@Ghostglider note - edited sub from 34 to kill lone TP instead of go to 55
L24 bm4 axis-dom (axis) vs karl8 (allies+20)
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 8 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 bomber moved from Caroline Islands to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau Island 1 fighter moved from Caroline Islands to 34 Sea Zone 2 transports moved from 93 Sea Zone to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 2 fighters moved from 93 Sea Zone to Southern France 1 fighter moved from 91 Sea Zone to Southern France Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 6/12 hits, 5.83 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Paulau Island 2 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Southern France Americans attack with 3 fighters and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters and 4 infantry in Southern France, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 32 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 32 Sea Zone 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 9 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from 32 Sea Zone to 33 Sea Zone 1 bomber moved from 32 Sea Zone to Caroline Islands 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from Southern France to 91 Sea Zone 2 fighters moved from Southern France to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry and 2 transports moved from 103 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 4 infantry placed in Eastern United States 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery and 1 infantry moved from Greece to Bulgaria 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State 1 bomber moved from United Kingdom to France 2 fighters moved from 99 Sea Zone to Bulgaria Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Bulgaria British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 artillery, 3 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 1 tactical_bomber owned by the British retreated 1 artillery owned by the British retreated to Burma Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to Burma 1 artillery and 7 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 99 Sea Zone to 81 Sea Zone 2 fighters moved from 99 Sea Zone to Tambov 1 infantry moved from Syria to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Bulgaria to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 2 armour moved from Persia to Iraq 5 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Kazakhstan to Samara 4 mech_infantrys moved from Samara to Tambov 3 fighters moved from Russia to Tambov 1 artillery moved from Kazakhstan to Novosibirsk 1 fighter moved from Persia to Tambov 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from France to Gibraltar Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 3 armour placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 1.50 Germans AA : -0.17 Germans regular : 0.00 British regular : -1.67Dice Statistics:
Total 1 was rolled 257 times 2 was rolled 239 times 3 was rolled 238 times 4 was rolled 228 times 5 was rolled 233 times 6 was rolled 256 times Average roll : 3.489 Median : 3.000 Variance : 0.499 Standard Deviation : 0.706 Total rolls : 1451 Null / Other 1 was rolled 27 times 2 was rolled 24 times 3 was rolled 17 times 4 was rolled 19 times 5 was rolled 23 times 6 was rolled 28 times Average roll : 3.514 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 138 Germans Combat 1 was rolled 63 times 2 was rolled 64 times 3 was rolled 65 times 4 was rolled 61 times 5 was rolled 64 times 6 was rolled 52 times Average roll : 3.420 Median : 3.000 Variance : 0.319 Standard Deviation : 0.565 Total rolls : 369 British Combat 1 was rolled 27 times 2 was rolled 24 times 3 was rolled 17 times 4 was rolled 19 times 5 was rolled 23 times 6 was rolled 28 times Average roll : 3.514 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 138 Italians Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 10 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.351 Median : 3.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 74 Americans Combat 1 was rolled 24 times 2 was rolled 14 times 3 was rolled 17 times 4 was rolled 23 times 5 was rolled 12 times 6 was rolled 15 times Average roll : 3.286 Median : 3.000 Variance : 1.168 Standard Deviation : 1.081 Total rolls : 105 Neutral_Axis Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 44 times 2 was rolled 45 times 3 was rolled 58 times 4 was rolled 47 times 5 was rolled 44 times 6 was rolled 57 times Average roll : 3.586 Median : 4.000 Variance : 0.731 Standard Deviation : 0.855 Total rolls : 295 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.130 Median : 3.000 Variance : 1.220 Standard Deviation : 1.104 Total rolls : 23 ANZAC Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.750 Median : 3.500 Variance : 1.123 Standard Deviation : 1.060 Total rolls : 20 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 4.333 Median : 5.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 Chinese Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 5 times 4 was rolled 9 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.515 Median : 4.000 Variance : 1.323 Standard Deviation : 1.150 Total rolls : 66 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.923 Median : 4.000 Variance : 0.736 Standard Deviation : 0.858 Total rolls : 13 Russians Combat 1 was rolled 33 times 2 was rolled 35 times 3 was rolled 31 times 4 was rolled 31 times 5 was rolled 29 times 6 was rolled 38 times Average roll : 3.518 Median : 3.000 Variance : 0.270 Standard Deviation : 0.519 Total rolls : 197 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Novgorod to Belarus 2 artilleries and 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 battleship moved from 115 Sea Zone to 113 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Holland Belgium to France Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5,4,5,5,5 Italians collect 7 PUs (1 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Novgorod to Belarus 2 artilleries and 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 battleship moved from 115 Sea Zone to 113 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Holland Belgium to France Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5,4,5,5,5 Italians collect 7 PUs (1 lost to blockades); end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Novgorod to Belarus 2 artilleries and 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 battleship moved from 115 Sea Zone to 113 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Holland Belgium to France Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5,4,5,5,5 Italians collect 7 PUs (1 lost to blockades); end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 aaGun EDIT: Adding units owned by Italians to Eastern Poland: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kazakhstan to Novosibirsk Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -1.00 -
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no worries it is the same file
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries, 7 infantry and 1 marine moved from France to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 mech_infantry moved from Holland Belgium to Southern France 1 mech_infantry moved from Romania to Albania 2 mech_infantrys moved from Romania to Bulgaria 1 mech_infantry moved from Western Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 fighter moved from Novgorod to Rostov 1 bomber moved from Shensi to Rostov 1 tactical_bomber moved from Romania to Rostov 2 fighters moved from 110 Sea Zone to Southern France 2 fighters moved from Romania to Bulgaria 2 tactical_bombers moved from Romania to Bulgaria 1 fighter moved from Western Germany to Albania 1 tactical_bomber moved from France to Albania 1 tactical_bomber moved from France to Southern France 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 5 artilleries and 1 infantry moved from Caucasus to Northwest Persia 6 armour and 13 mech_infantrys moved from Caucasus to Northwest Persia 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus Combat - Germans Battle in Rostov Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 6 armour, 5 artilleries, 1 infantry and 13 mech_infantrys British defend with 1 aaGun and 2 infantry Germans roll dice for 6 armour, 5 artilleries, 1 infantry and 13 mech_infantrys in Northwest Persia, round 2 : 7/25 hits, 7.83 expected hits British roll dice for 1 aaGun and 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northwest Persia 1 aaGun owned by the British and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 6 armour, 5 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 2 infantry Battle in Bulgaria Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria 1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Southern France Germans attack with 3 artilleries, 2 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 artilleries, 2 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/18 hits, 5.17 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Southern France 3 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 artilleries, 2 fighters, 6 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Albania Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Albania, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Albania 1 infantry owned by the British lost in Albania Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun moved from France to Southern France 2 fighters moved from Southern France to 110 Sea Zone 1 armour and 13 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Rostov to Caucasus 1 fighter moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Albania to Southern Italy 3 infantry moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Archangel 3 artilleries moved from Novgorod to Belarus 2 armour moved from Novgorod to Belarus 3 infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Romania to Eastern Poland 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 10 mech_infantrys moved from Volgograd to Northwest Persia 11 mech_infantrys moved from Volgograd to Caucasus 1 tactical_bomber moved from Southern France to Southern Italy 1 fighter moved from Bulgaria to Western Germany 1 artillery and 1 infantry moved from Germany to Western Germany 1 tactical_bomber moved from Bulgaria to Western Germany 1 fighter and 1 tactical_bomber moved from Bulgaria to Southern Italy 1 mech_infantry moved from Eastern Poland to Belarus Place Units - Germans 2 bombers and 1 fighter placed in Western Germany 3 armour placed in Novgorod 1 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 4. 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,4,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,4,5,1,6 Germans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.67 Germans regular : -0.17 British regular : 1.33 -
i want those factories. i want them ALL. all of them. mine.
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egypt will fall, and russia is really weak
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 2 fighters moved from Tambov to Rostov 1 tactical_bomber moved from Tambov to Rostov 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Samara to Tambov 2 fighters moved from Rostov to Russia 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 tactical_bomber moved from Rostov to Tambov Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2 Russians collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to Philippines 1 bomber moved from French Indo China to Japan 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to Philippines 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from Shensi to French Indo China 1 tactical_bomber moved from French Indo China to Philippines 1 infantry moved from Shan State to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 armour and 1 mech_infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kwangsi to Kweichow 1 tactical_bomber moved from Japan to French Indo China 1 infantry moved from Anhwe to Jehol 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Kweichow to Anhwe Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in French Indo China 1 fighter, 1 infantry and 1 mech_infantry placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.83 ANZAC regular : -0.17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to Philippines 1 bomber moved from French Indo China to Japan 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to Philippines 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from Shensi to French Indo China 1 tactical_bomber moved from French Indo China to Philippines 1 infantry moved from Shan State to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 armour and 1 mech_infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kwangsi to Kweichow 1 tactical_bomber moved from Japan to French Indo China 1 infantry moved from Anhwe to Jehol 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Kweichow to Anhwe Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in French Indo China 1 fighter, 1 infantry and 1 mech_infantry placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Adding units owned by Japanese to Anhwe: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.83 ANZAC regular : -0.17 -
Quiet!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Caroline Islands to Dutch New Guinea Combat - Americans Battle in Dutch New Guinea Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Dutch New Guinea to Northern Territory 1 mech_infantry moved from Queensland to Northern Territory 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 5 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 tactical_bomber moved from Western United States to 91 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 transports placed in 101 Sea Zone 3 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State Combat - British Battle in Yunnan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Yunnan to India 2 armour and 5 mech_infantrys moved from Burma to India 1 artillery and 2 infantry moved from India to Burma 1 artillery and 2 infantry moved from Persia to Eastern Persia 4 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 3 armour moved from Egypt to Trans-Jordan 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 77 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 4 fighters moved from 98 Sea Zone to Egypt 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 4 fighters moved from Tambov to 98 Sea Zone 2 fighters moved from Tambov to Eastern Persia 4 mech_infantrys moved from Tambov to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 bomber moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar Place Units - British 2 submarines placed in 80 Sea Zone 2 armour and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.67 British regular : -3.33Dice Statistics:
Total 1 was rolled 301 times 2 was rolled 283 times 3 was rolled 305 times 4 was rolled 282 times 5 was rolled 278 times 6 was rolled 316 times Average roll : 3.510 Median : 3.000 Variance : 0.666 Standard Deviation : 0.816 Total rolls : 1765 Null / Other 1 was rolled 51 times 2 was rolled 48 times 3 was rolled 63 times 4 was rolled 51 times 5 was rolled 47 times 6 was rolled 65 times Average roll : 3.585 Median : 4.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 325 Germans Combat 1 was rolled 72 times 2 was rolled 73 times 3 was rolled 74 times 4 was rolled 71 times 5 was rolled 76 times 6 was rolled 61 times Average roll : 3.443 Median : 3.000 Variance : 0.326 Standard Deviation : 0.571 Total rolls : 427 British Combat 1 was rolled 28 times 2 was rolled 29 times 3 was rolled 22 times 4 was rolled 23 times 5 was rolled 27 times 6 was rolled 31 times Average roll : 3.531 Median : 4.000 Variance : 0.386 Standard Deviation : 0.621 Total rolls : 160 Italians Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 10 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.351 Median : 3.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 74 Americans Combat 1 was rolled 25 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 24 times 5 was rolled 14 times 6 was rolled 15 times Average roll : 3.277 Median : 3.000 Variance : 1.003 Standard Deviation : 1.002 Total rolls : 112 Neutral_Axis Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 51 times 2 was rolled 48 times 3 was rolled 63 times 4 was rolled 51 times 5 was rolled 47 times 6 was rolled 65 times Average roll : 3.585 Median : 4.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 325 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.130 Median : 3.000 Variance : 1.220 Standard Deviation : 1.104 Total rolls : 23 ANZAC Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.875 Median : 4.000 Variance : 1.652 Standard Deviation : 1.285 Total rolls : 24 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 4.333 Median : 5.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 Chinese Combat 1 was rolled 14 times 2 was rolled 11 times 3 was rolled 5 times 4 was rolled 9 times 5 was rolled 17 times 6 was rolled 10 times Average roll : 3.515 Median : 4.000 Variance : 1.323 Standard Deviation : 1.150 Total rolls : 66 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.923 Median : 4.000 Variance : 0.736 Standard Deviation : 0.858 Total rolls : 13 Russians Combat 1 was rolled 35 times 2 was rolled 35 times 3 was rolled 32 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 39 times Average roll : 3.507 Median : 3.000 Variance : 0.281 Standard Deviation : 0.530 Total rolls : 203 -
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Belarus to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from Belarus to Eastern Poland 2 transports moved from 113 Sea Zone to 115 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3 Italians collect 2 PUs (7 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Belarus to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from Belarus to Eastern Poland 2 transports moved from 113 Sea Zone to 115 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,3 Italians collect 2 PUs (7 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33 -
wow, that is a shit way to end the game, 99% chance, but nope:
Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea 1 fighter owned by the ANZAC retreated Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Caroline Islands to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea ANZAC roll dice for 1 artillery and 1 fighter in New Guinea, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea 1 fighter owned by the ANZAC retreated Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry 1 fighter moved from New Guinea to 33 Sea Zone 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from India to Eastern Persia 2 fighters moved from Burma to Eastern Persia 1 infantry moved from Novosibirsk to Samara Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -2.00





