L24 PTV mikawagunichi (X+11) vs 666


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway
            1 fighter moved from Hawaiian Islands to Wake Island
            1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Wake Island
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 115 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 submarine moved from 107 Sea Zone to 93 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 111 Sea Zone
            1 carrier moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Wake Island to 32 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone
            2 fighters moved from 91 Sea Zone to Hawaiian Islands
            1 carrier moved from 91 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : -0.17
    

    Territory Summary for Americans :

    Norway : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 marine
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 factory_major
    Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
    Gibraltar : 1 infantry
    United Kingdom : 1 bomber
    115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
    93 Sea Zone : 1 submarine
    29 Sea Zone : 1 carrier
    104 Sea Zone : 2 destroyers and 1 submarine
    32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports
    11 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    111 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 64
    Russians : 37 / 46
    Japanese : 58 / 71
    Americans : 53 / 73
    Chinese : 8 / 13
    British : 34 / 39
    UK_Pacific : 7 / 14
    Italians : 19 / 34
    ANZAC : 10 / 14
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @mikawagunichi didn’t ask for any scrambles as the attacks were 90%+. if you ever want to, scramble, in instances like this, we can go back and redo those battles/roles. just want to ensure this is ok?

  • 2025 2024

    @666 Yes that’s how I normally play.


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Honan
            1 fighter moved from Szechwan to Honan
            5 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Kansu
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 3 infantry
            EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Kansu : 1 artillery and 4 infantry
    Kweichow : 1 infantry
    Honan : 2 infantry
    Yunnan : 1 infantry
    Szechwan : 2 artilleries, 1 fighter and 9 infantry
    

    Production/PUs Summary :

    Germans : 47 / 64
    Russians : 37 / 46
    Japanese : 56 / 71
    Americans : 53 / 73
    Chinese : 10 / 13
    British : 34 / 39
    UK_Pacific : 7 / 14
    Italians : 19 / 34
    ANZAC : 10 / 14
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway
            1 fighter moved from Hawaiian Islands to Wake Island
            1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Wake Island
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 115 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 submarine moved from 107 Sea Zone to 93 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 111 Sea Zone
            1 carrier moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Wake Island to 32 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone
            2 fighters moved from 91 Sea Zone to Hawaiian Islands
            1 carrier moved from 91 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Honan
            1 fighter moved from Szechwan to Honan
            5 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Kansu
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 3 infantry
            EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 118 Sea Zone
            1 armour moved from Iraq to Egypt
            2 fighters and 1 tactical_bomber moved from Southern Persia to Egypt
            1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            2 fighters moved from 78 Sea Zone to Egypt
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 artillery moved from Kenya to 74 Sea Zone
            1 artillery and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 tactical_bomber moved from Tanganyika Territory to Egypt
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Yunnan to Shan State
            2 fighters moved from Eastern India to Shan State
    
        Combat - British
            Battle in 118 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 118 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in Egypt
                British attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 5/11 hits, 5.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Shan State
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                2 fighters owned by the British retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Eastern India
            2 aaGuns, 1 artillery and 18 infantry moved from Eastern India to Burma
            1 aaGun moved from Yunnan to Szechwan
            1 mech_infantry moved from Northeast Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 carrier and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
            2 fighters moved from Egypt to Iraq
            2 fighters moved from Egypt to 83 Sea Zone
            2 tactical_bombers moved from Egypt to Anglo-Egyptian Sudan
            1 marine moved from Italian Somaliland to Ethiopia
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from 118 Sea Zone to Norway
            1 destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 107 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Norway
            1 aaGun, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Norway
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            3 infantry placed in Southern Persia
            1 artillery and 2 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 2.50
    Italians regular : 1.00
    Japanese regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.17
    British regular : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Norway : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 factory_major
    Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
    Kansu : 1 artillery and 4 infantry
    Kweichow : 1 infantry
    Honan : 2 infantry
    Yunnan : 1 infantry
    Szechwan : 1 aaGun, 2 artilleries, 1 fighter and 9 infantry
    Gibraltar : 1 harbour and 1 infantry
    Iceland : 1 airfield
    Belgian Congo : 1 mech_infantry
    Scotland : 1 aaGun, 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry
    Quebec : 1 factory_minor and 1 harbour
    Anglo-Egyptian Sudan : 2 infantry and 2 tactical_bombers
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
    Rhodesia : 2 infantry
    Egypt : 1 armour, 1 artillery and 1 harbour
    Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
    Burma : 2 aaGuns, 1 artillery and 18 infantry
    Ethiopia : 1 flag, 1 marine
    Italian Somaliland : 1 flag
    Syria : 1 flag
    French Madagascar : 1 flag
    French Central Africa : 1 flag, 1 armour
    115 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 1 factory_minor and 3 infantry
    112 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    29 Sea Zone : 1 carrier
    Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
    83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
    104 Sea Zone : 2 destroyers and 1 submarine
    32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    Northeast Persia : 1 flag
    111 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 64
    Russians : 37 / 46
    Japanese : 56 / 71
    Americans : 53 / 73
    Chinese : 10 / 13
    British : 37 / 37
    UK_Pacific : 7 / 11
    Italians : 17 / 34
    ANZAC : 10 / 14
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Southern Belarus
                  Italians take Southern Belarus from Russians
            3 artilleries and 3 infantry moved from Tobruk to 98 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone
            3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 marine moved from Northern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Crete
            1 bomber moved from Southern France to Gibraltar
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in Gibraltar causes 5 damage total. 
            Battle in Crete
            Battle in Egypt
                Italians attack with 3 artilleries, 2 fighters and 3 infantry
                British defend with 1 armour, 1 artillery and 1 harbour
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Egypt, round 2 : 2/8 hits, 3.00 expected hits
                    British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    1 artillery owned by the British and 1 armour owned by the British lost in Egypt
                Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 carrier, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 fighters moved from Egypt to 100 Sea Zone
            3 aaGuns, 1 artillery and 7 infantry moved from Southern France to France
            1 armour moved from Western Ukraine to Northern Belarus
            1 armour moved from Bessarabia to Northern Belarus
            1 artillery and 1 infantry moved from Northern Italy to Austria
            2 infantry moved from Yugoslavia to Austria
            1 bomber moved from Gibraltar to Tunisia
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            2 artilleries and 6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    British AA : -0.17
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery moved from New Guinea to 55 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Java
            Battle in Marshall Islands
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Marshall Islands, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Marshall Islands
                    1 infantry owned by the Japanese lost in Marshall Islands
                ANZAC win, taking Java from Japanese, taking Marshall Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from Queensland to Wake Island
            2 aaGuns and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 64 Sea Zone to 51 Sea Zone
            1 submarine moved from 51 Sea Zone to 52 Sea Zone
            1 infantry moved from Eastern India to Burma
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.50
    

    Territory Summary for ANZAC and French :

    Marshall Islands : 1 flag, 1 artillery and 1 marine
    Wake Island : 1 fighter
    Hawaiian Islands : 1 fighter
    United Kingdom : 1 fighter and 2 infantry
    Burma : 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    Java : 1 flag, 1 infantry
    83 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag, 1 infantry
    32 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    59 Sea Zone : 1 transport
    52 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 64
    Russians : 36 / 46
    Japanese : 53 / 71
    Americans : 53 / 73
    Chinese : 10 / 13
    British : 35 / 37
    UK_Pacific : 7 / 11
    Italians : 20 / 35
    ANZAC : 13 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Leningrad to Archangel
            1 bomber moved from Western Germany to Archangel
            1 infantry moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            4 fighters and 4 tactical_bombers moved from Malta to 83 Sea Zone
            4 bombers moved from Southern Italy to 83 Sea Zone
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in 83 Sea Zone
                Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports; French defend with 1 destroyer
                    Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 83 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 83 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits
                    1 fighter owned by the Germans, 4 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in 83 Sea Zone
                    1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 83 Sea Zone
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 83 Sea Zone, round 3 : 0/4 hits, 2.50 expected hits
                    1 cruiser owned by the British and 2 fighters owned by the British lost in 83 Sea Zone
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship and 2 transports in 83 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 83 Sea Zone
                    1 transport owned by the British and 1 battleship owned by the British lost in 83 Sea Zone
                    1 transport owned by the British lost in 83 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 4 bombers, 2 fighters and 2 tactical_bombers
                Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from 83 Sea Zone to Egypt
            2 infantry moved from 100 Sea Zone to Egypt
            2 mech_infantrys moved from Western Ukraine to Ukraine
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries moved from Eastern Poland to Northern Belarus
            2 armour moved from Germany to Eastern Poland
            1 bomber moved from Archangel to Leningrad
            1 aaGun moved from Northern Belarus to Leningrad
            1 destroyer moved from 117 Sea Zone to 116 Sea Zone
            3 fighters moved from France to Western Germany
            1 tactical_bomber moved from Western Germany to France
    
        Place Units - Germans
            1 fighter placed in France
            10 infantry placed in Germany
            7 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -2.83
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Smolensk to Novgorod
            1 fighter moved from Russia to Southern Belarus
            1 fighter moved from Gorky to Novgorod
            1 tactical_bomber moved from Gorky to Southern Belarus
            1 infantry moved from Bryansk to Southern Belarus
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern Belarus
                Russians win, taking Southern Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
            Battle in Novgorod
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Russia
            1 fighter moved from Southern Belarus to Russia
            1 tactical_bomber moved from Southern Belarus to Bryansk
            1 infantry moved from Bryansk to Smolensk
            1 aaGun, 2 artilleries and 7 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            3 infantry moved from Kazakhstan to Stalingrad
            4 infantry moved from Rostov to Stalingrad
            5 infantry moved from Tambov to Stalingrad
            2 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
            2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Samara
    
        Place Units - Russians
            3 artilleries placed in Stalingrad
            1 artillery and 9 infantry placed in Russia
            Russians undo move 2.
            1 artillery and 2 infantry placed in Urals
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.00
    

    Territory Summary for Russians :

    Kazakhstan : 2 armour and 2 mech_infantrys
    Southern Belarus : 1 infantry
    Siberia : 1 aaGun, 1 factory_minor and 5 infantry
    Bryansk : 2 aaGuns, 2 artilleries, 26 infantry and 1 tactical_bomber
    Smolensk : 1 infantry
    Russia : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 12 infantry and 3 mech_infantrys
    Karelia : 1 infantry
    Kursk : 1 infantry
    Samara : 1 armour and 1 mech_infantry
    Buryatia : 1 infantry
    Urals : 1 artillery, 1 factory_minor and 2 infantry
    Rostov : 1 infantry
    Novgorod : 1 infantry
    Stalingrad : 1 aaGun, 4 artilleries, 1 factory_minor and 22 infantry
    Amur : 1 aaGun, 2 artilleries and 10 infantry
    21 Sea Zone : 1 submarine
    93 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 65
    Russians : 37 / 46
    Japanese : 53 / 71
    Americans : 53 / 73
    Chinese : 10 / 13
    British : 35 / 37
    UK_Pacific : 7 / 11
    Italians : 19 / 35
    ANZAC : 13 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 99 times
            2 was rolled 112 times
            3 was rolled 100 times
            4 was rolled 94 times
            5 was rolled 108 times
            6 was rolled 93 times
        Average roll : 3.460
        Median : 3.000
        Variance : 0.476
        Standard Deviation : 0.690
        Total rolls : 606
    
    Germans Combat
            1 was rolled 31 times
            2 was rolled 35 times
            3 was rolled 29 times
            4 was rolled 42 times
            5 was rolled 29 times
            6 was rolled 34 times
        Average roll : 3.525
        Median : 4.000
        Variance : 0.610
        Standard Deviation : 0.781
        Total rolls : 200
    
    British Combat
            1 was rolled 18 times
            2 was rolled 13 times
            3 was rolled 12 times
            4 was rolled 11 times
            5 was rolled 18 times
            6 was rolled 15 times
        Average roll : 3.494
        Median : 4.000
        Variance : 0.529
        Standard Deviation : 0.727
        Total rolls : 87
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 4 times
            5 was rolled 5 times
            6 was rolled 13 times
        Average roll : 3.339
        Median : 3.000
        Variance : 1.515
        Standard Deviation : 1.231
        Total rolls : 56
    
    French Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 1 times
        Average roll : 3.074
        Median : 3.000
        Variance : 1.288
        Standard Deviation : 1.135
        Total rolls : 27
    
    Americans Combat
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.333
        Median : 3.000
        Variance : 1.438
        Standard Deviation : 1.199
        Total rolls : 9
    
    ANZAC Combat
            1 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 2.667
        Median : 2.500
        Variance : 1.600
        Standard Deviation : 1.265
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 3 times
            5 was rolled 1 times
        Average roll : 2.273
        Median : 2.000
        Variance : 1.483
        Standard Deviation : 1.218
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 11 times
            4 was rolled 12 times
            5 was rolled 14 times
            6 was rolled 7 times
        Average roll : 3.462
        Median : 4.000
        Variance : 0.419
        Standard Deviation : 0.648
        Total rolls : 65
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 3.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Neutral_Axis Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Russians Combat
            1 was rolled 4 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.926
        Median : 4.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Japanese Combat
            1 was rolled 16 times
            2 was rolled 19 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 24 times
            6 was rolled 16 times
        Average roll : 3.532
        Median : 3.000
        Variance : 0.730
        Standard Deviation : 0.854
        Total rolls : 109
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Celebes to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 artillery moved from Celebes to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 fighter moved from 45 Sea Zone to Java
            1 fighter moved from 45 Sea Zone to 59 Sea Zone
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers and 1 tactical_bomber moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 bombers and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter moved from Kwangtung to Japan
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 marine moved from Borneo to 37 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Davao to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 37 Sea Zone to French Indo China
            2 submarines moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from 59 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 56 Sea Zone to 42 Sea Zone
            2 artilleries and 1 mech_infantry moved from Kwangsi to French Indo China
            3 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kiangsi to Anhwe
            1 artillery and 4 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Midway to 25 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Japan
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Davao to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Davao to 35 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 35 Sea Zone
            1 destroyer moved from 24 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 artillery, 1 harbour and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 battleship, 1 cruiser and 1 destroyer placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.17
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Norway to 115 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to 126 Sea Zone
            1 destroyer moved from 104 Sea Zone to 126 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Midway
            1 submarine moved from 104 Sea Zone to 126 Sea Zone
    
        Combat - Americans
            Battle in Midway
            Battle in Morocco
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Midway from Japanese, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in 126 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 126 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 115 Sea Zone to 113 Sea Zone
            1 carrier and 1 fighter moved from 111 Sea Zone to 93 Sea Zone
            1 bomber moved from 126 Sea Zone to United Kingdom
            1 fighter moved from 111 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 carrier moved from 29 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 artillery placed in Central United States
            1 transport placed in 104 Sea Zone
            3 submarines placed in 104 Sea Zone
            2 carriers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Germans regular : -0.33
    

    Territory Summary for Americans :

    Norway : 1 flag, 1 factory_minor
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield and 1 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines
    Gibraltar : 1 infantry
    United Kingdom : 1 bomber
    Morocco : 1 flag, 1 infantry
    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
    26 Sea Zone : 1 destroyer and 1 transport
    126 Sea Zone : 1 destroyer and 1 submarine
    113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
    93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport
    104 Sea Zone : 3 submarines and 1 transport
    11 Sea Zone : 2 carriers
    27 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 45 / 65
    Russians : 37 / 46
    Japanese : 60 / 68
    Americans : 56 / 77
    Chinese : 6 / 13
    British : 35 / 37
    UK_Pacific : 7 / 11
    Italians : 18 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Kansu to Inner Mongolia
            1 artillery moved from Szechwan to Hopei
            2 infantry moved from Honan to Hopei
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Honan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Japanese regular : -1.67
    

    Territory Summary for Chinese :

    Hopei : 1 artillery and 2 infantry
    Honan : 1 infantry
    Inner Mongolia : 1 artillery and 4 infantry
    Yunnan : 3 infantry
    Szechwan : 1 artillery, 1 fighter and 8 infantry
    

    Production/PUs Summary :

    Germans : 45 / 65
    Russians : 37 / 46
    Japanese : 57 / 68
    Americans : 56 / 77
    Chinese : 9 / 13
    British : 35 / 37
    UK_Pacific : 7 / 11
    Italians : 18 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Norway to 115 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to 126 Sea Zone
            1 destroyer moved from 104 Sea Zone to 126 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Midway
            1 submarine moved from 104 Sea Zone to 126 Sea Zone
    
        Combat - Americans
            Battle in Midway
            Battle in Morocco
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Midway from Japanese, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in 126 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 126 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 115 Sea Zone to 113 Sea Zone
            1 carrier and 1 fighter moved from 111 Sea Zone to 93 Sea Zone
            1 bomber moved from 126 Sea Zone to United Kingdom
            1 fighter moved from 111 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 carrier moved from 29 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 artillery placed in Central United States
            1 transport placed in 104 Sea Zone
            3 submarines placed in 104 Sea Zone
            2 carriers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Kansu to Inner Mongolia
            1 artillery moved from Szechwan to Hopei
            2 infantry moved from Honan to Hopei
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Honan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            2 fighters moved from 115 Sea Zone to Western Germany
            1 fighter moved from Scotland to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 armour moved from French West Africa to French Central Africa
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            1 armour moved from Norway to 115 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry and 1 mech_infantry moved from Scotland to 114 Sea Zone
            1 armour and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Scotland to 114 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 113 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            6 fighters moved from Western Germany to Normandy Bordeaux
            1 destroyer moved from 111 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq
            1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            1 tactical_bomber moved from Anglo-Egyptian Sudan to French Central Africa
            1 marine moved from Ethiopia to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from Southern Persia to Iraq
            1 aaGun, 1 artillery and 15 infantry moved from Burma to Eastern India
    
        Place Units - British
            1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone
            3 infantry placed in Southern Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,2,4,2,2,4,6
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Americans regular : 1.00
    Japanese regular : -1.67
    Germans AA : -0.17
    Germans regular : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Norway : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield and 1 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines
    Hopei : 1 artillery and 2 infantry
    Honan : 1 infantry
    Inner Mongolia : 1 artillery and 4 infantry
    Yunnan : 3 infantry
    Szechwan : 1 aaGun, 1 artillery, 1 fighter and 8 infantry
    Kenya : 1 marine and 1 mech_infantry
    Gibraltar : 1 harbour and 1 infantry
    Iceland : 1 airfield
    Belgian Congo : 3 infantry
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Anglo-Egyptian Sudan : 1 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
    Rhodesia : 1 artillery and 2 infantry
    Eastern India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 19 infantry
    Burma : 1 aaGun and 3 infantry
    Ethiopia : 1 flag
    Italian Somaliland : 1 flag
    Syria : 1 flag
    French Madagascar : 1 flag
    Morocco : 1 flag, 1 infantry
    French West Africa : 1 flag
    Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry, 1 marine and 2 mech_infantrys
    French Central Africa : 1 flag, 1 armour and 1 tactical_bomber
    Finland : 1 flag, 1 infantry
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 1 factory_minor and 3 infantry
    26 Sea Zone : 1 destroyer and 1 transport
    112 Sea Zone : 1 flag
    126 Sea Zone : 1 destroyer and 1 submarine
    113 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 6 transports
    93 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport
    Iraq : 1 flag, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    104 Sea Zone : 3 submarines and 1 transport
    109 Sea Zone : 1 flag
    11 Sea Zone : 2 carriers
    Northeast Persia : 1 flag
    27 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 43 / 65
    Russians : 37 / 46
    Japanese : 57 / 68
    Americans : 56 / 77
    Chinese : 9 / 13
    British : 38 / 39
    UK_Pacific : 7 / 10
    Italians : 18 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Belarus to Archangel
                  Italians take Archangel from Russians
            1 marine moved from Crete to 100 Sea Zone
            1 cruiser and 1 marine moved from 100 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            4 transports moved from 100 Sea Zone to 99 Sea Zone
            2 artilleries and 6 infantry moved from Northern Italy to 99 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 99 Sea Zone to 101 Sea Zone
            2 artilleries and 6 infantry moved from 101 Sea Zone to Syria
            1 bomber moved from Tunisia to Anglo-Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Anglo-Egyptian Sudan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    1 infantry owned by the British lost in Anglo-Egyptian Sudan
                Italians win, taking Cyprus from British, taking Syria from British, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo-Egyptian Sudan to Egypt
            1 battleship moved from 100 Sea Zone to 101 Sea Zone
            1 cruiser moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 artillery and 3 infantry moved from Austria to Northern Italy
            1 armour moved from Northern Belarus to Western Ukraine
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 destroyer moved from 100 Sea Zone to 101 Sea Zone
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 destroyer placed in 99 Sea Zone
            3 artilleries placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Wake Island to 27 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Central America
            1 submarine moved from 52 Sea Zone to 91 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Burma: 1 infantry
            EDIT: Adding units owned by ANZAC to Eastern India: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Marshall Islands : 1 flag
    Central America : 1 fighter
    Hawaiian Islands : 1 artillery and 1 marine
    United Kingdom : 1 fighter
    Eastern India : 1 infantry
    New Guinea : 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    113 Sea Zone : 2 infantry
    91 Sea Zone : 1 submarine
    Dutch New Guinea : 1 flag
    27 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 65
    Russians : 36 / 46
    Japanese : 57 / 68
    Americans : 56 / 77
    Chinese : 9 / 13
    British : 35 / 39
    UK_Pacific : 7 / 10
    Italians : 22 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 bomber moved from Leningrad to Norway
            9 artilleries and 20 infantry moved from Northern Belarus to Novgorod
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
    
        Combat - Germans
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Germans killed by AA in Norway
                Bombing raid in Norway causes 0 damage total. 
            Battle in Novgorod
                Germans attack with 9 artilleries and 20 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 9 artilleries and 20 infantry in Novgorod, round 2 : 8/29 hits, 7.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 artilleries and 19 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Northern Belarus to Novgorod
            2 armour moved from Eastern Poland to Leningrad
            1 aaGun and 3 infantry moved from Leningrad to Vyborg
            1 infantry moved from Western Germany to Denmark
            1 aaGun and 1 infantry moved from Holland Belgium to France
            1 fighter and 1 tactical_bomber moved from France to Western Germany
            3 artilleries and 9 infantry moved from Western Germany to France
            10 infantry moved from Germany to Western Germany
            2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
            10 armour and 10 mech_infantrys moved from Ukraine to Eastern Poland
            1 submarine moved from 95 Sea Zone to 100 Sea Zone
    
        Place Units - Germans
            3 tactical_bombers placed in France
            5 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans AA : 0.83
    Russians regular : 0.67
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Karelia to Archangel
            2 fighters moved from Russia to Archangel
            1 infantry moved from Russia to Gorky
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 tactical_bomber moved from Bryansk to Gorky
            1 artillery and 2 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang
            1 infantry moved from Russia to Gorky
            1 armour and 1 mech_infantry moved from Russia to Gorky
    
        Combat - Russians
            Russians creates battle in territory 21 Sea Zone
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking 21 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Gorky
                Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Sinkiang
                Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Sinkiang
                Russians win, taking Northern Sinkiang from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Southern Caucasus
            1 aaGun, 4 artilleries and 22 infantry moved from Stalingrad to Rostov
            2 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Rostov to Kursk
            1 infantry moved from Russia to Yaroslavl
            1 tactical_bomber moved from Gorky to Russia
            2 fighters moved from Archangel to Kirov
            1 infantry moved from Russia to Smolensk
            8 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Kursk
            1 aaGun, 2 artilleries and 9 infantry moved from Amur to Northern Manchuria
            1 submarine moved from 21 Sea Zone to 45 Sea Zone
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Stalingrad
            1 artillery placed in Siberia
            3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
            Russians collect 33 PUs (6 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : 0.50
    Germans regular : -0.33
    Russians regular : 0.33
    

    Territory Summary for Russians :

    Southern Caucasus : 2 armour and 2 mech_infantrys
    Southern Belarus : 1 infantry
    Siberia : 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry
    Bryansk : 1 aaGun, 2 armour, 2 artilleries, 33 infantry and 2 mech_infantrys
    Smolensk : 1 infantry
    Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 3 infantry and 2 tactical_bombers
    Kursk : 1 aaGun and 3 infantry
    Yaroslavl : 1 infantry
    Urals : 1 factory_minor
    Gorky : 1 armour, 2 infantry and 1 mech_infantry
    Northern Belarus : 1 infantry
    Kirov : 2 fighters
    Rostov : 1 aaGun, 4 artilleries and 22 infantry
    Stalingrad : 1 armour, 1 factory_minor and 1 mech_infantry
    Northern Manchuria : 1 aaGun, 2 artilleries and 10 infantry
    Korea : 1 flag, 1 infantry
    Northern Sinkiang : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    21 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    45 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 58
    Russians : 39 / 38
    Japanese : 52 / 68
    Americans : 56 / 77
    Chinese : 11 / 13
    British : 35 / 39
    UK_Pacific : 7 / 10
    Italians : 22 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Karelia to Archangel
            2 fighters moved from Russia to Archangel
            1 infantry moved from Russia to Gorky
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 tactical_bomber moved from Bryansk to Gorky
            1 artillery and 2 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang
            1 infantry moved from Russia to Gorky
            1 armour and 1 mech_infantry moved from Russia to Gorky
    
        Combat - Russians
            Russians creates battle in territory 21 Sea Zone
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking 21 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Gorky
                Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Sinkiang
                Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Sinkiang
                Russians win, taking Northern Sinkiang from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Southern Caucasus
            1 aaGun, 4 artilleries and 22 infantry moved from Stalingrad to Rostov
            2 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Rostov to Kursk
            1 infantry moved from Russia to Yaroslavl
            1 tactical_bomber moved from Gorky to Russia
            2 fighters moved from Archangel to Kirov
            1 infantry moved from Russia to Smolensk
            8 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Kursk
            1 aaGun, 2 artilleries and 9 infantry moved from Amur to Northern Manchuria
            1 submarine moved from 21 Sea Zone to 45 Sea Zone
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Stalingrad
            1 artillery placed in Siberia
            3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
            Russians collect 33 PUs (6 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : 0.50
    Germans regular : -0.33
    Russians regular : 0.33
    

    Savegame


  • @mikawagunichi decide to move the russian sub in the atlantic into the med on NCM…use the most recent file please.

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Sumatra to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 56 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from French Indo China to 37 Sea Zone
            3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 37 Sea Zone to 47 Sea Zone
            1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Yunnan
            3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangtung to Hunan
            1 marine moved from 56 Sea Zone to Dutch New Guinea
            1 marine moved from 47 Sea Zone to New Britain
            3 artilleries and 3 infantry moved from 47 Sea Zone to New Guinea
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
            2 infantry moved from 55 Sea Zone to Solomon Islands
            1 armour and 1 infantry moved from 56 Sea Zone to Northern Australia
    
        Combat - Japanese
            Battle in New Britain
            Battle in Dutch New Guinea
            Battle in Northern Australia
            Battle in Solomon Islands
            Battle in New Guinea
                Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Northern Australia from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 6/15 hits, 4.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Russians defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Japanese
            1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 58 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 38 Sea Zone to 81 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            2 bombers moved from Yunnan to 35 Sea Zone
            2 bombers moved from 35 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
            2 carriers moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 34 Sea Zone to 30 Sea Zone
            1 destroyer moved from 35 Sea Zone to 31 Sea Zone
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsu to Anhwe
            2 carriers moved from 35 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from New Guinea to 55 Sea Zone
            1 battleship moved from 35 Sea Zone to 55 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 47 Sea Zone
            1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 airfield, 1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            2 destroyers and 1 submarine placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 1.17
    ANZAC regular : -0.33
    Russians regular : -0.17
    

    Savegame

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