@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Hunan
2 infantry moved from Szechwan to Hopei
1 fighter moved from Szechwan to Hopei
2 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Johnston Island to 31 Sea Zone
1 mech_infantry moved from Johnston Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 50 Sea Zone
1 infantry and 1 mech_infantry moved from 50 Sea Zone to Solomon Islands
3 carriers moved from 31 Sea Zone to 50 Sea Zone
2 submarines moved from 31 Sea Zone to 50 Sea Zone
5 fighters moved from 31 Sea Zone to 50 Sea Zone
1 transport moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 27 Sea Zone
1 battleship moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from Johnston Island to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from Johnston Island to 31 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 31 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 cruiser and 1 transport moved from 85 Sea Zone to 69 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Solomon Islands
Non Combat Move - Americans
2 artilleries, 2 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Hunan
2 infantry moved from Szechwan to Hopei
1 fighter moved from Szechwan to Hopei
2 infantry moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Honan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 106 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 carrier, 3 cruisers, 1 destroyer and 2 transports moved from 83 Sea Zone to 82 Sea Zone
1 carrier, 3 cruisers, 1 destroyer and 2 transports moved from 82 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Malta to Egypt
1 bomber moved from Egypt to Eastern India
1 fighter moved from Yunnan to Eastern India
1 mech_infantry moved from Eastern India to Yunnan
Non Combat Move - British
1 infantry moved from Baluchistan to Central India
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,4,4,5,5,1,6,4,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : 0.33
sorry. i didn’t ralize i didn’t do the rest of my turn.
@dawgoneit no problem
@mikawagunichi not sure if you saw it but i did do my turn. if you did see it and your busy, sorry.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 106 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Malta
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
Combat - Italians
Battle in Tunisia
Battle in 106 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 106 Sea Zone
Italians win, taking Tunisia from British with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 2 transports
Battle in Malta
Italians attack with 1 marine
British defend with 1 aaGun and 1 airfield
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 aaGun in Malta, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Tobruk
1 mech_infantry owned by the British lost in Tobruk
Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Tobruk
British win with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from 106 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 96 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun, 2 armour and 5 infantry moved from Romania to Slovakia Hungary
Place Units - Italians
1 cruiser and 2 transports placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Morocco: 1 infantry
EDIT: Changing ownership of Algeria from Neutral_Axis to Italians
EDIT: Adding units owned by Italians to Algeria: 1 infantry
EDIT: Changing PUs for Italians from 28 to 29
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 31 Sea Zone to 50 Sea Zone
1 fighter moved from New South Wales to 50 Sea Zone
1 artillery, 4 fighters and 4 infantry moved from New South Wales to Queensland
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 31 Sea Zone to 50 Sea Zone
1 fighter moved from New South Wales to 50 Sea Zone
1 artillery, 4 fighters and 4 infantry moved from New South Wales to Queensland
1 destroyer moved from 31 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 destroyer moved from 113 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
1 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 93 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 116 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 116 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Germany to Poland
2 bombers moved from Baltic States to Western Germany
1 carrier moved from 113 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
1 marine moved from United Kingdom to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour moved from United Kingdom to 113 Sea Zone
1 armour moved from United Kingdom to 113 Sea Zone
2 armour, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 94 Sea Zone
2 armour, 1 infantry and 1 marine moved from 94 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Algeria
1 submarine moved from 113 Sea Zone to 94 Sea Zone
2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
1 armour and 5 artilleries moved from United Kingdom to 113 Sea Zone
1 armour, 5 artilleries and 8 transports moved from 113 Sea Zone to 116 Sea Zone
1 armour and 5 artilleries moved from 116 Sea Zone to Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
5 artilleries and 5 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in France
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Karelia to Finland
1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
2 armour and 2 mech_infantrys moved from Kansu to Inner Mongolia
1 artillery and 3 infantry moved from Northern Sinkiang to Kansu
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Leningrad to Northern Belarus
3 artilleries moved from Eastern Poland to Northern Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
1 fighter moved from Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Romania to Northern Belarus
1 artillery and 3 infantry moved from Bryansk to Southern Belarus
3 aaGuns and 20 infantry moved from Eastern Poland to Northern Belarus
1 aaGun and 13 infantry moved from Amur to Korea
9 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Siberia
1 armour, 3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1,1,2,1
Russians collect 52 PUs (7 lost to blockades); end with 52 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Karelia to Finland
1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
2 armour and 2 mech_infantrys moved from Kansu to Inner Mongolia
1 artillery and 3 infantry moved from Northern Sinkiang to Kansu
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Leningrad to Northern Belarus
3 artilleries moved from Eastern Poland to Northern Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus
1 fighter moved from Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Romania to Northern Belarus
1 artillery and 3 infantry moved from Bryansk to Southern Belarus
3 aaGuns and 20 infantry moved from Eastern Poland to Northern Belarus
1 aaGun and 13 infantry moved from Amur to Korea
9 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Siberia
1 armour, 3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1,1,2,1
Russians collect 52 PUs (7 lost to blockades); end with 52 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 122 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Kyushu: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Kyushu: 2 infantry
EDIT: Turning off Edit Mode
Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Solomon Islands to 50 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
2 carriers, 1 fighter and 2 submarines moved from 50 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 55 Sea Zone
1 battleship moved from 50 Sea Zone to 27 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 50 Sea Zone to 55 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to French Guiana
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 50 Sea Zone to 55 Sea Zone
4 fighters moved from 50 Sea Zone to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Germans defend with 1 submarine
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Battle in Gibraltar
Non Combat Move - Americans
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 cruiser and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
2 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Kyushu: 2 infantry
EDIT: Turning off Edit Mode
Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Solomon Islands to 50 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
2 carriers, 1 fighter and 2 submarines moved from 50 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 55 Sea Zone
1 battleship moved from 50 Sea Zone to 27 Sea Zone
1 marine moved from Solomon Islands to 50 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 50 Sea Zone to 55 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to French Guiana
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 50 Sea Zone to 55 Sea Zone
4 fighters moved from 50 Sea Zone to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Germans defend with 1 submarine
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Battle in Gibraltar
Non Combat Move - Americans
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 cruiser and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
2 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Anglo-Egyptian Sudan to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 fighter moved from Eastern India to Yunnan
12 infantry moved from Eastern India to Burma
1 infantry moved from Central India to Eastern India
1 bomber moved from Eastern India to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Kenya to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Tanganyika Territory to Anglo-Egyptian Sudan
1 fighter moved from Yunnan to Eastern India
Place Units - UK_Pacific
1 armour and 1 artillery placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 armour and 1 artillery
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -2.17
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : -0.17
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 5 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Northern Italy to Romania
1 marine moved from Malta to 98 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries, 5 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
Combat - Italians
Battle in Romania
Italians attack with 2 armour, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Romania, round 2 : 1/9 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber, 5 infantry and 1 marine
Americans defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from Americans with 2 artilleries, 1 bomber, 4 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Algeria
1 aaGun moved from Slovakia Hungary to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.67
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 27 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 50 Sea Zone to 55 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 27 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 50 Sea Zone to 55 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 93 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 infantry moved from 116 Sea Zone to Norway
1 artillery moved from 116 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
5 armour, 2 artilleries, 18 infantry and 5 mech_infantrys moved from Slovakia Hungary to Poland
1 armour, 10 artilleries and 5 infantry moved from Germany to Poland
2 armour moved from Algeria to Libya
Italians take Libya from British
Combat - Germans
Battle in Poland
Germans attack with 6 armour, 12 artilleries, 23 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 armour, 12 artilleries, 23 infantry and 5 mech_infantrys in Poland, round 2 : 14/46 hits, 14.50 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 6 armour, 12 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 2 bombers, 4 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
1 submarine owned by the Germans and 2 bombers owned by the Germans lost in 93 Sea Zone
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 93 Sea Zone
3 submarines owned by the Americans submerged
Germans roll dice for 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 93 Sea Zone
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Non Combat Move - Germans
1 tactical_bomber moved from 93 Sea Zone to Algeria
1 fighter moved from 93 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Norway to 116 Sea Zone
2 aaGuns, 3 artilleries and 3 infantry moved from Western Germany to Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Russians regular : 0.33
Germans regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 23 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Leningrad to Northern Belarus
9 infantry moved from Smolensk to Northern Belarus
1 artillery moved from Southern Belarus to Northern Belarus
3 infantry moved from Southern Belarus to Northern Belarus
1 armour moved from Russia to Northern Belarus
3 artilleries and 4 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Inner Mongolia to Tsinghai
1 artillery and 3 infantry moved from Kansu to Tsinghai
Combat - Russians
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
Place Units - Russians
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 1 aaGun and 14 infantry
EDIT: Adding units owned by Russians to Amur: 1 aaGun and 14 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Siberia
10 infantry placed in Russia
3 infantry placed in Stalingrad
3 infantry placed in Urals
1 infantry placed in Leningrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3,5,4,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,1
Russians collect 42 PUs (7 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :