L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 22 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Tambov
    
        Combat - Germans
    
        Non Combat Move - Germans
            6 armour and 6 mech_infantrys moved from Eastern Poland to Yugoslavia
            6 armour and 3 mech_infantrys moved from Germany to Yugoslavia
            3 fighters moved from Germany to Yugoslavia
            4 fighters moved from Western Germany to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            5 tactical_bombers moved from Germany to Yugoslavia
            3 bombers moved from Germany to Southern Italy
            1 bomber moved from Rostov to Southern Italy
            2 tactical_bombers moved from Germany to Southern Italy
            1 aaGun moved from Rostov to Ukraine
            2 infantry moved from Germany to Greater Southern Germany
            1 armour moved from Nenetsia to Russia
            2 tactical_bombers moved from Germany to Yugoslavia
            1 tactical_bomber moved from Germany to Southern Italy
            6 armour moved from Rostov to Ukraine
            4 mech_infantrys moved from Rostov to Ukraine
            2 mech_infantrys moved from Russia to Ukraine
            20 artilleries and 13 infantry moved from Russia to Tambov
            7 artilleries and 6 infantry moved from Rostov to Tambov
            5 armour moved from Russia to Tambov
            5 mech_infantrys moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
            3 armour and 3 mech_infantrys moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
            2 armour and 2 mech_infantrys moved from Russia to Ukraine
            1 marine moved from Novgorod to 115 Sea Zone
            1 marine moved from Finland to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 marines moved from 112 Sea Zone to Western Germany
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to France
            2 aaGuns, 1 artillery and 13 infantry moved from Western Germany to Northern Italy
            2 armour moved from Russia to Tambov
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            3 infantry placed in France
            2 mech_infantrys placed in Western Germany
            6 infantry placed in Western Germany
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 22 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Tambov
    
        Combat - Germans
    
        Non Combat Move - Germans
            6 armour and 6 mech_infantrys moved from Eastern Poland to Yugoslavia
            6 armour and 3 mech_infantrys moved from Germany to Yugoslavia
            3 fighters moved from Germany to Yugoslavia
            4 fighters moved from Western Germany to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            5 tactical_bombers moved from Germany to Yugoslavia
            3 bombers moved from Germany to Southern Italy
            1 bomber moved from Rostov to Southern Italy
            2 tactical_bombers moved from Germany to Southern Italy
            1 aaGun moved from Rostov to Ukraine
            2 infantry moved from Germany to Greater Southern Germany
            1 armour moved from Nenetsia to Russia
            2 tactical_bombers moved from Germany to Yugoslavia
            1 tactical_bomber moved from Germany to Southern Italy
            6 armour moved from Rostov to Ukraine
            4 mech_infantrys moved from Rostov to Ukraine
            2 mech_infantrys moved from Russia to Ukraine
            20 artilleries and 13 infantry moved from Russia to Tambov
            7 artilleries and 6 infantry moved from Rostov to Tambov
            5 armour moved from Russia to Tambov
            5 mech_infantrys moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
            3 armour and 3 mech_infantrys moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
            2 armour and 2 mech_infantrys moved from Russia to Ukraine
            1 marine moved from Novgorod to 115 Sea Zone
            1 marine moved from Finland to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 marines moved from 112 Sea Zone to Western Germany
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to France
            2 aaGuns, 1 artillery and 13 infantry moved from Western Germany to Northern Italy
            2 armour moved from Russia to Tambov
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            3 infantry placed in France
            2 mech_infantrys placed in Western Germany
            6 infantry placed in Western Germany
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
            EDIT: Adding units owned by Germans to Northern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 fighters and 16 infantry moved from Amur to Buryatia
            2 fighters moved from Buryatia to Yenisey
            1 infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Northwest Persia to West India
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
    

    triplea_40609_11b=rus_.tsvg


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 2 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
            1 fighter and 1 tactical_bomber moved from French Indo China to West India
            2 bombers moved from French Indo China to West India
            1 artillery moved from Burma to India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            4 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            2 artilleries moved from Kiangsi to Anhwe
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 2 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 armour in India, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in India
                    2 armour owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 armour
            Battle in West India
                Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry and 1 tactical_bomber; Russians defend
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in West India, round 2 : 5/6 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 1/2 hits, 0.83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    UK_Pacific regular : 1.17
    

    Savegame


  • hello. i meant to declare war on Russia so that i could hit those air in w.india as well. didn’t realize i wasn’t already at war lol

    can we assume i already declared, and then i can use the dice roller in game to roll for your two air?


  • @axis-dominion

    sure, I have never used that dice roller so far however; I just know the dice bot here. I guess that either works


  • what’s the notation for doing it in here?


  • ok, finished the battles. i’ll roll two separate times, one die for your tac, and another for your fig, in that order


  • ok, tac missed, fig hit. i’ll edit out another air unit. you shud have gotten those two rolls from marti


  • Notation in here would look like

    [dice1d3]
    [dice1d3]


  • @pacifiersboard

    I meant
    [dice1d3]
    [dice1d4]


  • @pacifiersboard said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:

    I meant
    [dice1d3]
    [dice1d4]

    @gamerman01 what did I do wrong?


  • need to put < or <= after the 1d3


  • <= recommended, less confusing


  • wait, you want to do d6
    That number is how many sides on the die


  • @axis-dominion said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:

    what’s the notation for doing it in here?

    [dice 5d6<=4]

    Rolling 5 dice, trying to get 4 or less


  • 5d6<=4: 5, 5, 4, 6, 2; Hits: 2


  • Crappy roll!!! LOL


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 2 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
            1 fighter and 1 tactical_bomber moved from French Indo China to West India
            2 bombers moved from French Indo China to West India
            1 artillery moved from Burma to India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            4 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            2 artilleries moved from Kiangsi to Anhwe
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 2 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 armour in India, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in India
                    2 armour owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 armour
            Battle in West India
                Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry and 1 tactical_bomber; Russians defend
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in West India, round 2 : 5/6 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in West India
                    1 tactical_bomber owned by the British and 1 infantry owned by the British lost in West India
                Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 infantry and 1 tactical_bomber
            Battle in Anhwe
                Japanese attack with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 airfield and 2 infantry
                    Japanese roll dice for 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/10 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber could not land in West India and was removed
            2 bombers moved from West India to Ceylon
            1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 armour moved from Manchuria to Chahar
            2 aaGuns moved from Kiangsi to Anhwe
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Kwangsi to Shan State
            2 submarines moved from 45 Sea Zone to 35 Sea Zone
            1 carrier moved from 45 Sea Zone to 39 Sea Zone
            1 carrier moved from 45 Sea Zone to 35 Sea Zone
            6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Dutch New Guinea to 35 Sea Zone
            2 bombers moved from Dutch New Guinea to Philippines
            2 fighters and 2 tactical_bombers moved from Manchuria to French Indo China
            1 fighter moved from 45 Sea Zone to 39 Sea Zone
            1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to Philippines
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 battleship moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            4 fighters moved from Japan to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from West India: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Kiangsu
            1 destroyer placed in 36 Sea Zone
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 infantry and 1 marine placed in French Indo China
            Japanese undo move 4.
            2 infantry placed in French Indo China
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 2 infantry
            EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 1.00
    ANZAC regular : -0.17
    UK_Pacific regular : 1.17
    

    Savegame


  • @pacifiersboard i’ll have to be sure to DOW on russia next J turn

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