TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 65 Sea Zone to 48 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in 48 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Non Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 30 Sea Zone 2 aaGuns and 1 infantry moved from Queensland to South Australia 3 fighters, 1 infantry and 1 tactical_bomber moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,4,4,1,2,2,5,4,2,1,5,3,4,6,4,3,2,4,2 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUsCombat Hit Differential Summary :