bid:
Fighters in Moscow, Volgograd, Scotland (30), subs in 91 and 98 (42), Mech in Caucasus (46), Infantry in Belarus, Western Ukraine, Yunnan (55). Goold Luck have fun!
hf
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Crete
1 bomber moved from Southern Italy to Alexandria
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Tanganyika Territory
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Malta
2 fighters moved from Southern Italy to Malta
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 battleship moved from 96 Sea Zone to 101 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Greece to Romania
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 infantry and 1 marine placed in Southern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 64 Sea Zone to 59 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 38 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
1 battleship moved from 113 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 107 Sea Zone
@Adam514 scramble options
@Stucifer Scramble 1 French and 2 UK fighters to sz93.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
1 battleship moved from 113 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 107 Sea Zone
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 93 Sea Zone
Battle in 93 Sea Zone
Germans attack with 2 bombers, 7 fighters and 3 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier, 2 cruisers, 4 fighters and 2 transports; French defend with 1 fighter
Germans roll dice for 2 bombers, 7 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 6/12 hits, 6.50 expected hits
British roll dice for 1 carrier, 2 cruisers, 5 fighters and 2 transports in 93 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
3 fighters owned by the Germans lost in 93 Sea Zone
2 cruisers owned by the British, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 93 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits
British roll dice for 3 fighters and 2 transports in 93 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 93 Sea Zone
2 transports owned by the British and 3 fighters owned by the British lost in 93 Sea Zone
Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 4 fighters and 2 transports
Casualties for French: 1 fighter
Battle in 107 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 carriers and 1 cruiser moved from 113 Sea Zone to 93 Sea Zone
2 bombers moved from 93 Sea Zone to Malta
1 artillery moved from Western Germany to 115 Sea Zone
2 infantry moved from Norway to 115 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 115 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from Western Germany to Germany
1 artillery and 1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
5 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary
1 artillery and 7 infantry moved from Germany to Poland
8 armour and 4 mech_infantrys moved from Slovakia Hungary to Romania
Place Units - Germans
2 submarines placed in 113 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Germans undo move 3.
2 artilleries and 8 infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 artilleries and 14 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 2 artilleries and 15 infantry
Japanese defend with 1 aaGun, 2 fighters and 6 infantry
Russians roll dice for 2 artilleries and 15 infantry in Korea, round 2 : 6/17 hits, 3.50 expected hits
Japanese roll dice for 1 aaGun, 2 fighters and 6 infantry in Korea, round 2 : 6/8 hits, 3.33 expected hits
6 infantry owned by the Russians lost in Korea
5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 2 artilleries and 9 infantry in Korea, round 3 : 1/11 hits, 2.50 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Korea, round 3 : 1/3 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 2 artilleries and 8 infantry in Korea, round 4 : 4/10 hits, 2.33 expected hits
Japanese roll dice for 2 fighters in Korea, round 4 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Korea
2 fighters owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 19
Casualties for Russians: 8 infantry
Casualties for Japanese: 1 aaGun, 2 fighters and 6 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
4 artilleries and 7 infantry moved from Leningrad to Vyborg
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
1 artillery and 2 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
3 infantry moved from Bryansk to Kursk
1 armour moved from Southern Belarus to Bryansk
1 mech_infantry moved from Southern Belarus to Bryansk
2 infantry moved from Bryansk to Kursk
2 artilleries and 6 infantry moved from Russia to Bryansk
1 aaGun moved from Northern Belarus to Leningrad
1 aaGun moved from Northern Belarus to Smolensk
Place Units - Russians
1 submarine placed in 5 Sea Zone
1 artillery and 2 infantry placed in Leningrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
Russians regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to 37 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
2 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Manilla
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
3 fighters and 3 tactical_bombers moved from Anhwe to Korea
1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 132 Sea Zone
1 cruiser moved from 34 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 43 Sea Zone to Java
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 artillery moved from 36 Sea Zone to Davao
1 artillery moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Manilla
Combat - Japanese
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Celebes
Battle in 132 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 132 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 132 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 132 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 132 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries and 7 infantry
Russians roll AA dice in Korea : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in Korea
Japanese roll dice for 2 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers in Korea, round 2 : 6/13 hits, 5.67 expected hits
Russians roll dice for 2 aaGuns, 2 artilleries and 7 infantry in Korea, round 2 : 1/9 hits, 3.00 expected hits
1 infantry owned by the Japanese lost in Korea
4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers in Korea, round 3 : 7/12 hits, 5.50 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Korea, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Korea
3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 2 artilleries and 7 infantry
Battle in Malaya
Battle in French Indo China
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking Malaya from UK_Pacific, taking French Indo China from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Borneo to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 56 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Manilla to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 132 Sea Zone
1 bomber moved from French Indo China to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 bombers moved from Kwangsi to Hunan
1 infantry moved from Hopei to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shansi to Anhwe
1 aaGun moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Paulau
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to Southern Manchuria
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
8 infantry placed in Japan
Japanese undo move 2.
3 infantry placed in Southern Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,1,2,6,2,6,6,3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,5,6
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 2.00
ANZAC regular : 0.67
UK_Pacific regular : 1.67
Russians regular : -2.67
Russians AA : 0.00
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 104 Sea Zone to 90 Sea Zone
1 cruiser moved from 90 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
1 submarine moved from 55 Sea Zone to 22 Sea Zone
1 bomber moved from Hawaiian Islands to 93 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports; Italians defend with 2 submarines
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Combat Hit Differential Summary :
Americans regular : -0.50
2 hits in sz93, OOL?
@Adam514 both italian subs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 104 Sea Zone to 90 Sea Zone
1 cruiser moved from 90 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
1 submarine moved from 55 Sea Zone to 22 Sea Zone
1 bomber moved from Hawaiian Islands to 93 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports; Italians defend with 2 submarines
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 2 carriers, 1 cruiser and 2 transports in 93 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 93 Sea Zone
2 submarines owned by the Italians lost in 93 Sea Zone
Americans roll dice for 1 bomber, 2 cruisers and 2 fighters in 93 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : 0.33
You got 4 hits. 2nd round 3 hits, OOL?
@Adam514 one carrier and the tactical
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from United Kingdom to 107 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 107 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
3 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq
1 fighter moved from Eastern India to French Indo China
1 infantry moved from Shan State to French Indo China
Combat - British
Combat Hit Differential Summary :
Scramble sz107?
@Adam514 Yes please. Lose fighter before BB
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 104 Sea Zone to 90 Sea Zone
1 cruiser moved from 90 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
1 submarine moved from 55 Sea Zone to 22 Sea Zone
1 bomber moved from Hawaiian Islands to 93 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports; Italians defend with 2 submarines
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 2 carriers, 1 cruiser and 2 transports in 93 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 93 Sea Zone
2 submarines owned by the Italians lost in 93 Sea Zone
Americans roll dice for 1 bomber, 2 cruisers and 2 fighters in 93 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
2 cruisers owned by the Americans and 1 bomber owned by the Americans lost in 93 Sea Zone
1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
2 fighters owned by the Americans retreated
Germans win with 1 carrier, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is -26
Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
Casualties for Italians: 2 submarines
Casualties for Germans: 1 carrier and 1 tactical_bomber
1 fighter owned by the Germans forced to land in Morocco
Non Combat Move - Americans
2 fighters moved from 93 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
2 marines moved from 55 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
3 fighters moved from Hawaiian Islands to 55 Sea Zone
2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 marine moved from Southeast Mexico to Central United States
Place Units - Americans
1 cruiser and 2 destroyers placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 27 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
13 infantry moved from Inner Mongolia to Shansi
2 infantry moved from Honan to Shansi
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Shansi, round 2 : 5/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
2 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
1 fighter moved from United Kingdom to 107 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 107 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
3 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq
1 fighter moved from Eastern India to French Indo China
1 infantry moved from Shan State to French Indo China
Combat - British
Germans scrambles 1 units out of 93 Sea Zone to defend against the attack in 107 Sea Zone
Battle in French Equatorial Africa
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 107 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 destroyer, 1 fighter and 1 submarine
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 107 Sea Zone
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 107 Sea Zone
British roll dice for 1 bomber and 1 fighter in 107 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 battleship and 1 fighter in 107 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 bomber owned by the British and 1 fighter owned by the British lost in 107 Sea Zone
1 battleship owned by the Germans and 1 fighter owned by the Germans lost in 107 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 bomber, 1 destroyer and 2 fighters
Casualties for Germans: 1 battleship, 1 destroyer, 1 fighter and 1 submarine
Battle in Iraq
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Burma
1 fighter moved from Baluchistan to Eastern India
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 38 Sea Zone to 40 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Eastern United States
2 infantry moved from Eastern India to Burma
2 infantry moved from Eastern India to Western India
Place Units - British
1 factory_minor placed in Southern Persia
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,3,1,6,5,6,2,2,3
UK_Pacific collect 12 PUs (1 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 2.83
Americans regular : 0.00
Italians regular : -0.67
Japanese regular : -0.33
Germans regular : 0.83
Neutral_Axis regular : 1.00
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from Greece to 101 Sea Zone
2 infantry moved from Cyprus to 101 Sea Zone
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery moved from Crete to 100 Sea Zone
1 artillery, 1 battleship, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
1 marine moved from Southern Italy to 99 Sea Zone
1 marine moved from Algeria to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 100 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 100 Sea Zone to Trans-Jordan
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Malta to Trans-Jordan
1 bomber moved from Malta to 82 Sea Zone
Combat - Italians
Battle in 82 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 82 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters, 4 infantry and 2 marines
British defend with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 marines in Trans-Jordan, round 2 : 6/10 hits, 3.33 expected hits
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/7 hits, 2.83 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters, 3 infantry and 2 marines remaining. Battle score for attacker is 34
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 2.33 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 bomber moved from 82 Sea Zone to Italian Somaliland
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 destroyer moved from 96 Sea Zone to 100 Sea Zone
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Tunisia to Algeria
Place Units - Italians
2 fighters placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 3.67
British regular : -1.17
Trans-Jordan dice 😲