@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
OOB playoff semi-final oysteilo (Axis) vs. farmboy (Allies+38)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 13 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 7 artilleries moved from Poland to Eastern Poland 11 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 artillery moved from Northern Italy to Southern Italy Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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loging in again helped, thanks!
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter and 3 infantry moved from Belarus to Novgorod 7 artilleries and 34 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Rostov to Ukraine 1 fighter moved from Caucasus to Ukraine 1 artillery and 9 infantry moved from Russia to Bryansk Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 3 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 8 artilleries and 43 infantry Germans defend with 1 mech_infantry Russians roll dice for 8 artilleries and 43 infantry in Bryansk, round 2 : 10/51 hits, 11.17 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 8 artilleries and 43 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Belarus to Bryansk 2 infantry moved from Volgograd to Rostov 1 armour moved from Kazakhstan to Vologda 5 mech_infantrys moved from Belarus to Vologda 1 fighter moved from Novgorod to Russia 1 fighter moved from Ukraine to Russia 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Manchuria to Kweichow 1 infantry moved from Malaya to Shan State 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Siam Combat - Japanese Battle in Siam Battle in Philippines Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Siam from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kweichow Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Hunan, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Shan State to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Manchuria 3 mech_infantrys moved from Manchuria to Anhwe 2 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsi 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Kiangsi 2 infantry moved from Kwangsi to Kwangtung 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from Philippines to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -0.33 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - British
Combat Hit Differential Summary :
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@oysteilo will finish UK in a bit
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 artilleries, 1 battleship, 3 cruisers, 4 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 bomber moved from Wake Island to Queensland 3 carriers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States 1 submarine placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter and 2 infantry moved from Yunnan to Hunan 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Kansu 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Yunnan to Shan State 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 fighter moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Yunnan to Burma 1 artillery and 3 infantry moved from India to Burma 1 bomber moved from Gibraltar to Persia 1 fighter and 1 tactical_bomber moved from Persia to Syria 1 mech_infantry moved from Iraq to Syria 1 fighter moved from Eastern Persia to Syria 1 armour moved from Egypt to Syria 1 fighter moved from 99 Sea Zone to Syria 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Syria 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Yunnan to India Place Units - British 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,4,6,2,4,2,3,5,3,4,3,5,3,1,2,6,5,6,1,5,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.83 Japanese regular : -0.67 British regular : 0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Western Ukraine to Belarus Italians take Belarus from Russians 1 armour moved from Western Ukraine to Belarus Combat - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia 2 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Belarus 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Southern Italy 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Eastern Persia to Kansu 2 fighters moved from India to Kansu 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Queensland to Caroline Islands 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 armour moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Western Germany to Ukraine 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians Combat - Germans Battle in Novgorod Germans attack with 2 armour and 6 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour and 6 infantry in Novgorod, round 2 : 0/8 hits, 2.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 armour and 6 infantry in Novgorod, round 3 : 0/8 hits, 2.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 armour and 6 infantry in Novgorod, round 4 : 2/8 hits, 2.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 mech_infantrys Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 1 mech_infantry owned by the Russians lost in Ukraine Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Ukraine, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Ukraine 2 mech_infantrys owned by the Russians lost in Ukraine Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 mech_infantrys Non Combat Move - Germans 4 aaGuns, 7 armour, 12 artilleries, 24 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 3 mech_infantrys moved from Poland to Belarus 7 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Western Germany to Southern Italy 2 tactical_bombers moved from Western Germany to 97 Sea Zone 2 tactical_bombers moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 2 bombers moved from Ukraine to Eastern Poland 2 infantry moved from Finland to Norway Place Units - Germans 1 airfield and 1 factory_minor placed in Yugoslavia 1 armour and 5 mech_infantrys placed in Germany Germans undo move 2. Germans undo move 1. 1 armour and 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany 1 airfield and 1 factory_minor placed in Yugoslavia Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -4.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 armour and 5 mech_infantrys moved from Vologda to Russia 8 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 45 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 armour moved from Malaya to Shan State 1 artillery moved from Siam to Shan State 3 fighters moved from 37 Sea Zone to Shan State 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Anhwe to Shensi Japanese take Shensi from Chinese 2 infantry moved from Anhwe to Hunan 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from 37 Sea Zone to Kwangsi 1 fighter moved from Anhwe to Hunan 2 tactical_bombers moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsi to Hunan 2 tactical_bombers moved from 20 Sea Zone to Kwangsi Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines Americans defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery and 3 fighters British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Shan State, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Shan State 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 fighter moved from Hunan to Shantung 1 fighter moved from Hunan to Kwangtung 3 tactical_bombers moved from Hunan to 35 Sea Zone 3 fighters moved from Shan State to 35 Sea Zone 1 fighter moved from 45 Sea Zone to Philippines 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kiangsi to Kwangtung 2 mech_infantrys moved from Anhwe to Kwangtung 1 infantry moved from Chahar to Hopei 3 mech_infantrys moved from Manchuria to Anhwe Place Units - Japanese 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan 3 infantry placed in Manchuria 3 infantry placed in Shantung 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.67 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Non Combat Move - Americans 1 bomber moved from Queensland to India 1 destroyer and 2 submarines moved from 63 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from Brazil to French Guiana 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Caroline Islands: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Yunnan to Hunan 1 artillery and 6 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 3 infantry moved from Burma to Shan State 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Ethiopia British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Anglo Egyptian Sudan Italians win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery and 3 infantry Japanese defend with 1 armour British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 aaGun moved from Burma to Shan State 14 infantry and 2 mech_infantrys moved from India to Burma 1 bomber moved from Persia to Bryansk 4 fighters and 2 tactical_bombers moved from Syria to Bryansk 1 bomber moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Syria to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Alexandria to Egypt 7 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Morocco to Tunisia 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Yunnan to Kweichow 4 infantry moved from Yunnan to Kweichow 1 aaGun and 3 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma Place Units - British 1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : 0.33 Japanese regular : -0.17 British regular : 1.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Southern Italy to Smolensk Combat - Italians Battle in Smolensk Italians attack with 1 bomber and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Italians roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Belarus 1 aaGun moved from Belarus to Smolensk 2 fighters moved from 97 Sea Zone to Yugoslavia 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine, 2 tactical_bombers and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 1 artillery and 1 infantry moved from Queensland to South Australia 1 artillery and 1 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to South Australia 1 infantry moved from Yunnan to Burma 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Kansu to Russia 1 fighter moved from Kansu to Russia 1 fighter moved from Kansu to Bryansk Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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Coming up in a day or two
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Yugoslavia to Holland Belgium 1 tactical_bomber moved from Yugoslavia to Holland Belgium 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 armour moved from Western Germany to Poland 2 bombers moved from Eastern Poland to Western Germany 2 tactical_bombers moved from 95 Sea Zone to 113 Sea Zone 9 mech_infantrys moved from Eastern Poland to Belarus 2 armour and 5 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Poland to Belarus 5 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Norway to Finland Place Units - Germans 1 submarine placed in 113 Sea Zone 1 artillery, 1 infantry and 8 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 infantry moved from Russia to Vologda 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Eastern Persia 1 fighter moved from Ukraine to Russia 1 infantry moved from Volgograd to Tambov 7 artilleries moved from Bryansk to Tambov 1 artillery moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 5 infantry moved from Bryansk to Russia 5 infantry moved from Bryansk to Russia 2 aaGuns and 35 infantry moved from Bryansk to Tambov 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Kenya Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 2 mech_infantrys moved from Kwangtung to Hunan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State 1 fighter moved from Kwangtung to Hunan 1 fighter moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 aaGun, 1 artillery and 3 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Shan State, round 2 : 1/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the British lost in Shan State Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Shan State, round 3 : 0/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shan State, round 4 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shan State, round 5 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 5 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 6 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 6 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Shan State UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 aaGun and 1 infantry Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry Battle in Hunan Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 fighters and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Hunan to Anhwe 1 artillery and 5 infantry moved from Shantung to Anhwe 2 infantry moved from Manchuria to Korea 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Shantung 3 infantry placed in Manchuria 2 fighters placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -4.00 UK_Pacific regular : -1.33 ANZAC regular : -0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Norway 1 bomber moved from India to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 32 Sea Zone 2 fighters moved from Caroline Islands to 32 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone Combat - Americans Battle in Norway Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 32 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 32 Sea Zone to Caroline Islands 5 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from 42 Sea Zone to India 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Burma to Hopei 2 infantry moved from Kweichow to Hopei Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 bomber moved from Russia to Novgorod Combat - British Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Novgorod Bombing raid in Novgorod causes 0 damage total. Non Combat Move - British 3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Norway 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 7 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Sikang 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 artillery moved from Shan State to Yunnan 1 aaGun moved from Burma to India 2 infantry moved from Burma to India 17 infantry moved from Burma to Yunnan 2 mech_infantrys moved from Belgian Congo to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Burma to Yunnan Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.50 Japanese regular : 0.17 Germans AA : 0.83