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Iraq British roll dice for 1 armour, 1 bomber, 6 fighters and 2 tactical_bombers in Iraq, round 3 : 6/10 hits, 5.50 expected hits Germans roll dice for 8 armour in Iraq, round 3 : 4/8 hits, 4.00 expected hits 3 fighters owned by the British and 1 armour owned by the British lost in Iraq 6 armour owned by the Germans lost in Iraq 2 tactical_bombers owned by the British, 1 bomber owned by the British and 3 fighters owned by the British retreated Germans win with 2 armour remaining. Battle score for attacker is -11 Casualties for British: 1 armour, 1 artillery, 6 fighters, 3 infantry and 3 mech_infantrys Casualties for Germans: 8 armour and 8 mech_infantrys Non Combat Move - British 3 fighters moved from Iraq to Greece 2 tactical_bombers moved from Iraq to 99 Sea Zone 1 bomber moved from Iraq to Greece 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Place Units - British 3 armour placed in Egypt 1 harbour placed in Cyprus Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,5,3,2,5,6,3,4,6,6 British collect 23 PUs (8 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : 3.00 British regular : 4.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Syria Italians take Syria from French 1 bomber moved from Caucasus to Greece 4 fighters moved from Southern Italy to Greece 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans Combat - Italians Air Battle in Greece Italians attacks with 5 units heading to Greece Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Greece causes 6 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber and 4 fighters moved from Greece to Southern Italy 3 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Rostov 3 infantry moved from Romania to Bessarabia Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,2,3,6,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,6,5,1,4,2,1,4 Italians collect 15 PUs (6 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
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Possibly fatal in Iraq.
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Also, assumed no intercept.
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@simon33
Forgot to move the AA guns from Eastern Persia to Persia during last UK NCM.
Do you mind the edit? -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 3 aaGuns EDIT: Adding units owned by British to Persia: 3 aaGuns EDIT: Turning off Edit Mode 1 infantry moved from Trans-Jordan to Syria Combat - ANZAC Battle in Syria ANZAC attack with 1 infantry Italians defend with 1 armour ANZAC roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Syria Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 fighters moved from New South Wales to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Manchuria to 33 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Syria Combat - French Battle in Syria French attack with 1 infantry Italians defend with 1 armour French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Syria Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.17 Italians regular : 1.00 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Belarus Germans take Smolensk from Russians 3 bombers, 3 fighters and 2 tactical_bombers moved from Northwest Persia to 99 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 artillery and 1 infantry moved from Caucasus to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 artillery and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 99 Sea Zone Germans attack with 4 bombers, 5 fighters and 3 tactical_bombers British defend with 1 battleship, 1 carrier, 1 destroyer and 2 tactical_bombers; Americans defend with 1 destroyer and 6 transports Germans roll dice for 4 bombers, 5 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 9/12 hits, 7.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 tactical_bombers and 6 transports in 99 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits 1 fighter owned by the Germans lost in 99 Sea Zone 2 tactical_bombers owned by the British, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 carrier owned by the British lost in 99 Sea Zone 5 transports owned by the Americans lost in 99 Sea Zone Germans win with 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 106 Casualties for Germans: 1 fighter Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 2 tactical_bombers Casualties for Americans: 1 destroyer and 6 transports Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 4 bombers, 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Ukraine 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Syria 5 mech_infantrys moved from Northwest Persia to Syria 2 armour moved from Iraq to Northwest Persia 8 artilleries and 6 infantry moved from Caucasus to Northwest Persia 5 mech_infantrys moved from Bryansk to Caucasus 9 mech_infantrys moved from Belarus to Rostov 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 2 infantry moved from Poland to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Romania to Bessarabia 3 artilleries and 3 infantry moved from Western Germany to Northern Italy 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone EDIT: 1 armour moved from Tsinghai to Sikang 2 infantry moved from Bryansk to Ukraine 12 artilleries and 4 infantry moved from Bryansk to Rostov 2 aaGuns moved from Northern Italy to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 fighters placed in Western Germany 3 artilleries, 1 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Russians regular : -0.33 Germans regular : 2.17
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@simon33 said in Mainah (Allies+19) vs Simon33 (X) BM4:
Possibly fatal in Iraq.
It was fatal.
Thank you for the game. I shall post.
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I meant fatal for me!?
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Perhaps you are thinking of sz99. That was a good one for me.
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@simon33
Well - due to not winning in Iraq, you were able to sink sz 99.I didn’t notice that possibility when I retreated. So I played out the next 2 turns a bit, and I don’t see how the allies live. You will hold the middle east, and pressure Egypt. Now Egypt can’t send units to Greece, and the US alone 3 units a turn isn’t going to be expanding that beachhead. With the extra money from the mod east NO’s, Germany will win.
If the US keeps pressuring Japan, Japan will get knocked back, but g will win. If us switches back to the European theater - I know what you can do with Japan.
At least that’s the conclusion I came to playing this out a bit a few different ways. I think my Russia strafe was the mistake that I could t make up.
What are your thoughts.
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Well I will grab Persia but Egypt will be a battle with 2 allied ICs vs 1 Axis one. I guess not many troops there. Perhaps I will take it and that would probably be fatal for the allies. I will eventually take all of China, Russia should be a bit more aggressive I think. Germany has some work to do to take back Greece and prevent any landings. But probably I will prevail in the end, is what I think.