@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
@cwglee51
OK - second file.
Scramble to 92?
@mainah No Scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 0/4 hits, 1.00 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 1/4 hits, 1.00 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
1 armour moved from Albania to Romania
2 infantry moved from Albania to Bulgaria
1 bomber moved from 92 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -2.33
Italians regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Syria to Trans-Jordan
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the French lost in Southern France
1 infantry owned by the Italians lost in Southern France
1 artillery owned by the French retreated to Normandy Bordeaux
Italians win with 2 artilleries remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.00
French regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
3 fighters and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 91 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble 91?
@cwglee51
Forgot to tag you
@mainah No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
3 fighters and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 5 fighters and 5 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 7/11 hits, 6.50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Germans lost in 91 Sea Zone
1 destroyer owned by the British, 2 transports owned by the British and 1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber, 4 fighters and 5 tactical_bombers moved from 91 Sea Zone to Morocco
3 aaGuns moved from Holland Belgium to Western Germany
1 aaGun and 2 infantry moved from Western Germany to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
6 artilleries and 2 infantry moved from Germany to Poland
3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
6 armour and 4 mech_infantrys moved from France to Yugoslavia
Place Units - Germans
10 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : 0.83
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Smolensk
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 artilleries moved from Novgorod to Belarus
2 armour moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
Combat - Russians
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 4 infantry
Russians roll dice for 17 infantry in Manchuria, round 2 : 4/17 hits, 2.83 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Manchuria
4 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Belarus
1 aaGun moved from Novgorod to Belarus
9 infantry moved from Novgorod to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,2
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 1.17
@mainah - would you mind editing the 2 AA from Amur into Manchuria?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to Manchuria
2 fighters moved from 36 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 battleship moved from 35 Sea Zone to 19 Sea Zone
4 tactical_bombers moved from Kiangsi to Manchuria
3 fighters moved from Japan to Manchuria
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
6 infantry and 1 mech_infantry moved from Jehol to Manchuria
Combat - Japanese
Battle in Celebes
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Celebes from Dutch, taking Java from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 16 infantry
Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers in Manchuria, round 2 : 7/24 hits, 10.17 expected hits
Chinese roll dice for 2 aaGuns and 16 infantry in Manchuria, round 2 : 2/16 hits, 5.33 expected hits
2 infantry owned by the Japanese lost in Manchuria
7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Manchuria, round 3 : 10/22 hits, 9.83 expected hits
Chinese roll dice for 9 infantry in Manchuria, round 3 : 5/9 hits, 3.00 expected hits
5 infantry owned by the Japanese lost in Manchuria
9 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 7 infantry
Casualties for Russians: 2 aaGuns and 16 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
3 artilleries and 7 infantry moved from Anhwe to Hunan
1 aaGun moved from Jehol to Chahar
1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 battleship and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
2 bombers, 4 fighters and 5 tactical_bombers moved from Manchuria to Jehol
2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Hunan
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -2.17
Russians AA : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 battleship moved from 25 Sea Zone to 33 Sea Zone
2 cruisers moved from 25 Sea Zone to 33 Sea Zone
2 destroyers moved from 25 Sea Zone to 33 Sea Zone
1 carrier moved from 25 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
2 carriers, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Kweichow
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Malta to 92 Sea Zone
1 tactical_bomber moved from Malta to 92 Sea Zone
1 artillery moved from Tobruk to Libya
British take Libya from Italians
3 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 submarine owned by the British lost in 92 Sea Zone
1 destroyer owned by the Italians, 2 transports owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Non Combat Move - British
2 cruisers moved from 76 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 armour moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to United Kingdom
1 bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to United Kingdom
3 fighters moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 80 Sea Zone
8 infantry moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
1 artillery moved from India to Burma
2 aaGuns moved from India to Burma
1 battleship moved from 79 Sea Zone to 80 Sea Zone
Place Units - British
2 submarines placed in 109 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -1.00
Japanese regular : 0.67
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 2/4 hits, 2.17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Yugoslavia to Bulgaria
Place Units - Italians
1 airfield and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Neutral_Allies regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 2/4 hits, 2.17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Yugoslavia to Bulgaria
Place Units - Italians
1 airfield and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
Neutral_Allies regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
1 bomber and 2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 2/4 hits, 2.17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Yugoslavia to Bulgaria
Place Units - Italians
1 airfield and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Adding units owned by Italians to British Somaliland: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
Neutral_Allies regular : 0.00
@cwglee51
Last file please - was going too fast.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 7 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 armour, 2 artilleries and 13 infantry moved from Romania to Eastern Poland
4 mech_infantrys moved from Yugoslavia to Romania
6 armour moved from Yugoslavia to Eastern Poland
2 aaGuns, 9 artilleries and 16 infantry moved from Poland to Eastern Poland
1 aaGun and 2 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to France
1 bomber moved from Western Germany to Romania
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Morocco to Romania
1 fighter moved from Morocco to Southern Italy
3 fighters and 5 tactical_bombers moved from Morocco to Northern Italy
4 mech_infantrys moved from Germany to Romania
6 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :