L24 PTV mikawagunichi (X+11) vs 666

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Kansu to Northern Sinkiang
                  Japanese take Northern Sinkiang from Chinese
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Anhwe to Shansi
            1 marine moved from Malaya to 38 Sea Zone
            1 marine moved from Sumatra to 38 Sea Zone
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Kiangsu to Borneo
            1 bomber moved from Kiangsu to Kwangsi
            1 cruiser and 1 marine moved from 38 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Borneo
            1 cruiser and 1 marine moved from 38 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Celebes
            3 fighters and 3 tactical_bombers moved from 38 Sea Zone to 56 Sea Zone
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Celebes
            Battle in Midway
            Battle in Wake Island
            Battle in Borneo
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Celebes from Dutch, taking Midway from Americans, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 5/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangsi to French Indo China
            1 bomber moved from Borneo to French Indo China
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
            1 battleship and 3 carriers moved from 38 Sea Zone to 45 Sea Zone
            1 carrier moved from 36 Sea Zone to 24 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 24 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau to French Indo China
            1 tactical_bomber moved from Caroline Islands to 7 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 aaGun and 3 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Caroline Islands to Kwangtung
            1 tactical_bomber moved from Caroline Islands to French Indo China
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 22 Sea Zone to 24 Sea Zone
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 36 Sea Zone to 7 Sea Zone
            2 destroyers and 2 submarines moved from 6 Sea Zone to 37 Sea Zone
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
            2 infantry moved from Manilla to Davao
            2 fighters moved from Japan to Davao
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 7 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in Kiangsu
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    ANZAC regular : -0.33
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway
            1 fighter moved from Hawaiian Islands to Wake Island
            1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Wake Island
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 115 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 submarine moved from 107 Sea Zone to 93 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 111 Sea Zone
            1 carrier moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Wake Island to 32 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone
            2 fighters moved from 91 Sea Zone to Hawaiian Islands
            1 carrier moved from 91 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : -0.17
    

    Territory Summary for Americans :

    Norway : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 marine
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 factory_major
    Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
    Gibraltar : 1 infantry
    United Kingdom : 1 bomber
    115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
    93 Sea Zone : 1 submarine
    29 Sea Zone : 1 carrier
    104 Sea Zone : 2 destroyers and 1 submarine
    32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports
    11 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    111 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 64
    Russians : 37 / 46
    Japanese : 58 / 71
    Americans : 53 / 73
    Chinese : 8 / 13
    British : 34 / 39
    UK_Pacific : 7 / 14
    Italians : 19 / 34
    ANZAC : 10 / 14
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @mikawagunichi didn’t ask for any scrambles as the attacks were 90%+. if you ever want to, scramble, in instances like this, we can go back and redo those battles/roles. just want to ensure this is ok?

  • 2025 2024

    @666 Yes that’s how I normally play.


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Honan
            1 fighter moved from Szechwan to Honan
            5 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Kansu
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 3 infantry
            EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Kansu : 1 artillery and 4 infantry
    Kweichow : 1 infantry
    Honan : 2 infantry
    Yunnan : 1 infantry
    Szechwan : 2 artilleries, 1 fighter and 9 infantry
    

    Production/PUs Summary :

    Germans : 47 / 64
    Russians : 37 / 46
    Japanese : 56 / 71
    Americans : 53 / 73
    Chinese : 10 / 13
    British : 34 / 39
    UK_Pacific : 7 / 14
    Italians : 19 / 34
    ANZAC : 10 / 14
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway
            1 fighter moved from Hawaiian Islands to Wake Island
            1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Wake Island
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 115 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 115 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 submarine moved from 107 Sea Zone to 93 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to 111 Sea Zone
            1 carrier moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Wake Island to 32 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone
            2 fighters moved from 91 Sea Zone to Hawaiian Islands
            1 carrier moved from 91 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Honan
            1 fighter moved from Szechwan to Honan
            5 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Kansu
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 3 infantry
            EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 118 Sea Zone
            1 armour moved from Iraq to Egypt
            2 fighters and 1 tactical_bomber moved from Southern Persia to Egypt
            1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            2 fighters moved from 78 Sea Zone to Egypt
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 artillery moved from Kenya to 74 Sea Zone
            1 artillery and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 tactical_bomber moved from Tanganyika Territory to Egypt
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 infantry moved from Yunnan to Shan State
            2 fighters moved from Eastern India to Shan State
    
        Combat - British
            Battle in 118 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 118 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in Egypt
                British attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 5/11 hits, 5.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Shan State
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                2 fighters owned by the British retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Eastern India
            2 aaGuns, 1 artillery and 18 infantry moved from Eastern India to Burma
            1 aaGun moved from Yunnan to Szechwan
            1 mech_infantry moved from Northeast Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 carrier and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
            2 fighters moved from Egypt to Iraq
            2 fighters moved from Egypt to 83 Sea Zone
            2 tactical_bombers moved from Egypt to Anglo-Egyptian Sudan
            1 marine moved from Italian Somaliland to Ethiopia
            2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from 118 Sea Zone to Norway
            1 destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 107 Sea Zone to 115 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Norway
            1 aaGun, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Norway
            1 fighter moved from United Kingdom to Scotland
    
        Place Units - British
            3 infantry placed in Southern Persia
            1 artillery and 2 infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 2.50
    Italians regular : 1.00
    Japanese regular : -0.33
    Germans AA : -0.17
    Germans regular : -0.17
    British regular : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Norway : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 factory_major
    Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
    Kansu : 1 artillery and 4 infantry
    Kweichow : 1 infantry
    Honan : 2 infantry
    Yunnan : 1 infantry
    Szechwan : 1 aaGun, 2 artilleries, 1 fighter and 9 infantry
    Gibraltar : 1 harbour and 1 infantry
    Iceland : 1 airfield
    Belgian Congo : 1 mech_infantry
    Scotland : 1 aaGun, 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry
    Quebec : 1 factory_minor and 1 harbour
    Anglo-Egyptian Sudan : 2 infantry and 2 tactical_bombers
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
    Rhodesia : 2 infantry
    Egypt : 1 armour, 1 artillery and 1 harbour
    Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
    Burma : 2 aaGuns, 1 artillery and 18 infantry
    Ethiopia : 1 flag, 1 marine
    Italian Somaliland : 1 flag
    Syria : 1 flag
    French Madagascar : 1 flag
    French Central Africa : 1 flag, 1 armour
    115 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 1 factory_minor and 3 infantry
    112 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    29 Sea Zone : 1 carrier
    Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
    83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
    104 Sea Zone : 2 destroyers and 1 submarine
    32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports
    109 Sea Zone : 1 flag
    11 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    Northeast Persia : 1 flag
    111 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 64
    Russians : 37 / 46
    Japanese : 56 / 71
    Americans : 53 / 73
    Chinese : 10 / 13
    British : 37 / 37
    UK_Pacific : 7 / 11
    Italians : 17 / 34
    ANZAC : 10 / 14
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Southern Belarus
                  Italians take Southern Belarus from Russians
            3 artilleries and 3 infantry moved from Tobruk to 98 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone
            3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 marine moved from Northern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Crete
            1 bomber moved from Southern France to Gibraltar
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in Gibraltar causes 5 damage total. 
            Battle in Crete
            Battle in Egypt
                Italians attack with 3 artilleries, 2 fighters and 3 infantry
                British defend with 1 armour, 1 artillery and 1 harbour
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Egypt, round 2 : 2/8 hits, 3.00 expected hits
                    British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    1 artillery owned by the British and 1 armour owned by the British lost in Egypt
                Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 carrier, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 fighters moved from Egypt to 100 Sea Zone
            3 aaGuns, 1 artillery and 7 infantry moved from Southern France to France
            1 armour moved from Western Ukraine to Northern Belarus
            1 armour moved from Bessarabia to Northern Belarus
            1 artillery and 1 infantry moved from Northern Italy to Austria
            2 infantry moved from Yugoslavia to Austria
            1 bomber moved from Gibraltar to Tunisia
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            2 artilleries and 6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    British AA : -0.17
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery moved from New Guinea to 55 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Java
            Battle in Marshall Islands
                ANZAC attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Marshall Islands, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Marshall Islands
                    1 infantry owned by the Japanese lost in Marshall Islands
                ANZAC win, taking Java from Japanese, taking Marshall Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from Queensland to Wake Island
            2 aaGuns and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 64 Sea Zone to 51 Sea Zone
            1 submarine moved from 51 Sea Zone to 52 Sea Zone
            1 infantry moved from Eastern India to Burma
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.50
    

    Territory Summary for ANZAC and French :

    Marshall Islands : 1 flag, 1 artillery and 1 marine
    Wake Island : 1 fighter
    Hawaiian Islands : 1 fighter
    United Kingdom : 1 fighter and 2 infantry
    Burma : 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    Java : 1 flag, 1 infantry
    83 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag, 1 infantry
    32 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    59 Sea Zone : 1 transport
    52 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 64
    Russians : 36 / 46
    Japanese : 53 / 71
    Americans : 53 / 73
    Chinese : 10 / 13
    British : 35 / 37
    UK_Pacific : 7 / 11
    Italians : 20 / 35
    ANZAC : 13 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Leningrad to Archangel
            1 bomber moved from Western Germany to Archangel
            1 infantry moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            4 fighters and 4 tactical_bombers moved from Malta to 83 Sea Zone
            4 bombers moved from Southern Italy to 83 Sea Zone
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in 83 Sea Zone
                Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports; French defend with 1 destroyer
                    Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 83 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 83 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits
                    1 fighter owned by the Germans, 4 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in 83 Sea Zone
                    1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 83 Sea Zone
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 83 Sea Zone, round 3 : 0/4 hits, 2.50 expected hits
                    1 cruiser owned by the British and 2 fighters owned by the British lost in 83 Sea Zone
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship and 2 transports in 83 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 83 Sea Zone
                    1 transport owned by the British and 1 battleship owned by the British lost in 83 Sea Zone
                    1 transport owned by the British lost in 83 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 4 bombers, 2 fighters and 2 tactical_bombers
                Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from 83 Sea Zone to Egypt
            2 infantry moved from 100 Sea Zone to Egypt
            2 mech_infantrys moved from Western Ukraine to Ukraine
            4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries moved from Eastern Poland to Northern Belarus
            2 armour moved from Germany to Eastern Poland
            1 bomber moved from Archangel to Leningrad
            1 aaGun moved from Northern Belarus to Leningrad
            1 destroyer moved from 117 Sea Zone to 116 Sea Zone
            3 fighters moved from France to Western Germany
            1 tactical_bomber moved from Western Germany to France
    
        Place Units - Germans
            1 fighter placed in France
            10 infantry placed in Germany
            7 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -2.83
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Smolensk to Novgorod
            1 fighter moved from Russia to Southern Belarus
            1 fighter moved from Gorky to Novgorod
            1 tactical_bomber moved from Gorky to Southern Belarus
            1 infantry moved from Bryansk to Southern Belarus
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern Belarus
                Russians win, taking Southern Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
            Battle in Novgorod
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Russia
            1 fighter moved from Southern Belarus to Russia
            1 tactical_bomber moved from Southern Belarus to Bryansk
            1 infantry moved from Bryansk to Smolensk
            1 aaGun, 2 artilleries and 7 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            3 infantry moved from Kazakhstan to Stalingrad
            4 infantry moved from Rostov to Stalingrad
            5 infantry moved from Tambov to Stalingrad
            2 infantry moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
            2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Samara
    
        Place Units - Russians
            3 artilleries placed in Stalingrad
            1 artillery and 9 infantry placed in Russia
            Russians undo move 2.
            1 artillery and 2 infantry placed in Urals
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.00
    

    Territory Summary for Russians :

    Kazakhstan : 2 armour and 2 mech_infantrys
    Southern Belarus : 1 infantry
    Siberia : 1 aaGun, 1 factory_minor and 5 infantry
    Bryansk : 2 aaGuns, 2 artilleries, 26 infantry and 1 tactical_bomber
    Smolensk : 1 infantry
    Russia : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 12 infantry and 3 mech_infantrys
    Karelia : 1 infantry
    Kursk : 1 infantry
    Samara : 1 armour and 1 mech_infantry
    Buryatia : 1 infantry
    Urals : 1 artillery, 1 factory_minor and 2 infantry
    Rostov : 1 infantry
    Novgorod : 1 infantry
    Stalingrad : 1 aaGun, 4 artilleries, 1 factory_minor and 22 infantry
    Amur : 1 aaGun, 2 artilleries and 10 infantry
    21 Sea Zone : 1 submarine
    93 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 65
    Russians : 37 / 46
    Japanese : 53 / 71
    Americans : 53 / 73
    Chinese : 10 / 13
    British : 35 / 37
    UK_Pacific : 7 / 11
    Italians : 19 / 35
    ANZAC : 13 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 99 times
            2 was rolled 112 times
            3 was rolled 100 times
            4 was rolled 94 times
            5 was rolled 108 times
            6 was rolled 93 times
        Average roll : 3.460
        Median : 3.000
        Variance : 0.476
        Standard Deviation : 0.690
        Total rolls : 606
    
    Germans Combat
            1 was rolled 31 times
            2 was rolled 35 times
            3 was rolled 29 times
            4 was rolled 42 times
            5 was rolled 29 times
            6 was rolled 34 times
        Average roll : 3.525
        Median : 4.000
        Variance : 0.610
        Standard Deviation : 0.781
        Total rolls : 200
    
    British Combat
            1 was rolled 18 times
            2 was rolled 13 times
            3 was rolled 12 times
            4 was rolled 11 times
            5 was rolled 18 times
            6 was rolled 15 times
        Average roll : 3.494
        Median : 4.000
        Variance : 0.529
        Standard Deviation : 0.727
        Total rolls : 87
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 4 times
            5 was rolled 5 times
            6 was rolled 13 times
        Average roll : 3.339
        Median : 3.000
        Variance : 1.515
        Standard Deviation : 1.231
        Total rolls : 56
    
    French Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 1 times
        Average roll : 3.074
        Median : 3.000
        Variance : 1.288
        Standard Deviation : 1.135
        Total rolls : 27
    
    Americans Combat
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.333
        Median : 3.000
        Variance : 1.438
        Standard Deviation : 1.199
        Total rolls : 9
    
    ANZAC Combat
            1 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 2.667
        Median : 2.500
        Variance : 1.600
        Standard Deviation : 1.265
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 3 times
            5 was rolled 1 times
        Average roll : 2.273
        Median : 2.000
        Variance : 1.483
        Standard Deviation : 1.218
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 11 times
            4 was rolled 12 times
            5 was rolled 14 times
            6 was rolled 7 times
        Average roll : 3.462
        Median : 4.000
        Variance : 0.419
        Standard Deviation : 0.648
        Total rolls : 65
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 3.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Neutral_Axis Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Russians Combat
            1 was rolled 4 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.926
        Median : 4.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Japanese Combat
            1 was rolled 16 times
            2 was rolled 19 times
            3 was rolled 21 times
            4 was rolled 13 times
            5 was rolled 24 times
            6 was rolled 16 times
        Average roll : 3.532
        Median : 3.000
        Variance : 0.730
        Standard Deviation : 0.854
        Total rolls : 109
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Celebes to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 artillery moved from Celebes to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from Sumatra to 42 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 fighter moved from 45 Sea Zone to Java
            1 fighter moved from 45 Sea Zone to 59 Sea Zone
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers and 1 tactical_bomber moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 bombers and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter moved from Kwangtung to Japan
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 marine moved from Borneo to 37 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Davao to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 37 Sea Zone to French Indo China
            2 submarines moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from 59 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 carrier moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 56 Sea Zone to 42 Sea Zone
            2 artilleries and 1 mech_infantry moved from Kwangsi to French Indo China
            3 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kiangsi to Anhwe
            1 artillery and 4 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Midway to 25 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Japan
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Davao to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Davao to 35 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 35 Sea Zone
            1 destroyer moved from 24 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 artillery, 1 harbour and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 battleship, 1 cruiser and 1 destroyer placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.17
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Norway to 115 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to 126 Sea Zone
            1 destroyer moved from 104 Sea Zone to 126 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Midway
            1 submarine moved from 104 Sea Zone to 126 Sea Zone
    
        Combat - Americans
            Battle in Midway
            Battle in Morocco
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Midway from Japanese, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in 126 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 126 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 115 Sea Zone to 113 Sea Zone
            1 carrier and 1 fighter moved from 111 Sea Zone to 93 Sea Zone
            1 bomber moved from 126 Sea Zone to United Kingdom
            1 fighter moved from 111 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 carrier moved from 29 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 artillery placed in Central United States
            1 transport placed in 104 Sea Zone
            3 submarines placed in 104 Sea Zone
            2 carriers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Germans regular : -0.33
    

    Territory Summary for Americans :

    Norway : 1 flag, 1 factory_minor
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield and 1 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines
    Gibraltar : 1 infantry
    United Kingdom : 1 bomber
    Morocco : 1 flag, 1 infantry
    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
    26 Sea Zone : 1 destroyer and 1 transport
    126 Sea Zone : 1 destroyer and 1 submarine
    113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
    93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport
    104 Sea Zone : 3 submarines and 1 transport
    11 Sea Zone : 2 carriers
    27 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 45 / 65
    Russians : 37 / 46
    Japanese : 60 / 68
    Americans : 56 / 77
    Chinese : 6 / 13
    British : 35 / 37
    UK_Pacific : 7 / 11
    Italians : 18 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Kansu to Inner Mongolia
            1 artillery moved from Szechwan to Hopei
            2 infantry moved from Honan to Hopei
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Honan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Japanese regular : -1.67
    

    Territory Summary for Chinese :

    Hopei : 1 artillery and 2 infantry
    Honan : 1 infantry
    Inner Mongolia : 1 artillery and 4 infantry
    Yunnan : 3 infantry
    Szechwan : 1 artillery, 1 fighter and 8 infantry
    

    Production/PUs Summary :

    Germans : 45 / 65
    Russians : 37 / 46
    Japanese : 57 / 68
    Americans : 56 / 77
    Chinese : 9 / 13
    British : 35 / 37
    UK_Pacific : 7 / 11
    Italians : 18 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Norway to 115 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 113 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to 126 Sea Zone
            1 destroyer moved from 104 Sea Zone to 126 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Midway
            1 submarine moved from 104 Sea Zone to 126 Sea Zone
    
        Combat - Americans
            Battle in Midway
            Battle in Morocco
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Midway from Japanese, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in 126 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 126 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 115 Sea Zone to 113 Sea Zone
            1 carrier and 1 fighter moved from 111 Sea Zone to 93 Sea Zone
            1 bomber moved from 126 Sea Zone to United Kingdom
            1 fighter moved from 111 Sea Zone to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 carrier moved from 29 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 artillery placed in Central United States
            1 transport placed in 104 Sea Zone
            3 submarines placed in 104 Sea Zone
            2 carriers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Kansu to Inner Mongolia
            1 artillery moved from Szechwan to Hopei
            2 infantry moved from Honan to Hopei
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Honan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            2 fighters moved from 115 Sea Zone to Western Germany
            1 fighter moved from Scotland to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 armour moved from French West Africa to French Central Africa
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            1 armour moved from Norway to 115 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry and 1 mech_infantry moved from Scotland to 114 Sea Zone
            1 armour and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Scotland to 114 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 113 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            6 fighters moved from Western Germany to Normandy Bordeaux
            1 destroyer moved from 111 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq
            1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            1 tactical_bomber moved from Anglo-Egyptian Sudan to French Central Africa
            1 marine moved from Ethiopia to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            3 infantry moved from Southern Persia to Iraq
            1 aaGun, 1 artillery and 15 infantry moved from Burma to Eastern India
    
        Place Units - British
            1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone
            3 infantry placed in Southern Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,2,4,2,2,4,6
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Americans regular : 1.00
    Japanese regular : -1.67
    Germans AA : -0.17
    Germans regular : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Norway : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Midway : 1 airfield and 1 infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Central United States : 1 artillery, 1 factory_major and 1 infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines
    Hopei : 1 artillery and 2 infantry
    Honan : 1 infantry
    Inner Mongolia : 1 artillery and 4 infantry
    Yunnan : 3 infantry
    Szechwan : 1 aaGun, 1 artillery, 1 fighter and 8 infantry
    Kenya : 1 marine and 1 mech_infantry
    Gibraltar : 1 harbour and 1 infantry
    Iceland : 1 airfield
    Belgian Congo : 3 infantry
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Anglo-Egyptian Sudan : 1 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
    Rhodesia : 1 artillery and 2 infantry
    Eastern India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 19 infantry
    Burma : 1 aaGun and 3 infantry
    Ethiopia : 1 flag
    Italian Somaliland : 1 flag
    Syria : 1 flag
    French Madagascar : 1 flag
    Morocco : 1 flag, 1 infantry
    French West Africa : 1 flag
    Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry, 1 marine and 2 mech_infantrys
    French Central Africa : 1 flag, 1 armour and 1 tactical_bomber
    Finland : 1 flag, 1 infantry
    Northwest Persia : 1 flag
    Southern Persia : 1 flag, 1 factory_minor and 3 infantry
    26 Sea Zone : 1 destroyer and 1 transport
    112 Sea Zone : 1 flag
    126 Sea Zone : 1 destroyer and 1 submarine
    113 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 6 transports
    93 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport
    Iraq : 1 flag, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    104 Sea Zone : 3 submarines and 1 transport
    109 Sea Zone : 1 flag
    11 Sea Zone : 2 carriers
    Northeast Persia : 1 flag
    27 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 43 / 65
    Russians : 37 / 46
    Japanese : 57 / 68
    Americans : 56 / 77
    Chinese : 9 / 13
    British : 38 / 39
    UK_Pacific : 7 / 10
    Italians : 18 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Belarus to Archangel
                  Italians take Archangel from Russians
            1 marine moved from Crete to 100 Sea Zone
            1 cruiser and 1 marine moved from 100 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            4 transports moved from 100 Sea Zone to 99 Sea Zone
            2 artilleries and 6 infantry moved from Northern Italy to 99 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 99 Sea Zone to 101 Sea Zone
            2 artilleries and 6 infantry moved from 101 Sea Zone to Syria
            1 bomber moved from Tunisia to Anglo-Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Anglo-Egyptian Sudan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    1 infantry owned by the British lost in Anglo-Egyptian Sudan
                Italians win, taking Cyprus from British, taking Syria from British, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo-Egyptian Sudan to Egypt
            1 battleship moved from 100 Sea Zone to 101 Sea Zone
            1 cruiser moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 artillery and 3 infantry moved from Austria to Northern Italy
            1 armour moved from Northern Belarus to Western Ukraine
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 destroyer moved from 100 Sea Zone to 101 Sea Zone
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 destroyer placed in 99 Sea Zone
            3 artilleries placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Wake Island to 27 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Central America
            1 submarine moved from 52 Sea Zone to 91 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Burma: 1 infantry
            EDIT: Adding units owned by ANZAC to Eastern India: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Marshall Islands : 1 flag
    Central America : 1 fighter
    Hawaiian Islands : 1 artillery and 1 marine
    United Kingdom : 1 fighter
    Eastern India : 1 infantry
    New Guinea : 1 infantry
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    113 Sea Zone : 2 infantry
    91 Sea Zone : 1 submarine
    Dutch New Guinea : 1 flag
    27 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 65
    Russians : 36 / 46
    Japanese : 57 / 68
    Americans : 56 / 77
    Chinese : 9 / 13
    British : 35 / 39
    UK_Pacific : 7 / 10
    Italians : 22 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 bomber moved from Leningrad to Norway
            9 artilleries and 20 infantry moved from Northern Belarus to Novgorod
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
    
        Combat - Germans
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Germans killed by AA in Norway
                Bombing raid in Norway causes 0 damage total. 
            Battle in Novgorod
                Germans attack with 9 artilleries and 20 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 9 artilleries and 20 infantry in Novgorod, round 2 : 8/29 hits, 7.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 artilleries and 19 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Northern Belarus to Novgorod
            2 armour moved from Eastern Poland to Leningrad
            1 aaGun and 3 infantry moved from Leningrad to Vyborg
            1 infantry moved from Western Germany to Denmark
            1 aaGun and 1 infantry moved from Holland Belgium to France
            1 fighter and 1 tactical_bomber moved from France to Western Germany
            3 artilleries and 9 infantry moved from Western Germany to France
            10 infantry moved from Germany to Western Germany
            2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
            10 armour and 10 mech_infantrys moved from Ukraine to Eastern Poland
            1 submarine moved from 95 Sea Zone to 100 Sea Zone
    
        Place Units - Germans
            3 tactical_bombers placed in France
            5 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans AA : 0.83
    Russians regular : 0.67
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Karelia to Archangel
            2 fighters moved from Russia to Archangel
            1 infantry moved from Russia to Gorky
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 tactical_bomber moved from Bryansk to Gorky
            1 artillery and 2 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang
            1 infantry moved from Russia to Gorky
            1 armour and 1 mech_infantry moved from Russia to Gorky
    
        Combat - Russians
            Russians creates battle in territory 21 Sea Zone
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking 21 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Gorky
                Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Sinkiang
                Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Sinkiang
                Russians win, taking Northern Sinkiang from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Southern Caucasus
            1 aaGun, 4 artilleries and 22 infantry moved from Stalingrad to Rostov
            2 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Rostov to Kursk
            1 infantry moved from Russia to Yaroslavl
            1 tactical_bomber moved from Gorky to Russia
            2 fighters moved from Archangel to Kirov
            1 infantry moved from Russia to Smolensk
            8 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Kursk
            1 aaGun, 2 artilleries and 9 infantry moved from Amur to Northern Manchuria
            1 submarine moved from 21 Sea Zone to 45 Sea Zone
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Stalingrad
            1 artillery placed in Siberia
            3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
            Russians collect 33 PUs (6 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : 0.50
    Germans regular : -0.33
    Russians regular : 0.33
    

    Territory Summary for Russians :

    Southern Caucasus : 2 armour and 2 mech_infantrys
    Southern Belarus : 1 infantry
    Siberia : 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry
    Bryansk : 1 aaGun, 2 armour, 2 artilleries, 33 infantry and 2 mech_infantrys
    Smolensk : 1 infantry
    Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 3 infantry and 2 tactical_bombers
    Kursk : 1 aaGun and 3 infantry
    Yaroslavl : 1 infantry
    Urals : 1 factory_minor
    Gorky : 1 armour, 2 infantry and 1 mech_infantry
    Northern Belarus : 1 infantry
    Kirov : 2 fighters
    Rostov : 1 aaGun, 4 artilleries and 22 infantry
    Stalingrad : 1 armour, 1 factory_minor and 1 mech_infantry
    Northern Manchuria : 1 aaGun, 2 artilleries and 10 infantry
    Korea : 1 flag, 1 infantry
    Northern Sinkiang : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    21 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    45 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 58
    Russians : 39 / 38
    Japanese : 52 / 68
    Americans : 56 / 77
    Chinese : 11 / 13
    British : 35 / 39
    UK_Pacific : 7 / 10
    Italians : 22 / 35
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Karelia to Archangel
            2 fighters moved from Russia to Archangel
            1 infantry moved from Russia to Gorky
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 tactical_bomber moved from Bryansk to Gorky
            1 artillery and 2 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang
            1 infantry moved from Russia to Gorky
            1 armour and 1 mech_infantry moved from Russia to Gorky
    
        Combat - Russians
            Russians creates battle in territory 21 Sea Zone
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking 21 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Gorky
                Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Sinkiang
                Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Sinkiang
                Russians win, taking Northern Sinkiang from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 armour and 2 mech_infantrys moved from Kazakhstan to Southern Caucasus
            1 aaGun, 4 artilleries and 22 infantry moved from Stalingrad to Rostov
            2 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Bryansk to Kursk
            1 infantry moved from Rostov to Kursk
            1 infantry moved from Russia to Yaroslavl
            1 tactical_bomber moved from Gorky to Russia
            2 fighters moved from Archangel to Kirov
            1 infantry moved from Russia to Smolensk
            8 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Kursk
            1 aaGun, 2 artilleries and 9 infantry moved from Amur to Northern Manchuria
            1 submarine moved from 21 Sea Zone to 45 Sea Zone
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Stalingrad
            1 artillery placed in Siberia
            3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
            Russians collect 33 PUs (6 lost to blockades); end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : 0.50
    Germans regular : -0.33
    Russians regular : 0.33
    

    Savegame


  • @mikawagunichi decide to move the russian sub in the atlantic into the med on NCM…use the most recent file please.

Suggested Topics

  • 18
  • 97
  • 113
  • 66
  • 90
  • 120
  • 256
  • 4.0k
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.7k

Users

40.3k

Topics

1.8m

Posts