Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL24 - BM4 - Ghostglider vs MrRoboto (+16)
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Friendly reminder…
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 bomber moved from India to Kweichow Combat - Americans Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 45 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Kweichow to India Place Units - Americans 1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 3 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 3 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 94 Sea Zone 4 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from Malta to Tunisia 1 bomber moved from Egypt to Tunisia 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - British Battle in Tunisia British attack with 4 artilleries, 1 bomber, 1 fighter and 4 infantry Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 4 artilleries, 1 bomber, 1 fighter and 4 infantry in Tunisia, round 2 : 3/10 hits, 3,83 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2,50 expected hits 4 infantry owned by the British lost in Tunisia 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia British roll dice for 4 artilleries, 1 bomber and 1 fighter in Tunisia, round 3 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 4 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from French West Africa to Egypt 1 artillery and 2 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 2 infantry moved from French West Africa to French Central Africa 1 armour and 1 infantry moved from Nigeria to French Equatorial Africa 1 armour and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Tunisia to Morocco 1 fighter moved from Tunisia to Algeria 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 3 infantry moved from Yunnan to Shan State 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Burma to Shan State 1 fighter and 1 mech_infantry moved from India to Shan State Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,2 British collect 39 PUs (2 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,4,4,5,6,5,1,6,5,1,6,4,4,4,3,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -2,00 Italians regular : 0,67 Japanese regular : 1,17 British regular : -0,50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour and 2 mech_infantrys Russians defend with 3 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Caucasus Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - Italians 2 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Romania to Greece 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,3,6,6 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from Burma to Shan State 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 submarines EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Kazakhstan Germans take Novosibirsk from Russians Germans take Kazakhstan from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 6 armour and 9 mech_infantrys moved from Rostov to Northwest Persia 1 infantry moved from Archangel to Vologda 1 bomber moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk 1 bomber moved from Archangel to Smolensk 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Bryansk to Tambov 1 bomber moved from Archangel to Tambov 2 fighters and 2 tactical_bombers moved from Greece to Northwest Persia 1 bomber moved from Novgorod to Northwest Persia 2 mech_infantrys moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 2 armour and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 6 armour, 1 bomber, 2 fighters, 9 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries and 7 infantry; ANZAC defend with 1 infantry Germans roll dice for 6 armour, 1 bomber, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 9/20 hits, 7.50 expected hits British roll dice for 2 artilleries and 8 infantry in Northwest Persia, round 2 : 2/10 hits, 3.33 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 1 infantry owned by the ANZAC, 1 artillery owned by the British and 7 infantry owned by the British lost in Northwest Persia Germans roll dice for 6 armour, 1 bomber, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 11/18 hits, 7.17 expected hits British roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 6 armour, 1 bomber, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for British: 2 artilleries and 7 infantry Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus 1 aaGun, 10 artilleries, 22 infantry and 8 mech_infantrys moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Novgorod to Belarus 3 infantry moved from Karelia to Novgorod 1 bomber moved from Vologda to Greece 1 bomber moved from Tambov to Greece 1 bomber moved from Smolensk to Greece 2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to France 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 cruiser moved from 119 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Greece to Western Germany 8 mech_infantrys moved from Rostov to Caucasus Place Units - Germans 3 artilleries placed in Ukraine 2 artilleries and 1 infantry placed in Western Ukraine 3 infantry placed in Novgorod 4 infantry placed in Germany 2 fighters and 1 infantry placed in Western Germany Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Romania: 1 mech_infantry EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Eastern Poland: 2 mech_infantrys EDIT: Turning off Edit Mode 2 fighters and 1 infantry placed in Western Germany 4 infantry placed in Germany 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Western Ukraine 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,4,6 Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 4.50 British regular : -1.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Russia to Smolensk 3 artilleries and 52 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 artilleries and 52 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 52 infantry in Bryansk, round 2 : 10/55 hits, 10,17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 51 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Tambov 1 fighter moved from Tambov to Russia 3 aaGuns moved from Russia to Bryansk 1 aaGun and 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 fighter, 16 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Timguska Japanese take Yenisey from Russians 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 4 fighters moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Anhwe to Shan State 2 battleships, 3 carriers, 2 cruisers and 2 transports moved from 37 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Kwangtung to Kwangsi 1 fighter moved from French Indo China to Kwangsi 2 bombers, 3 infantry and 7 tactical_bombers moved from French Indo China to Shan State 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Jehol to Hunan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone 1 fighter owned by the Japanese retreated Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Shan State Japanese attack with 2 bombers, 4 fighters, 3 infantry and 8 tactical_bombers British defend with 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 aaGun ANZAC roll AA dice in Shan State : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 7 tactical_bombers in Shan State, round 2 : 9/16 hits, 8.00 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/13 hits, 5.17 expected hits 1 infantry owned by the Japanese lost in Shan State 1 mech_infantry owned by the British, 1 aaGun owned by the ANZAC and 7 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 7 tactical_bombers in Shan State, round 3 : 7/15 hits, 7.83 expected hits UK_Pacific roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Japanese lost in Shan State 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 2 fighters owned by the British lost in Shan State Japanese win with 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 3 infantry and 2 tactical_bombers Casualties for ANZAC: 1 aaGun Casualties for British: 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber Battle in Hunan Japanese attack with 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 fighter and 3 mech_infantrys in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter and 2 mech_infantrys in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 mech_infantrys in Kwangsi, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to Philippines 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Amur to Manchuria 2 infantry moved from Korea to Manchuria 1 infantry moved from Sakha to Amur 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur 1 carrier, 2 submarines and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 4 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone 2 bombers and 3 tactical_bombers moved from Shan State to French Indo China 1 aaGun moved from Anhwe to Hunan 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 fighter and 7 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -1.83 ANZAC AA : 0.50 UK_Pacific regular : -3.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from India to Kwangtung 2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 20 Sea Zone 2 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kwangtung Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Kwangtung Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/5 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Kwangtung, round 3 : 2/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Kwangtung from Japanese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Kwangtung to Burma 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 2 infantry moved from Shensi to Szechwan 1 fighter moved from Anhwe to Szechwan 1 infantry moved from Kweichow to Anhwe Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 5 infantry and 1 mech_infantry moved from India to Burma 1 armour and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 3 infantry moved from Persia to Eastern Persia 4 artilleries moved from Tunisia to 94 Sea Zone 4 artilleries, 1 battleship, 1 cruiser and 4 transports moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Morocco to United Kingdom 1 infantry moved from Libya to Tobruk 2 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Algeria to Trans-Jordan 4 artilleries moved from 91 Sea Zone to Morocco Place Units - British 1 fighter placed in United Kingdom 2 submarines placed in 80 Sea Zone 3 infantry placed in Iraq 1 infantry placed in Persia 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 1,50 Japanese regular : -1,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 mech_infantry moved from Greece to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,5,3,4 Italians collect 6 PUs (6 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Celebes Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 78 Sea Zone 2 fighters moved from Caroline Islands to Queensland 2 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 3 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 mech_infantrys moved from Northwest Persia to Iraq 3 bombers moved from Greece to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 6 armour and 3 mech_infantrys moved from Northwest Persia to Persia 1 bomber, 2 fighters, 8 mech_infantrys and 2 tactical_bombers moved from Caucasus to Bryansk 13 artilleries and 22 infantry moved from Rostov to Bryansk 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 armour and 3 mech_infantrys moved from Volgograd to Bryansk 2 artilleries, 3 infantry and 3 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for British: 2 infantry Casualties for Americans: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 3 bombers and 4 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 3 bombers and 4 mech_infantrys in Iraq, round 2 : 4/7 hits, 2.67 expected hits British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Iraq 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in Persia Germans attack with 6 armour and 3 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour and 3 mech_infantrys in Persia, round 2 : 3/9 hits, 3.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Bryansk Germans attack with 2 armour, 20 artilleries, 1 bomber, 2 fighters, 26 infantry, 16 mech_infantrys and 2 tactical_bombers Russians defend with 3 aaGuns, 3 artilleries and 51 infantry Russians roll AA dice in Bryansk : 1/5 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 2 armour, 20 artilleries, 1 bomber, 1 fighter, 26 infantry, 16 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 19/68 hits, 20.50 expected hits Russians roll dice for 3 aaGuns, 3 artilleries and 51 infantry in Bryansk, round 2 : 11/54 hits, 18.00 expected hits 11 infantry owned by the Germans lost in Bryansk 16 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Bryansk Germans roll dice for 2 armour, 20 artilleries, 1 bomber, 1 fighter, 15 infantry, 16 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 18/57 hits, 18.67 expected hits Russians roll dice for 3 artilleries and 35 infantry in Bryansk, round 3 : 7/38 hits, 12.67 expected hits 7 infantry owned by the Germans lost in Bryansk 18 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 armour, 20 artilleries, 1 bomber, 1 fighter, 8 infantry, 16 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 14/50 hits, 17.50 expected hits Russians roll dice for 3 artilleries and 17 infantry in Bryansk, round 4 : 7/20 hits, 6.67 expected hits 7 infantry owned by the Germans lost in Bryansk 14 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 armour, 20 artilleries, 1 bomber, 1 fighter, 1 infantry, 16 mech_infantrys and 2 tactical_bombers in Bryansk, round 5 : 20/43 hits, 15.83 expected hits Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 5 : 3/6 hits, 2.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 armour, 18 artilleries, 1 bomber, 1 fighter, 16 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 84 Casualties for Germans: 2 artilleries, 1 fighter and 26 infantry Casualties for Russians: 3 aaGuns, 3 artilleries and 51 infantry Non Combat Move - Germans 1 armour moved from Kazakhstan to Rostov 1 fighter and 2 tactical_bombers moved from Bryansk to Rostov 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Greece to Romania 1 bomber moved from Bryansk to Ukraine 1 armour moved from Timguska to Nenetsia 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 submarine moved from 124 Sea Zone to 112 Sea Zone 4 infantry moved from Novgorod to 115 Sea Zone 6 infantry moved from Novgorod to Belarus 4 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 4 infantry moved from Germany to Western Germany 1 aaGun moved from France to Northern Italy 1 aaGun moved from France to Western Germany 3 bombers moved from Iraq to Greece Place Units - Germans 2 carriers placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 1 fighter placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,5,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,4,4 Germans collect 61 PUs (9 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 2.67 Russians regular : -11.33 Germans regular : 1.50 Russians AA : 0.17 British regular : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 artillery and 1 fighter moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 artillery and 2 infantry moved from Smolensk to Russia 3 infantry moved from Tambov to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Amur to Jehol 1 fighter moved from Japan to Jehol 1 fighter moved from Japan to 6 Sea Zone 2 bombers and 1 tactical_bomber moved from French Indo China to Anhwe 1 artillery and 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Anhwe 2 fighters moved from Philippines to Anhwe 1 tactical_bomber moved from 35 Sea Zone to Anhwe 1 fighter moved from Japan to Jehol 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to Anhwe 1 fighter moved from Jehol to Anhwe 1 fighter moved from Philippines to Kwangtung 1 submarine moved from 43 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 battleship, 1 submarine and 1 transport Americans defend with 2 transports 2 transports owned by the Americans lost in 20 Sea Zone Japanese win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 2 mech_infantrys Battle in 6 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the French lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in 37 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 5/11 hits, 5.50 expected hits Chinese roll dice for 7 infantry in Anhwe, round 2 : 2/7 hits, 2.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe 5 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 5/9 hits, 4.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Chinese: 7 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra 1 fighter moved from 44 Sea Zone to Malaya 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from Anhwe to Hunan 2 bombers moved from Anhwe to Hunan 2 infantry moved from Amur to Manchuria 1 infantry moved from Siberia to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 7 infantry moved from Japan to 6 Sea Zone 7 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Jehol to 20 Sea Zone 1 armour moved from Timguska to Kazakhstan 1 infantry moved from French Indo China to Kwangsi Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 infantry placed in Malaya 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5 Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 French regular : 0.67 Japanese regular : 0.67 UK_Pacific regular : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Burma to Yunnan 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Philippines Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win, taking 19 Sea Zone from Japanese, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 2 transports moved from 110 Sea Zone to 107 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 fighters placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 artilleries, 1 fighter and 4 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 bombers, 4 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 2 bombers, 4 fighters and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 4,00 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 2 artilleries, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 3/7 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Sikang Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter EDIT: Adding units owned by Chinese to Kweichow: 1 fighter EDIT: Turning off Edit Mode 4 infantry placed in Kweichow 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 carrier and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries moved from Morocco to 91 Sea Zone 4 artilleries, 1 battleship, 1 cruiser and 4 transports moved from 91 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 3 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 armour, 1 artillery, 3 fighters, 11 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 4 infantry moved from Burma to Shan State Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux British attack with 3 artilleries, 4 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2,33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in Iraq British attack with 2 armour, 1 artillery, 3 fighters, 11 infantry and 4 mech_infantrys Germans defend with 1 factory_minor and 3 mech_infantrys British roll dice for 2 armour, 1 artillery, 3 fighters, 11 infantry and 4 mech_infantrys in Iraq, round 2 : 7/21 hits, 5,50 expected hits Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 3 mech_infantrys owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 armour, 1 artillery, 3 fighters, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Shan State British attack with 4 infantry Japanese defend with 1 infantry British roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 infantry moved from India to Burma 2 infantry moved from Eastern Persia to West India 3 fighters moved from Iraq to Trans-Jordan 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Holland Belgium to 110 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 1 artillery and 2 infantry placed in Egypt 8 infantry placed in United Kingdom British undo move 3. 3 infantry placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Japanese regular : 0,00 Germans regular : 0,33 British regular : 0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Caucasus to Tambov Italians take Tambov from Russians Combat - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,5,2,5,4,1,4,4 Italians collect 6 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 41 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland ANZAC undo move 2. 2 artilleries placed in Queensland 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium 6 armour and 2 mech_infantrys moved from Persia to Eastern Persia 2 mech_infantrys moved from Bryansk to Volgograd 2 bombers moved from Greece to Volgograd 2 armour and 2 mech_infantrys moved from Bryansk to Samara 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Rostov to Russia 11 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Western Ukraine to Russia 4 mech_infantrys moved from Ukraine to Russia 1 bomber moved from Greece to Russia 1 bomber moved from Ukraine to Russia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 12 artilleries moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 tactical_bombers moved from Rostov to Russia 1 artillery moved from Bryansk to Russia Combat - Germans Battle in Holland Belgium Germans attack with 6 fighters and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3.33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Eastern Persia Germans attack with 6 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Persia, round 2 : 4/8 hits, 3.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Persia 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Russia Germans attack with 1 armour, 14 artilleries, 2 bombers, 18 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 3 artilleries, 1 factory_major, 1 fighter and 14 infantry Germans roll dice for 1 armour, 14 artilleries, 2 bombers, 18 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 15/37 hits, 13.00 expected hits Russians roll dice for 3 artilleries, 1 fighter and 14 infantry in Russia, round 2 : 10/18 hits, 6.33 expected hits 10 artilleries owned by the Germans lost in Russia 14 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans roll dice for 1 armour, 4 artilleries, 2 bombers, 18 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 10/27 hits, 8.00 expected hits Russians roll dice for 2 artilleries and 1 fighter in Russia, round 3 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Germans lost in Russia 1 fighter owned by the Russians and 2 artilleries owned by the Russians lost in Russia Germans captures 11PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 3 artilleries, 2 bombers, 18 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 11 artilleries Casualties for Russians: 3 artilleries, 1 fighter and 14 infantry Battle in Samara Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun and 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Rostov to Volgograd 1 fighter moved from Rostov to Southern Italy 2 fighters moved from Holland Belgium to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to France 1 mech_infantry moved from Romania to Ukraine 4 artilleries moved from Bryansk to Rostov 5 infantry moved from Belarus to Bryansk 1 armour moved from Nenetsia to Samara 1 bomber moved from Russia to Greece 1 bomber moved from Russia to Ukraine 2 bombers moved from Volgograd to Greece 2 tactical_bombers moved from Russia to Ukraine Place Units - Germans 1 submarine placed in 80 Sea Zone 3 artilleries placed in Ukraine 3 mech_infantrys placed in Western Ukraine 2 mech_infantrys placed in Novgorod 2 fighters and 8 infantry placed in Western Germany Germans undo move 5. 1 fighter and 1 submarine placed in 113 Sea Zone 1 fighter and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,4,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,6,3,3,3,3,2 Germans collect 67 PUs (4 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : 3.33 Germans regular : 4.33 British regular : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Combat Move - Russians 1 submarine moved from 97 Sea Zone to 93 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :