Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
btw you can tell from the history, but those brit air in 110 are on us carriers, and us air on uk carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 armour moved from Kazakhstan to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Western Germany to Rostov
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 bomber and 1 fighter
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 armour, 1 bomber and 1 fighter in Rostov, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 armour owned by the Italians lost in Rostov
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 2 armour
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 artillery moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Slovakia Hungary to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1,4,6,1,3,3,5
Italians collect 8 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Queensland to Caroline Islands
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
2 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs;
Germans buy 1 armour, 1 fighter, 6 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Bryansk
Germans take Bryansk from Russians
2 mech_infantrys moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Kazakhstan to Ukraine
7 artilleries and 13 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Ukraine
3 armour and 1 mech_infantry moved from Poland to Western Ukraine
3 bombers moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 armour, 3 bombers and 1 mech_infantry in Western Ukraine, round 2 : 3/7 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 7 artilleries and 13 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 7 artilleries and 13 infantry in Tambov, round 2 : 1/20 hits, 5.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 7 artilleries and 12 infantry in Tambov, round 3 : 8/19 hits, 5.50 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 7 artilleries and 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun, 5 artilleries and 13 infantry moved from Volgograd to Tambov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
3 bombers moved from Western Ukraine to Germany
1 infantry moved from Kazakhstan to Samara
1 artillery moved from Samara to Tambov
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Kazakhstan to Rostov
1 armour moved from Kazakhstan to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
4 armour and 7 mech_infantrys moved from Kazakhstan to Tambov
1 armour and 4 mech_infantrys moved from Caucasus to Rostov
6 armour and 19 mech_infantrys moved from Caucasus to Tambov
1 artillery moved from Archangel to Nenetsia
1 aaGun moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Japan to French Indo China
1 aaGun moved from Samara to Tambov
8 mech_infantrys moved from Germany to Poland
1 armour moved from Germany to Poland
2 infantry moved from Germany to Poland
1 artillery and 5 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 artilleries and 3 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
1 infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in Western Germany
2 infantry and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,3,6,1,6,3,5,3
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.50
wooot!! allies are ahead in income again!!
btw i forgot that i can’t buy more than 3 units lol so i’m exchanging the 6 inf for 1f 1aa and 1inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Novgorod
2 infantry moved from Kiangsu to Kiangsi
2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
Combat - Russians
Battle in Novgorod
Russians attack with 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kiangsi
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
1 artillery and 4 infantry moved from Smolensk to Russia
4 armour and 7 mech_infantrys moved from Belarus to Russia
1 aaGun moved from Belarus to Bryansk
Place Units - Russians
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Russia: 1 aaGun, 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.00
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Shantung
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 bomber moved from Japan to Shantung
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 7 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 7 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shantung
2 infantry owned by the Chinese lost in Shantung
Japanese win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Shantung to French Indo China
1 transport moved from 45 Sea Zone to 36 Sea Zone
3 infantry moved from India to West India
1 infantry moved from West India to Eastern Persia
2 infantry moved from Burma to Yunnan
3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
7 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
3 fighters and 3 tactical_bombers moved from French Indo China to Philippines
4 carriers and 3 destroyers moved from 45 Sea Zone to 35 Sea Zone
4 fighters moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Alexandria to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Southern France to Russia
2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Southern France
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Southern France to Normandy Bordeaux
3 armour moved from Southern France to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Place Units - Americans
3 artilleries placed in Southern France
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
2 infantry placed in Central United States
4 fighters and 2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Germans regular : -0.33
need to pick up china/uk later
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Alexandria to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Southern France to Russia
2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Southern France
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Southern France to Normandy Bordeaux
3 armour moved from Southern France to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Place Units - Americans
3 artilleries placed in Southern France
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
2 infantry placed in Central United States
4 fighters and 2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 3 artilleries, 8 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Non Combat Move - British
4 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
2 submarines moved from 110 Sea Zone to 125 Sea Zone
10 artilleries and 15 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Persia to Northwest Persia
1 aaGun moved from Persia to Northwest Persia
3 armour and 5 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Belarus to Russia
1 fighter moved from Gibraltar to Southern France
Place Units - British
2 infantry and 1 mech_infantry placed in Persia
3 artilleries, 3 infantry and 1 marine placed in United Kingdom
3 infantry placed in Egypt
British undo move 1.
British undo move 2.
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.50
Japanese regular : 0.67
Germans regular : -0.33
small tweak coming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Alexandria to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Southern France to Russia
2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Southern France
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Southern France to Normandy Bordeaux
3 armour moved from Southern France to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Place Units - Americans
3 artilleries placed in Southern France
1 armour and 2 mech_infantrys placed in Normandy Bordeaux
2 infantry placed in Central United States
4 fighters and 2 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 3 artilleries, 8 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Non Combat Move - British
4 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
2 submarines moved from 110 Sea Zone to 125 Sea Zone
10 artilleries and 15 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Persia to Northwest Persia
1 aaGun moved from Persia to Northwest Persia
3 armour and 5 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Belarus to Russia
1 fighter moved from Gibraltar to Southern France
Place Units - British
2 infantry and 1 mech_infantry placed in Persia
3 artilleries, 3 infantry and 1 marine placed in United Kingdom
3 infantry placed in Egypt
British undo move 1.
British undo move 2.
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 tactical_bomber
EDIT: Adding units owned by Americans to Southern France: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by Americans to Southern France: 2 fighters
EDIT: Removing units owned by British from Southern France: 1 fighter
EDIT: Removing units owned by British from Southern France: 1 fighter
EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.50
Japanese regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Rostov to Volgograd
8 infantry moved from Western Germany to Denmark
1 armour and 1 mech_infantry moved from Germany to Denmark
1 infantry moved from Germany to Western Germany
1 bomber moved from Volgograd to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Volgograd to Bulgaria
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,4,5,5,2,5,6
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Rostov to Volgograd
8 infantry moved from Western Germany to Denmark
1 armour and 1 mech_infantry moved from Germany to Denmark
1 infantry moved from Germany to Western Germany
1 bomber moved from Volgograd to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Volgograd to Bulgaria
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,4,5,5,2,5,6
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 armour and 1 artillery
EDIT: Adding units owned by Italians to Ukraine: 1 armour and 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
how am i only getting 5 convoy LOL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Northwest Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 marine
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
I posted a 2nd save with Italian units to Ukraine instead of Volgograd, but you used the first save to make your move. I’ll do the edits, just letting you know.
ah my bad, go for it