Scramble Normandy and 114. Not 113.
gazza +25 Allies -VS- dawgoneit Axis OOB
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the British submerged Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 99 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,2,2 Italians collect 1 PU (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2 1 destroyer owned by the ANZAC lost in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone 1 cruiser owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2 1 destroyer owned by the ANZAC lost in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone 1 cruiser owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2 1 destroyer owned by the ANZAC lost in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone 1 cruiser owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Baltic States to Belarus 5 infantry moved from Poland to Eastern Poland 6 infantry moved from France to Western Germany 2 infantry moved from France to Western Germany 3 infantry moved from Normandy Bordeaux to France 5 infantry moved from France to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Eastern Poland 2 bombers moved from Eastern Poland to Russia 1 fighter moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 10 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Northern Italy 5 infantry moved from Western Germany to Northern Italy 5 armour and 6 mech_infantrys moved from Northern Italy to Bulgaria 2 infantry moved from France to Northern Italy 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Belarus Germans attack with 2 fighters and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 fighters and 3 infantry in Belarus, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 fighters and 3 infantry in Belarus, round 4 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Belarus, round 4 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus 2 fighters owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Russia to Eastern Poland 2 fighters moved from Belarus to Eastern Poland Place Units - Germans 1 infantry placed in Western Germany 3 infantry placed in France 2 armour, 3 infantry and 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 42 PUs (4 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -3.50 Russians AA : -0.33
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@gazza Sorry for the delay. Rough weekend.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 16x factory_major; Remaining resources: 22 PUs; Russians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Buryatia to Sakha Russians take Sakha from Japanese 1 armour moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Archangel to Novgorod 2 fighters moved from Archangel to Novgorod 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia 2 fighters moved from Archangel to Novgorod 1 tactical_bomber moved from Russia to Bessarabia 2 mech_infantrys moved from Russia to Archangel 11 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Russians Battle in Novgorod Russians attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Western Ukraine 4 infantry moved from Ukraine to Western Ukraine 2 artilleries moved from Bryansk to Western Ukraine 7 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 4 artilleries moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Bessarabia to Western Ukraine 4 fighters moved from Novgorod to Russia 1 infantry moved from Belarus to Novgorod Place Units - Russians 3 artilleries placed in Ukraine 1 fighter placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 armour, 1 artillery, 3 bombers, 8 fighters, 1 infantry and 4 tactical_bombers moved from French Indo China to Yunnan 4 artilleries and 6 infantry moved from Hunan to Yunnan 3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Yunnan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 3 carriers and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 2 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 37 Sea Zone Japanese attack with 3 battleships, 4 carriers, 2 cruisers, 1 submarine and 4 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 battleships, 4 carriers, 2 cruisers and 4 transports in 37 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 3 battleships, 4 carriers, 2 cruisers, 1 submarine and 4 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Malaya from UK_Pacific, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 3 bombers, 12 fighters, 7 infantry and 8 tactical_bombers British defend with 1 aaGun, 2 armour, 2 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber; Chinese defend with 2 artilleries, 1 fighter and 13 infantry; Russians defend with 12 infantry British roll AA dice in Yunnan : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 5 artilleries, 3 bombers, 11 fighters, 7 infantry and 8 tactical_bombers in Yunnan, round 2 : 20/35 hits, 17.00 expected hits Chinese roll dice for 1 aaGun, 2 armour, 4 artilleries, 5 fighters, 36 infantry and 1 tactical_bomber in Yunnan, round 2 : 20/48 hits, 18.17 expected hits 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 7 infantry owned by the Japanese, 5 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan 12 infantry owned by the Russians, 1 aaGun owned by the British and 7 infantry owned by the British lost in Yunnan Japanese roll dice for 3 bombers, 6 fighters and 6 tactical_bombers in Yunnan, round 3 : 9/15 hits, 9.00 expected hits Chinese roll dice for 2 armour, 4 artilleries, 5 fighters, 17 infantry and 1 tactical_bomber in Yunnan, round 3 : 13/29 hits, 11.83 expected hits 6 fighters owned by the Japanese, 6 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese lost in Yunnan 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers in Yunnan, round 4 : 1/2 hits, 1.33 expected hits Chinese roll dice for 2 armour, 4 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber in Yunnan, round 4 : 7/20 hits, 8.83 expected hits 2 bombers owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Chinese win with 2 armour, 4 artilleries, 5 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is -199 Casualties for Japanese: 1 armour, 5 artilleries, 3 bombers, 12 fighters, 7 infantry and 8 tactical_bombers Casualties for Russians: 12 infantry Casualties for British: 1 aaGun and 7 infantry Casualties for Chinese: 10 infantry Non Combat Move - Japanese Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2 Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 3.50 British AA : 0.50 ANZAC regular : -0.33
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@gazza G.G. i just did a all in battle for the heck of it. of course you win. i already new you had won at that point. Lol.
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@dawgoneit thank you and thanks for the game its been a pleasure .if you fancy a re match id be up for it. but good luck in all your games
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@gazza i would love a rematch