L24 bm4 axis-dom (axis) vs karl8 (allies+20)

  • 25 24 22 21 20 19 18 16 15

    i did win, but you did ok. 71 score

  • 25 24 22 21 20 19 18 16 15

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Szechwan to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            2 bombers moved from Philippines to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            8 carriers moved from 35 Sea Zone to 33 Sea Zone
            8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 cruisers moved from 35 Sea Zone to 33 Sea Zone
            2 battleships and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from Kiangsu to 33 Sea Zone
            1 bomber and 2 fighters moved from Japan to 33 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 11 tactical_bombers
                ANZAC defend with 1 destroyer, 2 fighters and 2 submarines; Americans defend with 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters and 11 tactical_bombers in 33 Sea Zone, round 2 : 21/38 hits, 21.17 expected hits
                Units damaged: 8 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 9 destroyers, 18 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 22/39 hits, 19.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    8 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    1 submarine owned by the Americans, 8 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 3 bombers, 2 cruisers, 17 fighters and 11 tactical_bombers in 33 Sea Zone, round 3 : 25/35 hits, 20.17 expected hits
                    Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 18 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 18/30 hits, 16.83 expected hits
                    4 tactical_bombers owned by the Japanese, 11 fighters owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 8 carriers owned by the Americans and 14 fighters owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 3 bombers, 1 cruiser, 6 fighters and 7 tactical_bombers in 33 Sea Zone, round 4 : 9/17 hits, 10.00 expected hits
                    Americans roll dice for 1 battleship, 4 fighters and 1 transport in 33 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
                    2 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    2 fighters owned by the ANZAC, 1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                Japanese win with 3 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 71
                Casualties for Japanese: 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 13 fighters, 1 submarine and 4 tactical_bombers
                Casualties for ANZAC: 1 destroyer, 2 fighters and 2 submarines
                Casualties for Americans: 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 2.50
    Japanese regular : 4.50
    UK_Pacific regular : 1.00
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    want me to continue?

  • 25 24 22 21 20 19 18 16 15

    i performed slightly above average, so not bad.

  • Karl7K Karl7 referenced this topic on
  • 25 24 22 21 20 19 18 16 15

    are you forgetting how luck you got here? this result would’ve happened much earlier in the game had my can opener worked as expected lol

    9f03d4f0-cb7e-4307-9374-2948d3337817-image.png

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    lol this was the worst dice game I’ve had in ages!

    Booooooo!

  • 25 24 22 21 20 19 18 16 15

    yea there was luck on both sides… anyway rematch ??

  • 25 24 22 21 20 19 18 16 15

    we can do same sides same bid if you wish

  • 25 24 22 21 20 19 18 16 15

    btw this is the best i’ve seen you play in a while… minus this bad luck at the end

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    will you give me 25?

    a little boost to quell my shame?

  • 25 24 22 21 20 19 18 16 15

    thought i was gonna lose this one possibly, altho sweeping the middle east gave me some hope

  • 25 24 22 21 20 19 18 16 15

    nooo 25 is too much, you’re playing really well

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    LOL, 22?

  • 25 24 22 21 20 19 18 16 15

    i’ll give you 21 as i’m feeling generous lol

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    ok, fair

    Also, upon reflection I could have mitigated that NG shit by having the US and Anzac switch which side to hit, so, yeah, the dice fucked unimaginably, but there was risk mitigation that I guess I didn’t see

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    Bid:

    minor factory Egypt, dd off Gib, 1 dollar to UK PAC

  • 25 24 22 21 20 19 18 16 15

    sounds great, i’ll set it up a bit later

  • 25 24 22 21 20 19 18 16 15

    @Karl7 said in L24 bm4 axis-dom (axis) vs karl8 (allies+20):

    @axis-dominion

    ok, fair

    Also, upon reflection I could have mitigated that NG shit by having the US and Anzac switch which side to hit, so, yeah, the dice fucked unimaginably, but there was risk mitigation that I guess I didn’t see

    yup exactly my thoughts too, for something so critical…

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    yeah this is why I have hesitated to come back to the league… with kids, work, wife, blah blah, just don’t have the time to beep bop boop shit down to that level as much…

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    playing at AD level takes an hour easy on USA/UK move etc

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