GovZ (Allies +41) vs. oysteilo


  • Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Queensland to 39 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    triplea_40659_1F.tsvg


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            1 artillery and 1 mech_infantry moved from France to Holland Belgium
            1 infantry moved from France to Southern France
                  Germans take Southern France from French
            2 artilleries and 1 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            2 fighters moved from Western Germany to Normandy Bordeaux
            3 tactical_bombers moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3.83 expected hits
                    French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for French: 2 artilleries and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for French: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 2 fighters
                British defend with 1 battleship
                    Germans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            2 bombers moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            6 armour and 3 mech_infantrys moved from France to Germany
            5 infantry moved from Bulgaria to Romania
            3 armour moved from Yugoslavia to Poland
            2 artilleries and 9 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Western Germany to Germany
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 armour, 1 fighter and 3 mech_infantrys placed in Western Germany
            10 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.67
    Germans regular : -0.00
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
    
        Combat - Russians
            Battle in 37 Sea Zone
                Russians attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    Russians roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 37 Sea Zone
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Yunnan
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
            3 mech_infantrys moved from Volgograd to Sikang
            2 armour and 4 mech_infantrys moved from Russia to Kazakhstan
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            2 infantry moved from Rostov to Ukraine
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 4 infantry moved from Western Ukraine to Ukraine
            2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Ukraine
            2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk
            5 infantry moved from Novgorod to Archangel
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun and 1 infantry
                    ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kiangsi
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun moved from 36 Sea Zone to French Indo China
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from 42 Sea Zone to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            2 submarines moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from Kwangsi to Manchuria
            3 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
            2 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 airfield and 1 factory_minor placed in French Indo China
            3 infantry placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC AA : -0.33
    ANZAC regular : 1.33
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun and 1 infantry
                    ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kiangsi
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun moved from 36 Sea Zone to French Indo China
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from 42 Sea Zone to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            2 submarines moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from Kwangsi to Manchuria
            3 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
            2 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 airfield and 1 factory_minor placed in French Indo China
            3 infantry placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.17
    ANZAC AA : -0.33
    ANZAC regular : 1.33
    UK_Pacific regular : -0.67
    

    Savegame


  • Repost: in first post i remove 2 planes and add 1. That cant be right.

    In Java i decided to keep the fighter and not the tac. The sexond fighter came from sz 35 and not from kwangsi


  • I’ve run into a rules question. Can the USSR planes land on the UK ACs? TripleA isn’t allowing it - I think because Germany/Italy haven’t declared war yet. I doubt that I’ll attack 41, but just want to understand my options.


  • I think you need to ask in the FAQ section. I am not sure.


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 4 bombers and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Midway to 33 Sea Zone
            4 fighters moved from 16 Sea Zone to Midway
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Midway
            1 bomber moved from Hawaiian Islands to Queensland
            3 bombers moved from Western United States to Queensland
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
    
        Place Units - Americans
            4 submarines placed in 10 Sea Zone
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 fighter moved from 39 Sea Zone to India
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Egypt to 80 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 bomber moved from Morocco to Egypt
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            3 fighters moved from United Kingdom to French West Africa
            1 fighter and 1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.00
    Japanese regular : 0.33
    

    Savegame


  • Did you figure it out?


  • Not really - I just decided the attack on your ships was way to dicey to risk. I ended up taking the safe option across the board.


  • @GovZ said in GovZ (Allies +41) vs. oysteilo:

    Not really - I just decided the attack on your ships was way to dicey to risk. I ended up taking the safe option across the board.

    I judged it that way when I did Japan. That you woudnt do it. Nevertheless, it is a great question to ask!


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 95 Sea Zone to Southern Italy
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 armour moved from Greece to Romania
            2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
            1 artillery and 2 infantry moved from Greece to 97 Sea Zone
            1 artillery and 2 infantry moved from 97 Sea Zone to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Kenya to Ethiopia
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            Italians undo move 1.
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
            1 fighter moved from 80 Sea Zone to India
            1 destroyer moved from 57 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 4 tactical_bombers and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 11/15 hits, 8.50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Southern Italy
            1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            1 mech_infantry moved from Holland Belgium to Germany
            6 armour, 10 artilleries and 3 mech_infantrys moved from Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 armour moved from Western Germany to Poland
            3 aaGuns, 8 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
            2 artilleries and 13 infantry moved from Romania to Eastern Poland
            5 infantry moved from Finland to Karelia
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine, 4 tactical_bombers and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 11/15 hits, 8.50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Southern Italy
            1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            1 mech_infantry moved from Holland Belgium to Germany
            6 armour, 10 artilleries and 3 mech_infantrys moved from Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 armour moved from Western Germany to Poland
            3 aaGuns, 8 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
            2 artilleries and 13 infantry moved from Romania to Eastern Poland
            5 infantry moved from Finland to Karelia
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 2.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            3 infantry moved from Archangel to Novgorod
            1 fighter moved from Russia to Novgorod
            18 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 5 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 armour owned by the Germans lost in Novgorod
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Bryansk
            2 infantry moved from Archangel to Vologda
            6 infantry moved from Russia to Bryansk
            2 aaGuns, 2 artilleries and 13 infantry moved from Ukraine to Bryansk
            2 aaGuns moved from Amur to Korea
            2 armour and 4 mech_infantrys moved from Kazakhstan to Szechwan
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 armour and 4 mech_infantrys moved from Sikang to Szechwan
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -1.17
    

    Savegame


  • coming up today or tomorrow, sorry


  • coming up today or tomorrow, sorry

    It’s tax season and I’m working overtime. Take as long as you need.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Anhwe to Kweichow
            2 bombers, 5 fighters and 4 tactical_bombers moved from French Indo China to Kweichow
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Kweichow, round 2 : 5/13 hits, 6.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 55 Sea Zone to 36 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 carrier and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Anhwe to Manchuria
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            2 artilleries moved from Anhwe to Shantung
            2 bombers, 5 fighters and 4 tactical_bombers moved from Kweichow to French Indo China
            1 armour, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo China
            2 submarines moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 artillery, 1 harbour and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -2.17
    ANZAC regular : -0.33
    

    Savegame

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