@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
gazza +25 Allies -VS- dawgoneit Axis OOB
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the British submerged Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 99 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,2,2 Italians collect 1 PU (10 lost to blockades); end with 1 PUCombat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2 1 destroyer owned by the ANZAC lost in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone 1 cruiser owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2 1 destroyer owned by the ANZAC lost in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone 1 cruiser owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2 1 destroyer owned by the ANZAC lost in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone 1 cruiser owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.17 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Baltic States to Belarus 5 infantry moved from Poland to Eastern Poland 6 infantry moved from France to Western Germany 2 infantry moved from France to Western Germany 3 infantry moved from Normandy Bordeaux to France 5 infantry moved from France to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Eastern Poland 2 bombers moved from Eastern Poland to Russia 1 fighter moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 10 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Northern Italy 5 infantry moved from Western Germany to Northern Italy 5 armour and 6 mech_infantrys moved from Northern Italy to Bulgaria 2 infantry moved from France to Northern Italy 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Belarus Germans attack with 2 fighters and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 fighters and 3 infantry in Belarus, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 fighters and 3 infantry in Belarus, round 4 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Belarus, round 4 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus 2 fighters owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Russia to Eastern Poland 2 fighters moved from Belarus to Eastern Poland Place Units - Germans 1 infantry placed in Western Germany 3 infantry placed in France 2 armour, 3 infantry and 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,6,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 42 PUs (4 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -3.50 Russians AA : -0.33 -
@gazza Sorry for the delay. Rough weekend.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 16x factory_major; Remaining resources: 22 PUs; Russians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Buryatia to Sakha Russians take Sakha from Japanese 1 armour moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Archangel to Novgorod 2 fighters moved from Archangel to Novgorod 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia 2 fighters moved from Archangel to Novgorod 1 tactical_bomber moved from Russia to Bessarabia 2 mech_infantrys moved from Russia to Archangel 11 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Russians Battle in Novgorod Russians attack with 4 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Western Ukraine 4 infantry moved from Ukraine to Western Ukraine 2 artilleries moved from Bryansk to Western Ukraine 7 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 4 artilleries moved from Russia to Bryansk 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Bessarabia to Western Ukraine 4 fighters moved from Novgorod to Russia 1 infantry moved from Belarus to Novgorod Place Units - Russians 3 artilleries placed in Ukraine 1 fighter placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 armour, 1 artillery, 3 bombers, 8 fighters, 1 infantry and 4 tactical_bombers moved from French Indo China to Yunnan 4 artilleries and 6 infantry moved from Hunan to Yunnan 3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Yunnan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 3 carriers and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 2 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 37 Sea Zone Japanese attack with 3 battleships, 4 carriers, 2 cruisers, 1 submarine and 4 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 battleships, 4 carriers, 2 cruisers and 4 transports in 37 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 3 battleships, 4 carriers, 2 cruisers, 1 submarine and 4 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Malaya from UK_Pacific, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 3 bombers, 12 fighters, 7 infantry and 8 tactical_bombers British defend with 1 aaGun, 2 armour, 2 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber; Chinese defend with 2 artilleries, 1 fighter and 13 infantry; Russians defend with 12 infantry British roll AA dice in Yunnan : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 5 artilleries, 3 bombers, 11 fighters, 7 infantry and 8 tactical_bombers in Yunnan, round 2 : 20/35 hits, 17.00 expected hits Chinese roll dice for 1 aaGun, 2 armour, 4 artilleries, 5 fighters, 36 infantry and 1 tactical_bomber in Yunnan, round 2 : 20/48 hits, 18.17 expected hits 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 7 infantry owned by the Japanese, 5 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan 12 infantry owned by the Russians, 1 aaGun owned by the British and 7 infantry owned by the British lost in Yunnan Japanese roll dice for 3 bombers, 6 fighters and 6 tactical_bombers in Yunnan, round 3 : 9/15 hits, 9.00 expected hits Chinese roll dice for 2 armour, 4 artilleries, 5 fighters, 17 infantry and 1 tactical_bomber in Yunnan, round 3 : 13/29 hits, 11.83 expected hits 6 fighters owned by the Japanese, 6 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese lost in Yunnan 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers in Yunnan, round 4 : 1/2 hits, 1.33 expected hits Chinese roll dice for 2 armour, 4 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber in Yunnan, round 4 : 7/20 hits, 8.83 expected hits 2 bombers owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Chinese win with 2 armour, 4 artilleries, 5 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is -199 Casualties for Japanese: 1 armour, 5 artilleries, 3 bombers, 12 fighters, 7 infantry and 8 tactical_bombers Casualties for Russians: 12 infantry Casualties for British: 1 aaGun and 7 infantry Casualties for Chinese: 10 infantry Non Combat Move - Japanese Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2 Japanese collect 42 PUs (4 lost to blockades); end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 3.50 British AA : 0.50 ANZAC regular : -0.33 -
@gazza G.G. i just did a all in battle for the heck of it. of course you win. i already new you had won at that point. Lol.
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D dawgoneit referenced this topic on
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@dawgoneit thank you and thanks for the game its been a pleasure .if you fancy a re match id be up for it. but good luck in all your games
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@gazza i would love a rematch





