@Ghostglider note - edited sub from 34 to kill lone TP instead of go to 55
L24 bm4 axis-dom (axis) vs karl8 (allies+20)
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Quiet!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Caroline Islands to Dutch New Guinea Combat - Americans Battle in Dutch New Guinea Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Dutch New Guinea to Northern Territory 1 mech_infantry moved from Queensland to Northern Territory 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 tactical_bomber moved from Western United States to 91 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 transports placed in 101 Sea Zone 3 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State Combat - British Battle in Yunnan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Yunnan to India 2 armour and 5 mech_infantrys moved from Burma to India 1 artillery and 2 infantry moved from India to Burma 1 artillery and 2 infantry moved from Persia to Eastern Persia 4 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 3 armour moved from Egypt to Trans-Jordan 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 77 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 4 fighters moved from 98 Sea Zone to Egypt 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 4 fighters moved from Tambov to 98 Sea Zone 2 fighters moved from Tambov to Eastern Persia 4 mech_infantrys moved from Tambov to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 bomber moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar Place Units - British 2 submarines placed in 80 Sea Zone 2 armour and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.67 British regular : -3.33Dice Statistics:
Total 1 was rolled 301 times 2 was rolled 283 times 3 was rolled 305 times 4 was rolled 282 times 5 was rolled 278 times 6 was rolled 316 times Average roll : 3.510 Median : 3.000 Variance : 0.666 Standard Deviation : 0.816 Total rolls : 1765 Null / Other 1 was rolled 51 times 2 was rolled 48 times 3 was rolled 63 times 4 was rolled 51 times 5 was rolled 47 times 6 was rolled 65 times Average roll : 3.585 Median : 4.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 325 Germans Combat 1 was rolled 72 times 2 was rolled 73 times 3 was rolled 74 times 4 was rolled 71 times 5 was rolled 76 times 6 was rolled 61 times Average roll : 3.443 Median : 3.000 Variance : 0.326 Standard Deviation : 0.571 Total rolls : 427 British Combat 1 was rolled 28 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 23 times 5 was rolled 27 times 6 was rolled 31 times Average roll : 3.531 Median : 4.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 160 Italians Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 10 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.351 Median : 3.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 74 Americans Combat 1 was rolled 25 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 14 times 6 was rolled 15 times Average roll : 3.277 Median : 3.000 Variance : 1.003 Standard Deviation : 1.002 Total rolls : 112 Neutral_Axis Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 51 times 2 was rolled 48 times 3 was rolled 63 times 4 was rolled 51 times 5 was rolled 47 times 6 was rolled 65 times Average roll : 3.585 Median : 4.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 325 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.130 Median : 3.000 Variance : 1.220 Standard Deviation : 1.104 Total rolls : 23 ANZAC Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.875 Median : 4.000 Variance : 1.652 Standard Deviation : 1.285 Total rolls : 24 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 4.333 Median : 5.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 Chinese Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 5 times 4 was rolled 9 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.515 Median : 4.000 Variance : 1.323 Standard Deviation : 1.150 Total rolls : 66 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.923 Median : 4.000 Variance : 0.736 Standard Deviation : 0.858 Total rolls : 13 Russians Combat 1 was rolled 35 times 2 was rolled 35 times 3 was rolled 32 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 39 times Average roll : 3.507 Median : 3.000 Variance : 0.281 Standard Deviation : 0.530 Total rolls : 203 -
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Belarus to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from Belarus to Eastern Poland 2 transports moved from 113 Sea Zone to 115 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3 Italians collect 2 PUs (7 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Belarus to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from Belarus to Eastern Poland 2 transports moved from 113 Sea Zone to 115 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3 Italians collect 2 PUs (7 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 -
wow, that is a shit way to end the game, 99% chance, but nope:
Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea 1 fighter owned by the ANZAC retreated Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Caroline Islands to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea 1 fighter owned by the ANZAC retreated Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry 1 fighter moved from New Guinea to 33 Sea Zone 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from India to Eastern Persia 2 fighters moved from Burma to Eastern Persia 1 infantry moved from Novosibirsk to Samara Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -2.00 -
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@Karl7 said in L24 bm4 axis-dom (axis) vs karl8 (allies+20):
So you have 80ish% on my fleet in the PAC because I lost new guinea, lol
what a stinker
hmm yea i might just take you up on that offer lol
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Persia Germans take Persia from British 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British 2 mech_infantrys moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Rostov 1 mech_infantry moved from Belarus to Rostov 1 armour and 1 mech_infantry moved from Belarus to Western Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Ukraine 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Smolensk 1 artillery moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Rostov 1 bomber moved from Caucasus to Rostov Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 8 armour, 5 artilleries and 23 mech_infantrys moved from Northwest Persia to Iraq 6 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Caucasus to Iraq 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Rostov to Northwest Persia 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Bulgaria to Eastern Poland 2 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 2 artilleries and 2 infantry moved from Baltic States to Belarus 2 mech_infantrys moved from Caucasus to Iraq 3 armour moved from Novgorod to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun, 3 artilleries and 6 infantry moved from Southern France to Northern Italy 1 marine moved from Southern France to Northern Italy 3 transports moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Germany to 114 Sea Zone 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 4 mech_infantrys moved from Southern France to Greater Southern Germany 1 aaGun moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 2 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia 1 artillery moved from Western Germany to Northern Italy Place Units - Germans 2 bombers placed in Western Germany 3 mech_infantrys placed in Novgorod Germans undo move 2. 1 armour and 2 mech_infantrys placed in Novgorod 3 artilleries and 3 infantry placed in Germany 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 infantry EDIT: Turning off Edit Mode 2 mech_infantrys placed in Germany Germans undo move 2. Germans undo move 3. Germans undo move 3. 1 armour and 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,1,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,5,1,5 Germans collect 58 PUs (8 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -1.83 -
mother russia is going to fall soon!
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not sure that will matter given i lost the 99% on new gunea
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ok, here is russia.
Now you get to win the game because dice decided I couldn’t win a 99% snipe on New Guinea, Dumb.
We will have to rematch after this. This is just too dumb to let alone.
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live by the dice, die by the dice, you know that!
stick around for OOL/casualty picks…
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alright, here we go!
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lol, you have 99%
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Szechwan to Yunnan 1 artillery moved from French Indo China to Yunnan 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 2 bombers moved from Philippines to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 8 carriers moved from 35 Sea Zone to 33 Sea Zone 8 fighters and 8 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 2 battleships and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone 1 fighter moved from Kiangsu to 33 Sea Zone 1 bomber and 2 fighters moved from Japan to 33 Sea Zone Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 45 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Battle in Yunnan Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 artilleries and 3 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 11 tactical_bombers ANZAC defend with 1 destroyer, 2 fighters and 2 submarines; Americans defend with 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 16 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters and 11 tactical_bombers in 33 Sea Zone, round 2 : 21/38 hits, 21.17 expected hitsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67 UK_Pacific regular : 1.00 -
ok so default selection ok then? i got 21 hits
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yeah, just go for it.





