Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
Quiet!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Caroline Islands to Dutch New Guinea
Combat - Americans
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Dutch New Guinea to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 transports placed in 101 Sea Zone
3 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to India
2 armour and 5 mech_infantrys moved from Burma to India
1 artillery and 2 infantry moved from India to Burma
1 artillery and 2 infantry moved from Persia to Eastern Persia
4 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
3 armour moved from Egypt to Trans-Jordan
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
4 fighters moved from 98 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
4 fighters moved from Tambov to 98 Sea Zone
2 fighters moved from Tambov to Eastern Persia
4 mech_infantrys moved from Tambov to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 submarines placed in 80 Sea Zone
2 armour and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.67
British regular : -3.33
Dice Statistics:
Total
1 was rolled 301 times
2 was rolled 283 times
3 was rolled 305 times
4 was rolled 282 times
5 was rolled 278 times
6 was rolled 316 times
Average roll : 3.510
Median : 3.000
Variance : 0.666
Standard Deviation : 0.816
Total rolls : 1765
Null / Other
1 was rolled 51 times
2 was rolled 48 times
3 was rolled 63 times
4 was rolled 51 times
5 was rolled 47 times
6 was rolled 65 times
Average roll : 3.585
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 325
Germans Combat
1 was rolled 72 times
2 was rolled 73 times
3 was rolled 74 times
4 was rolled 71 times
5 was rolled 76 times
6 was rolled 61 times
Average roll : 3.443
Median : 3.000
Variance : 0.326
Standard Deviation : 0.571
Total rolls : 427
British Combat
1 was rolled 28 times
2 was rolled 29 times
3 was rolled 22 times
4 was rolled 23 times
5 was rolled 27 times
6 was rolled 31 times
Average roll : 3.531
Median : 4.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 160
Italians Combat
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.351
Median : 3.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 74
Americans Combat
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 18 times
4 was rolled 24 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.277
Median : 3.000
Variance : 1.003
Standard Deviation : 1.002
Total rolls : 112
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 51 times
2 was rolled 48 times
3 was rolled 63 times
4 was rolled 51 times
5 was rolled 47 times
6 was rolled 65 times
Average roll : 3.585
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 325
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.130
Median : 3.000
Variance : 1.220
Standard Deviation : 1.104
Total rolls : 23
ANZAC Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.875
Median : 4.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 24
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 10 times
Average roll : 3.515
Median : 4.000
Variance : 1.323
Standard Deviation : 1.150
Total rolls : 66
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.923
Median : 4.000
Variance : 0.736
Standard Deviation : 0.858
Total rolls : 13
Russians Combat
1 was rolled 35 times
2 was rolled 35 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 29 times
6 was rolled 39 times
Average roll : 3.507
Median : 3.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 203
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Belarus to Bryansk
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Belarus to Eastern Poland
2 transports moved from 113 Sea Zone to 115 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3
Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Belarus to Bryansk
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Belarus to Eastern Poland
2 transports moved from 113 Sea Zone to 115 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3
Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Russians regular : 0.33
wow, that is a shit way to end the game, 99% chance, but nope:
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
1 fighter owned by the ANZAC retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Caroline Islands to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New Guinea
1 fighter owned by the ANZAC retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
1 fighter moved from New Guinea to 33 Sea Zone
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from India to Eastern Persia
2 fighters moved from Burma to Eastern Persia
1 infantry moved from Novosibirsk to Samara
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : -2.00
@Karl7 said in L24 bm4 axis-dom (axis) vs karl8 (allies+20):
So you have 80ish% on my fleet in the PAC because I lost new guinea, lol
what a stinker
hmm yea i might just take you up on that offer lol
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
2 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Belarus to Rostov
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 armour and 2 mech_infantrys moved from Belarus to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Rostov
1 bomber moved from Caucasus to Rostov
Combat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
8 armour, 5 artilleries and 23 mech_infantrys moved from Northwest Persia to Iraq
6 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Rostov to Northwest Persia
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Bulgaria to Eastern Poland
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Caucasus to Iraq
3 armour moved from Novgorod to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun, 3 artilleries and 6 infantry moved from Southern France to Northern Italy
1 marine moved from Southern France to Northern Italy
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
4 mech_infantrys moved from Southern France to Greater Southern Germany
1 aaGun moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
2 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery moved from Western Germany to Northern Italy
Place Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries and 3 infantry placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 3.
Germans undo move 3.
1 armour and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,5,1,5
Germans collect 58 PUs (8 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -1.83
mother russia is going to fall soon!
not sure that will matter given i lost the 99% on new gunea
ok, here is russia.
Now you get to win the game because dice decided I couldn’t win a 99% snipe on New Guinea, Dumb.
We will have to rematch after this. This is just too dumb to let alone.
live by the dice, die by the dice, you know that!
stick around for OOL/casualty picks…
alright, here we go!
lol, you have 99%
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Szechwan to Yunnan
1 artillery moved from French Indo China to Yunnan
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
8 carriers moved from 35 Sea Zone to 33 Sea Zone
8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 cruisers moved from 35 Sea Zone to 33 Sea Zone
2 battleships and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from Kiangsu to 33 Sea Zone
1 bomber and 2 fighters moved from Japan to 33 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 11 tactical_bombers
ANZAC defend with 1 destroyer, 2 fighters and 2 submarines; Americans defend with 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters and 11 tactical_bombers in 33 Sea Zone, round 2 : 21/38 hits, 21.17 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.67
UK_Pacific regular : 1.00
ok so default selection ok then? i got 21 hits
yeah, just go for it.