No edits
Japan may proceed
I am preparing the allied triple move (i need a little more time after I see the Japanese move)
@AndrewAAGamer I didn’t know forum was working again. Will give it a whirl.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 94 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in 94 Sea Zone
1 cruiser owned by the British lost in 94 Sea Zone
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in 99 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 99 Sea Zone
1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 2.17 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from 94 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 94 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
1 aaGun moved from Slovakia Hungary to Poland
3 artilleries and 6 infantry moved from Germany to Poland
2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
2 artilleries and 8 infantry moved from Yugoslavia to Romania
6 armour and 4 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 aaGun and 3 infantry moved from Norway to Finland
Place Units - Germans
1 destroyer placed in 114 Sea Zone
1 armour and 8 mech_infantrys placed in Germany
2 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : 0.00
Germans regular : -2.33
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Kweichow
2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Kweichow
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 8 fighters, 5 infantry, 1 mech_infantry and 8 tactical_bombers
Chinese defend with 16 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 8 fighters, 5 infantry, 1 mech_infantry and 8 tactical_bombers in Kweichow, round 2 : 16/28 hits, 13.67 expected hits
Chinese roll dice for 16 infantry in Kweichow, round 2 : 9/16 hits, 5.33 expected hits
5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Kweichow
16 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 armour, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for Chinese: 16 infantry
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
2 bombers, 8 fighters and 8 tactical_bombers moved from Kweichow to French Indo China
2 artilleries moved from Kwangsi to Yunnan
1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from French Indo China to Yunnan
3 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 factory_minor placed in Manchuria
1 factory_minor placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 3.67
Japanese regular : 2.33
sorry for the delay. I had shingles, and your actions has required a lot of thought. Can’t believe I screwed up the Mongolian rule with AfreakingAAgamer!
going to do some experimental turns today.
@crockett36 did us/ch. Small tech hitch with US that I took care of in edit. The Chinese attack on the tank went 50/50. And now I will record for the internet the British turn.
@crockett36 triplea_40500brit2.tsvg
scramble?
slight amendment
hold up please
new upload with scramble option coming shortly.
scramble?
@crockett36
No scramble
I see an EDIT for the US that takes off a SS and DD. However, I do not see an EDIT that puts them back on the board. I think you shorted yourself a SS and DD. Please correct during the ANZAC Turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 unit repaired.
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians lost in 97 Sea Zone
1 destroyer owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 38
Casualties for Italians: 1 submarine
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Non Combat Move - Italians
1 armour moved from Albania to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Southern France to Yugoslavia
1 artillery and 4 infantry moved from Albania to Bulgaria
1 infantry moved from Southern France to France
2 artilleries moved from Southern France to France
1 aaGun and 2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
British regular : 0.00
@AndrewAAGamer That was the dd ss from Phil. The end of the matter is that there should be 2 subs and 3 dds in the Pac I think. I will look today.