Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
@Daaras Edited away the attack in 55, meant to move that sub before combat.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
5 artilleries and 3 infantry moved from Norway to 115 Sea Zone
1 infantry moved from Denmark to 115 Sea Zone
5 artilleries, 4 infantry and 9 transports moved from 115 Sea Zone to 113 Sea Zone
1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 87 Sea Zone
1 artillery and 2 infantry moved from Argentina to 68 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 68 Sea Zone to 65 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 submarine moved from 65 Sea Zone to 47 Sea Zone
Americans take 55 Sea Zone from Japanese
2 fighters moved from Queensland to 47 Sea Zone
1 submarine moved from 65 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 65 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from 65 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
2 artilleries and 1 infantry moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Northern Spain to Western Germany
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone
3 battleships and 3 carriers moved from 115 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour, 1 artillery and 2 mech_infantrys moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from Northern Spain to Southern France
2 artilleries and 11 infantry moved from Southern Spain to Northern Spain
9 transports moved from 93 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern France
Combat - Americans
Battle in 118 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 4 transports
4 transports owned by the Germans lost in 118 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 4 transports
Battle in 87 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 artillery and 1 transport
1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 87 Sea Zone
Americans win, taking 87 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 1 transport
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 64 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 64 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 64 Sea Zone
Americans win, taking 64 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/10 hits, 3.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 31 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Western Germany, round 2 : 6/9 hits, 4.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Western Germany
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in 117 Sea Zone
Americans attack with 3 battleships and 3 carriers
Germans defend with 1 cruiser
Americans roll dice for 3 battleships and 3 carriers in 117 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Germans lost in 117 Sea Zone
Americans win with 3 battleships and 3 carriers remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns and 6 infantry moved from Western United States to 11 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 27 Sea Zone
2 aaGuns and 6 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 27 Sea Zone
2 fighters moved from 47 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 64 Sea Zone to Queensland
3 battleships, 4 carriers, 3 cruisers, 4 destroyers, 1 marine and 6 submarines moved from 65 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
7 fighters moved from Eastern United States to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from 118 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to France
5 artilleries and 4 infantry moved from 113 Sea Zone to Holland Belgium
EDIT: 1 artillery, 2 infantry and 2 transports moved from 65 Sea Zone to 53 Sea Zone
Place Units - Americans
1 fighter and 2 tactical_bombers placed in Western United States
1 artillery and 2 infantry placed in Southern Spain
9 infantry and 1 mech_infantry placed in Central United States
4 armour, 1 artillery and 3 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
2 artilleries and 13 infantry moved from Kweichow to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
6 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Purchase Units - British
British buy 2 armour, 1 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Central India to Western India
UK_Pacific take Western India from Japanese
1 armour moved from Western India to Central India
2 artilleries and 4 infantry moved from Baluchistan to Central India
2 armour and 1 mech_infantry moved from Southern Persia to Central India
1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Iraq to Baluchistan
2 fighters and 2 tactical_bombers moved from Baluchistan to Central India
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 artilleries and 8 infantry moved from Western Turkey to Greece
British take Greece from Germans
1 bomber moved from Kweichow to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Non Combat Move - British
1 bomber moved from French Indo China to Szechwan
2 aaGuns moved from United Kingdom to 113 Sea Zone
14 infantry moved from United Kingdom to 113 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Southern Persia
3 tactical_bombers placed in Iraq
1 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Western Ukraine: 5 artilleries and 9 infantry
EDIT: Adding units owned by British to Ukraine: 5 artilleries and 9 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Italians regular : 0.33
Japanese regular : -1.50
Japanese AA : -0.17
Germans regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 2 infantry and 1 marine moved from Austria to Western Germany
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
Combat Hit Differential Summary :
@Daaras Scramble to W. Ger?
@mikawagunichi no thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 2 infantry and 1 marine moved from Austria to Western Germany
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Western Germany, round 2 : 2/8 hits, 3.17 expected hits
Americans roll dice for 2 artilleries in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Italians lost in Western Germany
2 artilleries owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 marine
Casualties for Americans: 2 artilleries
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
3 aaGuns and 28 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,4,2,4,4
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Purchase Units - French
French buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
2 infantry moved from Western Turkey to Greece
1 fighter moved from Western Turkey to Southern France
2 infantry moved from United Kingdom to 113 Sea Zone
Non Combat Move - French
Place Units - French
1 artillery and 2 infantry placed in Southern France
1 artillery placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Austria to Denmark
Germans take Denmark from Americans
1 armour and 1 mech_infantry moved from Vyborg to Vologda
1 artillery and 2 infantry moved from Northern Belarus to Novgorod
1 artillery and 2 infantry moved from Northern Belarus to Southern Belarus
1 fighter moved from Leningrad to Vologda
1 artillery and 15 infantry moved from Vyborg to Finland
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 15 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 15 infantry in Finland, round 2 : 3/16 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Germans roll dice for 1 artillery in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Southern Belarus, round 6 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Vologda, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries, 3 fighters, 26 infantry and 3 tactical_bombers moved from Germany to Western Germany
1 aaGun moved from Austria to Germany
9 armour and 10 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
3 aaGuns, 27 artilleries and 51 infantry moved from Northern Belarus to Eastern Poland
1 armour moved from Austria to Western Germany
1 fighter moved from Vologda to Germany
Place Units - Germans
3 artilleries placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.67
Germans regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 factory_upgrade, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 artillery moved from Yaroslavl to Vologda
1 mech_infantry moved from Gorky to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
2 fighters and 1 tactical_bomber moved from Russia to Northern Belarus
2 armour and 1 mech_infantry moved from Russia to Vologda
10 armour, 24 artilleries, 62 infantry and 10 mech_infantrys moved from Smolensk to Novgorod
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 1 artillery and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Vologda, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Vologda, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
1 infantry owned by the Germans lost in Northern Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 10 armour, 24 artilleries, 62 infantry and 10 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 10 armour, 24 artilleries, 62 infantry and 10 mech_infantrys in Novgorod, round 2 : 26/106 hits, 30.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 10 armour, 24 artilleries, 61 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia
2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
4 aaGuns moved from Smolensk to Novgorod
2 aaGuns, 3 artilleries and 17 infantry moved from Jehol to Southern Manchuria
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 infantry moved from Samara to Russia
4 infantry moved from Kursk to Ukraine
Place Units - Russians
Units in Russia being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Russia
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3,3,4
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -5.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 84 PUs; 6 SuicideAttackTokens;
Japanese buy 5 artilleries, 1 cruiser, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Baluchistan
2 bombers and 7 tactical_bombers moved from Eastern India to Baluchistan
7 fighters moved from Eastern India to Baluchistan
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
2 fighters moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
3 artilleries and 16 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 armour moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
2 submarines moved from 35 Sea Zone to 64 Sea Zone
Japanese take 55 Sea Zone from Americans
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Baluchistan
Japanese attack with 1 armour, 2 bombers, 7 fighters and 7 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 armour, 2 bombers, 7 fighters and 7 tactical_bombers in Baluchistan, round 2 : 13/17 hits, 9.67 expected hits
UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Baluchistan, round 2 : 1/3 hits, 1.33 expected hits
1 armour owned by the Japanese lost in Baluchistan
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Baluchistan
Japanese win with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour
Casualties for British: 1 armour and 2 mech_infantrys
Battle in 64 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 64 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 64 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 64 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 64 Sea Zone
Japanese win, taking 64 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 submarines moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 aaGun moved from Shantung to Jehol
2 fighters moved from Hunan to Kiangsu
2 fighters moved from Burma to French Indo China
1 fighter moved from Burma to Malaya
1 fighter moved from Eastern India to Malaya
1 aaGun, 11 artilleries and 27 infantry moved from Eastern India to Burma
2 bombers, 7 fighters and 7 tactical_bombers moved from Baluchistan to Burma
1 fighter moved from Malaya to 132 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 aaGuns and 21 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Wake Island to 32 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 25 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 3 fighters, 4 infantry, 3 tactical_bombers and 2 transports moved from 32 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 8 destroyers and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 5 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 49 Sea Zone
1 destroyer moved from 132 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
Place Units - Japanese
1 transport placed in 132 Sea Zone
2 artilleries placed in Malaya
1 transport placed in 37 Sea Zone
2 artilleries placed in French Indo China
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 2.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 47 Sea Zone to 50 Sea Zone
1 submarine moved from 31 Sea Zone to 49 Sea Zone
1 submarine moved from 27 Sea Zone to 33 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
6 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 32 Sea Zone
3 fighters moved from 27 Sea Zone to 33 Sea Zone
3 fighters moved from 27 Sea Zone to 49 Sea Zone
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 fighter moved from 27 Sea Zone to 49 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 2 transports moved from 53 Sea Zone to 29 Sea Zone
1 destroyer moved from 87 Sea Zone to 89 Sea Zone
4 armour, 1 artillery and 3 mech_infantrys moved from Eastern United States to 104 Sea Zone
9 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
4 armour, 1 artillery, 9 infantry, 4 mech_infantrys and 9 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 11 infantry moved from Northern Spain to Southern France
1 artillery and 2 infantry moved from Southern Spain to Northern Spain
5 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
5 transports moved from 27 Sea Zone to 11 Sea Zone
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 32 Sea Zone
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 49 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 33 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 50 Sea Zone
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from 93 Sea Zone to Southern Spain
3 battleships, 3 carriers, 3 fighters and 2 tactical_bombers moved from 117 Sea Zone to 116 Sea Zone
2 fighters and 2 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
4 fighters moved from 33 Sea Zone to 27 Sea Zone
4 fighters moved from 49 Sea Zone to 27 Sea Zone
6 fighters and 1 tactical_bomber moved from 50 Sea Zone to Queensland
1 aaGun, 1 bomber, 2 fighters and 1 tactical_bomber moved from France to Southern France
Place Units - Americans
1 battleship, 3 carriers, 3 destroyers and 3 submarines placed in 11 Sea Zone
1 artillery and 2 infantry placed in Southern Spain
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Shansi
1 fighter moved from Szechwan to Shansi
1 infantry moved from Chahar to Shansi
2 artilleries and 19 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 19 infantry in Hunan, round 2 : 4/21 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
2 infantry moved from Chahar to Inner Mongolia
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 4 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Central India to Western India
UK_Pacific take Western India from Japanese
1 armour moved from Western India to Central India
1 infantry moved from Central India to Eastern India
UK_Pacific take Eastern India from Japanese
2 armour and 1 mech_infantry moved from Southern Persia to Central India
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 fighter moved from France to Southern France
Combat - British
Non Combat Move - British
2 aaGuns and 14 infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
2 armour and 1 mech_infantry placed in Southern Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 artillery placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Northern Spain: 1 infantry
EDIT: Adding units owned by British to Southern France: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 bomber
EDIT: Adding units owned by British to Central India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.67
Japanese regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Germany to France
Combat - Italians
Battle in France
Italians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 airfield, 1 factory_minor and 4 infantry
Italians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in France, round 2 : 3/7 hits, 3.00 expected hits
French roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in France
3 infantry owned by the French lost in France
Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in France, round 3 : 3/6 hits, 2.67 expected hits
French roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in France
1 infantry owned by the French lost in France
Italians destroys 17PUs while taking French capital
Italians win, taking France from French with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for French: 4 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from France to Western Germany
3 aaGuns, 1 artillery and 33 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,4,2,2
Italians collect 6 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Turning off Edit Mode
3 artilleries and 7 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Western Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,5,6,6
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,4,5,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 fighter moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_major and 1 infantry
French roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French converts factory_major into different units
French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to Southern France
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Sweden
1 infantry moved from Finland to Norway
Germans take Norway from Americans
3 fighters and 3 tactical_bombers moved from Western Germany to Sweden
1 fighter moved from Germany to Sweden
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
27 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Sweden
Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Sweden, round 2 : 5/9 hits, 4.33 expected hits
Americans roll dice for 1 infantry in Sweden, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sweden
Germans win, taking Sweden from Americans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Sweden to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 aaGun moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
2 artilleries and 4 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Western Germany
10 infantry placed in Slovakia Hungary
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Archangel to Leningrad
Russians take Leningrad from Germans
1 tactical_bomber moved from Ukraine to Russia
1 artillery, 9 infantry and 1 mech_infantry moved from Ukraine to Kursk
1 infantry moved from Southern Manchuria to Korea
Russians take Korea from Japanese
3 artilleries and 16 infantry moved from Southern Manchuria to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 infantry moved from Sakha to Buryatia
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Southern Manchuria to Northern Manchuria
5 artilleries and 10 infantry moved from Novgorod to Leningrad
1 artillery moved from Vologda to Leningrad
1 infantry moved from Novgorod to Leningrad
2 armour and 2 mech_infantrys moved from Vologda to Novgorod
1 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 armour placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Russians collect 38 PUs (3 lost to blockades); end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :