TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 cruiser moved from 58 Sea Zone to 64 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 marine placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Scotland : 1 fighter and 2 infantry
Egypt : 2 infantry
Burma : 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 marine
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
64 Sea Zone : 1 cruiser and 1 destroyer
Java : 1 flag, 1 infantry
63 Sea Zone : 1 destroyer and 1 transport
82 Sea Zone : 1 destroyer
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
3 artilleries and 17 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 cruiser moved from 116 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 3 artilleries and 17 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 17 infantry in Baltic States, round 2 : 2/20 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Poland to Baltic States
3 armour, 2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
6 armour and 7 mech_infantrys moved from Germany to Eastern Poland
4 artilleries moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 117 Sea Zone to Western Germany
1 tactical_bomber moved from 117 Sea Zone to Eastern Poland
2 fighters and 2 tactical_bombers moved from Gibraltar to Malta
2 fighters and 2 tactical_bombers moved from Southern Italy to Malta
1 submarine moved from 122 Sea Zone to 128 Sea Zone
Place Units - Germans
4 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 118 Sea Zone to 117 Sea Zone
Combat - Russians
Battle in 117 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 117 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 117 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 117 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser
Non Combat Move - Russians
2 infantry moved from Rostov to Kursk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 7 infantry moved from Ukraine to Kursk
2 infantry moved from Ukraine to Kursk
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
6 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 6 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
1 aaGun moved from Kursk to Tambov
2 infantry moved from Kursk to Tambov
1 aaGun moved from Bryansk to Kursk
1 infantry moved from Northern Belarus to Southern Belarus
1 armour and 1 mech_infantry moved from Northern Belarus to Russia
1 aaGun, 1 artillery and 9 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vologda
1 artillery moved from Kursk to Tambov
1 artillery and 2 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 aaGun moved from Amur to Siberia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Siberia
1 submarine moved from 126 Sea Zone to 109 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
Place Units - Russians
3 infantry placed in Stalingrad
3 infantry placed in Urals
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -1.50
Russians regular : -0.33
Territory Summary for Russians :
Western Ukraine : 1 infantry
Southern Belarus : 1 infantry
Siberia : 2 aaGuns, 2 artilleries, 1 factory_minor and 13 infantry
Bryansk : 1 aaGun, 1 armour, 13 infantry and 1 mech_infantry
Smolensk : 1 aaGun, 1 artillery and 9 infantry
Tambov : 1 aaGun, 1 artillery and 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Kursk : 1 aaGun, 1 artillery and 11 infantry
Bessarabia : 1 infantry
Buryatia : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Urals : 1 factory_minor and 3 infantry
Vologda : 3 infantry
Northern Belarus : 1 infantry
Leningrad : 1 airfield, 1 factory_minor and 1 harbour
Stalingrad : 1 factory_minor and 6 infantry
Amur : 2 infantry
21 Sea Zone : 1 submarine
117 Sea Zone : 1 submarine
109 Sea Zone : 1 submarine
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
2 artilleries and 5 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 artillery moved from Anhwe to Kiangsi
1 armour and 1 infantry moved from Kwangsi to 37 Sea Zone
2 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
1 marine moved from Kwangsi to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Malaya
1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
2 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Paulau to Manilla
1 fighter and 1 tactical_bomber moved from Paulau to Davao
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Guam
Battle in Malaya
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/8 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Kwangtung, round 3 : 2/7 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone
3 carriers moved from 44 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to Paulau
1 fighter and 2 tactical_bombers moved from Kwangsi to Caroline Islands
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 aaGun and 3 infantry moved from Jehol to Anhwe
2 bombers moved from French Indo China to Kiangsu
Place Units - Japanese
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Kweichow to Hunan
4 infantry moved from Szechwan to Tsinghai
1 fighter and 3 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Eastern United States to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
1 armour and 2 infantry moved from Central United States to 104 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 104 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to New Guinea
2 fighters moved from Hawaiian Islands to 91 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Western United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
Americans undo move 3.
1 fighter placed in 104 Sea Zone
1 fighter placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Kweichow to Hunan
4 infantry moved from Szechwan to Tsinghai
1 fighter and 3 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Hunan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo-Egyptian Sudan to Kenya
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry moved from 74 Sea Zone to Kenya
1 marine moved from Eastern India to 40 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 40 Sea Zone to 78 Sea Zone
1 marine moved from 78 Sea Zone to Italian Somaliland
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland
1 fighter moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Egypt to Belgian Congo
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 fighter moved from Egypt to Kenya
Combat - British
Battle in Italian Somaliland
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking Italian Somaliland from Italians, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Kenya, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
British attack with 1 armour, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from 82 Sea Zone to Southern Persia
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from Kenya to 78 Sea Zone
1 carrier and 1 cruiser moved from 82 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
1 aaGun and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 107 Sea Zone
1 destroyer moved from 112 Sea Zone to 107 Sea Zone
2 fighters moved from United Kingdom to 107 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : 0.00
Japanese regular : 0.67
British regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Central United States : 1 factory_major, 2 infantry and 2 mech_infantrys
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
Tsinghai : 5 infantry
Hopei : 2 infantry
Hunan : 3 infantry
Yunnan : 1 aaGun and 2 infantry
Szechwan : 2 artilleries, 1 fighter and 4 infantry
Kenya : 1 artillery
Gibraltar : 1 harbour and 1 infantry
Iceland : 1 airfield
Belgian Congo : 1 armour and 2 infantry
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Tanganyika Territory : 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
British Somaliland : 1 artillery and 1 infantry
Egypt : 1 harbour
Eastern India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
Borneo : 1 infantry
Ethiopia : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 1 marine
New Guinea : 1 artillery, 3 infantry and 2 marines
Syria : 1 flag
French Madagascar : 1 flag
Northwest Persia : 1 flag, 1 infantry
Southern Persia : 1 flag, 1 factory_minor, 2 fighters and 1 tactical_bomber
112 Sea Zone : 1 flag
107 Sea Zone : 2 armour, 2 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 marine, 1 submarine and 4 transports
91 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
93 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour and 1 artillery
104 Sea Zone : 1 carrier, 1 fighter and 2 transports
78 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
109 Sea Zone : 1 flag
Northeast Persia : 1 flag, 1 mech_infantry
27 Sea Zone : 1 carrier
74 Sea Zone : 1 transport
55 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 transports
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits, 1.83 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 3 : 3/6 hits, 1.83 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Morocco to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Tobruk
1 bomber moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to Algeria
3 aaGuns, 1 artillery and 6 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 transport placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 infantry moved from Burma to Eastern India
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
1 fighter moved from Scotland to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 fighter
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
French win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Germans AA : -0.17
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Eastern India : 1 infantry
New Guinea : 1 artillery, 1 infantry and 1 marine
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
56 Sea Zone : 1 destroyer
64 Sea Zone : 1 submarine and 1 transport
82 Sea Zone : 1 destroyer
55 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
6 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 destroyer moved from 116 Sea Zone to 117 Sea Zone
9 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries and 17 infantry moved from Baltic States to Northern Belarus
1 bomber and 1 fighter moved from Western Germany to 117 Sea Zone
2 artilleries and 3 infantry moved from Eastern Poland to Northern Belarus
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 117 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 9 armour and 7 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 9 armour and 7 mech_infantrys in Ukraine, round 2 : 7/16 hits, 6.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 5 artilleries and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 20 infantry in Northern Belarus, round 2 : 7/25 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 aaGuns moved from Baltic States to Northern Belarus
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 mech_infantrys moved from Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Germany
4 artilleries moved from Poland to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 bomber moved from 117 Sea Zone to Western Germany
1 fighter moved from 117 Sea Zone to France
2 infantry moved from Greece to 99 Sea Zone
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Germans
2 fighters placed in France
2 armour placed in Germany
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Gorky
5 infantry moved from Kursk to Rostov
1 aaGun, 1 artillery and 2 infantry moved from Tambov to Stalingrad
1 artillery moved from Kursk to Bryansk
3 infantry moved from Urals to Kazakhstan
1 infantry moved from Southern Belarus to Bryansk
1 aaGun, 1 artillery and 9 infantry moved from Smolensk to Bryansk
1 aaGun moved from Kursk to Bryansk
1 aaGun moved from Bryansk to Russia
10 infantry moved from Russia to Bryansk
5 infantry moved from Kursk to Tambov
1 infantry moved from Bryansk to Smolensk
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
2 infantry placed in Stalingrad
4 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 marine moved from Malaya to 38 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kiangsu to Borneo
1 bomber moved from Kiangsu to Kwangsi
1 cruiser and 1 marine moved from 38 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Borneo
1 cruiser and 1 marine moved from 38 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Celebes
Battle in Midway
Battle in Wake Island
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Celebes from Dutch, taking Midway from Americans, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 5/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Borneo to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 45 Sea Zone
1 battleship and 3 carriers moved from 38 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau to French Indo China
1 tactical_bomber moved from Caroline Islands to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 aaGun and 3 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Caroline Islands to Kwangtung
1 tactical_bomber moved from Caroline Islands to French Indo China
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 22 Sea Zone to 24 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 36 Sea Zone to 7 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
2 infantry moved from Manilla to Davao
2 fighters moved from Japan to Davao
Place Units - Japanese
1 carrier and 1 destroyer placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.00
ANZAC regular : -0.33
UK_Pacific regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway
1 fighter moved from Hawaiian Islands to Wake Island
1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 115 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 115 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 107 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 111 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone
2 fighters moved from 91 Sea Zone to Hawaiian Islands
1 carrier moved from 91 Sea Zone to 29 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : -0.17
Territory Summary for Americans :
Norway : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 marine
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Gibraltar : 1 infantry
United Kingdom : 1 bomber
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
93 Sea Zone : 1 submarine
29 Sea Zone : 1 carrier
104 Sea Zone : 2 destroyers and 1 submarine
32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports
11 Sea Zone : 1 carrier, 1 destroyer and 2 transports
111 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
@mikawagunichi didn’t ask for any scrambles as the attacks were 90%+. if you ever want to, scramble, in instances like this, we can go back and redo those battles/roles. just want to ensure this is ok?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Honan
1 fighter moved from Szechwan to Honan
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Szechwan
Place Units - Chinese
1 artillery placed in Kansu
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 3 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 107 Sea Zone to 115 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Norway
1 fighter moved from Hawaiian Islands to Wake Island
1 artillery, 3 infantry and 2 marines moved from New Guinea to 55 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Wake Island
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 marines
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 fighter, 3 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 115 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 115 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 115 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 submarine moved from 107 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 111 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 111 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 55 Sea Zone to 32 Sea Zone
2 fighters moved from 91 Sea Zone to Hawaiian Islands
1 carrier moved from 91 Sea Zone to 29 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Honan
1 fighter moved from Szechwan to Honan
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Szechwan
Place Units - Chinese
1 artillery placed in Kansu
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hunan: 3 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 118 Sea Zone
1 armour moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Southern Persia to Egypt
1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
2 fighters moved from 78 Sea Zone to Egypt
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 artillery moved from Kenya to 74 Sea Zone
1 artillery and 1 transport moved from 74 Sea Zone to 78 Sea Zone
1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 tactical_bomber moved from Tanganyika Territory to Egypt
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Yunnan to Shan State
2 fighters moved from Eastern India to Shan State
Combat - British
Battle in 118 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 118 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Egypt
British attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 5/11 hits, 5.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
2 fighters owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to Eastern India
2 aaGuns, 1 artillery and 18 infantry moved from Eastern India to Burma
1 aaGun moved from Yunnan to Szechwan
1 mech_infantry moved from Northeast Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 carrier and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
2 fighters moved from Egypt to Iraq
2 fighters moved from Egypt to 83 Sea Zone
2 tactical_bombers moved from Egypt to Anglo-Egyptian Sudan
1 marine moved from Italian Somaliland to Ethiopia
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from 118 Sea Zone to Norway
1 destroyer moved from 107 Sea Zone to 111 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 107 Sea Zone to 115 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Norway
1 aaGun, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Scotland
Place Units - British
3 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 2.50
Italians regular : 1.00
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -0.17
British regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Norway : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Wake Island : 1 airfield, 1 artillery, 3 infantry and 2 marines
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Kansu : 1 artillery and 4 infantry
Kweichow : 1 infantry
Honan : 2 infantry
Yunnan : 1 infantry
Szechwan : 1 aaGun, 2 artilleries, 1 fighter and 9 infantry
Gibraltar : 1 harbour and 1 infantry
Iceland : 1 airfield
Belgian Congo : 1 mech_infantry
Scotland : 1 aaGun, 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry
Quebec : 1 factory_minor and 1 harbour
Anglo-Egyptian Sudan : 2 infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Rhodesia : 2 infantry
Egypt : 1 armour, 1 artillery and 1 harbour
Eastern India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Burma : 2 aaGuns, 1 artillery and 18 infantry
Ethiopia : 1 flag, 1 marine
Italian Somaliland : 1 flag
Syria : 1 flag
French Madagascar : 1 flag
French Central Africa : 1 flag, 1 armour
115 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 transports
Northwest Persia : 1 flag
Southern Persia : 1 flag, 1 factory_minor and 3 infantry
112 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
29 Sea Zone : 1 carrier
Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
83 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
104 Sea Zone : 2 destroyers and 1 submarine
32 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 2 transports
109 Sea Zone : 1 flag
11 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Northeast Persia : 1 flag
111 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Southern Belarus
Italians take Southern Belarus from Russians
3 artilleries and 3 infantry moved from Tobruk to 98 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone
3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 marine moved from Northern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
1 bomber moved from Southern France to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Battle in Crete
Battle in Egypt
Italians attack with 3 artilleries, 2 fighters and 3 infantry
British defend with 1 armour, 1 artillery and 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 3 artilleries, 2 fighters and 3 infantry in Egypt, round 2 : 2/8 hits, 3.00 expected hits
British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Egypt
1 artillery owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Italians
1 carrier, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 fighters moved from Egypt to 100 Sea Zone
3 aaGuns, 1 artillery and 7 infantry moved from Southern France to France
1 armour moved from Western Ukraine to Northern Belarus
1 armour moved from Bessarabia to Northern Belarus
1 artillery and 1 infantry moved from Northern Italy to Austria
2 infantry moved from Yugoslavia to Austria
1 bomber moved from Gibraltar to Tunisia
1 infantry moved from Algeria to Tunisia
Place Units - Italians
1 destroyer placed in 99 Sea Zone
2 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
British AA : -0.17
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 infantry moved from Queensland to 55 Sea Zone
1 artillery moved from New Guinea to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Java
Battle in Marshall Islands
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Marshall Islands, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Marshall Islands
1 infantry owned by the Japanese lost in Marshall Islands
ANZAC win, taking Java from Japanese, taking Marshall Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Wake Island
2 aaGuns and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 64 Sea Zone to 51 Sea Zone
1 submarine moved from 51 Sea Zone to 52 Sea Zone
1 infantry moved from Eastern India to Burma
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.50
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag, 1 artillery and 1 marine
Wake Island : 1 fighter
Hawaiian Islands : 1 fighter
United Kingdom : 1 fighter and 2 infantry
Burma : 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
83 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag, 1 infantry
32 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
59 Sea Zone : 1 transport
52 Sea Zone : 1 submarine
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Leningrad to Archangel
1 bomber moved from Western Germany to Archangel
1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
4 fighters and 4 tactical_bombers moved from Malta to 83 Sea Zone
4 bombers moved from Southern Italy to 83 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in 83 Sea Zone
Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports; French defend with 1 destroyer
Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in 83 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 83 Sea Zone, round 2 : 7/8 hits, 3.83 expected hits
1 fighter owned by the Germans, 4 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in 83 Sea Zone
1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 83 Sea Zone
Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 83 Sea Zone, round 3 : 0/4 hits, 2.50 expected hits
1 cruiser owned by the British and 2 fighters owned by the British lost in 83 Sea Zone
Germans roll dice for 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
British roll dice for 1 battleship and 2 transports in 83 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 83 Sea Zone
1 transport owned by the British and 1 battleship owned by the British lost in 83 Sea Zone
1 transport owned by the British lost in 83 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 4 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Casualties for French: 1 destroyer
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 83 Sea Zone to Egypt
2 infantry moved from 100 Sea Zone to Egypt
2 mech_infantrys moved from Western Ukraine to Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
4 artilleries moved from Eastern Poland to Northern Belarus
2 armour moved from Germany to Eastern Poland
1 bomber moved from Archangel to Leningrad
1 aaGun moved from Northern Belarus to Leningrad
1 destroyer moved from 117 Sea Zone to 116 Sea Zone
3 fighters moved from France to Western Germany
1 tactical_bomber moved from Western Germany to France
Place Units - Germans
1 fighter placed in France
10 infantry placed in Germany
7 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Smolensk to Novgorod
1 fighter moved from Russia to Southern Belarus
1 fighter moved from Gorky to Novgorod
1 tactical_bomber moved from Gorky to Southern Belarus
1 infantry moved from Bryansk to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern Belarus
Russians win, taking Southern Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Russia
1 fighter moved from Southern Belarus to Russia
1 tactical_bomber moved from Southern Belarus to Bryansk
1 infantry moved from Bryansk to Smolensk
1 aaGun, 2 artilleries and 7 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
3 infantry moved from Kazakhstan to Stalingrad
4 infantry moved from Rostov to Stalingrad
5 infantry moved from Tambov to Stalingrad
2 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 submarine moved from 112 Sea Zone to 93 Sea Zone
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Samara
Place Units - Russians
3 artilleries placed in Stalingrad
1 artillery and 9 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in Urals
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Total
1 was rolled 99 times
2 was rolled 112 times
3 was rolled 100 times
4 was rolled 94 times
5 was rolled 108 times
6 was rolled 93 times
Average roll : 3.460
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 606
Germans Combat
1 was rolled 31 times
2 was rolled 35 times
3 was rolled 29 times
4 was rolled 42 times
5 was rolled 29 times
6 was rolled 34 times
Average roll : 3.525
Median : 4.000
Variance : 0.610
Standard Deviation : 0.781
Total rolls : 200
British Combat
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.494
Median : 4.000
Variance : 0.529
Standard Deviation : 0.727
Total rolls : 87
Italians Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.339
Median : 3.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 56
French Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.074
Median : 3.000
Variance : 1.288
Standard Deviation : 1.135
Total rolls : 27
Americans Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
ANZAC Combat
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.273
Median : 2.000
Variance : 1.483
Standard Deviation : 1.218
Total rolls : 11
Chinese Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3.462
Median : 4.000
Variance : 0.419
Standard Deviation : 0.648
Total rolls : 65
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.926
Median : 4.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Japanese Combat
1 was rolled 16 times
2 was rolled 19 times
3 was rolled 21 times
4 was rolled 13 times
5 was rolled 24 times
6 was rolled 16 times
Average roll : 3.532
Median : 3.000
Variance : 0.730
Standard Deviation : 0.854
Total rolls : 109
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Southern Italy to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Eastern Poland
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
3 fighters and 3 tactical_bombers moved from Gibraltar to Norway
1 fighter moved from Western Germany to Norway
15 infantry moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
6 artilleries moved from Eastern Poland to Western Ukraine
2 artilleries moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
7 infantry moved from Bessarabia to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
6 armour moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 airfield placed in Norway
1 submarine and 1 transport placed in 112 Sea Zone
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,5,5,6,6,4,3,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to India
2 bombers moved from French Indo China to Paulau Island
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
2 fighters moved from French Indo China to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to India
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in India
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 2/9 hits, 4.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 5/9 hits, 4.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 1 marine, 4 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Anhwe to Jehol
1 artillery moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
2 bombers moved from Paulau Island to Philippines
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from India to French Indo China
4 fighters and 1 tactical_bomber moved from India to Burma
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
2 carriers placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry placed in Kwangtung
2 infantry placed in Malaya
1 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -3.67
British AA : -0.50
ANZAC regular : 0.67
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Rostov to Caucasus
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Caucasus
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Cyprus to 99 Sea Zone
1 aaGun and 1 infantry moved from Greece to 99 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 98 Sea Zone to Southern Italy
1 aaGun and 3 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 armour moved from Archangel to Nenetsia
7 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 airfield and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Btw, some time ago I added a little feature to triplea to generate some statistics about the game (settings→testing→"enable beta features" and then game→"game statistics").
Here is the PU and TUV overview over the turns:
scrot_2025-08-11_00-11-20_screenshot.png scrot_2025-08-11_00-11-42_screenshot.png
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Rostov to Volgograd
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
1 submarine owned by the British lost in 99 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun and 5 infantry moved from Western Germany to Northern Italy
1 aaGun and 7 infantry moved from Denmark to Western Germany
Place Units - Italians
3 infantry placed in Rostov
1 tactical_bomber placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs