L24 bm4 axis-dom (axis) vs karl8 (allies+20)

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Belarus to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Novgorod
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Belarus to Eastern Poland
            2 transports moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3
            Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Belarus to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Novgorod
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            2 infantry moved from Belarus to Eastern Poland
            2 transports moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3
            Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    wow, that is a shit way to end the game, 99% chance, but nope:

        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                1 fighter owned by the ANZAC retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from Caroline Islands to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                1 fighter owned by the ANZAC retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
            1 fighter moved from New Guinea to 33 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from India to Eastern Persia
            2 fighters moved from Burma to Eastern Persia
            1 infantry moved from Novosibirsk to Samara
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -2.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    So you have 80ish% on my fleet in the PAC because I lost new guinea, lol

    what a stinker

  • 25 24 22 21 20 19 18 16 15

    @Karl7 said in L24 bm4 axis-dom (axis) vs karl8 (allies+20):

    @Karl7

    So you have 80ish% on my fleet in the PAC because I lost new guinea, lol

    what a stinker

    hmm yea i might just take you up on that offer lol

  • 25 24 22 21 20 19 18 16 15

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 mech_infantry moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            2 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Belarus to Rostov
            1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Ukraine
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Archangel to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Western Germany to Rostov
            1 bomber moved from Caucasus to Rostov
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            8 armour, 5 artilleries and 23 mech_infantrys moved from Northwest Persia to Iraq
            6 mech_infantrys moved from Caucasus to Iraq
            3 mech_infantrys moved from Caucasus to Iraq
            1 bomber moved from Rostov to Southern Italy
            1 bomber moved from Rostov to Northwest Persia
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Bulgaria to Eastern Poland
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            2 artilleries and 2 infantry moved from Baltic States to Belarus
            2 mech_infantrys moved from Caucasus to Iraq
            3 armour moved from Novgorod to Eastern Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun, 3 artilleries and 6 infantry moved from Southern France to Northern Italy
            1 marine moved from Southern France to Northern Italy
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from 115 Sea Zone to Novgorod
            4 mech_infantrys moved from Southern France to Greater Southern Germany
            1 aaGun moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            2 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
            1 artillery moved from Western Germany to Northern Italy
    
        Place Units - Germans
            2 bombers placed in Western Germany
            3 mech_infantrys placed in Novgorod
            Germans undo move 2.
            1 armour and 2 mech_infantrys placed in Novgorod
            3 artilleries and 3 infantry placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
            2 mech_infantrys placed in Germany
            Germans undo move 2.
            Germans undo move 3.
            Germans undo move 3.
            1 armour and 1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,1,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,5,1,5
            Germans collect 58 PUs (8 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -1.83
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    mother russia is going to fall soon!

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    not sure that will matter given i lost the 99% on new gunea

  • 22 20 19 18 17 16 15 14 12

    triplea_40593_11ger.tsvg

    ok, here is russia.

    Now you get to win the game because dice decided I couldn’t win a 99% snipe on New Guinea, Dumb.

    We will have to rematch after this. This is just too dumb to let alone.

  • 25 24 22 21 20 19 18 16 15

    live by the dice, die by the dice, you know that!

    stick around for OOL/casualty picks…

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    you have 90%, just max d, keep dd if you have subs

    I would need a miracle to win

  • 25 24 22 21 20 19 18 16 15

    alright, here we go!

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    lol, you have 99%

  • 25 24 22 21 20 19 18 16 15

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Szechwan to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            2 bombers moved from Philippines to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            8 carriers moved from 35 Sea Zone to 33 Sea Zone
            8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 cruisers moved from 35 Sea Zone to 33 Sea Zone
            2 battleships and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from Kiangsu to 33 Sea Zone
            1 bomber and 2 fighters moved from Japan to 33 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 11 tactical_bombers
                ANZAC defend with 1 destroyer, 2 fighters and 2 submarines; Americans defend with 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters and 11 tactical_bombers in 33 Sea Zone, round 2 : 21/38 hits, 21.17 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    UK_Pacific regular : 1.00
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    ok so default selection ok then? i got 21 hits

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    yeah, just go for it.

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    when you win, jus let me know and I will post it on the thread

    GG

  • 25 24 22 21 20 19 18 16 15

    i did win, but you did ok. 71 score

  • 25 24 22 21 20 19 18 16 15

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 artilleries and 2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Szechwan to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            2 bombers moved from Philippines to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            8 carriers moved from 35 Sea Zone to 33 Sea Zone
            8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 cruisers moved from 35 Sea Zone to 33 Sea Zone
            2 battleships and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from Kiangsu to 33 Sea Zone
            1 bomber and 2 fighters moved from Japan to 33 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 11 tactical_bombers
                ANZAC defend with 1 destroyer, 2 fighters and 2 submarines; Americans defend with 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters and 11 tactical_bombers in 33 Sea Zone, round 2 : 21/38 hits, 21.17 expected hits
                Units damaged: 8 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 9 destroyers, 18 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 22/39 hits, 19.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    8 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    1 submarine owned by the Americans, 8 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 3 bombers, 2 cruisers, 17 fighters and 11 tactical_bombers in 33 Sea Zone, round 3 : 25/35 hits, 20.17 expected hits
                    Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 18 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 18/30 hits, 16.83 expected hits
                    4 tactical_bombers owned by the Japanese, 11 fighters owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 8 carriers owned by the Americans and 14 fighters owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 3 bombers, 1 cruiser, 6 fighters and 7 tactical_bombers in 33 Sea Zone, round 4 : 9/17 hits, 10.00 expected hits
                    Americans roll dice for 1 battleship, 4 fighters and 1 transport in 33 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
                    2 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    2 fighters owned by the ANZAC, 1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                Japanese win with 3 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 71
                Casualties for Japanese: 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 13 fighters, 1 submarine and 4 tactical_bombers
                Casualties for ANZAC: 1 destroyer, 2 fighters and 2 submarines
                Casualties for Americans: 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 2.50
    Japanese regular : 4.50
    UK_Pacific regular : 1.00
    

    Savegame

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