@Adam514 I assumed no scramble in Italy raid, and max D in sea battle for fleet in Persian gulf - let me know if you want changes and we can roll using forum.
L24 PTV mikawagunichi (X+11) vs 666
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Wake Island Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 115 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 107 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 111 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 fighter moved from Wake Island to 32 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone 2 fighters moved from 91 Sea Zone to Hawaiian Islands 1 carrier moved from 91 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -0.17
Territory Summary for Americans :
Norway : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 marine Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber Gibraltar : 1 infantry United Kingdom : 1 bomber 115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports 93 Sea Zone : 1 submarine 29 Sea Zone : 1 carrier 104 Sea Zone : 2 destroyers and 1 submarine 32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports 11 Sea Zone : 1 carrier, 1 destroyer and 2 transports 111 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
Production/PUs Summary :
Germans : 47 / 64 Russians : 37 / 46 Japanese : 58 / 71 Americans : 53 / 73 Chinese : 8 / 13 British : 34 / 39 UK_Pacific : 7 / 14 Italians : 19 / 34 ANZAC : 10 / 14 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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@mikawagunichi didn’t ask for any scrambles as the attacks were 90%+. if you ever want to, scramble, in instances like this, we can go back and redo those battles/roles. just want to ensure this is ok?
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@666 Yes that’s how I normally play.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Honan 1 fighter moved from Szechwan to Honan 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 1 artillery placed in Kansu 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 3 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.33
Territory Summary for Chinese :
Kansu : 1 artillery and 4 infantry Kweichow : 1 infantry Honan : 2 infantry Yunnan : 1 infantry Szechwan : 2 artilleries, 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 47 / 64 Russians : 37 / 46 Japanese : 56 / 71 Americans : 53 / 73 Chinese : 10 / 13 British : 34 / 39 UK_Pacific : 7 / 14 Italians : 19 / 34 ANZAC : 10 / 14 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Wake Island Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 115 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 107 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 111 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 fighter moved from Wake Island to 32 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone 2 fighters moved from 91 Sea Zone to Hawaiian Islands 1 carrier moved from 91 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Honan 1 fighter moved from Szechwan to Honan 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 1 artillery placed in Kansu 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 3 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to 118 Sea Zone 1 armour moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Southern Persia to Egypt 1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 2 fighters moved from 78 Sea Zone to Egypt 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 artillery moved from Kenya to 74 Sea Zone 1 artillery and 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Tanganyika Territory to Egypt 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Yunnan to Shan State 2 fighters moved from Eastern India to Shan State Combat - British Battle in 118 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 118 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Egypt British attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 5/11 hits, 5.17 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 2 fighters owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Eastern India 2 aaGuns, 1 artillery and 18 infantry moved from Eastern India to Burma 1 aaGun moved from Yunnan to Szechwan 1 mech_infantry moved from Northeast Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 carrier and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 2 fighters moved from Egypt to Iraq 2 fighters moved from Egypt to 83 Sea Zone 2 tactical_bombers moved from Egypt to Anglo-Egyptian Sudan 1 marine moved from Italian Somaliland to Ethiopia 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from 118 Sea Zone to Norway 1 destroyer moved from 107 Sea Zone to 111 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 107 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Scotland Place Units - British 3 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 2.50 Italians regular : 1.00 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -0.17 British regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Norway : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber Kansu : 1 artillery and 4 infantry Kweichow : 1 infantry Honan : 2 infantry Yunnan : 1 infantry Szechwan : 1 aaGun, 2 artilleries, 1 fighter and 9 infantry Gibraltar : 1 harbour and 1 infantry Iceland : 1 airfield Belgian Congo : 1 mech_infantry Scotland : 1 aaGun, 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry Quebec : 1 factory_minor and 1 harbour Anglo-Egyptian Sudan : 2 infantry and 2 tactical_bombers Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry Rhodesia : 2 infantry Egypt : 1 armour, 1 artillery and 1 harbour Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Burma : 2 aaGuns, 1 artillery and 18 infantry Ethiopia : 1 flag, 1 marine Italian Somaliland : 1 flag Syria : 1 flag French Madagascar : 1 flag French Central Africa : 1 flag, 1 armour 115 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports Northwest Persia : 1 flag Southern Persia : 1 flag, 1 factory_minor and 3 infantry 112 Sea Zone : 1 flag 93 Sea Zone : 1 submarine 29 Sea Zone : 1 carrier Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry 83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports 104 Sea Zone : 2 destroyers and 1 submarine 32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports 109 Sea Zone : 1 flag 11 Sea Zone : 1 carrier, 1 destroyer and 2 transports Northeast Persia : 1 flag 111 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
Production/PUs Summary :
Germans : 47 / 64 Russians : 37 / 46 Japanese : 56 / 71 Americans : 53 / 73 Chinese : 10 / 13 British : 37 / 37 UK_Pacific : 7 / 11 Italians : 17 / 34 ANZAC : 10 / 14 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Southern Belarus Italians take Southern Belarus from Russians 3 artilleries and 3 infantry moved from Tobruk to 98 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone 3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt 1 marine moved from Northern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 bomber moved from Southern France to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Gibraltar causes 5 damage total. Battle in Crete Battle in Egypt Italians attack with 3 artilleries, 2 fighters and 3 infantry British defend with 1 armour, 1 artillery and 1 harbour Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Egypt, round 2 : 2/8 hits, 3.00 expected hits British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Egypt 1 artillery owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 1 carrier, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 fighters moved from Egypt to 100 Sea Zone 3 aaGuns, 1 artillery and 7 infantry moved from Southern France to France 1 armour moved from Western Ukraine to Northern Belarus 1 armour moved from Bessarabia to Northern Belarus 1 artillery and 1 infantry moved from Northern Italy to Austria 2 infantry moved from Yugoslavia to Austria 1 bomber moved from Gibraltar to Tunisia 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 destroyer placed in 99 Sea Zone 2 artilleries and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British AA : -0.17 British regular : 0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 infantry moved from Queensland to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Java Battle in Marshall Islands ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Marshall Islands, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Marshall Islands 1 infantry owned by the Japanese lost in Marshall Islands ANZAC win, taking Java from Japanese, taking Marshall Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Wake Island 2 aaGuns and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 64 Sea Zone to 51 Sea Zone 1 submarine moved from 51 Sea Zone to 52 Sea Zone 1 infantry moved from Eastern India to Burma Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.50
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag, 1 artillery and 1 marine Wake Island : 1 fighter Hawaiian Islands : 1 fighter United Kingdom : 1 fighter and 2 infantry Burma : 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry Java : 1 flag, 1 infantry 83 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag, 1 infantry 32 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 59 Sea Zone : 1 transport 52 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 64 Russians : 36 / 46 Japanese : 53 / 71 Americans : 53 / 73 Chinese : 10 / 13 British : 35 / 37 UK_Pacific : 7 / 11 Italians : 20 / 35 ANZAC : 13 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Leningrad to Archangel 1 bomber moved from Western Germany to Archangel 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 4 fighters and 4 tactical_bombers moved from Malta to 83 Sea Zone 4 bombers moved from Southern Italy to 83 Sea Zone Combat - Germans Battle in Archangel Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in 83 Sea Zone Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports; French defend with 1 destroyer Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 83 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 83 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits 1 fighter owned by the Germans, 4 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in 83 Sea Zone 1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 83 Sea Zone Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 83 Sea Zone, round 3 : 0/4 hits, 2.50 expected hits 1 cruiser owned by the British and 2 fighters owned by the British lost in 83 Sea Zone Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits British roll dice for 1 battleship and 2 transports in 83 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 83 Sea Zone 1 transport owned by the British and 1 battleship owned by the British lost in 83 Sea Zone 1 transport owned by the British lost in 83 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 4 bombers, 2 fighters and 2 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Casualties for French: 1 destroyer Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 83 Sea Zone to Egypt 2 infantry moved from 100 Sea Zone to Egypt 2 mech_infantrys moved from Western Ukraine to Ukraine 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 4 artilleries moved from Eastern Poland to Northern Belarus 2 armour moved from Germany to Eastern Poland 1 bomber moved from Archangel to Leningrad 1 aaGun moved from Northern Belarus to Leningrad 1 destroyer moved from 117 Sea Zone to 116 Sea Zone 3 fighters moved from France to Western Germany 1 tactical_bomber moved from Western Germany to France Place Units - Germans 1 fighter placed in France 10 infantry placed in Germany 7 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -2.83 British regular : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Smolensk to Novgorod 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Gorky to Novgorod 1 tactical_bomber moved from Gorky to Southern Belarus 1 infantry moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Novgorod Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Russia 1 fighter moved from Southern Belarus to Russia 1 tactical_bomber moved from Southern Belarus to Bryansk 1 infantry moved from Bryansk to Smolensk 1 aaGun, 2 artilleries and 7 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 3 infantry moved from Kazakhstan to Stalingrad 4 infantry moved from Rostov to Stalingrad 5 infantry moved from Tambov to Stalingrad 2 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 submarine moved from 112 Sea Zone to 93 Sea Zone 2 armour and 2 mech_infantrys moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Samara Place Units - Russians 3 artilleries placed in Stalingrad 1 artillery and 9 infantry placed in Russia Russians undo move 2. 1 artillery and 2 infantry placed in Urals 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 1.00
Territory Summary for Russians :
Kazakhstan : 2 armour and 2 mech_infantrys Southern Belarus : 1 infantry Siberia : 1 aaGun, 1 factory_minor and 5 infantry Bryansk : 2 aaGuns, 2 artilleries, 26 infantry and 1 tactical_bomber Smolensk : 1 infantry Russia : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 12 infantry and 3 mech_infantrys Karelia : 1 infantry Kursk : 1 infantry Samara : 1 armour and 1 mech_infantry Buryatia : 1 infantry Urals : 1 artillery, 1 factory_minor and 2 infantry Rostov : 1 infantry Novgorod : 1 infantry Stalingrad : 1 aaGun, 4 artilleries, 1 factory_minor and 22 infantry Amur : 1 aaGun, 2 artilleries and 10 infantry 21 Sea Zone : 1 submarine 93 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 65 Russians : 37 / 46 Japanese : 53 / 71 Americans : 53 / 73 Chinese : 10 / 13 British : 35 / 37 UK_Pacific : 7 / 11 Italians : 19 / 35 ANZAC : 13 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
Dice Statistics:
Total 1 was rolled 99 times 2 was rolled 112 times 3 was rolled 100 times 4 was rolled 94 times 5 was rolled 108 times 6 was rolled 93 times Average roll : 3.460 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 606 Germans Combat 1 was rolled 31 times 2 was rolled 35 times 3 was rolled 29 times 4 was rolled 42 times 5 was rolled 29 times 6 was rolled 34 times Average roll : 3.525 Median : 4.000 Variance : 0.610 Standard Deviation : 0.781 Total rolls : 200 British Combat 1 was rolled 18 times 2 was rolled 13 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 18 times 6 was rolled 15 times Average roll : 3.494 Median : 4.000 Variance : 0.529 Standard Deviation : 0.727 Total rolls : 87 Italians Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 10 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 13 times Average roll : 3.339 Median : 3.000 Variance : 1.515 Standard Deviation : 1.231 Total rolls : 56 French Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.074 Median : 3.000 Variance : 1.288 Standard Deviation : 1.135 Total rolls : 27 Americans Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.333 Median : 3.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 ANZAC Combat 1 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.667 Median : 2.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 3 times 5 was rolled 1 times Average roll : 2.273 Median : 2.000 Variance : 1.483 Standard Deviation : 1.218 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 12 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.462 Median : 4.000 Variance : 0.419 Standard Deviation : 0.648 Total rolls : 65 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 3.333 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Russians Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.926 Median : 4.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Japanese Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 21 times 4 was rolled 13 times 5 was rolled 24 times 6 was rolled 16 times Average roll : 3.532 Median : 3.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 109
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter moved from 45 Sea Zone to Java 1 fighter moved from 45 Sea Zone to 59 Sea Zone 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers and 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter moved from Kwangtung to Japan 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 marine moved from Borneo to 37 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 37 Sea Zone to French Indo China 2 submarines moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 59 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 2 artilleries and 1 mech_infantry moved from Kwangsi to French Indo China 3 infantry moved from Kwangtung to Kwangsi 1 aaGun moved from Kiangsi to Anhwe 1 artillery and 4 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Midway to 25 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Japan 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Davao to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to 35 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 35 Sea Zone 1 destroyer moved from 24 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 1 artillery, 1 harbour and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 battleship, 1 cruiser and 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.17 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 marine moved from Norway to 115 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to 126 Sea Zone 1 destroyer moved from 104 Sea Zone to 126 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Western United States to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 104 Sea Zone to 126 Sea Zone Combat - Americans Battle in Midway Battle in Morocco Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Midway from Japanese, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in 126 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 115 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 111 Sea Zone to 93 Sea Zone 1 bomber moved from 126 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to Central United States 1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Norway 1 artillery placed in Central United States 1 transport placed in 104 Sea Zone 3 submarines placed in 104 Sea Zone 2 carriers placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Germans regular : -0.33
Territory Summary for Americans :
Norway : 1 flag, 1 factory_minor Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 artillery, 1 factory_major and 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines Gibraltar : 1 infantry United Kingdom : 1 bomber Morocco : 1 flag, 1 infantry Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry 26 Sea Zone : 1 destroyer and 1 transport 126 Sea Zone : 1 destroyer and 1 submarine 113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports 93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport 104 Sea Zone : 3 submarines and 1 transport 11 Sea Zone : 2 carriers 27 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 45 / 65 Russians : 37 / 46 Japanese : 60 / 68 Americans : 56 / 77 Chinese : 6 / 13 British : 35 / 37 UK_Pacific : 7 / 11 Italians : 18 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Kansu to Inner Mongolia 1 artillery moved from Szechwan to Hopei 2 infantry moved from Honan to Hopei 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Honan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : -1.67
Territory Summary for Chinese :
Hopei : 1 artillery and 2 infantry Honan : 1 infantry Inner Mongolia : 1 artillery and 4 infantry Yunnan : 3 infantry Szechwan : 1 artillery, 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 45 / 65 Russians : 37 / 46 Japanese : 57 / 68 Americans : 56 / 77 Chinese : 9 / 13 British : 35 / 37 UK_Pacific : 7 / 11 Italians : 18 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 marine moved from Norway to 115 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to 126 Sea Zone 1 destroyer moved from 104 Sea Zone to 126 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Western United States to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 104 Sea Zone to 126 Sea Zone Combat - Americans Battle in Midway Battle in Morocco Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Midway from Japanese, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in 126 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 115 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 111 Sea Zone to 93 Sea Zone 1 bomber moved from 126 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to Central United States 1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Norway 1 artillery placed in Central United States 1 transport placed in 104 Sea Zone 3 submarines placed in 104 Sea Zone 2 carriers placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Kansu to Inner Mongolia 1 artillery moved from Szechwan to Hopei 2 infantry moved from Honan to Hopei 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Honan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 2 fighters moved from 115 Sea Zone to Western Germany 1 fighter moved from Scotland to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 infantry moved from Norway to Finland British take Finland from Germans 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa Combat - British Air Battle in Western Germany British attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Cleaning up after air battles Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 1 armour moved from Norway to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Scotland to 114 Sea Zone 1 armour and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Scotland to 114 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 113 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from Scotland to United Kingdom 6 fighters moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 111 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from Anglo-Egyptian Sudan to French Central Africa 1 marine moved from Ethiopia to Kenya 1 mech_infantry moved from Belgian Congo to Kenya 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Southern Persia to Iraq 1 aaGun, 1 artillery and 15 infantry moved from Burma to Eastern India Place Units - British 1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone 3 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,2,4,2,2,4,6 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : 1.00 Japanese regular : -1.67 Germans AA : -0.17 Germans regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Norway : 1 flag, 1 artillery, 1 factory_minor and 1 infantry Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 artillery, 1 factory_major and 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines Hopei : 1 artillery and 2 infantry Honan : 1 infantry Inner Mongolia : 1 artillery and 4 infantry Yunnan : 3 infantry Szechwan : 1 aaGun, 1 artillery, 1 fighter and 8 infantry Kenya : 1 marine and 1 mech_infantry Gibraltar : 1 harbour and 1 infantry Iceland : 1 airfield Belgian Congo : 3 infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Anglo-Egyptian Sudan : 1 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry Rhodesia : 1 artillery and 2 infantry Eastern India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 19 infantry Burma : 1 aaGun and 3 infantry Ethiopia : 1 flag Italian Somaliland : 1 flag Syria : 1 flag French Madagascar : 1 flag Morocco : 1 flag, 1 infantry French West Africa : 1 flag Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry, 1 marine and 2 mech_infantrys French Central Africa : 1 flag, 1 armour and 1 tactical_bomber Finland : 1 flag, 1 infantry Northwest Persia : 1 flag Southern Persia : 1 flag, 1 factory_minor and 3 infantry 26 Sea Zone : 1 destroyer and 1 transport 112 Sea Zone : 1 flag 126 Sea Zone : 1 destroyer and 1 submarine 113 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 6 transports 93 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport Iraq : 1 flag, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber 104 Sea Zone : 3 submarines and 1 transport 109 Sea Zone : 1 flag 11 Sea Zone : 2 carriers Northeast Persia : 1 flag 27 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 43 / 65 Russians : 37 / 46 Japanese : 57 / 68 Americans : 56 / 77 Chinese : 9 / 13 British : 38 / 39 UK_Pacific : 7 / 10 Italians : 18 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Belarus to Archangel Italians take Archangel from Russians 1 marine moved from Crete to 100 Sea Zone 1 cruiser and 1 marine moved from 100 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Cyprus 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 4 transports moved from 100 Sea Zone to 99 Sea Zone 2 artilleries and 6 infantry moved from Northern Italy to 99 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 99 Sea Zone to 101 Sea Zone 2 artilleries and 6 infantry moved from 101 Sea Zone to Syria 1 bomber moved from Tunisia to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan Combat - Italians Battle in Cyprus Battle in Syria Battle in Anglo-Egyptian Sudan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Cyprus from British, taking Syria from British, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Egypt 1 battleship moved from 100 Sea Zone to 101 Sea Zone 1 cruiser moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Tunisia to Algeria 1 artillery and 3 infantry moved from Austria to Northern Italy 1 armour moved from Northern Belarus to Western Ukraine 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 100 Sea Zone to 101 Sea Zone Place Units - Italians 1 factory_minor placed in Egypt 1 destroyer placed in 99 Sea Zone 3 artilleries placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Wake Island to 27 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Central America 1 submarine moved from 52 Sea Zone to 91 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to Eastern India: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag Central America : 1 fighter Hawaiian Islands : 1 artillery and 1 marine United Kingdom : 1 fighter Eastern India : 1 infantry New Guinea : 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry 113 Sea Zone : 2 infantry 91 Sea Zone : 1 submarine Dutch New Guinea : 1 flag 27 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 43 / 65 Russians : 36 / 46 Japanese : 57 / 68 Americans : 56 / 77 Chinese : 9 / 13 British : 35 / 39 UK_Pacific : 7 / 10 Italians : 22 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 bomber moved from Leningrad to Norway 9 artilleries and 20 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Norway Bombing raid in Norway causes 0 damage total. Battle in Novgorod Germans attack with 9 artilleries and 20 infantry Russians defend with 1 infantry Germans roll dice for 9 artilleries and 20 infantry in Novgorod, round 2 : 8/29 hits, 7.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 9 artilleries and 19 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Northern Belarus to Novgorod 2 armour moved from Eastern Poland to Leningrad 1 aaGun and 3 infantry moved from Leningrad to Vyborg 1 infantry moved from Western Germany to Denmark 1 aaGun and 1 infantry moved from Holland Belgium to France 1 fighter and 1 tactical_bomber moved from France to Western Germany 3 artilleries and 9 infantry moved from Western Germany to France 10 infantry moved from Germany to Western Germany 2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy 10 armour and 10 mech_infantrys moved from Ukraine to Eastern Poland 1 submarine moved from 95 Sea Zone to 100 Sea Zone Place Units - Germans 3 tactical_bombers placed in France 5 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans AA : 0.83 Russians regular : 0.67 Germans regular : 0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Karelia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Russia to Gorky 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 tactical_bomber moved from Bryansk to Gorky 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang 1 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Russia to Gorky Combat - Russians Russians creates battle in territory 21 Sea Zone Battle in Archangel Russians attack with 2 fighters and 1 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Archangel 1 armour owned by the Italians lost in Archangel Russians win, taking 21 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Gorky Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Sinkiang Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Southern Caucasus 1 aaGun, 4 artilleries and 22 infantry moved from Stalingrad to Rostov 2 armour and 2 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Rostov to Kursk 1 infantry moved from Russia to Yaroslavl 1 tactical_bomber moved from Gorky to Russia 2 fighters moved from Archangel to Kirov 1 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Kursk 1 aaGun, 2 artilleries and 9 infantry moved from Amur to Northern Manchuria 1 submarine moved from 21 Sea Zone to 45 Sea Zone Place Units - Russians 1 armour and 1 mech_infantry placed in Stalingrad 1 artillery placed in Siberia 3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Russians collect 33 PUs (6 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.50 Germans regular : -0.33 Russians regular : 0.33
Territory Summary for Russians :
Southern Caucasus : 2 armour and 2 mech_infantrys Southern Belarus : 1 infantry Siberia : 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry Bryansk : 1 aaGun, 2 armour, 2 artilleries, 33 infantry and 2 mech_infantrys Smolensk : 1 infantry Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 3 infantry and 2 tactical_bombers Kursk : 1 aaGun and 3 infantry Yaroslavl : 1 infantry Urals : 1 factory_minor Gorky : 1 armour, 2 infantry and 1 mech_infantry Northern Belarus : 1 infantry Kirov : 2 fighters Rostov : 1 aaGun, 4 artilleries and 22 infantry Stalingrad : 1 armour, 1 factory_minor and 1 mech_infantry Northern Manchuria : 1 aaGun, 2 artilleries and 10 infantry Korea : 1 flag, 1 infantry Northern Sinkiang : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry 21 Sea Zone : 1 flag 93 Sea Zone : 1 submarine 45 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 58 Russians : 39 / 38 Japanese : 52 / 68 Americans : 56 / 77 Chinese : 11 / 13 British : 35 / 39 UK_Pacific : 7 / 10 Italians : 22 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Karelia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Russia to Gorky 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 tactical_bomber moved from Bryansk to Gorky 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang 1 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Russia to Gorky Combat - Russians Russians creates battle in territory 21 Sea Zone Battle in Archangel Russians attack with 2 fighters and 1 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Archangel 1 armour owned by the Italians lost in Archangel Russians win, taking 21 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Gorky Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Sinkiang Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Southern Caucasus 1 aaGun, 4 artilleries and 22 infantry moved from Stalingrad to Rostov 2 armour and 2 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Rostov to Kursk 1 infantry moved from Russia to Yaroslavl 1 tactical_bomber moved from Gorky to Russia 2 fighters moved from Archangel to Kirov 1 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Kursk 1 aaGun, 2 artilleries and 9 infantry moved from Amur to Northern Manchuria 1 submarine moved from 21 Sea Zone to 45 Sea Zone Place Units - Russians 1 armour and 1 mech_infantry placed in Stalingrad 1 artillery placed in Siberia 3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Russians collect 33 PUs (6 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.50 Germans regular : -0.33 Russians regular : 0.33
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@mikawagunichi decide to move the russian sub in the atlantic into the med on NCM…use the most recent file please.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sumatra to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 56 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from French Indo China to 37 Sea Zone 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 3 transports moved from 37 Sea Zone to 47 Sea Zone 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Yunnan 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Hunan 1 marine moved from 56 Sea Zone to Dutch New Guinea 1 marine moved from 47 Sea Zone to New Britain 3 artilleries and 3 infantry moved from 47 Sea Zone to New Guinea 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to New Guinea 2 infantry moved from 55 Sea Zone to Solomon Islands 1 armour and 1 infantry moved from 56 Sea Zone to Northern Australia Combat - Japanese Battle in New Britain Battle in Dutch New Guinea Battle in Northern Australia Battle in Solomon Islands Battle in New Guinea Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Northern Australia from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 6/15 hits, 4.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 58 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 38 Sea Zone to 81 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from Yunnan to 35 Sea Zone 2 bombers moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone 2 carriers moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 34 Sea Zone to 30 Sea Zone 1 destroyer moved from 35 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsu to Anhwe 2 carriers moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from New Guinea to 55 Sea Zone 1 battleship moved from 35 Sea Zone to 55 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 47 Sea Zone 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Place Units - Japanese 1 airfield, 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.17 ANZAC regular : -0.33 Russians regular : -0.17