TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 77 PUs;
Americans buy 5 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Norway to 115 Sea Zone
3 infantry moved from Norway to 115 Sea Zone
1 armour, 1 artillery, 3 battleships, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 115 Sea Zone to 116 Sea Zone
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 116 Sea Zone to Germany
2 aaGuns, 2 cruisers, 3 destroyers, 13 infantry, 1 mech_infantry and 8 transports moved from 113 Sea Zone to 116 Sea Zone
1 fighter moved from Norway to Germany
2 destroyers moved from 116 Sea Zone to 117 Sea Zone
1 marine moved from Marshall Islands to 33 Sea Zone
1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from Marshall Islands to 33 Sea Zone
1 artillery and 1 marine moved from 33 Sea Zone to Gilbert Islands
1 battleship moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 bomber moved from Queensland to Gilbert Islands
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in Germany
Battle in Guam
Battle in 117 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 117 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 117 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 117 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 117 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
Americans win, taking Guam from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Gilbert Islands
Americans attack with 1 artillery, 1 bomber and 1 marine
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gilbert Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Germany
Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 2 armour, 1 factory_major, 3 fighters, 7 infantry and 1 mech_infantry
Americans roll dice for 3 battleships and 2 cruisers in Germany, round 2 : 2/5 hits, 3.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Germany, round 2 : 4/9 hits, 3.33 expected hits
Germans roll dice for 2 armour, 3 fighters, 7 infantry and 1 mech_infantry in Germany, round 2 : 4/13 hits, 5.83 expected hits
3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Germany
6 infantry owned by the Germans lost in Germany
Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Germany, round 3 : 1/5 hits, 2.33 expected hits
Germans roll dice for 2 armour, 3 fighters, 1 infantry and 1 mech_infantry in Germany, round 3 : 4/7 hits, 3.83 expected hits
1 armour owned by the Americans, 2 fighters owned by the Americans and 1 mech_infantry owned by the Americans lost in Germany
1 infantry owned by the Germans lost in Germany
Americans roll dice for 1 fighter in Germany, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 armour, 3 fighters and 1 mech_infantry in Germany, round 4 : 2/6 hits, 3.50 expected hits
1 fighter owned by the Americans lost in Germany
1 mech_infantry owned by the Germans lost in Germany
Germans win with 2 armour and 3 fighters remaining. Battle score for attacker is -28
Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Casualties for Germans: 7 infantry and 1 mech_infantry
Moving scrambled unit from Germany back to originating territory: Western Germany
Moving scrambled unit from Germany back to originating territory: Western Germany
Moving scrambled unit from Germany back to originating territory: Western Germany
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 submarine moved from 11 Sea Zone to 4 Sea Zone
1 carrier, 6 destroyers and 2 fighters moved from 32 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
4 fighters moved from 34 Sea Zone to Caroline Islands
1 bomber moved from Gilbert Islands to Caroline Islands
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to 116 Sea Zone
Place Units - Americans
3 artilleries placed in Norway
2 transports placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 artillery placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gilbert Islands: 1 artillery
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Anhwe to Jehol
1 fighter moved from Inner Mongolia to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
1 infantry moved from Inner Mongolia to Shansi
1 artillery and 1 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 29 PUs;
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
13 infantry and 1 mech_infantry moved from 116 Sea Zone to Germany
2 fighters moved from United Kingdom to 116 Sea Zone
1 fighter moved from Norway to Germany
2 infantry moved from Norway to 115 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Germany
1 tactical_bomber moved from Norway to 116 Sea Zone
Combat - British
Battle in Germany
British attack with 1 fighter, 15 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 factory_major
British roll dice for 1 fighter, 15 infantry and 1 mech_infantry in Germany, round 2 : 4/17 hits, 3.17 expected hits
Germans roll dice for 2 armour in Germany, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the British lost in Germany
2 armour owned by the Germans lost in Germany
British captures 64PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 2 armour
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
1 fighter moved from Germany to 116 Sea Zone
1 armour moved from Libya to Algeria
1 bomber moved from Belgian Congo to Gibraltar
1 armour moved from Belgian Congo to Rhodesia
1 infantry moved from Rhodesia to Union of South Africa
1 armour moved from Rhodesia to Union of South Africa
2 aaGuns, 9 artilleries and 9 infantry moved from Baluchistan to Central India
Place Units - British
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3,4,5,6,5
British collect 34 PUs (2 lost to blockades); end with 98 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 101 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 artillery and 3 infantry
EDIT: Adding units owned by British to Tunisia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 73 Sea Zone: 1 battleship, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 84 Sea Zone: 1 battleship, 1 destroyer and 99 transports
EDIT: Removing units owned by British from 84 Sea Zone: 98 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -2.50
Japanese regular : -0.50
Germans regular : -2.83
British regular : 0.83
Savegame