Scramble to 97?
L24 OOB (LL) AndrewAAGamer (X) vs SuperBattleshipYamato (L+72)
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You can’t revise your Purchase after a combat roll. I will undo your edit and move on.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 transports; Remaining resources: 4 PUs; Combat Move - Italians 2 armour moved from Northwest Persia to Iraq Italians take Iraq from British Combat - Italians Non Combat Move - Italians 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 transports placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Combat Hit Differential Summary :
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 6 Sea Zone to 23 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 6 Sea Zone to 23 Sea Zone Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Korea Japanese take Korea from Americans 2 fighters moved from Manchuria to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 36 Sea Zone to French Indo China 3 tactical_bombers moved from Japan to French Indo China 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from Jehol to Hunan 1 armour moved from French Indo China to Hunan 3 fighters moved from Manchuria to Japan 3 tactical_bombers moved from Japan to Manchuria 2 fighters moved from 19 Sea Zone to Manchuria 1 artillery and 2 infantry moved from Amur to Manchuria Place Units - Japanese 1 carrier and 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 3 infantry placed in Manchuria 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00
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Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 11 destroyers moved from 8 Sea Zone to 25 Sea Zone 9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone 1 artillery and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 11 destroyers moved from 8 Sea Zone to 25 Sea Zone 9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 artillery and 4 infantry placed in Western United States 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 93 Sea Zone Non Combat Move - British 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from India to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns and 3 infantry moved from Burma to India 2 artilleries moved from Burma to India 2 infantry moved from Burma to India 8 infantry moved from Burma to India Place Units - British 1 destroyer and 1 fighter placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 11 destroyers moved from 8 Sea Zone to 25 Sea Zone 9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 artillery and 4 infantry placed in Western United States 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 93 Sea Zone Non Combat Move - British 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from India to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns and 3 infantry moved from Burma to India 2 artilleries moved from Burma to India 2 infantry moved from Burma to India 8 infantry moved from Burma to India Place Units - British 1 destroyer and 1 fighter placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 11 destroyers moved from 8 Sea Zone to 25 Sea Zone 9 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 6 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 2 cruisers and 13 destroyers moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 artillery and 4 infantry placed in Western United States 2 carriers placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter moved from Burma to Kweichow 1 fighter moved from Kweichow to Burma Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 93 Sea Zone Non Combat Move - British 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from India to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns and 3 infantry moved from Burma to India 2 artilleries moved from Burma to India 2 infantry moved from Burma to India 8 infantry moved from Burma to India Place Units - British 1 destroyer and 1 fighter placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Iraq to Syria Italians take Syria from French 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Libya Battle in Tunisia Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking Libya from Americans, taking Tunisia from Americans, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 carrier and 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 23 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.17
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 23 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 5 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan 21 armour, 7 fighters, 3 infantry, 10 mech_infantrys and 7 tactical_bombers moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 3 fighters moved from Southern Italy to Trans-Jordan 3 bombers moved from France to Trans-Jordan 9 bombers moved from Western Germany to Trans-Jordan Combat - Germans Battle in Trans-Jordan Germans attack with 26 armour, 12 bombers, 10 fighters, 3 infantry, 14 mech_infantrys and 7 tactical_bombers British defend with 1 aaGun, 6 armour, 11 artilleries, 2 fighters, 23 infantry and 11 mech_infantrys; French defend with 2 infantry; Americans defend with 2 infantry British roll AA dice in Trans-Jordan : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Trans-Jordan Germans roll dice for 26 armour, 12 bombers, 9 fighters, 3 infantry, 14 mech_infantrys and 7 tactical_bombers in Trans-Jordan, round 2 : 33/0 hits, 33.00 expected hits British roll dice for 1 aaGun, 6 armour, 11 artilleries, 2 fighters, 27 infantry and 11 mech_infantrys in Trans-Jordan, round 2 : 21/1 hits, 20.67 expected hits 3 infantry owned by the Germans, 4 armour owned by the Germans and 14 mech_infantrys owned by the Germans lost in Trans-Jordan 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 infantry owned by the Americans, 2 infantry owned by the French and 23 infantry owned by the British lost in Trans-Jordan Germans roll dice for 22 armour, 12 bombers, 9 fighters and 7 tactical_bombers in Trans-Jordan, round 3 : 28/1 hits, 28.17 expected hits British roll dice for 6 armour, 11 artilleries, 2 fighters and 6 mech_infantrys in Trans-Jordan, round 3 : 10/0 hits, 10.00 expected hits 10 armour owned by the Germans lost in Trans-Jordan 6 mech_infantrys owned by the British, 11 artilleries owned by the British, 2 fighters owned by the British and 6 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 12 armour, 12 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 71 Casualties for Germans: 14 armour, 1 fighter, 3 infantry and 14 mech_infantrys Casualties for British: 1 aaGun, 6 armour, 11 artilleries, 2 fighters, 23 infantry and 11 mech_infantrys Casualties for Americans: 2 infantry Casualties for French: 2 infantry Non Combat Move - Germans 1 aaGun moved from Iraq to Trans-Jordan 3 armour moved from Caucasus to Iraq 12 bombers, 9 fighters and 7 tactical_bombers moved from Trans-Jordan to Iraq 1 infantry moved from Caucasus to Northwest Persia 1 artillery moved from France to Western Germany 1 infantry moved from France to Western Germany Place Units - Germans 3 tactical_bombers placed in Persia 5 bombers placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : 0.50 Germans regular : -0.17 British regular : 0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 bombers moved from French Indo China to Java 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 3 bombers and 1 infantry ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 2 : 3/1 hits, 2.67 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits, 1.33 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Burma 1 fighter owned by the Chinese lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 6 submarines moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 6 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone 6 fighters and 3 tactical_bombers moved from Manchuria to 36 Sea Zone 3 tactical_bombers moved from French Indo China to 36 Sea Zone 2 fighters moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 3 bombers moved from Java to Malaya 1 artillery and 1 infantry moved from Hunan to Anhwe 1 infantry moved from Korea to Amur 2 infantry moved from Manchuria to Amur Place Units - Japanese 2 carriers and 1 transport placed in 36 Sea Zone 3 infantry placed in Manchuria 2 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 3 infantry EDIT: Adding units owned by Japanese to Korea: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.33 UK_Pacific regular : 0.33 ANZAC regular : 0.00