@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Those 17 russians forced Japan to not get their islands. triplea_42517_4 Japan.tsvg
yah – let’s see whether it was worth it!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kweichow to Yunnan
3 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from Kiangsu to Yunnan
1 bomber moved from French Indo China to Shan State
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from Japan to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
Combat Hit Differential Summary :
before i continue, going to change my buy to:
2 inf, 1 carrier, 2 dd, 1ss 1f 1t
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kweichow to Yunnan
3 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from Kiangsu to Yunnan
1 bomber moved from French Indo China to Shan State
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from Japan to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Guam
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 marine
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits, 3.50 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 bombers moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from Yunnan to French Indo China
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 aaGun and 3 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Szechwan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shensi to Szechwan
1 fighter moved from French Indo China to Shensi
1 mech_infantry moved from Shensi to Chahar
1 aaGun moved from Hunan to Kweichow
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
1 harbour placed in French Indo China
3 infantry placed in Kiangsu
1 submarine placed in 6 Sea Zone
2 carriers placed in 36 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers
EDIT: Removing units owned by Japanese from French Indo China: 1 harbour
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.83
Japanese regular : 3.83
UK_Pacific regular : -1.00
ANZAC regular : 0.67
are you afraid?
wow, that was a perfect round for Japan.
I guess I should be afraid!
I will try to move tonight if can. Wife is out of town, so I am charge of kids…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
8 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 fighter moved from 34 Sea Zone to Paulau Island
1 fighter moved from Caroline Islands to 34 Sea Zone
2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern France
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Paulau Island
2 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Southern France
Americans attack with 3 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters and 4 infantry in Southern France, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 32 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 32 Sea Zone
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
9 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 32 Sea Zone to 33 Sea Zone
1 bomber moved from 32 Sea Zone to Caroline Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry and 2 transports moved from 103 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 bomber moved from United Kingdom to France
2 fighters moved from 99 Sea Zone to Bulgaria
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Bulgaria
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 tactical_bomber owned by the British retreated
1 artillery owned by the British retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to Burma
1 artillery and 7 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
2 fighters moved from 99 Sea Zone to Tambov
1 infantry moved from Syria to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Bulgaria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
2 armour moved from Persia to Iraq
5 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Kazakhstan to Samara
4 mech_infantrys moved from Samara to Tambov
3 fighters moved from Russia to Tambov
1 artillery moved from Kazakhstan to Novosibirsk
1 fighter moved from Persia to Tambov
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from France to Gibraltar
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 armour placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 1.50
Germans AA : -0.17
Germans regular : 0.00
British regular : -1.67
Dice Statistics:
Total
1 was rolled 257 times
2 was rolled 239 times
3 was rolled 238 times
4 was rolled 228 times
5 was rolled 233 times
6 was rolled 256 times
Average roll : 3.489
Median : 3.000
Variance : 0.499
Standard Deviation : 0.706
Total rolls : 1451
Null / Other
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 23 times
6 was rolled 28 times
Average roll : 3.514
Median : 4.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 138
Germans Combat
1 was rolled 63 times
2 was rolled 64 times
3 was rolled 65 times
4 was rolled 61 times
5 was rolled 64 times
6 was rolled 52 times
Average roll : 3.420
Median : 3.000
Variance : 0.319
Standard Deviation : 0.565
Total rolls : 369
British Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 23 times
6 was rolled 28 times
Average roll : 3.514
Median : 4.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 138
Italians Combat
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.351
Median : 3.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 74
Americans Combat
1 was rolled 24 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 23 times
5 was rolled 12 times
6 was rolled 15 times
Average roll : 3.286
Median : 3.000
Variance : 1.168
Standard Deviation : 1.081
Total rolls : 105
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 44 times
2 was rolled 45 times
3 was rolled 58 times
4 was rolled 47 times
5 was rolled 44 times
6 was rolled 57 times
Average roll : 3.586
Median : 4.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 295
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.130
Median : 3.000
Variance : 1.220
Standard Deviation : 1.104
Total rolls : 23
ANZAC Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.750
Median : 3.500
Variance : 1.123
Standard Deviation : 1.060
Total rolls : 20
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 10 times
Average roll : 3.515
Median : 4.000
Variance : 1.323
Standard Deviation : 1.150
Total rolls : 66
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.923
Median : 4.000
Variance : 0.736
Standard Deviation : 0.858
Total rolls : 13
Russians Combat
1 was rolled 33 times
2 was rolled 35 times
3 was rolled 31 times
4 was rolled 31 times
5 was rolled 29 times
6 was rolled 38 times
Average roll : 3.518
Median : 3.000
Variance : 0.270
Standard Deviation : 0.519
Total rolls : 197
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 battleship moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Holland Belgium to France
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5,4,5,5,5
Italians collect 7 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 battleship moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Holland Belgium to France
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5,4,5,5,5
Italians collect 7 PUs (1 lost to blockades); end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 battleship moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Holland Belgium to France
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,5,4,5,5,5
Italians collect 7 PUs (1 lost to blockades); end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 aaGun
EDIT: Adding units owned by Italians to Eastern Poland: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kazakhstan to Novosibirsk
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -1.00
no worries it is the same file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries, 7 infantry and 1 marine moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Holland Belgium to Southern France
1 mech_infantry moved from Romania to Albania
2 mech_infantrys moved from Romania to Bulgaria
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Novgorod to Rostov
1 bomber moved from Shensi to Rostov
1 tactical_bomber moved from Romania to Rostov
2 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from Romania to Bulgaria
2 tactical_bombers moved from Romania to Bulgaria
1 fighter moved from Western Germany to Albania
1 tactical_bomber moved from France to Albania
1 tactical_bomber moved from France to Southern France
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
5 artilleries and 1 infantry moved from Caucasus to Northwest Persia
6 armour and 13 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 6 armour, 5 artilleries, 1 infantry and 13 mech_infantrys
British defend with 1 aaGun and 2 infantry
Germans roll dice for 6 armour, 5 artilleries, 1 infantry and 13 mech_infantrys in Northwest Persia, round 2 : 7/25 hits, 7.83 expected hits
British roll dice for 1 aaGun and 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Northwest Persia
1 aaGun owned by the British and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 6 armour, 5 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Bulgaria
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 2 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries, 2 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/18 hits, 5.17 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 artilleries, 2 fighters, 6 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Albania
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Albania, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
1 infantry owned by the British lost in Albania
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun moved from France to Southern France
2 fighters moved from Southern France to 110 Sea Zone
1 armour and 13 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
3 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
3 artilleries moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
10 mech_infantrys moved from Volgograd to Northwest Persia
11 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Bulgaria to Western Germany
1 artillery and 1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Bulgaria to Western Germany
1 fighter and 1 tactical_bomber moved from Bulgaria to Southern Italy
1 mech_infantry moved from Eastern Poland to Belarus
Place Units - Germans
2 bombers and 1 fighter placed in Western Germany
3 armour placed in Novgorod
1 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 4.
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,4,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,4,5,1,6
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.67
Germans regular : -0.17
British regular : 1.33
i want those factories. i want them ALL. all of them. mine.
egypt will fall, and russia is really weak
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
2 fighters moved from Tambov to Rostov
1 tactical_bomber moved from Tambov to Rostov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Samara to Tambov
2 fighters moved from Rostov to Russia
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Rostov to Tambov
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to Philippines
1 bomber moved from French Indo China to Japan
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Shensi to French Indo China
1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kweichow
1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Anhwe to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in French Indo China
1 fighter, 1 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.83
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to Philippines
1 bomber moved from French Indo China to Japan
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Shensi to French Indo China
1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kweichow
1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Anhwe to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in French Indo China
1 fighter, 1 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 armour
EDIT: Adding units owned by Japanese to Anhwe: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.83
ANZAC regular : -0.17
Quiet!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Caroline Islands to Dutch New Guinea
Combat - Americans
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Dutch New Guinea to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 transports placed in 101 Sea Zone
3 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to India
2 armour and 5 mech_infantrys moved from Burma to India
1 artillery and 2 infantry moved from India to Burma
1 artillery and 2 infantry moved from Persia to Eastern Persia
4 armour, 1 artillery, 4 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
3 armour moved from Egypt to Trans-Jordan
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
4 fighters moved from 98 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
4 fighters moved from Tambov to 98 Sea Zone
2 fighters moved from Tambov to Eastern Persia
4 mech_infantrys moved from Tambov to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 submarines placed in 80 Sea Zone
2 armour and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.67
British regular : -3.33
Dice Statistics:
Total
1 was rolled 301 times
2 was rolled 283 times
3 was rolled 305 times
4 was rolled 282 times
5 was rolled 278 times
6 was rolled 316 times
Average roll : 3.510
Median : 3.000
Variance : 0.666
Standard Deviation : 0.816
Total rolls : 1765
Null / Other
1 was rolled 51 times
2 was rolled 48 times
3 was rolled 63 times
4 was rolled 51 times
5 was rolled 47 times
6 was rolled 65 times
Average roll : 3.585
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 325
Germans Combat
1 was rolled 72 times
2 was rolled 73 times
3 was rolled 74 times
4 was rolled 71 times
5 was rolled 76 times
6 was rolled 61 times
Average roll : 3.443
Median : 3.000
Variance : 0.326
Standard Deviation : 0.571
Total rolls : 427
British Combat
1 was rolled 28 times
2 was rolled 29 times
3 was rolled 22 times
4 was rolled 23 times
5 was rolled 27 times
6 was rolled 31 times
Average roll : 3.531
Median : 4.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 160
Italians Combat
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.351
Median : 3.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 74
Americans Combat
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 18 times
4 was rolled 24 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.277
Median : 3.000
Variance : 1.003
Standard Deviation : 1.002
Total rolls : 112
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 51 times
2 was rolled 48 times
3 was rolled 63 times
4 was rolled 51 times
5 was rolled 47 times
6 was rolled 65 times
Average roll : 3.585
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 325
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.130
Median : 3.000
Variance : 1.220
Standard Deviation : 1.104
Total rolls : 23
ANZAC Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.875
Median : 4.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 24
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 10 times
Average roll : 3.515
Median : 4.000
Variance : 1.323
Standard Deviation : 1.150
Total rolls : 66
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.923
Median : 4.000
Variance : 0.736
Standard Deviation : 0.858
Total rolls : 13
Russians Combat
1 was rolled 35 times
2 was rolled 35 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 29 times
6 was rolled 39 times
Average roll : 3.507
Median : 3.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 203