BM4 MrRoboto (Axis) vs Oysteilo (AL+16) Game 2

  • '19 '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Shensi to Szechwan
            1 tactical_bomber moved from Hopei to Szechwan
            1 bomber moved from Kwangtung to Szechwan
            1 infantry moved from Hunan to Kwangsi
            1 armour moved from Kweichow to Kwangsi
            11 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour and 12 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour and 12 infantry in Kwangsi, round 2 : 1/13 hits, 2,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 armour and 11 infantry in Kwangsi, round 3 : 3/12 hits, 2,33 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour and 11 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Anhwe to Kiangsi
            3 infantry moved from Shantung to Anhwe
            1 tactical_bomber moved from Szechwan to Anhwe
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 bomber moved from Szechwan to Kwangtung
            2 fighters moved from Manchuria to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Anhwe to Kiangsi
            1 aaGun and 8 infantry moved from Manchuria to Jehol
            3 fighters moved from Manchuria to Kwangtung
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in Shantung
            3 infantry placed in Kwangtung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -3,50
    ANZAC regular : 2,67
    

    Savegame

  • '19 '18

    Sorry for the delay.

    And I come back to horrible results in Java and Celebes =(


  • nice move. Looks like a juicy sz 6 target, but you have some decent counter so i am not sure. It is also hard for the alies on the atlantic front so i need a little time here. Maybe up to sunday


  • Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber and 9 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - Americans
            1 carrier moved from 33 Sea Zone to 32 Sea Zone
            1 destroyer moved from 33 Sea Zone to 32 Sea Zone
            1 battleship moved from 33 Sea Zone to 32 Sea Zone
            2 fighters moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            2 mech_infantrys moved from Tobruk to Egypt
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 bomber and 3 fighters moved from Eastern Persia to Northwest Persia
            1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 6 transports moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from Northwest Persia to Egypt
            2 aaGuns, 1 artillery and 6 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Russia to Northwest Persia
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 bomber and 7 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
            Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Caucasus
            1 fighter moved from India to Caucasus
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            2 infantry moved from Yunnan to Shan State
            1 bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/8 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            4 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
            1 artillery and 5 infantry moved from Iraq to Northwest Persia
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 carriers, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Shan State to India
            1 infantry moved from Yunnan to French Indo China
            1 aaGun, 1 artillery, 1 fighter and 6 infantry moved from Yunnan to Burma
            1 fighter moved from Burma to Eastern Persia
            2 mech_infantrys moved from India to Burma
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 4 PUs (5 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.33
    Japanese regular : 0.67
    Germans regular : -0.67
    British regular : 0.33
    

    uk9.tsvg

  • '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Samara to Vologda
            1 artillery and 6 infantry moved from Volgograd to Caucasus
    
        Combat - Italians
            Battle in Vologda
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                    Italians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Italians win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Italians attack with 1 artillery and 6 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 1/7 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    1 infantry owned by the British lost in Caucasus
                    Italians roll dice for 1 artillery and 5 infantry in Caucasus, round 3 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Volgograd to Caucasus
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    Russians regular : 0,00
    

    Savegame


  • Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 14 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 aaGun moved from Yunnan to Szechwan
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    fra9.tsvg

  • '19 '18

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Nenetsia
            1 bomber moved from Slovakia Hungary to Nenetsia
            1 mech_infantry moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 artillery moved from Tambov to Bryansk
            1 infantry moved from Tambov to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Nenetsia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Nenetsia, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Volgograd to Samara
            1 bomber moved from Nenetsia to Novgorod
            2 mech_infantrys moved from Kazakhstan to Caucasus
            6 aaGuns, 17 armour, 17 artilleries, 24 infantry and 11 mech_infantrys moved from Tambov to Rostov
            17 armour, 1 infantry and 11 mech_infantrys moved from Rostov to Caucasus
            2 infantry moved from Normandy Bordeaux to France
            1 artillery moved from France to Western Germany
            2 infantry moved from Holland Belgium to France
            1 artillery moved from France to Western Germany
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Caucasus
            1 armour and 3 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            8 mech_infantrys moved from Western Ukraine to Rostov
            3 mech_infantrys moved from Bessarabia to Rostov
            2 armour and 2 mech_infantrys moved from Tambov to Caucasus
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            2 bombers, 1 fighter and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,67
    Germans regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            6 artilleries and 50 infantry moved from Russia to Samara
            1 armour, 10 infantry and 2 mech_infantrys moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 6 artilleries and 50 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 50 infantry in Samara, round 2 : 11/56 hits, 11.33 expected hits
                    Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Italians with 6 artilleries and 50 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 10 infantry and 2 mech_infantrys
                Italians defend with 1 artillery
                    Russians roll dice for 1 armour, 10 infantry and 2 mech_infantrys in Vologda, round 2 : 3/13 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 artillery owned by the Italians lost in Vologda
                Russians win, taking Vologda from Italians with 1 armour, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Northwest Persia
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Vologda
            1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun and 9 infantry moved from Buryatia to Amur
            1 fighter moved from Tambov to Northwest Persia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : 0.67
    Russians regular : 0.83
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to 34 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Urals to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kwangsi to French Indo China
            2 fighters moved from Kwangtung to French Indo China
            1 armour and 9 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Celebes, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Yunnan
                Japanese attack with 1 armour and 11 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour and 11 infantry in Yunnan, round 2 : 3/12 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour and 11 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in French Indo China
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    Japanese roll dice for 2 fighters and 1 infantry in French Indo China, round 3 : 2/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                Japanese win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Kwangtung to Kwangsi
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 4 submarines and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Manchuria
            3 infantry moved from Shantung to Anhwe
            7 infantry moved from Jehol to Anhwe
            3 infantry moved from Kiangsi to Kwangsi
            2 fighters moved from French Indo China to Malaya
            1 fighter moved from Kwangtung to Malaya
            1 tactical_bomber moved from Kiangsi to Malaya
            1 tactical_bomber moved from Anhwe to Malaya
            2 bombers moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in Manchuria
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 20 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,50
    Japanese regular : -0,50
    UK_Pacific regular : 1,33
    ANZAC regular : -0,33
    British regular : 0,67
    

    Savegame


  • Coming up in a day or two


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 15 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            3 fighters moved from Gibraltar to 94 Sea Zone
            1 bomber moved from Eastern United States to 94 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            3 submarines moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 submarines moved from 33 Sea Zone to 44 Sea Zone
    

    Savegame


  • submerge or fight?

  • '19 '18

    submerge


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 15 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            3 fighters moved from Gibraltar to 94 Sea Zone
            1 bomber moved from Eastern United States to 94 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            3 submarines moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 submarines moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in Marianas
            Battle in 94 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win, taking Marianas from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                    1 transport owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 44 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 carrier moved from 32 Sea Zone to 33 Sea Zone
            2 fighters moved from 32 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 fighters moved from Egypt to Northwest Persia
            1 bomber moved from Egypt to Northwest Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Alexandria to Egypt
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from 94 Sea Zone to Algeria
            2 aaGuns, 1 artillery and 4 infantry moved from Morocco to Algeria
            3 fighters moved from Eastern United States to 92 Sea Zone
            4 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            5 submarines placed in 10 Sea Zone
            10 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5,6,2,4,1,3,6,6,2,6,5,5,5,3,5,3,3,1,2,5,1,1,1,1,1,2,6,1,2,6,5,2,3,4,3,3,3,3,4,5,2,4,6
            Americans collect 56 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 fighter moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 bomber moved from India to Northwest Persia
            3 artilleries and 16 infantry moved from India to Burma
            1 infantry moved from Shan State to Burma
    
        Place Units - British
            1 fighter and 3 infantry placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : -0.83
    Japanese regular : 1.00
    Italians regular : -0.33
    

    Savegame


  • How is this coming along?

  • '19 '18

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 destroyer and 4 fighters moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer and 4 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 94 Sea Zone
                Italians win, taking Crete from British with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            4 fighters moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            2 aaGuns, 1 artillery and 4 infantry moved from Caucasus to Volgograd
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Italians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 18 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Eastern Persia to Northwest Persia
            1 aaGun moved from Szechwan to Shensi
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,5
            ANZAC collect 14 PUs (1 lost to blockades); end with 32 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Bryansk
            1 bomber moved from Novgorod to Bryansk
            2 artilleries and 5 infantry moved from Rostov to Tambov
            1 infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 119 Sea Zone
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking 119 Sea Zone from Americans, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 2 artilleries and 5 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 5 infantry in Tambov, round 2 : 3/7 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Novgorod to Belarus
            1 armour and 3 mech_infantrys moved from Poland to Belarus
            1 bomber moved from Bryansk to Western Germany
            4 mech_infantrys moved from Rostov to Belarus
            7 mech_infantrys moved from Rostov to Tambov
            19 armour and 15 mech_infantrys moved from Caucasus to Tambov
            2 infantry moved from Caucasus to Volgograd
            6 aaGuns, 2 artilleries and 5 infantry moved from Rostov to Tambov
            3 infantry moved from Rostov to Tambov
            2 artilleries moved from Rostov to Tambov
            11 artilleries and 11 infantry moved from Rostov to Volgograd
            5 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from France to Western Germany
            1 submarine moved from 119 Sea Zone to 111 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 113 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Yenisey to Kansu
            1 infantry moved from Nenetsia to Urals
    
        Place Units - Germans
            1 transport placed in 112 Sea Zone
            1 destroyer placed in 93 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            2 bombers and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Vologda to Urals
            1 armour and 2 mech_infantrys moved from Vologda to Urals
            9 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Russia to Bryansk
            2 fighters moved from Northwest Persia to Bryansk
            1 tactical_bomber moved from Northwest Persia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    2 infantry owned by the Germans lost in Bryansk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Urals
                Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            1 aaGun and 7 infantry moved from Vologda to Russia
            1 aaGun and 9 infantry moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Vologda to Russia
            1 aaGun, 6 artilleries and 48 infantry moved from Samara to Russia
            1 aaGun and 9 infantry moved from Amur to Buryatia
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Yunnan to Siam
                  Japanese take Shan State from UK_Pacific
                  Japanese take Siam from ANZAC
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 bombers moved from Kwangsi to India
            2 submarines moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            4 fighters, 2 infantry and 4 tactical_bombers moved from 35 Sea Zone to Philippines
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
                Bombing raid in India causes 16 damage total. 
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 submarines
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            4 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            6 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            5 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Hunan to Yunnan
            2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
            2 bombers moved from India to Yunnan
            5 infantry moved from Manchuria to Amur
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
            3 infantry placed in Manchuria
            3 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -2,00
    UK_Pacific AA : -0,33
    British regular : 0,67
    

    Savegame

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