@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Amur
2 infantry moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend; Italians defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/6 hits, 2.67 expected hits
Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
2 artilleries moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Smolensk to Bryansk
5 infantry moved from Russia to Bryansk
2 armour moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
3 aaGuns moved from Belarus to Bryansk
4 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Baltic States
10 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 8 infantry placed in Russia
1 infantry placed in Volgograd
1 infantry placed in Russia
1 infantry placed in Volgograd
Russians undo move 4.
Russians undo move 2.
Russians undo move 2.
3 infantry placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.67
@mainah Apologies…1 amendment if you don’t mind. Russian Sub from 110 to 105 pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 infantry moved from Manchuria to Amur
2 bombers moved from Jehol to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Sumatra
Battle in Siberia
Battle in Amur
Japanese attack with 1 armour, 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Amur, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Sumatra from Dutch, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Amur to Kiangsu
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 artilleries and 8 infantry moved from Hunan to Kiangsi
1 aaGun and 1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Manchuria to Jehol
1 fighter moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Hunan to Philippines
1 fighter moved from Kiangsi to Philippines
1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 carrier, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Jehol to 6 Sea Zone
2 fighters moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Philippines
1 tactical_bomber moved from Jehol to Philippines
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 infantry moved from Manchuria to Amur
2 bombers moved from Jehol to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Sumatra
Battle in Siberia
Battle in Amur
Japanese attack with 1 armour, 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Amur, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Sumatra from Dutch, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Amur to Kiangsu
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 artilleries and 8 infantry moved from Hunan to Kiangsi
1 aaGun and 1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Manchuria to Jehol
1 fighter moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Hunan to Philippines
1 fighter moved from Kiangsi to Philippines
1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 carrier, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Jehol to 6 Sea Zone
2 fighters moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Philippines
1 tactical_bomber moved from Jehol to Philippines
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00
Russians regular : -0.33
@cwglee51 said in L24 OOB Mainah X v cwglee51 L+44 Game1:
@mainah Apologies…1 amendment if you don’t mind. Russian Sub from 110 to 105 pls.
Second file has the edit for the russian SS. Almost forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 1 harbour, 1 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber moved from Midway to 5 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Aleutian Islands
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 carriers moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from Midway to Wake Island
2 submarines moved from 25 Sea Zone to 31 Sea Zone
1 carrier moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
2 infantry and 2 mech_infantrys moved from 31 Sea Zone to Wake Island
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from 10 Sea Zone to 31 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 harbour placed in Wake Island
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Kwangtung: 1 mech_infantry
EDIT: Turning off Edit Mode
2 cruisers moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 fighter moved from 41 Sea Zone to India
2 aaGuns moved from Burma to Yunnan
2 infantry moved from Tanganyika Territory to Kenya
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by British to 109 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 38 PUs
Place Units - UK_Pacific
1 submarine and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Neutral_Axis regular : 0.00
British regular : 0.50
@mainah - made 2 edits during UK, one was simple unit placement for planes to carrier during unit placement.
the other was for UK pacific as i forgot to take kwangtung during combat move, for some reason thought it would be non com and so you’ll see I made the edit during that portion. I took the Kwangsi in advance with CHI in order to take Kwangtung w/ mech. Hope that’s ok? If any issues please just let me know.
@cwglee51 said in L24 OOB Mainah X v cwglee51 L+44 Game1:
@mainah - made 2 edits during UK, one was simple unit placement for planes to carrier during unit placement.
the other was for UK pacific as i forgot to take kwangtung during combat move, for some reason thought it would be non com and so you’ll see I made the edit during that portion. I took the Kwangsi in advance with CHI in order to take Kwangtung w/ mech. Hope that’s ok? If any issues please just let me know.
No issues at all here. I assumed you would do that move to take kwangtung.
But now that I actually am looking at the Europe side - your Russia attack to east Poland is illegal. You can’t attack a territory that contains units of a country you are not at war with.
I would think you wouldn’t attack the Germans, so when i do Italy, I will edit east Poland back to Italian control, replace the Italian tank, and edit 2 inf to Bryansk. Unless you want to do a different correction.
@mainah Ok I agree with you, I see that in the rule book, triple A gap in logic.
And agree with your 2 inf to bryansk edit…and take 1 IPC from Rus as well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Changing PUs for Russians from 45 to 44
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to Romania
1 aaGun and 2 artilleries moved from Northern Italy to Western Germany
1 aaGun, 2 fighters and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to New South Wales
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Caroline Islands to Wake Island
2 fighters moved from Caroline Islands to Western Australia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour and 9 mech_infantrys moved from Germany to Baltic States
2 fighters and 5 tactical_bombers moved from Northern Italy to Baltic States
2 fighters moved from Western Germany to 115 Sea Zone
2 bombers moved from Romania to 115 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers in Baltic States, round 2 : 6/17 hits, 6.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 2 fighters
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 115 Sea Zone
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 9 armour, 11 artilleries, 29 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Baltic States
2 fighters and 5 tactical_bombers moved from Baltic States to Belarus
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
4 mech_infantrys moved from Romania to Baltic States
4 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from France to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from 115 Sea Zone to Belarus
2 bombers moved from 115 Sea Zone to Western Germany
1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
Place Units - Germans
4 bombers and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 37 PUs (5 lost to blockades); end with 37 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.17
@cwglee51
Editted an Italian NCM. Obviously not affecting or effecting the ANZAC/French turn.
Let me know if that’s ok with you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour and 9 mech_infantrys moved from Germany to Baltic States
2 fighters and 5 tactical_bombers moved from Northern Italy to Baltic States
2 fighters moved from Western Germany to 115 Sea Zone
2 bombers moved from Romania to 115 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers in Baltic States, round 2 : 6/17 hits, 6.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 fighters, 9 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 2 fighters
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 115 Sea Zone
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 9 armour, 11 artilleries, 29 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Baltic States
2 fighters and 5 tactical_bombers moved from Baltic States to Belarus
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
4 mech_infantrys moved from Romania to Baltic States
4 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from France to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from 115 Sea Zone to Belarus
2 bombers moved from 115 Sea Zone to Western Germany
1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
Place Units - Germans
4 bombers and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 37 PUs (5 lost to blockades); end with 37 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
4 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Bryansk to Smolensk
31 infantry moved from Bryansk to Russia
Combat - Russians
Non Combat Move - Russians
3 aaGuns moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
2 armour moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 4 infantry; Remaining resources: 25 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsu to Kwangtung
2 bombers moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 fighter moved from Java to Malaya
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in Shan State
Battle in Kwangtung
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Shan State from UK_Pacific, taking Kwangtung from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter moved from Kwangtung to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 fighters moved from Japan to Philippines
1 infantry moved from Amur to Manchuria
1 artillery moved from Jehol to Manchuria
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
4 infantry placed in Japan
3 armour placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Japanese collect 54 PUs (2 lost to blockades); end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
6 artilleries and 11 infantry moved from Yunnan to Kweichow
1 fighter moved from Kwangtung to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 27 Sea Zone to 10 Sea Zone
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
2 infantry and 2 mech_infantrys moved from Wake Island to 31 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 31 Sea Zone to 25 Sea Zone
1 submarine moved from 31 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Morocco
1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 4 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
2 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Morocco, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Morocco
Italians win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
Place Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 bomber placed in Western United States
Americans undo move 5.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
6 artilleries and 11 infantry moved from Yunnan to Kweichow
1 fighter moved from Kwangtung to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
2 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Volgograd
1 fighter moved from India to Volgograd
2 artilleries moved from Libya to Tunisia
2 armour moved from Libya to Alexandria
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Gibraltar to Volgograd
Combat - British
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 infantry moved from Yunnan to Shan State
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 aaGun moved from Yunnan to Kweichow
1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
3 transports placed in 110 Sea Zone
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,1,4,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 14 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.67
Japanese regular : 0.33
Italians regular : 2.33
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Slovakia Hungary to Bryansk
2 armour moved from Belarus to Bryansk
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
2 infantry owned by the British lost in Normandy Bordeaux
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Western Germany to France
5 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Bryansk to Slovakia Hungary
Place Units - Italians
1 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to Queensland
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 airfield placed in Western Australia
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to Morocco
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Combat - French
Battle in 97 Sea Zone
British loiter and taunt; French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 97 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Battle in Morocco
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter and 2 infantry in Morocco, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter and 2 infantry in Morocco, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Morocco, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
1 artillery owned by the Italians lost in Morocco
French win, taking Morocco from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - French
1 fighter moved from Morocco to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.83
French regular : -1.83