@max334 Any moves with France? DD in Indian ocean or Fighter in UK?
L24 PTV mikawagunichi (X+11) vs 666
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 marine moved from Malaya to 38 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi 1 bomber moved from Kiangsu to Borneo 1 bomber moved from Kiangsu to Kwangsi 1 cruiser and 1 marine moved from 38 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Borneo 1 cruiser and 1 marine moved from 38 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 38 Sea Zone to 56 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in Celebes Battle in Midway Battle in Wake Island Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Celebes from Dutch, taking Midway from Americans, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 5/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from Borneo to French Indo China 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone 1 battleship and 3 carriers moved from 38 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 24 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau to French Indo China 1 tactical_bomber moved from Caroline Islands to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 aaGun and 3 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Caroline Islands to Kwangtung 1 tactical_bomber moved from Caroline Islands to French Indo China 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 22 Sea Zone to 24 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 36 Sea Zone to 7 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 37 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao 2 infantry moved from Manilla to Davao 2 fighters moved from Japan to Davao Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in Kiangsu 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 ANZAC regular : -0.33 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Wake Island Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 115 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 107 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 111 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 fighter moved from Wake Island to 32 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone 2 fighters moved from 91 Sea Zone to Hawaiian Islands 1 carrier moved from 91 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -0.17
Territory Summary for Americans :
Norway : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 marine Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber Gibraltar : 1 infantry United Kingdom : 1 bomber 115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports 93 Sea Zone : 1 submarine 29 Sea Zone : 1 carrier 104 Sea Zone : 2 destroyers and 1 submarine 32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports 11 Sea Zone : 1 carrier, 1 destroyer and 2 transports 111 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
Production/PUs Summary :
Germans : 47 / 64 Russians : 37 / 46 Japanese : 58 / 71 Americans : 53 / 73 Chinese : 8 / 13 British : 34 / 39 UK_Pacific : 7 / 14 Italians : 19 / 34 ANZAC : 10 / 14 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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@mikawagunichi didn’t ask for any scrambles as the attacks were 90%+. if you ever want to, scramble, in instances like this, we can go back and redo those battles/roles. just want to ensure this is ok?
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@666 Yes that’s how I normally play.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Honan 1 fighter moved from Szechwan to Honan 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 1 artillery placed in Kansu 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 3 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.33
Territory Summary for Chinese :
Kansu : 1 artillery and 4 infantry Kweichow : 1 infantry Honan : 2 infantry Yunnan : 1 infantry Szechwan : 2 artilleries, 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 47 / 64 Russians : 37 / 46 Japanese : 56 / 71 Americans : 53 / 73 Chinese : 10 / 13 British : 34 / 39 UK_Pacific : 7 / 14 Italians : 19 / 34 ANZAC : 10 / 14 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Western Germany 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway 1 fighter moved from Hawaiian Islands to Wake Island 1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Wake Island Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 115 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 107 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 111 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 fighter moved from Wake Island to 32 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone 2 fighters moved from 91 Sea Zone to Hawaiian Islands 1 carrier moved from 91 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Honan 1 fighter moved from Szechwan to Honan 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Szechwan Place Units - Chinese 1 artillery placed in Kansu 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 3 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to 118 Sea Zone 1 armour moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Southern Persia to Egypt 1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 2 fighters moved from 78 Sea Zone to Egypt 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 artillery moved from Kenya to 74 Sea Zone 1 artillery and 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from Tanganyika Territory to Egypt 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Yunnan to Shan State 2 fighters moved from Eastern India to Shan State Combat - British Battle in 118 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 118 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Egypt British attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 5/11 hits, 5.17 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 2 fighters owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Eastern India 2 aaGuns, 1 artillery and 18 infantry moved from Eastern India to Burma 1 aaGun moved from Yunnan to Szechwan 1 mech_infantry moved from Northeast Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 carrier and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 2 fighters moved from Egypt to Iraq 2 fighters moved from Egypt to 83 Sea Zone 2 tactical_bombers moved from Egypt to Anglo-Egyptian Sudan 1 marine moved from Italian Somaliland to Ethiopia 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from 118 Sea Zone to Norway 1 destroyer moved from 107 Sea Zone to 111 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 107 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Scotland Place Units - British 3 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 2.50 Italians regular : 1.00 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -0.17 British regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Norway : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber Kansu : 1 artillery and 4 infantry Kweichow : 1 infantry Honan : 2 infantry Yunnan : 1 infantry Szechwan : 1 aaGun, 2 artilleries, 1 fighter and 9 infantry Gibraltar : 1 harbour and 1 infantry Iceland : 1 airfield Belgian Congo : 1 mech_infantry Scotland : 1 aaGun, 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry Quebec : 1 factory_minor and 1 harbour Anglo-Egyptian Sudan : 2 infantry and 2 tactical_bombers Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry Rhodesia : 2 infantry Egypt : 1 armour, 1 artillery and 1 harbour Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Burma : 2 aaGuns, 1 artillery and 18 infantry Ethiopia : 1 flag, 1 marine Italian Somaliland : 1 flag Syria : 1 flag French Madagascar : 1 flag French Central Africa : 1 flag, 1 armour 115 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports Northwest Persia : 1 flag Southern Persia : 1 flag, 1 factory_minor and 3 infantry 112 Sea Zone : 1 flag 93 Sea Zone : 1 submarine 29 Sea Zone : 1 carrier Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry 83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports 104 Sea Zone : 2 destroyers and 1 submarine 32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports 109 Sea Zone : 1 flag 11 Sea Zone : 1 carrier, 1 destroyer and 2 transports Northeast Persia : 1 flag 111 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
Production/PUs Summary :
Germans : 47 / 64 Russians : 37 / 46 Japanese : 56 / 71 Americans : 53 / 73 Chinese : 10 / 13 British : 37 / 37 UK_Pacific : 7 / 11 Italians : 17 / 34 ANZAC : 10 / 14 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Southern Belarus Italians take Southern Belarus from Russians 3 artilleries and 3 infantry moved from Tobruk to 98 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone 3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt 1 marine moved from Northern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 1 bomber moved from Southern France to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Gibraltar causes 5 damage total. Battle in Crete Battle in Egypt Italians attack with 3 artilleries, 2 fighters and 3 infantry British defend with 1 armour, 1 artillery and 1 harbour Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Egypt, round 2 : 2/8 hits, 3.00 expected hits British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Egypt 1 artillery owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 1 carrier, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 fighters moved from Egypt to 100 Sea Zone 3 aaGuns, 1 artillery and 7 infantry moved from Southern France to France 1 armour moved from Western Ukraine to Northern Belarus 1 armour moved from Bessarabia to Northern Belarus 1 artillery and 1 infantry moved from Northern Italy to Austria 2 infantry moved from Yugoslavia to Austria 1 bomber moved from Gibraltar to Tunisia 1 infantry moved from Algeria to Tunisia Place Units - Italians 1 destroyer placed in 99 Sea Zone 2 artilleries and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British AA : -0.17 British regular : 0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java 1 infantry moved from Queensland to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Java Battle in Marshall Islands ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Marshall Islands, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Marshall Islands 1 infantry owned by the Japanese lost in Marshall Islands ANZAC win, taking Java from Japanese, taking Marshall Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Wake Island 2 aaGuns and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 64 Sea Zone to 51 Sea Zone 1 submarine moved from 51 Sea Zone to 52 Sea Zone 1 infantry moved from Eastern India to Burma Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.50
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag, 1 artillery and 1 marine Wake Island : 1 fighter Hawaiian Islands : 1 fighter United Kingdom : 1 fighter and 2 infantry Burma : 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry Java : 1 flag, 1 infantry 83 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag, 1 infantry 32 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 59 Sea Zone : 1 transport 52 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 64 Russians : 36 / 46 Japanese : 53 / 71 Americans : 53 / 73 Chinese : 10 / 13 British : 35 / 37 UK_Pacific : 7 / 11 Italians : 20 / 35 ANZAC : 13 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Leningrad to Archangel 1 bomber moved from Western Germany to Archangel 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 4 fighters and 4 tactical_bombers moved from Malta to 83 Sea Zone 4 bombers moved from Southern Italy to 83 Sea Zone Combat - Germans Battle in Archangel Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in 83 Sea Zone Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports; French defend with 1 destroyer Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 83 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 83 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits 1 fighter owned by the Germans, 4 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in 83 Sea Zone 1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 83 Sea Zone Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 83 Sea Zone, round 3 : 0/4 hits, 2.50 expected hits 1 cruiser owned by the British and 2 fighters owned by the British lost in 83 Sea Zone Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits British roll dice for 1 battleship and 2 transports in 83 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 83 Sea Zone 1 transport owned by the British and 1 battleship owned by the British lost in 83 Sea Zone 1 transport owned by the British lost in 83 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 4 bombers, 2 fighters and 2 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports Casualties for French: 1 destroyer Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 83 Sea Zone to Egypt 2 infantry moved from 100 Sea Zone to Egypt 2 mech_infantrys moved from Western Ukraine to Ukraine 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 4 artilleries moved from Eastern Poland to Northern Belarus 2 armour moved from Germany to Eastern Poland 1 bomber moved from Archangel to Leningrad 1 aaGun moved from Northern Belarus to Leningrad 1 destroyer moved from 117 Sea Zone to 116 Sea Zone 3 fighters moved from France to Western Germany 1 tactical_bomber moved from Western Germany to France Place Units - Germans 1 fighter placed in France 10 infantry placed in Germany 7 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -2.83 British regular : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Smolensk to Novgorod 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Gorky to Novgorod 1 tactical_bomber moved from Gorky to Southern Belarus 1 infantry moved from Bryansk to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Battle in Novgorod Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Russia 1 fighter moved from Southern Belarus to Russia 1 tactical_bomber moved from Southern Belarus to Bryansk 1 infantry moved from Bryansk to Smolensk 1 aaGun, 2 artilleries and 7 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 3 infantry moved from Kazakhstan to Stalingrad 4 infantry moved from Rostov to Stalingrad 5 infantry moved from Tambov to Stalingrad 2 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 submarine moved from 112 Sea Zone to 93 Sea Zone 2 armour and 2 mech_infantrys moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Samara Place Units - Russians 3 artilleries placed in Stalingrad 1 artillery and 9 infantry placed in Russia Russians undo move 2. 1 artillery and 2 infantry placed in Urals 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 1.00
Territory Summary for Russians :
Kazakhstan : 2 armour and 2 mech_infantrys Southern Belarus : 1 infantry Siberia : 1 aaGun, 1 factory_minor and 5 infantry Bryansk : 2 aaGuns, 2 artilleries, 26 infantry and 1 tactical_bomber Smolensk : 1 infantry Russia : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 12 infantry and 3 mech_infantrys Karelia : 1 infantry Kursk : 1 infantry Samara : 1 armour and 1 mech_infantry Buryatia : 1 infantry Urals : 1 artillery, 1 factory_minor and 2 infantry Rostov : 1 infantry Novgorod : 1 infantry Stalingrad : 1 aaGun, 4 artilleries, 1 factory_minor and 22 infantry Amur : 1 aaGun, 2 artilleries and 10 infantry 21 Sea Zone : 1 submarine 93 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 65 Russians : 37 / 46 Japanese : 53 / 71 Americans : 53 / 73 Chinese : 10 / 13 British : 35 / 37 UK_Pacific : 7 / 11 Italians : 19 / 35 ANZAC : 13 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
Dice Statistics:
Total 1 was rolled 99 times 2 was rolled 112 times 3 was rolled 100 times 4 was rolled 94 times 5 was rolled 108 times 6 was rolled 93 times Average roll : 3.460 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 606 Germans Combat 1 was rolled 31 times 2 was rolled 35 times 3 was rolled 29 times 4 was rolled 42 times 5 was rolled 29 times 6 was rolled 34 times Average roll : 3.525 Median : 4.000 Variance : 0.610 Standard Deviation : 0.781 Total rolls : 200 British Combat 1 was rolled 18 times 2 was rolled 13 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 18 times 6 was rolled 15 times Average roll : 3.494 Median : 4.000 Variance : 0.529 Standard Deviation : 0.727 Total rolls : 87 Italians Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 10 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 13 times Average roll : 3.339 Median : 3.000 Variance : 1.515 Standard Deviation : 1.231 Total rolls : 56 French Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.074 Median : 3.000 Variance : 1.288 Standard Deviation : 1.135 Total rolls : 27 Americans Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.333 Median : 3.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 ANZAC Combat 1 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.667 Median : 2.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 3 times 5 was rolled 1 times Average roll : 2.273 Median : 2.000 Variance : 1.483 Standard Deviation : 1.218 Total rolls : 11 Chinese Combat 1 was rolled 10 times 2 was rolled 11 times 3 was rolled 11 times 4 was rolled 12 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.462 Median : 4.000 Variance : 0.419 Standard Deviation : 0.648 Total rolls : 65 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 3.333 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Russians Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.926 Median : 4.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 Japanese Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 21 times 4 was rolled 13 times 5 was rolled 24 times 6 was rolled 16 times Average roll : 3.532 Median : 3.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 109
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Celebes to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter moved from 45 Sea Zone to Java 1 fighter moved from 45 Sea Zone to 59 Sea Zone 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers and 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter moved from Kwangtung to Japan 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 marine moved from Borneo to 37 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 5 infantry and 1 marine moved from 37 Sea Zone to French Indo China 2 submarines moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 59 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 2 artilleries and 1 mech_infantry moved from Kwangsi to French Indo China 3 infantry moved from Kwangtung to Kwangsi 1 aaGun moved from Kiangsi to Anhwe 1 artillery and 4 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Midway to 25 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Japan 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Davao to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to 35 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 35 Sea Zone 1 destroyer moved from 24 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 1 artillery, 1 harbour and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 battleship, 1 cruiser and 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.17 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 marine moved from Norway to 115 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to 126 Sea Zone 1 destroyer moved from 104 Sea Zone to 126 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Western United States to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 104 Sea Zone to 126 Sea Zone Combat - Americans Battle in Midway Battle in Morocco Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Midway from Japanese, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in 126 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 115 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 111 Sea Zone to 93 Sea Zone 1 bomber moved from 126 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to Central United States 1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Norway 1 artillery placed in Central United States 1 transport placed in 104 Sea Zone 3 submarines placed in 104 Sea Zone 2 carriers placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Germans regular : -0.33
Territory Summary for Americans :
Norway : 1 flag, 1 factory_minor Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 artillery, 1 factory_major and 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines Gibraltar : 1 infantry United Kingdom : 1 bomber Morocco : 1 flag, 1 infantry Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry 26 Sea Zone : 1 destroyer and 1 transport 126 Sea Zone : 1 destroyer and 1 submarine 113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports 93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport 104 Sea Zone : 3 submarines and 1 transport 11 Sea Zone : 2 carriers 27 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 45 / 65 Russians : 37 / 46 Japanese : 60 / 68 Americans : 56 / 77 Chinese : 6 / 13 British : 35 / 37 UK_Pacific : 7 / 11 Italians : 18 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Kansu to Inner Mongolia 1 artillery moved from Szechwan to Hopei 2 infantry moved from Honan to Hopei 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Honan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33 Japanese regular : -1.67
Territory Summary for Chinese :
Hopei : 1 artillery and 2 infantry Honan : 1 infantry Inner Mongolia : 1 artillery and 4 infantry Yunnan : 3 infantry Szechwan : 1 artillery, 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 45 / 65 Russians : 37 / 46 Japanese : 57 / 68 Americans : 56 / 77 Chinese : 9 / 13 British : 35 / 37 UK_Pacific : 7 / 11 Italians : 18 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 1 marine moved from Norway to 115 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to 126 Sea Zone 1 destroyer moved from 104 Sea Zone to 126 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Western United States to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway 1 submarine moved from 104 Sea Zone to 126 Sea Zone Combat - Americans Battle in Midway Battle in Morocco Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Midway from Japanese, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in 126 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 115 Sea Zone to 113 Sea Zone 1 carrier and 1 fighter moved from 111 Sea Zone to 93 Sea Zone 1 bomber moved from 126 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 carrier moved from 29 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to Central United States 1 artillery, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Norway 1 artillery placed in Central United States 1 transport placed in 104 Sea Zone 3 submarines placed in 104 Sea Zone 2 carriers placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Kansu to Inner Mongolia 1 artillery moved from Szechwan to Hopei 2 infantry moved from Honan to Hopei 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Honan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 2 fighters moved from 115 Sea Zone to Western Germany 1 fighter moved from Scotland to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 infantry moved from Norway to Finland British take Finland from Germans 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 armour moved from French West Africa to French Central Africa Combat - British Air Battle in Western Germany British attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Cleaning up after air battles Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 1 armour moved from Norway to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Scotland to 114 Sea Zone 1 armour and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Scotland to 114 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 113 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from Scotland to United Kingdom 6 fighters moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 111 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from Anglo-Egyptian Sudan to French Central Africa 1 marine moved from Ethiopia to Kenya 1 mech_infantry moved from Belgian Congo to Kenya 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Southern Persia to Iraq 1 aaGun, 1 artillery and 15 infantry moved from Burma to Eastern India Place Units - British 1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone 3 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,2,4,2,2,4,6 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : 1.00 Japanese regular : -1.67 Germans AA : -0.17 Germans regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Norway : 1 flag, 1 artillery, 1 factory_minor and 1 infantry Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 artillery, 1 factory_major and 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 marines Hopei : 1 artillery and 2 infantry Honan : 1 infantry Inner Mongolia : 1 artillery and 4 infantry Yunnan : 3 infantry Szechwan : 1 aaGun, 1 artillery, 1 fighter and 8 infantry Kenya : 1 marine and 1 mech_infantry Gibraltar : 1 harbour and 1 infantry Iceland : 1 airfield Belgian Congo : 3 infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Anglo-Egyptian Sudan : 1 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry Rhodesia : 1 artillery and 2 infantry Eastern India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 19 infantry Burma : 1 aaGun and 3 infantry Ethiopia : 1 flag Italian Somaliland : 1 flag Syria : 1 flag French Madagascar : 1 flag Morocco : 1 flag, 1 infantry French West Africa : 1 flag Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 5 infantry, 1 marine and 2 mech_infantrys French Central Africa : 1 flag, 1 armour and 1 tactical_bomber Finland : 1 flag, 1 infantry Northwest Persia : 1 flag Southern Persia : 1 flag, 1 factory_minor and 3 infantry 26 Sea Zone : 1 destroyer and 1 transport 112 Sea Zone : 1 flag 126 Sea Zone : 1 destroyer and 1 submarine 113 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 6 transports 93 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport Iraq : 1 flag, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber 104 Sea Zone : 3 submarines and 1 transport 109 Sea Zone : 1 flag 11 Sea Zone : 2 carriers Northeast Persia : 1 flag 27 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 43 / 65 Russians : 37 / 46 Japanese : 57 / 68 Americans : 56 / 77 Chinese : 9 / 13 British : 38 / 39 UK_Pacific : 7 / 10 Italians : 18 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Belarus to Archangel Italians take Archangel from Russians 1 marine moved from Crete to 100 Sea Zone 1 cruiser and 1 marine moved from 100 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Cyprus 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 4 transports moved from 100 Sea Zone to 99 Sea Zone 2 artilleries and 6 infantry moved from Northern Italy to 99 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 99 Sea Zone to 101 Sea Zone 2 artilleries and 6 infantry moved from 101 Sea Zone to Syria 1 bomber moved from Tunisia to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan Combat - Italians Battle in Cyprus Battle in Syria Battle in Anglo-Egyptian Sudan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Cyprus from British, taking Syria from British, taking Anglo-Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Egypt 1 battleship moved from 100 Sea Zone to 101 Sea Zone 1 cruiser moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from Tunisia to Algeria 1 artillery and 3 infantry moved from Austria to Northern Italy 1 armour moved from Northern Belarus to Western Ukraine 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 100 Sea Zone to 101 Sea Zone Place Units - Italians 1 factory_minor placed in Egypt 1 destroyer placed in 99 Sea Zone 3 artilleries placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Wake Island to 27 Sea Zone 1 artillery moved from Marshall Islands to 32 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Central America 1 submarine moved from 52 Sea Zone to 91 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to Eastern India: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag Central America : 1 fighter Hawaiian Islands : 1 artillery and 1 marine United Kingdom : 1 fighter Eastern India : 1 infantry New Guinea : 1 infantry New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry 113 Sea Zone : 2 infantry 91 Sea Zone : 1 submarine Dutch New Guinea : 1 flag 27 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 43 / 65 Russians : 36 / 46 Japanese : 57 / 68 Americans : 56 / 77 Chinese : 9 / 13 British : 35 / 39 UK_Pacific : 7 / 10 Italians : 22 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 bomber moved from Leningrad to Norway 9 artilleries and 20 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Norway Bombing raid in Norway causes 0 damage total. Battle in Novgorod Germans attack with 9 artilleries and 20 infantry Russians defend with 1 infantry Germans roll dice for 9 artilleries and 20 infantry in Novgorod, round 2 : 8/29 hits, 7.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 9 artilleries and 19 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Northern Belarus to Novgorod 2 armour moved from Eastern Poland to Leningrad 1 aaGun and 3 infantry moved from Leningrad to Vyborg 1 infantry moved from Western Germany to Denmark 1 aaGun and 1 infantry moved from Holland Belgium to France 1 fighter and 1 tactical_bomber moved from France to Western Germany 3 artilleries and 9 infantry moved from Western Germany to France 10 infantry moved from Germany to Western Germany 2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy 10 armour and 10 mech_infantrys moved from Ukraine to Eastern Poland 1 submarine moved from 95 Sea Zone to 100 Sea Zone Place Units - Germans 3 tactical_bombers placed in France 5 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans AA : 0.83 Russians regular : 0.67 Germans regular : 0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Karelia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Russia to Gorky 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 tactical_bomber moved from Bryansk to Gorky 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang 1 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Russia to Gorky Combat - Russians Russians creates battle in territory 21 Sea Zone Battle in Archangel Russians attack with 2 fighters and 1 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Archangel 1 armour owned by the Italians lost in Archangel Russians win, taking 21 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Gorky Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Sinkiang Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Southern Caucasus 1 aaGun, 4 artilleries and 22 infantry moved from Stalingrad to Rostov 2 armour and 2 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Rostov to Kursk 1 infantry moved from Russia to Yaroslavl 1 tactical_bomber moved from Gorky to Russia 2 fighters moved from Archangel to Kirov 1 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Kursk 1 aaGun, 2 artilleries and 9 infantry moved from Amur to Northern Manchuria 1 submarine moved from 21 Sea Zone to 45 Sea Zone Place Units - Russians 1 armour and 1 mech_infantry placed in Stalingrad 1 artillery placed in Siberia 3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Russians collect 33 PUs (6 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.50 Germans regular : -0.33 Russians regular : 0.33
Territory Summary for Russians :
Southern Caucasus : 2 armour and 2 mech_infantrys Southern Belarus : 1 infantry Siberia : 1 aaGun, 1 artillery, 1 factory_minor and 5 infantry Bryansk : 1 aaGun, 2 armour, 2 artilleries, 33 infantry and 2 mech_infantrys Smolensk : 1 infantry Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 3 infantry and 2 tactical_bombers Kursk : 1 aaGun and 3 infantry Yaroslavl : 1 infantry Urals : 1 factory_minor Gorky : 1 armour, 2 infantry and 1 mech_infantry Northern Belarus : 1 infantry Kirov : 2 fighters Rostov : 1 aaGun, 4 artilleries and 22 infantry Stalingrad : 1 armour, 1 factory_minor and 1 mech_infantry Northern Manchuria : 1 aaGun, 2 artilleries and 10 infantry Korea : 1 flag, 1 infantry Northern Sinkiang : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry 21 Sea Zone : 1 flag 93 Sea Zone : 1 submarine 45 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 58 Russians : 39 / 38 Japanese : 52 / 68 Americans : 56 / 77 Chinese : 11 / 13 British : 35 / 39 UK_Pacific : 7 / 10 Italians : 22 / 35 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Karelia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Russia to Gorky 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 tactical_bomber moved from Bryansk to Gorky 1 artillery and 2 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang 1 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Russia to Gorky Combat - Russians Russians creates battle in territory 21 Sea Zone Battle in Archangel Russians attack with 2 fighters and 1 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Archangel 1 armour owned by the Italians lost in Archangel Russians win, taking 21 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Gorky Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Sinkiang Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Kazakhstan to Southern Caucasus 1 aaGun, 4 artilleries and 22 infantry moved from Stalingrad to Rostov 2 armour and 2 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Rostov to Kursk 1 infantry moved from Russia to Yaroslavl 1 tactical_bomber moved from Gorky to Russia 2 fighters moved from Archangel to Kirov 1 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Bryansk 1 aaGun moved from Bryansk to Kursk 1 aaGun, 2 artilleries and 9 infantry moved from Amur to Northern Manchuria 1 submarine moved from 21 Sea Zone to 45 Sea Zone Place Units - Russians 1 armour and 1 mech_infantry placed in Stalingrad 1 artillery placed in Siberia 3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Russians collect 33 PUs (6 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.50 Germans regular : -0.33 Russians regular : 0.33
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@mikawagunichi decide to move the russian sub in the atlantic into the med on NCM…use the most recent file please.